I just tried the beta and it is amazing! Now I know why it took so long
A movable sloop, the naval units and another new unit each for UK and France (KGL Hussars & Some Bavarian unit)
I honestly never would of guess you'd make the movable ship and new units but you did
Now for the problems and suggestions.
1. The Large Movable sloop/brig sinks in 1 cannon hit, I presume it's using the damage value from the smaller boats, so that needs fixing.
2. With the new small ships I have noticed being pushed off randomly.
3. In countless game modes like TDM on the Naval battle Map you spawn in the water.
And my suggestions are:
1. Put a couple swivel guns on the sloop
2.Make a few more naval battle maps with various styles. My first idea is a Frigate vs Frigate setting. I know the frigate doesn't move But make it a boarding scene, Load both with cannons place em close to eachother. To board you will need to put down a boarding plank and run across (Im sure you can quickly model, texture and code it to do that, sorta like a ladder). The ships don't need to be too close, but close enough for a decent 3 or so metre plank and to be able to fire broadsides at each other.
And for another map idea I have is a 2 sloops vs a stationary frigate. Again deck out the Frigate with guns, get one team to spawn evenly on either of the two Sloops and those two sloops will board the frigate. You guys can probably think of a better way to board the Frigate from the low Sloop maybe a 'F' Action thingy on the wall to 'climb' and teleport up.