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Messages - Hinkel

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46
In Development / Re: [NW][M][MP] The War on Terror (WIP)
« on: June 12, 2017, 07:12:06 pm »

47
Other Games / Re: E3 2017
« on: June 12, 2017, 06:35:38 pm »
Ah that's great can't wait untill 13th. On the TaleWorlds site it will go from 13 to 15 june. Do they mean that the gameplay will be shown on the 13th or 14th or 15th or do they mean that the gameplay will shown on all the days listed?

They are available from 13 to 15 june, the press is able to try it out there. And it plays very well ;)

48
Looks like Shit

Friendly as always.

And all your comments look like shit as well :)

49
Union / Re: Army Of The Potomac, 1st Corps, 1st Division. [UA]
« on: March 15, 2017, 02:29:39 pm »

50
Red and Blue 1936 / Re: Back to work[New units and armoured car]
« on: March 09, 2017, 06:44:26 pm »
That's cause Hinkle looks at cryengine all day he forgot about M&B

P.S. I think every thing looks really good

Ha, no.. you can also set up Warband screenshots in a better way ;)

For example like this. Here the surrounding and model looks better to present a soldier, then doing it on a low setting PC :)
Spoiler
[close]

51
Other Games / Re: Just Bought into the War of Rights Alpha - AMA
« on: March 09, 2017, 09:30:44 am »
Although I do like the company tool they setup - its fucking fantastic.

It would be amazing, if they'd let you make what you want and didn't try to limit what you call yourself.

The game is about the Maryland Campaign of 1862 and features just the 4 battles during that campaign. Every single unit of that campaign is available ingame for playing (about 900 regiments), thats why the company tool is limited to those units ;)
War of Rights is going for an authentic approach, so to have units like the 54th MA would be ahistorical, since those units in the company tool are also going to be ingame. The company name, the ranks and all that, you set up in your company tool, are available ingame.
If you add ALL companies/regiments, which fought in the war, it would be an insane amount of work, besides the historical accuracy. I don't want to fight against a 54th MA at Antietam for example.
So as you can see, there is a huge design and historical aspect behind that move, to limit the units to those, who actually fought IN the Maryland Campaign. ;)

Once other campaigns are released, like Gettysburg, Shiloh, Manassas or so.. other units are "unlocked".

52
Red and Blue 1936 / Re: Back in developing[New units and armoured car]
« on: March 09, 2017, 09:21:46 am »
UPDATE #2

REPUBLICAN ARMY
Spoiler
Rovira-Lenin Column[POUM]
Spoiler


[close]
Regiment Pirinenc Nº1
Spoiler


[close]
Thälmman Battalion
Spoiler


[close]
Batallón de la Muerte/Centuria Malatesta
Spoiler

[close]
5th Cavalry Regiment
Spoiler


[close]
POUM mounted militia
Spoiler


[close]

Presidential Guard
Spoiler


[close]
[close]



NATIONALIST ARMY
Spoiler
Ifni Shooters
Spoiler


[close]

Almeria Militia Group [CEDA]
Spoiler


[close]

Os Viriatos
Spoiler


[close]

Tercio de María de Molina[White Russians]
Spoiler


[close]

1st Cavalry Division
Spoiler


[close]

Spanish Legion Lancer Regiment
Spoiler


[close]

Morish Guard[Franco's Personal Guard]
Spoiler


[close]
[close]

A sweet( by JohannBrahms)
Spoiler
[close]

While your screenshots are very cool and innovative, you should get a better PC to represent ingame screenshots.
At least give someone with a high end PC access and let him make screenshots. It looks always very poor (and extreme unprofessional), if you are showing development screenshots with such low graphic quality :(

53
North & South: First Manassas / Re: New Steam Workshop Download
« on: March 05, 2017, 12:02:16 pm »
Link is dead.

I removed the workshop page because 50% of the users can't read and aren't able to follow simple instructions.
Just download the setup file and you are good..

54
Sounds great!

Have to check it out :)

55
Other Games / Re: 7 Days to Die - Alpha 15 Released
« on: November 05, 2016, 10:01:17 am »
The biggest update yet is here!and im only 24 days late    Alpha 15!


http://7daystodie.com/alpha-15-release-notes/

You are waaaaay to late!!!  :P  :P

56
Other Games / Re: Mount & Blade II: Bannerlord
« on: October 20, 2016, 12:11:01 pm »
Fuckin happy...

http://store.steampowered.com/app/261550/

Don't worry. There are many games, which have a steam store page launched, but no release date set and no price listed for years.
When the steam store page launches, it does mean that the alpha testers getting their keys to be able to play it via steam. So which would mean, a very basic alpha version is available for those testers now ;)

57
Bello Civili - The Roman Civil War / Re: BELLO CIVILI 2
« on: October 13, 2016, 01:16:26 pm »
Just a quick question:

Who gave you the right, to work on a bello civili 2?  :o

58
Confederates / Re: 1ST TX CO I
« on: September 12, 2016, 09:49:05 pm »
I am very sorry, if the original 1st TX is against another company, they have the right to keep their name.
So please use another regiment then :)

59
Other Games / Re: Battlefield 1
« on: September 07, 2016, 04:58:24 pm »
Tanks are op because we have no way to deal with them as infantry atm also map is relatively open with fewish buildings to hide in which is ideal for a tank really since those few buildings can be blown up anyways.

I think you are just a noob.
With 2 assault guys, every tank is done within 10 seconds.

Never had a problem to kill a tank myself.

60
Other Games / Re: Mount & Blade II: Bannerlord
« on: August 17, 2016, 03:49:37 pm »
still 1 year away rip QQ

Most likely more then 1 year.

Where did you get this information from?

Well, I am at the Gamescom and got in touch..  ::)

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