Author Topic: New patch, test it before it's out!  (Read 38251 times)

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Offline pete99

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Re: New patch, test it before it's out!
« Reply #195 on: September 28, 2018, 03:17:11 am »
While patch seem to be fine, I think you should wait till there is big amount of changes before sending it. Like the one before.  Currently this gonna break server side mods for majority of populated servers. For few small changes.

Btw, I noticed that custom maps names rarely work, unless you actually compile game with them included.

Sort of feel the same. While there have been some awesome additions, it is the last patch, and it would be nice to see as many new additions and changes as possible--especially modding wise--as this opens up a ton of new possibilities and ideas in the future. Personally I would really like to see more item additions (e.g maybe food items similar to native?).

I wasn't sure with the custom maps to what extent they are meant to work in terms of what clients can see...e.g are we meant to see the actual custom name instead of say "Custom_Map_1" in the games list? If not, is something like this possible? So far I only seem to see the custom name when selecting the map from the admin panel...so not sure if this is all it was meant to work for.

Offline Maple™

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Re: New patch, test it before it's out!
« Reply #196 on: September 28, 2018, 08:35:08 am »
I think they should remove pokes that stun your character, because they happen way too often and usually end up in you dying

Offline EmielRegis

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Re: New patch, test it before it's out!
« Reply #197 on: September 28, 2018, 11:39:57 am »

Sort of feel the same. While there have been some awesome additions, it is the last patch, and it would be nice to see as many new additions and changes as possible--especially modding wise--as this opens up a ton of new possibilities and ideas in the future. Personally I would really like to see more item additions (e.g maybe food items similar to native?).

I wasn't sure with the custom maps to what extent they are meant to work in terms of what clients can see...e.g are we meant to see the actual custom name instead of say "Custom_Map_1" in the games list? If not, is something like this possible? So far I only seem to see the custom name when selecting the map from the admin panel...so not sure if this is all it was meant to work for.

Its not exactly what I meant. Modders are perfectly able to add things you meantioned themselfs. Problem I have with so small patch is that it will make all current server side mods  non-usable for some time. For rather little gain.

As for maps, the "custom" stuff are dummy maps added to game, so users could potentially replace their files with own maps. This allows for selection of new maps in admin panel.   This should also allow for naming such maps, but I found such way not really working. Only adding such map to game via compilation seems to work in 100% cases.

Offline pete99

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Re: New patch, test it before it's out!
« Reply #198 on: September 28, 2018, 01:13:50 pm »
Its not exactly what I meant. Modders are perfectly able to add things you meantioned themselfs. Problem I have with so small patch is that it will make all current server side mods  non-usable for some time. For rather little gain.


Yeah I understood what you were saying, was just adding on it  ;). I only mention new items because putting it in a patch would mean everyone could see them rather than just people with a mod.

Quote
As for maps, the "custom" stuff are dummy maps added to game, so users could potentially replace their files with own maps. This allows for selection of new maps in admin panel.   This should also allow for naming such maps, but I found such way not really working. Only adding such map to game via compilation seems to work in 100% cases.

So are these something different from the standard 100 custom maps?

Offline EmielRegis

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Re: New patch, test it before it's out!
« Reply #199 on: September 28, 2018, 01:37:09 pm »
So are these something different from the standard 100 custom maps?

Technically? No.

But adding map to game and compiling it together gives more controll, saves some chaos in files, and is generally more convinient. Also map names show always on server list. Effects of changing names via manual editing are inconsistent.

Offline pete99

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Re: New patch, test it before it's out!
« Reply #200 on: September 28, 2018, 02:41:26 pm »
Quote
Also map names show always on server list.

Not sure if its my game or something then, because I don't think I have ever seen the map names show up on the server list...standard maps yes...but custom maps for me only ever show up as custom_map_1 and so on.

Offline EmielRegis

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Re: New patch, test it before it's out!
« Reply #201 on: September 28, 2018, 03:09:58 pm »
Quote
Also map names show always on server list.

Not sure if its my game or something then, because I don't think I have ever seen the map names show up on the server list...standard maps yes...but custom maps for me only ever show up as custom_map_1 and so on.
It may be both server or your fault. I imagine that even if server has different name for map, your own game may override it on list. Or smth like that...
And this is exactly why I skip that "custom maps" way. Players always seen right name when I used "completly new map" approach.
« Last Edit: September 28, 2018, 03:12:07 pm by EmielRegis »

Offline tired

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Re: New patch, test it before it's out!
« Reply #202 on: September 28, 2018, 04:44:42 pm »
Quote
Also map names show always on server list.

Not sure if its my game or something then, because I don't think I have ever seen the map names show up on the server list...standard maps yes...but custom maps for me only ever show up as custom_map_1 and so on.
It may be both server or your fault. I imagine that even if server has different name for map, your own game may override it on list. Or smth like that...
And this is exactly why I skip that "custom maps" way. Players always seen right name when I used "completly new map" approach.

I've never seen any server have a custom map name in the master server list. Now I change my map file names, the .sco and then change strings so that the Vote for a new map is seen with a a new name in the server messsage at the the bottom and in the Administrator Panel, but it still doesn't change the client side menu of maps to vote.

Like for example I changed Arabian Harbour Night to The Black Gate, and file name is black_gate.sco and when a player votes for Arabian Harbour Night on their screen, it will say on the screen Player submitted a vote for The Black Gate with Nations United Kingdom and France.

But it still shows up as Arabian Harbour Night on their ESC menu, and on the master server list when players pick a server, it'll still say Arabian Harbour Night, it's not pushing Strings to the master list like Native does.

Offline EmielRegis

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Re: New patch, test it before it's out!
« Reply #203 on: September 28, 2018, 05:03:34 pm »
But it still shows up as Arabian Harbour Night on their ESC menu, and on the master server list when players pick a server, it'll still say Arabian Harbour Night, it's not pushing Strings to the master list like Native does.

Yes, in native it mostly worked, sometimes just it took some time to actually get updated on server list. In NW not so much. Players only seen my custom name if I added map to game as totally new one.

Offline tired

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Re: New patch, test it before it's out!
« Reply #204 on: September 28, 2018, 05:16:43 pm »
But it still shows up as Arabian Harbour Night on their ESC menu, and on the master server list when players pick a server, it'll still say Arabian Harbour Night, it's not pushing Strings to the master list like Native does.

Yes, in native it mostly worked, sometimes just it took some time to actually get updated on server list. In NW not so much. Players only seen my custom name if I added map to game as totally new one.

You'll have to show me with a screenshot what you're talking about. Where do players see your custom map name in NW? On the master server list?

Offline EmielRegis

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Re: New patch, test it before it's out!
« Reply #205 on: September 28, 2018, 05:22:56 pm »
You'll have to show me with a screenshot what you're talking about. Where do players see your custom map name in NW? On the master server list?

Jailbreak players confirmed that map name has been visible for them. I seen it too. Lemmy start up server lil quick to screencap...

Offline John Price

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Re: New patch, test it before it's out!
« Reply #206 on: September 28, 2018, 05:32:57 pm »
Tired, if you go into the Strings file on your server, you can change the names of your custom maps.

In the strings file it would be: Custom_Map_1(space)Grass_Flat_Hills (CTRL+F Custom and you will find it)

It then shows in the ESC menu and in the main server list. You can also change the name of the file for a map stored on the server from Custom_Map_X to Whatever you like in the Scripts file

(Its been a while, so I might have the Scripts & strings files mixed up but NickyJ said it worked for him when I explained it a few weeks back)

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Offline EmielRegis

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Re: New patch, test it before it's out!
« Reply #207 on: September 28, 2018, 05:33:57 pm »
You'll have to show me with a screenshot what you're talking about. Where do players see your custom map name in NW? On the master server list?

Offline tired

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Re: New patch, test it before it's out!
« Reply #208 on: September 28, 2018, 05:36:14 pm »
That might be because you're hosting it, is it up right now? that server with that name?

Offline EmielRegis

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Re: New patch, test it before it's out!
« Reply #209 on: September 28, 2018, 05:38:08 pm »
That might be because you're hosting it, is it up right now? that server with that name?
Ye, its up now.