Author Topic: Smoke and Sparks: An NW Smoke Mod.  (Read 12139 times)

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Offline musketeer

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Smoke and Sparks: An NW Smoke Mod.
« on: January 01, 2013, 03:03:34 am »

Smoke and Sparks, the new version of my old smoke mod for NW on the Taleworlds forums.

The new version changed more of the smoke effects and makes it overall more realistic. It is recommended to turn "High detail particles" off if playing competitively as the smoke can block your view.

What does it do?
Musket, cannon, pistol and rocket smoke last for longer.
All flash effects last for less time, so you don't get a bright "puff" of sparks.
Reduced the movement of most particle effects to stop a carpeting effect that occurs when the smoke lasts for longer.
Tweaked particles like horse dust and torch smoke, as well as other minor effects.

Spoiler

Cannon firing:



Musket smoke:



More images coming soon!
[close]

Trailer:

[youtube]http://www.youtube.com/watch?v=8L25b_Bq8Lc[/youtube]

Download:
« Last Edit: January 05, 2013, 02:45:06 pm by musketeer »

Offline ElectroTerapin

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Re: Smoke and Sparks: An NW Smoke Mod.
« Reply #1 on: January 01, 2013, 12:07:01 pm »
Nice Work!

Offline pod455

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Re: Smoke and Sparks: An NW Smoke Mod.
« Reply #2 on: January 01, 2013, 12:49:42 pm »
looks cool

Offline Jacob

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Re: Smoke and Sparks: An NW Smoke Mod.
« Reply #3 on: January 03, 2013, 03:20:06 pm »
Could we get a comparison between the old and new smoke?

Offline musketeer

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Re: Smoke and Sparks: An NW Smoke Mod.
« Reply #4 on: January 03, 2013, 04:18:39 pm »
Sure, I'll try.

EDIT: I'll put a comparison in the trailer video, between the official trailer and the effects used in my mod.
« Last Edit: January 03, 2013, 04:28:04 pm by musketeer »

Offline Jacob

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Re: Smoke and Sparks: An NW Smoke Mod.
« Reply #5 on: January 04, 2013, 03:15:50 pm »
Ok thanks, I'm very tired right now and failing to see much of the difference :P

Offline kpetschulat

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Re: Smoke and Sparks: An NW Smoke Mod.
« Reply #6 on: January 05, 2013, 12:30:03 am »
Ok thanks, I'm very tired right now and failing to see much of the difference :P

+1

Offline musketeer

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Re: Smoke and Sparks: An NW Smoke Mod.
« Reply #7 on: January 05, 2013, 02:46:23 pm »
Trailer added, wasn't able to get good footage of vanilla effects though. I hope this shows what it looks like, and that you can make a mental comparison. I also added a list of what's been changed on the top of the main post.

Offline kpetschulat

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Re: Smoke and Sparks: An NW Smoke Mod.
« Reply #8 on: January 05, 2013, 03:18:51 pm »
NOW I see what the difference is! The smoke is far more profound, thick, and lasts longer. It's like the Sound and Smoke mod for With Fire and Sword. Except it just has the smoke.

Excellent work!

Offline musketeer

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Re: Smoke and Sparks: An NW Smoke Mod.
« Reply #9 on: January 05, 2013, 06:19:50 pm »
NOW I see what the difference is! The smoke is far more profound, thick, and lasts longer. It's like the Sound and Smoke mod for With Fire and Sword. Except it just has the smoke.

Excellent work!

Thanks!

Offline Jacob

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Re: Smoke and Sparks: An NW Smoke Mod.
« Reply #10 on: January 07, 2013, 08:54:23 am »
I see the difference as well :) Looks great :)

Offline ElectroTerapin

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Re: Smoke and Sparks: An NW Smoke Mod.
« Reply #11 on: January 07, 2013, 07:14:37 pm »
It was a pleasure to have you with us! Although in the Video you put us as the 65th Rifles, we are actually Foot Guards

Offline musketeer

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Re: Smoke and Sparks: An NW Smoke Mod.
« Reply #12 on: January 10, 2013, 06:44:24 pm »
It was a pleasure to have you with us! Although in the Video you put us as the 65th Rifles, we are actually Foot Guards

Has been fixed :P

Offline Pinball Wizard

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Re: Smoke and Sparks: An NW Smoke Mod.
« Reply #13 on: January 13, 2013, 01:33:44 am »
Looks great, downloading soon!

Offline Jocam

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Re: Smoke and Sparks: An NW Smoke Mod.
« Reply #14 on: March 21, 2013, 11:01:38 pm »
Lets all go and whine to vincenzo to add this is next pirate patch