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Topics - 33rd_VA_Vol_Inf_Gen_Levy

Pages: 1
1
North & South: First Manassas / Community attack: Ban requested
« on: May 06, 2019, 10:50:42 am »
I know many of you in this community dislike me, hell many of you guys want to kill me but hacking my teamspeak and banning everyone are you serious? I have not once gone to the 8th Virginia TS or the NYB ts yet they come to my teamspeak and ban everyone. All I am doing is trying to host my Friday event for people to have fun, and you guys are calling me a monster. How am I dividing the community when you just attacked my teamspeak. If I had done this to the DA, Hinkel would have gotten involved and personally banned me. This is just wrong and so fucked up. I put so many hours into recruiting and just trying my best to make it fun for everyone. Not only I try, all of my officers, and staff and enlisted take there time there personal time to grow north and south, and just because they are under my command you feel the need to attack my teamspeak. I am not saying this without proof. I ask that any person involved in this attack to be banned from the community because I would not wish this upon my worst enemy. The proof is below

https://steamuserimages-a.akamaihd.net/ugc/804366782375668437/6802A82616813A2C3660D1237166B09C5B95975F/

2
Events / [I-Corps] Saturday (EU) Line Battle [9:00] P.M (B.S.T)
« on: May 04, 2019, 02:35:07 pm »

Hello, and welcome to the [I-Corps] weekly European Saturday battle. We welcome regiments of all kinds, from anywhere around the world.Rules are pretty standard and simple. Please keep in mind in in order for the event to be enjoyable for others, everyone must follow the rules. After all we are just here to have some fun. We shall meet in the field boys GOD SPEED!!!!!!!


-[I-Corps] Official Teamspeak IP: 185.249.196.154:9004,
- Sign ups open at [9:00] P.M [G.M.T]
- Head Admin's Steam: [l-Corps] Lt. General Levy
   - https://steamcommunity.com/profiles/76561198248306096/



- Firing in charge is allowed
- You must have 5 or more persons to sign-up for any class
-All units may fire while charging.
-One officer per regiment/ 1 pistol per regiment
-No reloading in charge unless defending a building.
-No Trolling or insulting Admins.
-No TNT allowed.
-No reloading on the move.
-Two NCOs max per line. If your line is large, you may request more
- All units can use cover
- Regiments may request more Sergeant's if needed
- Skirmisher & Sharpshooters are different units
- Arty may have two sappers max.

 


Sharpshooter
-Sharp regiments are allowed a five-man spacing.
-Sharpshooters MUST go as the sharpshooter class.
-Two NCOs max per sharp regiment. These NCOs may use rifles that can fix bayonets.
-A regiment may only sign up for a MAX of 15 sharps.
-Sharps must take sharp rifles, Hawken rifle or Kentucky rifle.
-Skirmish regiments are allowed a three-man spacing.
-Skirmishers may always crouch.
-One officer per skirm group.
-Two NCOs max per skrim group. These NCOs may use rifles that can fix bayonets.
-Skirm groups MUST bring Mississippi rifles or Lorenz rifles.
-A regiment may only sign up for a MAX of 15 skirms.
[close]
Cavalry
Cavalry
-Cavalry are not allowed to fire from horseback (officers included).
-As dismounted cav you have the same rules as skirmishers.
-A regiment may only sign up for a MAX of 15 cav.
-All members must go the same unit.
-Cavalry regiments are allowed a maximum of two NCOs.
[close]
Artillery
-Artillery are allowed a maximum of TWO engineer's.
-Four cannons each for both teams max (must be equal on each team).
-As arty you may have arty guards, they must stay near the artillery (unless they move out as a line with 3 or more people in line formation). Arty Guard is not limited to number of people a regiment can bring.
-Artillery Guard to be considered arty guard must stay within 10 paces from the Artillery Encampment. This means they can stay in the current skirmisher rules, and reload on themselves. However, once Artillery Guard advances beyond the 10 paces limit, they must act as line. Failure to do so may result in a Slay or Temp Ban.
-Arty May capture enemy Guns that were in use by the enemy, however, cannot use any additional guns if more have spawned on the map on the enemy side only those that were former enemy cannons.
-Max of one arty Officer per gun.
[close]
Skirmisher
-Skirmish regiments are allowed a three-man spacing.
-Skirmishers may always crouch.
-One officer per skirm group.
-Two NCOs max per skrim group. These NCOs may use rifles that can fix bayonets.
-Skirm groups MUST bring Mississippi rifles or Lorenz rifles.
-A regiment may only sign up for a MAX of 15 skirms.
[close]
General Staff
- This is NOT a unit you just sign up for, this is for Brigades, Divisions, Armys ect, to use to cordinate their men.
- Max 5 men
- Max 3 pistol
- Must take Gen Staff Unit no Cav unit
--Only those who serve a purpose go as General Staff,not event admin
- To fight they must charge with a friendly unit
[close]
Infantry
- Must be in perfect line when firing in the open (when in cover 1 man spacing)
- Crouching is allowed when not in combat, If you are shooting at people or they are shooting at you, it is combat (in man made cover you can always crouch)
- one officer is allowed for every six men, and two NCO's are allowed for every four men.
- Infantry may only bring Infantry rifles. Buck N Balls are allowed
- Colonel's may mount but cannot stay mounted in combat. However FoH is allowed if the Colonel is directly behind his line
[close]


Regiment Name:
Expected attendance:
Do you want to attend once or weekly?:
Regiment Attache's Steam Link

3
Events / Hoods Brigade Friday Line Battle [8:00] P.M [EST]
« on: April 08, 2019, 11:58:04 am »

|Hoods Brigade Friday Line Battle [8:00] P.M [EST]|

Welcome to the official forum page for the Hoods Brigade Friday line battle. The information listed underneath is what you will need to sign up for the event, and the rules for the event
Hoods Brigade Official Teamspeak IP: 185.249.196.154:9004, Sign ups open at [7:30] P.M [EST]
Head Admin's Steam: https://steamcommunity.com/profiles/76561198248306096/


|Hoods Brigade, Line Battle Rules|

General Rules
- Firing in charge is allowed
- You are only allowed to reload while on cover (Such as fences/buildings/ect), however, you may not reload while charging another unit or a counter charge
- You must have 3 or more persons to sign-up for any class
-All units may fire while charging.
-One officer per regiment/ 1 pistol per regiment
-No reloading in charge unless defending a building.
-No Trolling or insulting Admins.
-No TNT allowed.
-No reloading on the move.
-Two NCOs max per line. If your line is very large, you may request more NCOs from the head admin and he will grant you some.
- All units can use cover
- Regiments may request more Sergeant's if needed
- Skirmisher & Sharpshooters are different units
- Arty may have two sappers max.
-Limit on Non-Combatant classes are: Only one unit is allowed per Non-Combatant Class (Drummers, Fifer, Bulgar, Priest, & Medic). Example, you can not go all drummers during an event. However, you are allowed to carry one Flag Bearer, one Fifer, and one priest.
- Specialty's cannot split up into two companies
[close]
Infantry
- Must be in perfect line when firing in the open (when in cover 1 man spacing)
- Crouching is allowed when not in combat, If you are shooting at people or they are shooting at you, it is combat (in man made cover you can always crouch)
- one officer is allowed for every six men, and two NCO's are allowed for every four men.
- Infantry may only bring Infantry rifles. Buck N Balls are allowed
- Colonel's may mount but cannot stay mounted in combat. However FoH is allowed if the Colonel is directly behind his line
[close]
Artillery
-Artillery are allowed a maximum of TWO engineer's.
-Four cannons each for both teams max (must be equal on each team).
-As arty you may have arty guards, they must stay near the artillery (unless they move out as a line with 3 or more people in line formation). Arty Guard is not limited to number of people a regiment can bring.
-Artillery Guard to be considered arty guard must stay within 10 paces from the Artillery Encampment. This means they can stay in the current skirmisher rules, and reload on themselves. However, once Artillery Guard advances beyond the 10 paces limit, they must act as line. Failure to do so may result in a Slay or Temp Ban.
-Arty May capture enemy Guns that were in use by the enemy, however, cannot use any additional guns if more have spawned on the map on the enemy side only those that were former enemy cannons.
-Max of one arty Officer per gun.
[close]
Cavalry
-Cavalry are not allowed to fire from horseback (officers included).
-As dismounted cav you have the same rules as skirmishers.
-A regiment may only sign up for a MAX of 15 cav.
-All members must go the same unit.
-Cavalry regiments are allowed a maximum of two NCOs.
[close]
Sharpshooters
-Sharp regiments are allowed a five-man spacing.
-Sharpshooters MUST go as the sharpshooter class.
-Two NCOs max per sharp regiment. These NCOs may use rifles that can fix bayonets.
-A regiment may only sign up for a MAX of 15 sharps.
-Sharps must take sharp rifles, Hawken rifle or Kentucky rifle.
[close]
Skirmishers
-Skirmish regiments are allowed a three-man spacing.
-Skirmishers may always crouch.
-One officer per skirm group.
-Two NCOs max per skrim group. These NCOs may use rifles that can fix bayonets.
-Skirm groups MUST bring Mississippi rifles or Lorenz rifles.
-A regiment may only sign up for a MAX of 15 skirms.
[close]

4
Confederates / Hoods Brigade
« on: April 04, 2019, 04:25:45 pm »

Brigade History
The Texas Brigade was organized on October 22, 1861, primarily through the efforts
of John Allen Wilcox, afterwards a member of congress from Texas, who remained as
the brigade'spolitical patron until his death in 1864.The brigade was initiallyand briefly
under the command of Louis T. Wigfall until he took a seat in the Confederate Senate.
Command was then given to John Bell Hood (hence the Texas Brigade was often known
as "Hood's Brigade" or "Hood's Texas Brigade"). The brigade left Texas poorly armed
and many men had no weapons at all. Others took whatever was available, this resulted
in soldiers carrying almost anything that would shoot--shotguns, hunting rifles, pistols,
old flintlock muskets used in the Texas Revolution, Model 1841 Mississippi rifles, Colt
Revolving rifles, and more. At least two companies are reported to have carried Model
1855 Springfield rifles, which would have been the only modern weapons in the brigade.
The Texans were held in high regard thanks to the legend of the Alamo and the Texas
Revolution, and the Confederate government made sure that they got the best equipment
available. Most of the brigade were soon issued Enfield rifles aside from the 1st Texas,
which had mostly smooth bore muskets and appear to have still been using them well
into 1864.

Brigade Rules
1.)Regiments representing Hoods Brigade shall act professional in all serious events, and may not disrespect anyone from any regiment.
2.)Regiment Sniping is not allowed under any circumstances, and if there comes a point someone wants to transfer to a different regiment within the brigade it must be approved by both commanding officers.
3.)Members with higher ranks than other members but who are in different regiments, have no jurisdiction over that member.
4.)Spamming any sort of sound which is intended to rape the ears will lead to punishment depending on the severity of the situation.
5.)Hate speech or bullying of any kind  is not tolerated
6.)Giving out any sort of sensitive or personal information regarding real life will lead to a permanent ban.
7.)Disrespecting any member of the brigade without valid reason will have consequences depending on the severity of the situation.
8.)If asked to leave any regiments channel you must obey if not it may result in a kick or ban.
9.)Perma ban appeals are decided once every month by Brigade high command

Brigade Information
Regiments who have officially joined the brigade are, The 18th Georgia Infantry, Hampton's Legion, 4th Texas Infantry, and 5th Texas Infantry. The reason for so many Texas regiments is because this is a historical brigade, and through out the course of the Civil war there were six different regiments in Hills Brigade. There are two spots left dont miss your shot!
-Hoods Brigade Teamspeak:185.249.196.154:9004
-Hoods Brigade Steam Group: WIP
-Hoods Brigade Commander: https://steamcommunity.com/profiles/76561198248306096/

Hoods Brigade High Command
&
Regiment's

Brevet Brigadier General Levy
Staff Captain Spartan
Staff Lieutenant (Vacant)
Staff Adjutant(Vacant)

18th Georgia Infantry "Jefferson Guards"
-Regiment Chief Executive Officer: Colonel Crane | https://steamcommunity.com/profiles/76561198070622849/

Regiment temporary steam group: https://steamcommunity.com/groups/crimsonrosenetworks
[close]

4th Texas Infantry "Lone Star Guards"
-Regimental Chief Executive Officer: Captain Hess | https://steamcommunity.com/id/BigSmokesKid/

Regiment temporary steam group: https://steamcommunity.com/groups/9thpennsylvaniasharps
[close]

5th Texas Infantry "The Bloody Fifth"
-Regimental Chief Executive Officer: Colonel Piper |https://steamcommunity.com/id/lecannuck/

Regiment temporary steam group: W.I.P
[close]

Hampton's Legion "South Carolina Zouaves"

Regimental Chief Executive Officer:Colonel Ze |https://steamcommunity.com/id/noneofurbuisness/

Regiment temporary steam group: https://steamcommunity.com/groups/13thLA
[close]



5
Confederates / 33rd Virginia
« on: March 16, 2019, 02:25:04 am »
Taking this name, I will improve the forum post later on, but this is just to make sure nobody takes this name.

6
Confederates / I am levy from CSA my steam name is CSA_MajGen_Levy
« on: July 20, 2015, 04:45:35 am »
I have never changedy name on steam and the person who reserved CSA is me

7
Confederates / Reserving name CSA
« on: July 15, 2015, 04:45:11 am »
Hello I command the CSA so If your not in it please don't use them in game

8
Confederates / Join the Mississippi Brigade
« on: May 13, 2015, 04:22:43 am »
Hello I am Brigadier General Levy of the Mississippi brigade. I am looking for regiments preferably Mississippi regiments to join. So far we have 4 regiments and we are NA but do look for European regiments to fight as we do have to fight the UA. I personally as a General, Officer, Ranker, and friend thank you and would be honored for your to to join Brigade 




9
Regiments / 17th Virginia
« on: March 22, 2015, 08:29:44 am »
hello i am the colonel of the 17th Virginia we are a north and south mod regiment. the north and south mod is an american civil war mod and it is a great mod for mount and blade warband. we go to events 3-4 times a week, we have team speak, we are getting an in game server but only have 20 men we are in need of recruits if u would like to join the 17th Virginia i would greatly appreciate it please add me on steam my name is Brig_Gen_Levy

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