Author Topic: Siege Map: Carentan  (Read 2845 times)

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Offline hiporcat

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Siege Map: Carentan
« on: March 21, 2014, 07:14:02 pm »
Here is a map I've made for siege use. It's based off of "Carentan" from Call of Duty 2.

Attackers get 4 siege ladders, 2 limber-able cannon(pics are a little out of date). Artillery horses and rocketeers are set to spawn with cannon/rocket. Explosives have been disabled due to most of the buildings not being destructible. The attacker to flag run-time is 1:00min.

Defenders get many swivel cannon mounted throughout the town. 2 mortars are on top of a building roof. ladders and sandbags have been placed to let defenders occupy the roofs. Several doorways have been done with 2 door props, to resemble dutch doors. There are 2 breakable doors into the fort, both have 2 destructible planks over the doorway. A porticullus gate blocks the main entrance into the town.

This is my first NW map, so feedback is appreciated. Feel free to use this on your siege server.

scn_mp_charge_to_the_rhine mp_charge_to_the_rhine 256 none none 0.000000 0.000000 100.000000 100.000000 -100.000000 0x00000000b002853a0005194a000041ef00005ae800003c55
  0
  0
 outer_terrain_plain

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Zombie mode,

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First.sco is Zombie mode, the second one is normal Siege mode.
« Last Edit: June 21, 2014, 07:28:02 pm by hiporcat »

AeroNinja

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Re: Siege Map: Carentan
« Reply #1 on: March 21, 2014, 07:21:13 pm »
I like it. Nice job. :)

Offline Scruffybunnies

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Re: Siege Map: Carentan
« Reply #2 on: March 21, 2014, 09:26:53 pm »
looks a bit crowded if ya ask me  ;)

Offline ZeroSkilled

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Re: Siege Map: Carentan
« Reply #3 on: March 22, 2014, 12:26:05 pm »
Seems like a very good map!


It's just that this could have been played even better on a different type of game :p
Those who believe in telekinetics, raise my hand.
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Offline hiporcat

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Re: Siege Map: Carentan
« Reply #4 on: March 22, 2014, 11:55:15 pm »
I removed all of the attacking mortars and the ruined tower, for balance reasons. Defenders now have two mortars on top of a building roof. The wood stakes have been removed. In their place is a porticullus gate and siege ladder.
Spoiler



[close]

I have placed the entry points correctly, but i keep spawning in the attacker spawn point as a defender. Will this go away on a server? Do broken doors have a hitbox on a siege server?

I really like playing headquarters on this map in COD2, so I'll probably set it up for other modes later.
« Last Edit: March 23, 2014, 09:41:34 pm by hiporcat »

Offline Tallest

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Re: Siege Map: Carentan
« Reply #5 on: March 26, 2014, 02:07:01 pm »
Awesome map :)

Offline hiporcat

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Re: Siege Map: Carentan
« Reply #6 on: June 21, 2014, 07:28:59 pm »
Posted terrain info.