Poll

How much Iron is in Europe?

1 litre
99 (11.7%)
10 litres
11 (1.3%)
20 litres
10 (1.2%)
200 litres
16 (1.9%)
400 litres
48 (5.7%)
240.336.676,217765 litres
300 (35.5%)
10.180.000.000.000.000 litres
362 (42.8%)

Total Members Voted: 838

Author Topic: [NW][M]Iron Europe - WWI Mod (RELEASED) - Old Thread  (Read 983265 times)

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Offline BSM 'Shut up' Williams

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Re: [NW][M]Iron Europe - WWI Mod (Update #20 Scopes, Grenades, In-game Screens)
« Reply #1920 on: September 20, 2013, 08:01:37 am »
I am going to predict that this mod will be released in November 11th at 11am.

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Offline Desert Thunda

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Re: [NW][M]Iron Europe - WWI Mod (Update #20 Scopes, Grenades, In-game Screens)
« Reply #1921 on: September 20, 2013, 08:25:14 am »
Confirmed Menelaos is most trusted source from now on.

Offline Googly

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Re: [NW][M]Iron Europe - WWI Mod (Update #20 Scopes, Grenades, In-game Screens)
« Reply #1922 on: September 20, 2013, 01:11:38 pm »
GIMP is mainly used by amateurs.

Amateurs like your commanding officer! xD

But yeah, I've used GIMP for mostly everything and never felt the need to pay £326 for the same program with a few extra fancypants features, seems a waste!

Offline DanyEle

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Re: [NW][M]Iron Europe - WWI Mod (Update #20 Scopes, Grenades, In-game Screens)
« Reply #1923 on: September 20, 2013, 02:38:47 pm »
I am going to predict that this mod will be released in November 11th at 11am.

No, the official release date is

Spoiler
13/13/2013
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Offline Prince_Eugen

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Re: [NW][M]Iron Europe - WWI Mod (Update #20 Scopes, Grenades, In-game Screens)
« Reply #1924 on: September 20, 2013, 03:09:26 pm »
I am going to predict that this mod will be released in November 11th at 11am.

No, the official release date is

Spoiler
13/13/2013
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Liar Liar pants on fire.

Offline Betaknight

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Re: [NW][M]Iron Europe - WWI Mod (Update #20 Scopes, Grenades, In-game Screens)
« Reply #1925 on: September 20, 2013, 03:43:28 pm »
GIMP is mainly used by amateurs.

Amateurs like your commanding officer! xD

But yeah, I've used GIMP for mostly everything and never felt the need to pay £326 for the same program with a few extra fancypants features, seems a waste!
Lemme clear this up, Photoshop>Gimp. Nuf said.
Spoiler
But seriously, Gimp is good for beginners, i've used it myself. But Photoshop is more dedicated to real editing, both are good. That's all.
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The first modder for NW.

Offline ClearlyInvsible

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Re: [NW][M]Iron Europe - WWI Mod (Update #20 Scopes, Grenades, In-game Screens)
« Reply #1926 on: September 20, 2013, 08:49:41 pm »
Releasing it on the very anniversary of the Armistice would be very cool though.
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Faggots will burn in hell anyway, who cares.

Offline BSM 'Shut up' Williams

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Re: [NW][M]Iron Europe - WWI Mod (Update #20 Scopes, Grenades, In-game Screens)
« Reply #1927 on: September 20, 2013, 08:55:50 pm »
I agree with that. It would be  8).

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Offline Noodlenrice

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Re: [NW][M]Iron Europe - WWI Mod (Update #20 Scopes, Grenades, In-game Screens)
« Reply #1928 on: September 21, 2013, 05:41:14 am »
I am going to predict that this mod will be released in November 11th at 11am.
2018?

Na 11/11/11111

Offline Googly

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Re: [NW][M]Iron Europe - WWI Mod (Update #20 Scopes, Grenades, In-game Screens)
« Reply #1929 on: September 21, 2013, 06:19:46 am »
I am going to predict that this mod will be released in November 11th at 11am.
2018?

You've gotten IE mixed up with L'Aigle.  ;) Oh wait, I got L'Aigles release date wrong too, that comes out on 2118, 104 years, 3 months, 11 days to go, it feels so soon!  :D

Offline Landrik

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Re: [NW][M]Iron Europe - WWI Mod (Update #20 Scopes, Grenades, In-game Screens)
« Reply #1930 on: September 21, 2013, 09:38:47 am »
I saw that there was no inaccuracy of the weapon used in the latest video. Will you make it similar to B&I and N&S for the sake of human inaccuracy? Having laser aim is highly troublesome.

Also, one is shooting a full on rifle round. Rounds that to this day will pierce through a man's body armor unlike some intermediary cartridges used by most rifles today. There is quite a bit of recoil and compensation if you've ever fired one of these rifles at the range.
« Last Edit: September 21, 2013, 09:40:25 am by Landrik »
Humans are extremely complicated creatures. Death uncomplicates them to a frightening degree...

Offline Rigadoon

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Re: [NW][M]Iron Europe - WWI Mod (Update #20 Scopes, Grenades, In-game Screens)
« Reply #1931 on: September 21, 2013, 07:34:18 pm »
I saw that there was no inaccuracy of the weapon used in the latest video. Will you make it similar to B&I and N&S for the sake of human inaccuracy? Having laser aim is highly troublesome.

Also, one is shooting a full on rifle round. Rounds that to this day will pierce through a man's body armor unlike some intermediary cartridges used by most rifles today. There is quite a bit of recoil and compensation if you've ever fired one of these rifles at the range.

They don't have laser aim. The reticle just doesn't open up with our new shooting system. You'll see the same completely closed reticle with the Chauchat even though the gun is visibly bouncing every where when firing full auto.

Offline kpetschulat

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Re: [NW][M]Iron Europe - WWI Mod (Update #20 Scopes, Grenades, In-game Screens)
« Reply #1932 on: September 21, 2013, 07:35:17 pm »
Can you guys change the targeting reticle to just a dot then?

Offline Dom13WorstNW

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Re: [NW][M]Iron Europe - WWI Mod (Update #20 Scopes, Grenades, In-game Screens)
« Reply #1933 on: September 21, 2013, 08:02:33 pm »
 [NW][M]Iron Europe - WWI Mod (RELEASED) ??   

 :'(

Offline BSM 'Shut up' Williams

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Re: [NW][M]Iron Europe - WWI Mod (Update #20 Scopes, Grenades, In-game Screens)
« Reply #1934 on: September 21, 2013, 08:22:34 pm »
I would love that!

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