Author Topic: Warhammer 40k Grim Future  (Read 32001 times)

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Offline Desert Thunda

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Re: Warhammer 40k Grim Future
« Reply #30 on: January 31, 2013, 08:47:24 am »
Matthew and I were making a joke on the typo. The OP says 'Oaks'(as in the tree) not "Orks".  :-\

Now I just feel stupid   :-[

Offline Rigadoon

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Re: Warhammer 40k Grim Future
« Reply #31 on: January 31, 2013, 08:50:09 am »
Are you guys working with these people?

Offline Desert Thunda

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Re: Warhammer 40k Grim Future
« Reply #32 on: January 31, 2013, 08:51:36 am »
Are you guys working with these people?

No, thats a different mod I believe. But I am not sure.
« Last Edit: January 31, 2013, 12:11:56 pm by Desert Thunda »

Offline Rigadoon

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Re: Warhammer 40k Grim Future
« Reply #33 on: January 31, 2013, 08:53:04 am »
Are you guys working with these people?

No, thats a different mod I believe.

Why are the screenshots for this mod using their models?

Offline Desert Thunda

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Re: Warhammer 40k Grim Future
« Reply #34 on: January 31, 2013, 08:56:24 am »
Are you guys working with these people?

No, thats a different mod I believe.

Why are the screenshots for this mod using their models?

I have been following that mod for some time, as for "Why are the screenshots for this mod using their models?" I honestly don't know, I was recently accepted as a lore assistant when I got home and checked the PM's, Haven't talked to Sev or Rebel yet.

Offline Rigadoon

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Re: Warhammer 40k Grim Future
« Reply #35 on: January 31, 2013, 08:58:57 am »
Well I certainly hope they have permission for them. In any case, Thunder, those pictures of the DKoK riders look really damn cool. I'd certainly love to see them in this mod.

Offline Desert Thunda

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Re: Warhammer 40k Grim Future
« Reply #36 on: January 31, 2013, 09:00:29 am »
Well I certainly hope they have permission for them. In any case, Thunder, those pictures of the DKoK riders look really damn cool. I'd certainly love to see them in this mod.

Ya ^^
« Last Edit: January 31, 2013, 12:06:21 pm by Desert Thunda »

Offline Wolfy

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Re: Warhammer 40k Grim Future
« Reply #37 on: January 31, 2013, 09:32:38 am »
The DKoK will be in! xD

Offline Jacob

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Re: Warhammer 40k Grim Future
« Reply #38 on: January 31, 2013, 09:47:24 am »
Looks really cool

Offline MaHuD

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Re: Warhammer 40k Grim Future
« Reply #39 on: January 31, 2013, 11:38:19 am »
we are porting this from warband
Did you get permission?
[18:51] <Evanovic> Mahud can I nominate you for best villian 2013?

Offline sev666

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Re: Warhammer 40k Grim Future
« Reply #40 on: January 31, 2013, 04:41:11 pm »
rebelboy1 - music sarge was apart of the original dev team but the mod was cancelled when the guy in charge gave up on warband and the mod sarge asked him recetly if he could create the job so yes to my knowledge we do have permission


Offline Rigadoon

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Re: Warhammer 40k Grim Future
« Reply #41 on: January 31, 2013, 06:08:06 pm »
Cancelled? It seems fairly active to me.

Offline sev666

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Re: Warhammer 40k Grim Future
« Reply #42 on: January 31, 2013, 06:08:31 pm »
i have been talking to the developer  of the original war band there was a mistake from rebelboy, who was a part of his team at the certain moment of time, and we  did not have permission to use the mod however we have talked it out and agreed that we want to make 2 seperate mods and do not wish to merge he wants to make a mod from warband and we for Napoleonic wars  but we will be cooperarting and hope the best for each others mods


Offline MaHuD

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Re: Warhammer 40k Grim Future
« Reply #43 on: January 31, 2013, 07:35:35 pm »
But you can't use his models.
[18:51] <Evanovic> Mahud can I nominate you for best villian 2013?

Offline AndreusAs

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Re: Warhammer 40k Grim Future
« Reply #44 on: January 31, 2013, 07:40:07 pm »
Yes, he can't.

We had a conversation with Sev, figured out what's going on and decided how our mods are going to be in future. Everything is ok, so please stop asking about the models and let the team develop their one mod.