Hello friends! I'm working on a project where I'm merging NW with PW (Persistent World). Because of the complexity, I'm migrating NW to the PW source code. I don't wanna players, without the NW bought, playing this mod, because it's illegal (I'm using all the resources, sounds, musics, etc, of NW). My question is: Is there some mechanism on the NW where it checks if the player own the mod? I saw that there's a installer maker with the source files. Does this installer maker generate this key validation?
Many thanks, for the attention!