Poll

How much Iron is in Europe?

1 litre
99 (11.7%)
10 litres
11 (1.3%)
20 litres
10 (1.2%)
200 litres
16 (1.9%)
400 litres
48 (5.7%)
240.336.676,217765 litres
300 (35.5%)
10.180.000.000.000.000 litres
362 (42.8%)

Total Members Voted: 838

Author Topic: [NW][M]Iron Europe - WWI Mod (RELEASED) - Old Thread  (Read 983228 times)

0 Members and 3 Guests are viewing this topic.

Offline Menelaos

  • Brigadier General
  • *
  • Posts: 4000
    • View Profile
  • Side: Union
Re: [NW][M]Iron Europe - WWI Mod (RELEASED)
« Reply #1935 on: September 21, 2013, 08:44:01 pm »
I'm fairly happy with Bello Civilli for now, having more mods would take from the other at the moment.

Offline Googly

  • Second Lieutenant
  • *
  • Posts: 200
  • ✭ 𝓡𝓮𝓫𝓮𝓵 𝓨𝓮𝓵𝓵 𝓘𝓷𝓽𝓮𝓷𝓼𝓲𝓯𝓲𝓮𝓼 ✭
    • View Profile
  • Side: Confederacy
Re: [NW][M]Iron Europe - WWI Mod (RELEASED)
« Reply #1936 on: September 21, 2013, 09:14:07 pm »
I'm fairly happy with Bello Civilli for now, having more mods would take from the other at the moment.

Trying to guilt trip Rigadoon to release it quicker so that he will think "I have to beat Bello Civilli before they steal my players!" sneaky! ;) xD

Offline KArantukki

  • Lieutenant Colonel
  • *
  • Posts: 920
  • Chaotic Evil
    • View Profile
  • Nick: KArantukki
  • Side: Union
Re: [NW][M]Iron Europe - WWI Mod (Update #20 Scopes, Grenades, In-game Screens)
« Reply #1937 on: September 21, 2013, 11:32:53 pm »
Some more screens for you:


Spoiler




[close]

Offline Landrik

  • First Lieutenant
  • *
  • Posts: 1619
  • Слава Україні!
    • View Profile
    • Infanterie-Regiment 208 (Reenacted)
  • Nick: Landrik
  • Side: Confederacy
Re: [NW][M]Iron Europe - WWI Mod (Update #20 Scopes, Grenades, In-game Screens)
« Reply #1938 on: September 22, 2013, 12:07:40 am »
Sweet. Looks like some places I've visited in VA of ACW trenches and such.
Humans are extremely complicated creatures. Death uncomplicates them to a frightening degree...

Offline kpetschulat

  • Donator
  • *
  • Posts: 4752
    • View Profile
  • Nick: Petschie
  • Side: Union
Re: [NW][M]Iron Europe - WWI Mod (Update #20 Scopes, Grenades, In-game Screens)
« Reply #1939 on: September 22, 2013, 12:07:59 am »
This mod is going to be fucking awesome in events with conquest gamemode.

Offline Davout

  • Donator
  • *
  • Posts: 906
    • View Profile
  • Side: Union
Re: [NW][M]Iron Europe - WWI Mod (Update #20 Scopes, Grenades, In-game Screens)
« Reply #1940 on: September 22, 2013, 01:03:46 am »
Wouldn't the buildings be a bit more damaged?

Offline Menelaos

  • Brigadier General
  • *
  • Posts: 4000
    • View Profile
  • Side: Union
Re: [NW][M]Iron Europe - WWI Mod (Update #20 Scopes, Grenades, In-game Screens)
« Reply #1941 on: September 22, 2013, 01:11:51 am »
Well, that's where the artillery comes into play.

Offline BSM 'Shut up' Williams

  • First Lieutenant
  • *
  • Posts: 2819
  • Bóg, Honor, Ojczyzna!
    • View Profile
    • My Twitter
  • Nick: Jean Grande
  • Side: Union
Re: [NW][M]Iron Europe - WWI Mod (Update #20 Scopes, Grenades, In-game Screens)
« Reply #1942 on: September 22, 2013, 01:53:16 pm »
Some more screens for you:


Spoiler




[close]

I would love to attack from the trees.

Steam Profile Signature
[close]

Offline Googly

  • Second Lieutenant
  • *
  • Posts: 200
  • ✭ 𝓡𝓮𝓫𝓮𝓵 𝓨𝓮𝓵𝓵 𝓘𝓷𝓽𝓮𝓷𝓼𝓲𝓯𝓲𝓮𝓼 ✭
    • View Profile
  • Side: Confederacy
Re: [NW][M]Iron Europe - WWI Mod (Update #20 Scopes, Grenades, In-game Screens)
« Reply #1943 on: September 22, 2013, 09:48:42 pm »
I just had a thought, will gas attacks be implemented early or later in development? And how would they work exactly? I understand the idea of having a button to stop and put on your gas mask but I'm interested to see how the gas system will work if it is made.  :)

Offline Betaknight

  • Major
  • *
  • Posts: 2614
  • To Protect and To Serve
    • View Profile
  • Nick: Betaknight
  • Side: Union
Re: [NW][M]Iron Europe - WWI Mod (Update #20 Scopes, Grenades, In-game Screens)
« Reply #1944 on: September 22, 2013, 11:48:57 pm »
I would assume like the bleed system. except blind.
The first modder for NW.

Offline Killington

  • Major General
  • **
  • Posts: 4037
  • Everyone's favourite
    • View Profile
  • Side: Union
Re: [NW][M]Iron Europe - WWI Mod (Update #20 Scopes, Grenades, In-game Screens)
« Reply #1945 on: September 22, 2013, 11:50:12 pm »
It would be really cool if it formed a visible area of effect that slowly moved in a random direction before eventually dissipating. But that might be asking for too much.
In theory we could do huge player numbers far over 500 players per server...  As such we will surely keep our promise to deliver you the 500 players per server.

We will probably go (far) over it, but that's for later.

Offline Betaknight

  • Major
  • *
  • Posts: 2614
  • To Protect and To Serve
    • View Profile
  • Nick: Betaknight
  • Side: Union
Re: [NW][M]Iron Europe - WWI Mod (Update #20 Scopes, Grenades, In-game Screens)
« Reply #1946 on: September 22, 2013, 11:52:27 pm »
well... what would the point be of gas grenades if there weren't any gas visible?
The first modder for NW.

Offline ClearlyInvsible

  • Donator
  • *
  • Posts: 6492
  • I'm still here. Dunno why.
    • View Profile
  • Nick: ClearlyInvsible
  • Side: Union
Re: [NW][M]Iron Europe - WWI Mod (Update #20 Scopes, Grenades, In-game Screens)
« Reply #1947 on: September 23, 2013, 12:14:16 am »
Or there could be artillery shells fitted with gas?

Actually that's an idea, an artillery piece that shoots only gas canisters. One kind blinds, the other slowly kills.
"No man will make a great leader who wants to do it all himself or get all the credit for doing it."- Andrew Carnegie
“A man who has no conscience, no goodness, does not suffer.” - Khaled Hosseini
Faggots will burn in hell anyway, who cares.

Offline Betaknight

  • Major
  • *
  • Posts: 2614
  • To Protect and To Serve
    • View Profile
  • Nick: Betaknight
  • Side: Union
Re: [NW][M]Iron Europe - WWI Mod (Update #20 Scopes, Grenades, In-game Screens)
« Reply #1948 on: September 23, 2013, 12:15:26 am »
Any article saying that existed on this period of war?
The first modder for NW.

Offline ClearlyInvsible

  • Donator
  • *
  • Posts: 6492
  • I'm still here. Dunno why.
    • View Profile
  • Nick: ClearlyInvsible
  • Side: Union
Re: [NW][M]Iron Europe - WWI Mod (Update #20 Scopes, Grenades, In-game Screens)
« Reply #1949 on: September 23, 2013, 12:16:27 am »
First case of deadly gas attacks were in 1915, and Tear gas was used in 1914.

http://en.wikipedia.org/wiki/Chemical_weapons_in_World_War_I
"No man will make a great leader who wants to do it all himself or get all the credit for doing it."- Andrew Carnegie
“A man who has no conscience, no goodness, does not suffer.” - Khaled Hosseini
Faggots will burn in hell anyway, who cares.