Author Topic: Classes- M&B classes or Custom?  (Read 22297 times)

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Offline Refleax

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Re: Classes- M&B classes or Custom?
« Reply #30 on: November 13, 2012, 06:05:32 pm »
I'm wondering how the facial customization is planned, like is there going to be accordance like in NW. However one thing that disappointing me in NW was that they removed many of the beards that i enjoyed to make room for these accessories. I hope there will be a vast variation of customization

Indeed, more beards!!!!

You can never rid a man of his beard.
May good health be yours.

Offline Rosas

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Re: Classes- M&B classes or Custom?
« Reply #31 on: November 13, 2012, 06:30:25 pm »
When I think of the American Civil War, Its really a battle on which side had the best beards :P

Offline Scrat555

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Re: Classes- M&B classes or Custom?
« Reply #32 on: November 13, 2012, 11:29:04 pm »
I think general uniform overall should stay the same, but you should have options for hats (different depending on regiment or brigade), as in if you were 14th CT, you could wear a slouch hat or kepi. If you were playing as a regiment in the Iron Brigade, you could have the Hardee hat as an option. Same goes for weapons for certain regiments. As another example, I will again use the 14th CT, who used both Sharps rifles and Springfield muzzle-loaders, so having that choice would be nice. I also really like the idea brought up earlier about hat positioning on the head!

Offline Samuel J. Ahonen

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Re: Classes- M&B classes or Custom?
« Reply #33 on: November 23, 2012, 02:31:05 pm »
I'm hoping for tons and tons of character customization. Face, accessories, bears, mustaches, scars, weight, and height. Maybe even things like uniform dirtiness and hat position(tilted back, slanted to the side, etc.).

I hope there won't be an option where you can change its height. People will just select the shortest height since they are harder to target. Height in my opinion should be the same.

So if you play hardcore, you choose to be the tallest man on the battlefield while playing in first person with your reticle turned off... ?

Offline MackCW

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Re: Classes- M&B classes or Custom?
« Reply #34 on: November 24, 2012, 09:21:08 pm »
I think general uniform overall should stay the same, but you should have options for hats (different depending on regiment or brigade), as in if you were 14th CT, you could wear a slouch hat or kepi. If you were playing as a regiment in the Iron Brigade, you could have the Hardee hat as an option. Same goes for weapons for certain regiments. As another example, I will again use the 14th CT, who used both Sharps rifles and Springfield muzzle-loaders, so having that choice would be nice. I also really like the idea brought up earlier about hat positioning on the head!

Indeed just look at this photo of the Union Quatermaster Corps in 1864:

http://www.shorpy.com/node/12902?size=_original#caption

Not only do you see the variety in faces, hairstyles, beards etc. You can also truly see how different the hat positions are.

http://www.shorpy.com/node/6152?size=_original#caption

Engineers  :)
« Last Edit: November 24, 2012, 09:31:07 pm by MackCW »

Offline Olafson

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Re: Classes- M&B classes or Custom?
« Reply #35 on: November 25, 2012, 12:14:58 am »
I read a article about how Civil War soldiers wore their hats earlier, and I must say that I now want different positioning in the game. It is just one of this little small features that makes the whole game better :D

Offline MackCW

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Re: Classes- M&B classes or Custom?
« Reply #36 on: November 25, 2012, 12:45:22 am »
It's all in the details my friend. I mean look at these two images of living historians with some differences:

This one:
Spoiler
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Compared to this one:

Spoiler
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Even though these are living historians. I think you can tell there is a signifigant difference. Again I appreciate the devs taking time to listen to us. This game is not only going to do well but is going to get some people interested in this time period that would have never read about it before.

Offline Refleax

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Re: Classes- M&B classes or Custom?
« Reply #37 on: November 28, 2012, 10:09:41 am »
In all honesty, living historians are a very good source of Information and we do value their opinions greatly. We want this game to be as historically accurate as possible and we appreciate all the help we can get!
May good health be yours.

Offline Wolfy

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Re: Classes- M&B classes or Custom?
« Reply #38 on: November 28, 2012, 11:22:37 am »
Beards are the things that make a game worht buying  :D

Offline Jacob

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Re: Classes- M&B classes or Custom?
« Reply #39 on: December 01, 2012, 01:07:13 am »
New York trousers, Virginia Uniform (Top) and an Irish brigade hat xD

Offline GoldenEagle

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Re: Classes- M&B classes or Custom?
« Reply #40 on: December 01, 2012, 03:09:43 pm »
If no beards and music, I won't buy.

Offline Olafson

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Re: Classes- M&B classes or Custom?
« Reply #41 on: December 01, 2012, 05:25:34 pm »
I would not make a game without beards and music :D

Offline Jacob

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Re: Classes- M&B classes or Custom?
« Reply #42 on: December 01, 2012, 05:28:49 pm »
I would not make a game without beards and music :D

<3

Offline GoldenEagle

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Re: Classes- M&B classes or Custom?
« Reply #43 on: December 05, 2012, 08:03:06 pm »
I would not make a game without beards and music :D

Thats why I love you <3

Offline Nipplestockings

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Re: Classes- M&B classes or Custom?
« Reply #44 on: December 13, 2012, 08:13:04 pm »
I'm hoping for tons and tons of character customization. Face, accessories, bears, mustaches, scars, weight, and height. Maybe even things like uniform dirtiness and hat position(tilted back, slanted to the side, etc.).

You know? I think one of my favorite character customizations ever in the history of gaming is from TES V: Skyrim. I mean, you could customize everything! Dirt, facial dimensions, eye size/height... a really in depth character customization would be really cool! M&B I can almost make my "toon" look like me, but you have those preset "skins." If you remove that and have color pallets for skin, and other pallets for features, that would be very worth it.
Yeah... Except Oblivion had a substantially more in depth character customization stage than Skyrim. I'm guessing the only TES game you've played has been Skyrim though, so I'll let it be.

And anyway, there are other RPGs that have allowed you to customize your character a fuckton. Skyrim aint shit, doc.