Author Topic: Fart's Melee Rating List (NA) *Updates Made Whenever I Feel Like It*  (Read 112744 times)

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Offline BabyJesus

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Re: Fart's Melee Rating List (NA) *Updates Made Daily*
« Reply #675 on: June 01, 2018, 04:09:32 pm »
Smh won't move BabyJ down no matter how many of my kills he steals
more like saving your life every round
1st NWPC S2(21st)|(1st) 5v5 Draft~NA GroupFighting Tournament  |1st♕Rex's 6v6 Tournament | 1st TNWL S2(71st) | 1st NWL S5 (58e) | 3rd place Sleeks 5v5 (Highschoole DxD)
You are by far the best average player to touch this game.
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Offline Krastinov

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Re: Fart's Melee Rating List (NA) *Updates Made Daily*
« Reply #676 on: June 01, 2018, 05:35:15 pm »
Smh won't move BabyJ down no matter how many of my kills he steals
more like saving your life every round

russian almost benched you for following me around the map
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Offline BabyJesus

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Re: Fart's Melee Rating List (NA) *Updates Made Daily*
« Reply #677 on: June 01, 2018, 05:47:21 pm »
Smh won't move BabyJ down no matter how many of my kills he steals
more like saving your life every round

russian almost benched you for following me around the map
he did bench you tho
1st NWPC S2(21st)|(1st) 5v5 Draft~NA GroupFighting Tournament  |1st♕Rex's 6v6 Tournament | 1st TNWL S2(71st) | 1st NWL S5 (58e) | 3rd place Sleeks 5v5 (Highschoole DxD)
You are by far the best average player to touch this game.
Quote from: Risk
The BEST average player of all time

Offline Krastinov

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Re: Fart's Melee Rating List (NA) *Updates Made Daily*
« Reply #678 on: June 01, 2018, 07:30:02 pm »
Smh won't move BabyJ down no matter how many of my kills he steals
more like saving your life every round

russian almost benched you for following me around the map
he did bench you tho
and then the right side got raped
The Myth, The Legend

Offline BabyJesus

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Re: Fart's Melee Rating List (NA) *Updates Made Daily*
« Reply #679 on: June 01, 2018, 08:46:59 pm »
Smh won't move BabyJ down no matter how many of my kills he steals
more like saving your life every round

russian almost benched you for following me around the map
he did bench you tho
and then the right side got raped
because I switched sides so Russian would tk me and you could rejoin
1st NWPC S2(21st)|(1st) 5v5 Draft~NA GroupFighting Tournament  |1st♕Rex's 6v6 Tournament | 1st TNWL S2(71st) | 1st NWL S5 (58e) | 3rd place Sleeks 5v5 (Highschoole DxD)
You are by far the best average player to touch this game.
Quote from: Risk
The BEST average player of all time

Offline Fartknocker

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Re: Fart's Melee Rating List (NA) *Updates Made Daily*
« Reply #680 on: June 01, 2018, 09:21:49 pm »
Smh won’t move zen down no matter how bad he does
lol I -2'd him before. Anyways he plays on the kiting side with people that get less than 5 kills so idk what you expect from him. Even DJ, Fireboy, and I couldn't break 20 kills because we were basically playing a 6v12 every round. But just you wait. Next week we are getting 5 rounds on you guys and there's no way you can stop us.
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Offline DjOverJoy

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Re: Fart's Melee Rating List (NA) *Updates Made Daily*
« Reply #681 on: June 01, 2018, 09:35:50 pm »
Smh won’t move zen down no matter how bad he does
lol I -2'd him before. Anyways he plays on the kiting side with people that get less than 5 kills so idk what you expect from him. Even DJ, Fireboy, and I couldn't break 20 kills because we were basically playing a 6v12 every round. But just you wait. Next week we are getting 5 rounds on you guys and there's no way you can stop us.

It's hard to stay positive when Zen is telling me that I should win 2v5s with purplish on the kiting side. "Teamwork" should be the least of the 63e's worries rn.

Offline Fartknocker

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Re: Fart's Melee Rating List (NA) *Updates Made Daily*
« Reply #682 on: June 01, 2018, 09:38:00 pm »
Smh won’t move zen down no matter how bad he does
lol I -2'd him before. Anyways he plays on the kiting side with people that get less than 5 kills so idk what you expect from him. Even DJ, Fireboy, and I couldn't break 20 kills because we were basically playing a 6v12 every round. But just you wait. Next week we are getting 5 rounds on you guys and there's no way you can stop us.

It's hard to stay positive when Zen is telling me that I should win 2v5s with purplish on the kiting side. "Teamwork" should be the least of the 63e's worries rn.
We have the teamwork. Just missing a bit fuck ton of skill.
63e pawn in an anti-63e world.

Offline Krastinov

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Re: Fart's Melee Rating List (NA) *Updates Made Daily*
« Reply #683 on: June 01, 2018, 09:44:53 pm »
Smh won’t move zen down no matter how bad he does
lol I -2'd him before. Anyways he plays on the kiting side with people that get less than 5 kills so idk what you expect from him. Even DJ, Fireboy, and I couldn't break 20 kills because we were basically playing a 6v12 every round. But just you wait. Next week we are getting 5 rounds on you guys and there's no way you can stop us.

It's hard to stay positive when Zen is telling me that I should win 2v5s with purplish on the kiting side. "Teamwork" should be the least of the 63e's worries rn.
We have the teamwork. Just missing a bit fuck ton of skill.

Huh that's really weird, wonder why you are missing a fuck ton of skill.  ???
The Myth, The Legend

Offline Fartknocker

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Re: Fart's Melee Rating List (NA) *Updates Made Daily*
« Reply #684 on: June 01, 2018, 09:57:37 pm »
Smh won’t move zen down no matter how bad he does
lol I -2'd him before. Anyways he plays on the kiting side with people that get less than 5 kills so idk what you expect from him. Even DJ, Fireboy, and I couldn't break 20 kills because we were basically playing a 6v12 every round. But just you wait. Next week we are getting 5 rounds on you guys and there's no way you can stop us.

It's hard to stay positive when Zen is telling me that I should win 2v5s with purplish on the kiting side. "Teamwork" should be the least of the 63e's worries rn.
We have the teamwork. Just missing a bit fuck ton of skill.

Huh that's really weird, wonder why you are missing a fuck ton of skill.  ???
Stick to the bench bud
63e pawn in an anti-63e world.

Offline Theodin

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Re: Fart's Melee Rating List (NA) *Updates Made Daily*
« Reply #685 on: June 02, 2018, 12:21:11 am »
Postscript: The Problem with Lists
Spoiler
Why lists are always going to be flawed: a breakdown
   
Another day, another list that people find flaws in. Perhaps the most consistent aspect of melee lists is the varied nature of rankings - and the disagreement that will always come with it. The most likely scenario, then is not that we merely need to find the right rankings, or assuming that there is a “right” rankings. Instead, it’s that melee lists will always be controversial and flawed for at least 5 reasons:

1. The impact of a frag
2. The intangibles - IQ, teamplay, communication
3. External stressors
4. Technical limitations
5. Lack of statistics beyond KD’s


   Frag impact: It is often, but not always the case, that first picks in groupfights are important and impactful frags. It is often the case, too, that getting two kills in a 1v5 but losing the clutch is not an example of useful or impactful frags. As well, fragging fluctuates based upon where you are in the groupfight, who you’re with, and the quality of the opposite team. Importantly, none of these are factored into groupfighting rankings! How much of anyone’s kills are impactful? If that question can’t be answered, then the only quantifiable variable that can be taken into account is itself not even as solid of a measure of rating as it often is taken as.

   How do you measure someone’s groupfighting IQ against another person? How do you rank teamplay between players? How important is the quality of communication impactful or measureable? None of these factors are (yet!) measurable, and yet supposedly are taken into account when discussing rating. One of groupfighting’s most important tenants, awareness, is not something that you can measure or statistically analyze in any meaningful way, so to assign a number to someone’s groupfighting skill without being able to assign a number to someone's groupfighting awareness is deeply problematic.

   Ever had cold fingers or stress affect gameplay? How about being yelled at by a family member? If the effect on performance in more commonplace activities can’t be accurately measured by scientists, how is it even remotely possible to have any sense on how external stressors affect NW gameplay? It seems like a significant variable to control for, but since it can’t even be calculated, it certainly can’t be controlled for.

   There has been many documented cases of increased fps or a better computer having a positive on gameplay, but there has also been cases of players overcoming technical limitation. So, how much does this variable factor into melee rankings? I certainly can’t tell you.

   Often people gripe about the possibility of assists being calculated in NW. That highlights an important problem - only two statistics are measured by the game: kills and deaths. Somehow list makers extrapolate many different statistics (usefulness, tactics, etc) from a game that only calculates kills and deaths. Perhaps a reason why lists vary between people is that they all use different criteria, and none of them have an agreed upon statistical footing. Until stats like KAST, RWS or something to that affect are able to calculated in NW, getting a picture of a players impact is going to be purely a personal opinion.

   In conclusion, lists are bunk, and we really should stop this charade that lists are realistic in any way.
[close]

https://www.fsegames.eu/forum/index.php?topic=34981.new#new

1x NA Duel- Runner up |  3x 3v3- 3rd place (Seadderol Deflatriots) (Ez Money) (71st Guards + Russian) | 1x Duel League- 4th place | 1x Regimental Groupfighting- 1st place (71st)  l  1x 2v2- 3rd Place (Vortex/Theodin) | TNWL Season 2 - 1st Place l 1x 2v2- 1st Place (Theodin/Elite) l 2x NANWL-
 71st, Nr8(LG) l 1x 4v4- 1st Place (RussianFury, Waste, NickCole, Theodin) l 1x Cav Joust- 2nd Place l 1x 4v4-
 3rd Place (Theodin, AsianP, Sleek, Godfried, Lurvy) l 1x 5v5 - 1st Place (RussianFury, Yoshie, Krastinov, Jorge, Theodin - Thanos and his children)

Offline Fartknocker

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Re: Fart's Melee Rating List (NA) *Updates Made Daily*
« Reply #686 on: June 02, 2018, 06:39:17 am »
Postscript: The Problem with Lists Except For Fart's
Spoiler
Why lists are always going to be flawed: a breakdown
   
Another day, another list that people find flaws in. Perhaps the most consistent aspect of melee lists is the varied nature of rankings - and the disagreement that will always come with it. The most likely scenario, then is not that we merely need to find the right rankings, or assuming that there is a “right” rankings. Instead, it’s that melee lists will always be controversial and flawed for at least 5 reasons:

1. The impact of a frag
2. The intangibles - IQ, teamplay, communication
3. External stressors
4. Technical limitations
5. Lack of statistics beyond KD’s


   Frag impact: It is often, but not always the case, that first picks in groupfights are important and impactful frags. It is often the case, too, that getting two kills in a 1v5 but losing the clutch is not an example of useful or impactful frags. As well, fragging fluctuates based upon where you are in the groupfight, who you’re with, and the quality of the opposite team. Importantly, none of these are factored into groupfighting rankings! How much of anyone’s kills are impactful? If that question can’t be answered, then the only quantifiable variable that can be taken into account is itself not even as solid of a measure of rating as it often is taken as.

   How do you measure someone’s groupfighting IQ against another person? How do you rank teamplay between players? How important is the quality of communication impactful or measureable? None of these factors are (yet!) measurable, and yet supposedly are taken into account when discussing rating. One of groupfighting’s most important tenants, awareness, is not something that you can measure or statistically analyze in any meaningful way, so to assign a number to someone’s groupfighting skill without being able to assign a number to someone's groupfighting awareness is deeply problematic.

   Ever had cold fingers or stress affect gameplay? How about being yelled at by a family member? If the effect on performance in more commonplace activities can’t be accurately measured by scientists, how is it even remotely possible to have any sense on how external stressors affect NW gameplay? It seems like a significant variable to control for, but since it can’t even be calculated, it certainly can’t be controlled for.

   There has been many documented cases of increased fps or a better computer having a positive on gameplay, but there has also been cases of players overcoming technical limitation. So, how much does this variable factor into melee rankings? I certainly can’t tell you.

   Often people gripe about the possibility of assists being calculated in NW. That highlights an important problem - only two statistics are measured by the game: kills and deaths. Somehow list makers extrapolate many different statistics (usefulness, tactics, etc) from a game that only calculates kills and deaths. Perhaps a reason why lists vary between people is that they all use different criteria, and none of them have an agreed upon statistical footing. Until stats like KAST, RWS or something to that affect are able to calculated in NW, getting a picture of a players impact is going to be purely a personal opinion.

   In conclusion, lists are bunk, and we really should stop this charade that lists are realistic in any way.
[close]

https://www.fsegames.eu/forum/index.php?topic=34981.new#new
Fixed
63e pawn in an anti-63e world.

Offline Theodin

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Re: Fart's Melee Rating List (NA) *Updates Made Daily*
« Reply #687 on: June 02, 2018, 08:12:36 am »
WHOMST’VE I GOTTA oh wait

1x NA Duel- Runner up |  3x 3v3- 3rd place (Seadderol Deflatriots) (Ez Money) (71st Guards + Russian) | 1x Duel League- 4th place | 1x Regimental Groupfighting- 1st place (71st)  l  1x 2v2- 3rd Place (Vortex/Theodin) | TNWL Season 2 - 1st Place l 1x 2v2- 1st Place (Theodin/Elite) l 2x NANWL-
 71st, Nr8(LG) l 1x 4v4- 1st Place (RussianFury, Waste, NickCole, Theodin) l 1x Cav Joust- 2nd Place l 1x 4v4-
 3rd Place (Theodin, AsianP, Sleek, Godfried, Lurvy) l 1x 5v5 - 1st Place (RussianFury, Yoshie, Krastinov, Jorge, Theodin - Thanos and his children)

MATT123456789

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Re: Fart's Melee Rating List (NA) *Updates Made Daily*
« Reply #688 on: June 02, 2018, 03:46:23 pm »
drops 63 frags and only dies 17 times, doesnt get bumped to 94, ok then

Offline BabyJesus

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Re: Fart's Melee Rating List (NA) *Updates Made Daily*
« Reply #689 on: June 02, 2018, 07:12:36 pm »
I think there’s some EUs that play NA consistently and are good enough *cough zappy cough* to where they could be on this list

Zappy beat matt in a ft7
1st NWPC S2(21st)|(1st) 5v5 Draft~NA GroupFighting Tournament  |1st♕Rex's 6v6 Tournament | 1st TNWL S2(71st) | 1st NWL S5 (58e) | 3rd place Sleeks 5v5 (Highschoole DxD)
You are by far the best average player to touch this game.
Quote from: Risk
The BEST average player of all time