Author Topic: Cape Trafalgar: Naval Mod for Napoleonic Wars  (Read 10736 times)

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Offline Rojoyerf

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Re: Cape Trafalgar: Naval Mod for Napoleonic Wars
« Reply #15 on: August 19, 2017, 07:18:51 pm »
Here are some ideas I have:
-Add ramming that does damage and locks the rammed ship in position. I think this would make boarding nicer as you wouldn't have to worry about the enemy scooting away while you try and board
-Perhaps making it so ships that have taken damage a bogged down from all of the theoretical water they're taking on.
-instead of destroying the ship with a tnt crate have it so it transfers ownership of the ship to your team. I have a feeling this would add more incentives for boarding rather than taking repeated pot-shots from range.
Credits to Bonzo for the footer

Offline Ibrahim Pasha

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Re: Cape Trafalgar: Naval Mod for Napoleonic Wars
« Reply #16 on: January 18, 2018, 01:37:44 am »
Does it work with new update?


Offline Lilja Mariasdóttir

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Re: Cape Trafalgar: Naval Mod for Napoleonic Wars
« Reply #17 on: January 18, 2018, 06:21:56 pm »
Does it work with new update?
Unfortunatly not.
Updating would take a few hours (maybe less, depends), but my list of stuff to update is very large.
We decided to publish the sourcecode (together with some other very unique servermods) soon, so someone who has a bit free time, can update them, and those mods will be preserved for the community.
Seehofer schafft das Heer ab.

Offline Ibrahim Pasha

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Re: Cape Trafalgar: Naval Mod for Napoleonic Wars
« Reply #18 on: March 20, 2018, 11:37:12 am »
Is there any progress?


Offline BasedHuWhiteMeme1492

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Re: Cape Trafalgar: Naval Mod for Napoleonic Wars
« Reply #19 on: April 04, 2018, 04:22:14 pm »
Is there a new update?

Offline Lilja Mariasdóttir

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Re: Cape Trafalgar: Naval Mod for Napoleonic Wars
« Reply #20 on: April 07, 2018, 04:04:49 pm »
I found time to fix the Mod. I will let Maxi update the first post, when he has time to do so.
Edit: Maybe we will upload the mod somewhere else, his call.
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Offline Ibrahim Pasha

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Re: Cape Trafalgar: Naval Mod for Napoleonic Wars
« Reply #21 on: April 16, 2018, 02:54:38 am »
I found time to fix the Mod. I will let Maxi update the first post, when he has time to do so.
Edit: Maybe we will upload the mod somewhere else, his call.
Can you give us link to the (updated) mod?


Offline MaxLam

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Re: Cape Trafalgar: Naval Mod for Napoleonic Wars
« Reply #22 on: May 04, 2018, 06:39:08 pm »
The mod was moved and updated there:

http://nwpublic.com/viewtopic.php?f=89&p=7444#p7444

Offline [74thPGC]Tom

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Re: Cape Trafalgar: Naval Mod for Napoleonic Wars
« Reply #23 on: August 06, 2021, 10:40:41 am »
Hi, there!
The link below is dead.... Anyone could share a new one?
http://nwpublic.com/viewtopic.php?f=89&p=7444#p7444

Offline Dan the Seagull Chef

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Re: Cape Trafalgar: Naval Mod for Napoleonic Wars
« Reply #24 on: August 06, 2021, 08:06:07 pm »
I remember we had a tournament on this
Wanna help the Wiki, join the Discord! Here are also the FSE Thread and Taleworlds Thread.

Offline Lilja Mariasdóttir

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Offline Überwacher

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Re: Cape Trafalgar: Naval Mod for Napoleonic Wars
« Reply #26 on: June 28, 2022, 07:03:47 pm »
Hello,
is Cape Trafalgar's source somewhere available? Links are dead, the ones you posted don't contain any source files.

Offline Scottish Unicorn

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Re: Cape Trafalgar: Naval Mod for Napoleonic Wars
« Reply #27 on: June 28, 2022, 07:17:18 pm »
Files should still be there, worked for me when I downloaded them just there.

Offline Überwacher

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Re: Cape Trafalgar: Naval Mod for Napoleonic Wars
« Reply #28 on: June 28, 2022, 08:05:54 pm »
Here is the mod:
https://drive.google.com/file/d/1z-zwgOuzXAGADBBPBUmmWu3NmCqm7BCy/view?usp=sharing
and here some maps for the mod:
https://drive.google.com/file/d/1i4Voc7enGelgkDNOfP4dnG3Xd5IxGZ4V/view?usp=sharing
You mean these? As I wrote they aren't source files, just precompiled files. Authors should eventually give or sell mod source files, that are Python.

Offline Scottish Unicorn

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Re: Cape Trafalgar: Naval Mod for Napoleonic Wars
« Reply #29 on: June 28, 2022, 08:40:25 pm »
They are compiled files. You can decompile and update the files and then recompile them again.