Author Topic: NW Epic Enhancement [client-side overhaul mod] Version 5.1 Out! (Final Version)  (Read 650624 times)

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Offline Kapi

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Re: NW Epic Enhancement [client-side overhaul mod] Version 3.0 out!
« Reply #165 on: November 30, 2013, 09:40:45 am »
I'm pretty sure you are asking for a German Austrian Grenadier.

Maybe the 1st Landwehr should replace the Grenzers and we get back a line of normal Austrian Infantry with different coloured facings while the Hungarian Grenadier gets the older helmet and different facings too?

Also, both Landwehr Officers technically should be wearing Bicorner hats too.
I agree, except one thing: Austrian Grenadier bearskin should stay ;3.

Offline Wismar

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Re: NW Epic Enhancement [client-side overhaul mod] Version 3.0 out!
« Reply #166 on: November 30, 2013, 02:24:54 pm »
You should also give that frock coat to one of the British lines :)

Offline Oldest_Guard

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Re: NW Epic Enhancement [client-side overhaul mod] Version 3.0 out!
« Reply #167 on: November 30, 2013, 02:28:00 pm »
Should gather some resources and make a winter edition with all units in winter dress; jus sayin', would be badass.

Offline SeanBeansShako

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Re: NW Epic Enhancement [client-side overhaul mod] Version 3.0 out!
« Reply #168 on: November 30, 2013, 05:04:47 pm »
You should also give that frock coat to one of the British lines :)

Nope, the British are mostly done and what we have now is fine. A winter edition isn't a bad idea though if you can kitbash up some proper looking official greatcoats for each line.

Offline Thvle

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Re: NW Epic Enhancement [client-side overhaul mod] Version 3.0 out!
« Reply #169 on: November 30, 2013, 10:38:07 pm »
Parrot, add this please

https://www.fsegames.eu/forum/index.php?topic=11085.0

is very nice.

Offline Parrot

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Re: NW Epic Enhancement [client-side overhaul mod] Version 3.0 out!
« Reply #170 on: December 01, 2013, 12:32:39 pm »
Ahhh so much stuff to read! This is what happens when you're busy for a couple of days and can't keep on top of things  ;D

That video is awesome Amit! I'm going to put that on the front page if that's okay with you :P

The greatcoats may or may not have some work done to them, it depends, if I can get everything else that I wanted to do finished I'll have a look into tweaking them.

I'm in the process of making some more individual "minor change" packs for you guys (animations, the charged bayonet marching animation, etc).

Speaking of things to do, here's my list for the next update:
 - New death sounds for male characters
 - Add a couple of new death sounds for females?
 - New voices for the British sailors
 - New foot and hoof sounds
 - Fix sun bugs for some skyboxes
 - Look at Austrian-Hungarian Grenadiers, perhaps make two skins that people can choose from
 - Check cavalry officer shakos
 - Look into Dutch Red Lancers for France
 - Look into Polish Dragoons for France

Btw, a winter edition would be awesome! Although, by the time I'd have time to start working on it, and then actually working on it, winter would be over D:

How to remove unwanted idle animations:
The idle animations are controlled in the actions.txt file, to add or remove animations all you need to do is to remove the animations that you do not want. When you open the actions.txt file, look for these lines (they're right near the top)
Code
 stand_staff 0 16777216  4
  10.000000 staff_cstance_musket 0 59 1342177297 0 0.000000 0.000000 0.000000  0.000000
  10.000000 staff_cstance_musket2 0 59 1342177297 0 0.000000 0.000000 0.000000  0.000000
  10.000000 staff_cstance_musket3 0 59 1342177297 0 0.000000 0.000000 0.000000  0.000000
  10.000000 staff_cstance_musket4 0 59 1342177297 0 0.000000 0.000000 0.000000  0.000000
 stand_crossbow 0 16777216  4
  10.000000 staff_cstance_musket 0 59 1342177297 0 0.000000 0.000000 0.000000  0.000000
  10.000000 staff_cstance_musket2 0 59 1342177297 0 0.000000 0.000000 0.000000  0.000000
  10.000000 staff_cstance_musket3 0 59 1342177297 0 0.000000 0.000000 0.000000  0.000000
  10.000000 staff_cstance_musket4 0 59 1342177297 0 0.000000 0.000000 0.000000  0.000000

These animations are contained in the mmanimations.brf file in Resources. You don't need to do anything with the files in there, but it's useful for knowing which ones you want to remove and which ones you want to keep (name-to-animation referencing is what I'm talking about). Say you only want to keep idle animation 2, this is what you need to do:

1) Remove all other animation lines:
Code
 stand_staff 0 16777216  4
  10.000000 staff_cstance_musket2 0 59 1342177297 0 0.000000 0.000000 0.000000  0.000000
 stand_crossbow 0 16777216  4
  10.000000 staff_cstance_musket2 0 59 1342177297 0 0.000000 0.000000 0.000000  0.000000

2) Change the number of animations that M&B will use from 4 to 1 (or however many you have decided to keep):
Code
 stand_staff 0 16777216  1
  10.000000 staff_cstance_musket2 0 59 1342177297 0 0.000000 0.000000 0.000000  0.000000
 stand_crossbow 0 16777216  1
  10.000000 staff_cstance_musket2 0 59 1342177297 0 0.000000 0.000000 0.000000  0.000000

3) Change the number of seconds that the animation will last for from 10 seconds to 4 seconds
Code
 stand_staff 0 16777216  1
  4.000000 staff_cstance_musket2 0 59 1342177297 0 0.000000 0.000000 0.000000  0.000000
 stand_crossbow 0 16777216  1
  4.000000 staff_cstance_musket2 0 59 1342177297 0 0.000000 0.000000 0.000000  0.000000

4) Save the file

^ This process also works in reverse, for adding animations as well
[close]
« Last Edit: December 01, 2013, 12:53:21 pm by Parrot »
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Offline SeanBeansShako

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Re: NW Epic Enhancement [client-side overhaul mod] Version 3.0 out!
« Reply #171 on: December 01, 2013, 03:08:27 pm »
Parrot, add this please

https://www.fsegames.eu/forum/index.php?topic=11085.0

is very nice.

I'm up for it if he can give them the random hat on spawn mechanic to keep the French shako. I seem to recall that the even after regulations some French Infantry liked their old headgear enough they just wore them until they fell to pieces over time. 

Offline Parrot

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Re: NW Epic Enhancement [client-side overhaul mod] Version 3.0 out!
« Reply #172 on: December 01, 2013, 03:32:58 pm »
Parrot, add this please

https://www.fsegames.eu/forum/index.php?topic=11085.0

is very nice.

I'm up for it if he can give them the random hat on spawn mechanic to keep the French shako. I seem to recall that the even after regulations some French Infantry liked their old headgear enough they just wore them until they fell to pieces over time.

I'll check out those uniforms in game and see how they look, would be nice to make some changes to the basic French line infantry...

For the minor mods:

The charged bayonet animation that you guys wanted can be added with this download. However, the animation itself is broken, it just doesn't appear so in the screenshots with the greatcoats. The torso gets all contorted and crushed by the right shoulder when activated, and I find that the musket swings far too much with the motion of the upper body:

Spoiler
[close]

And here's a download link for a new actions.txt file that returns a fixed version of the vanilla idle stance (only one idle animation)
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Offline Amit_

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Re: NW Epic Enhancement [client-side overhaul mod] Version 3.0 out!
« Reply #173 on: December 02, 2013, 06:29:36 am »
That video is awesome Amit! I'm going to put that on the front page if that's okay with you :P

Go ahead, it's your mod.
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Offline The_Russian

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Re: NW Epic Enhancement [client-side overhaul mod] Version 3.0 out!
« Reply #174 on: December 02, 2013, 06:31:48 pm »
Mine does not work, it just crashes and says error, could not load textures...

Offline Parrot

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Re: NW Epic Enhancement [client-side overhaul mod] Version 3.0 out!
« Reply #175 on: December 02, 2013, 09:42:43 pm »
Mine does not work, it just crashes and says error, could not load textures...

That means that the wrong files have been downloaded, or not unpacked properly  :(  Here's a link to the FULL 3.0 PACK for you, it will fix all the issues that you're having ;D
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Offline Amit_

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Re: NW Epic Enhancement [client-side overhaul mod] Version 3.0 out!
« Reply #176 on: December 03, 2013, 01:03:59 am »
Full version 3.0 link is no longer valid. Says permission denied.
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Offline Parrot

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Re: NW Epic Enhancement [client-side overhaul mod] Version 3.0 out!
« Reply #177 on: December 03, 2013, 01:24:20 am »
Full version 3.0 link is no longer valid. Says permission denied.

Seems to be working for me, perhaps you failed the "Are you human?" test  ;D

And for the next update, I've already changed over 100 sound files! I feel tired now...
« Last Edit: December 03, 2013, 01:26:21 am by Parrot »
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Offline SeanBeansShako

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Re: NW Epic Enhancement [client-side overhaul mod] Version 3.0 out!
« Reply #178 on: December 03, 2013, 01:26:43 am »
Don't forget to put the files on Warband Nexus as well. Never hurts to have a major file site as a back up!

Offline Amit_

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Re: NW Epic Enhancement [client-side overhaul mod] Version 3.0 out!
« Reply #179 on: December 03, 2013, 01:41:25 am »
Full version 3.0 link is no longer valid. Says permission denied.

Seems to be working for me, perhaps you failed the "Are you human?" test  ;D

And for the next update, I've already changed over 100 sound files! I feel tired now...

It was happening to someone else and when I checked it the same happened to me. I certainly didn't fail the test since I downloaded the mod. Otherwise I wouldn't have been able to make the vid :P

Curiously, it is now working again. Could have been a mediafire issue. They used to be awesome, but now they added to much UI bullshit that it slows the website to a crawl.
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