Author Topic: Developer Blog 35 - Battle Cry of Freedom Part 6 (CTRL + F5 IF VIDEO IS BROKEN)  (Read 46621 times)

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Offline Olafson

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« Last Edit: December 10, 2018, 09:31:22 am by Olafson »

Offline Duke Of LongTree

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Re: Developer Blog 35 - Battle Cry of Freedom Part 6
« Reply #1 on: December 09, 2018, 08:58:57 pm »
i really like how the drum and fife sound correct and not modern 10/10

Offline Aztir

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Re: Developer Blog 35 - Battle Cry of Freedom Part 6
« Reply #2 on: December 09, 2018, 09:08:28 pm »
Nice tunes and amazing instruments

Offline Lawrence

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Re: Developer Blog 35 - Battle Cry of Freedom Part 6
« Reply #3 on: December 09, 2018, 09:13:54 pm »
Awesome Blog! Detail is great. I think sound is such a huge part of games like this - thanks for taking the time to incorporate a variety of cool features.

Looking forward to hearing more about the 20thME!

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Re: Developer Blog 35 - Battle Cry of Freedom Part 6
« Reply #4 on: December 09, 2018, 09:32:11 pm »
Musicians reminded me this lol


Offline Savolainen5

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Re: Developer Blog 35 - Battle Cry of Freedom Part 6
« Reply #5 on: December 09, 2018, 09:34:41 pm »
Sounds nice! The cheers are fun especially!
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Offline Malkolm R. Lind

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Re: Developer Blog 35 - Battle Cry of Freedom Part 6
« Reply #6 on: December 09, 2018, 09:37:49 pm »
Holy crap, you actually made the drummer hold his drumsticks properly! You have no idea how much that makes me happy as a percussionist hehehe. ;D

Offline Olafson

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Re: Developer Blog 35 - Battle Cry of Freedom Part 6
« Reply #7 on: December 09, 2018, 09:42:27 pm »
Musicians reminded me this lol



I actually recorded Fife and Bugle sounds, with me trying to play it. I have no real experience in it, so they sound awful. I also recorded the drum, and I intentially played really bad. The idea is to have special sounds when a non musican picks up a music instruments and wants to play a track. I was even thinking of given them different names, like Yunkii Doddle, or Buttle Crei of Vriidum.

Its going to be great once we implement that.

Offline Dazzer

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Re: Developer Blog 35 - Battle Cry of Freedom Part 6
« Reply #8 on: December 09, 2018, 09:48:48 pm »
that rebel yell is excellent

Offline Furrnox

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Re: Developer Blog 35 - Battle Cry of Freedom Part 6
« Reply #9 on: December 09, 2018, 10:45:10 pm »
Musicians reminded me this lol



This made me look at some shitty fanmade Disney-Fox intros, oof.



Offline Amit_

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Re: Developer Blog 35 - Battle Cry of Freedom Part 6
« Reply #10 on: December 09, 2018, 11:26:02 pm »
That original piece for the game is very beautiful.
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Offline Olafson

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Re: Developer Blog 35 - Battle Cry of Freedom Part 6
« Reply #11 on: December 10, 2018, 12:47:09 am »
We updated the first video with a new, better one, as I just fixed some of the sound desync issues that were noticeable in the first one. Enjoy.



Offline Aztir

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Re: Developer Blog 35 - Battle Cry of Freedom Part 6
« Reply #12 on: December 10, 2018, 12:48:00 am »
Such a handsome lumberjack in the background  :-*

Offline EmielRegis

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Re: Developer Blog 35 - Battle Cry of Freedom Part 6
« Reply #13 on: December 10, 2018, 01:20:12 am »
Couldn't find any dev blog with such topic so gonna ask here. Do you guys making this game with modding in mind?

Offline Earth Bby

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Re: Developer Blog 35 - Battle Cry of Freedom Part 6
« Reply #14 on: December 10, 2018, 02:09:58 am »
Looks great!