Author Topic: Alera Hosting [EU] - Up to 254 slots!  (Read 12312 times)

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Offline Phoen!x

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Re: 17th Server Hosting [EU] - IE & PW deals available
« Reply #30 on: February 23, 2015, 04:54:26 pm »
Are you still hosting servers for Mount and Blade ?

Offline MPC

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Re: 17th Server Hosting [EU] - IE & PW deals available
« Reply #31 on: February 23, 2015, 06:22:51 pm »
Are you still hosting servers for Mount and Blade ?

They are. Add Gishank: https://steamcommunity.com/profiles/76561197987248610/
Veteran BG2 player. Member of the glorious "The Royal Recruits". Founders of LB game play back in BG 1 and 2

Want to own a bit of TRR? Check out our online shop! -> http://www.cafepress.com/mpcsphotographyshop/9754721


Offline Gishank

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Re: 17th Server Hosting [EU] - IE & PW deals available
« Reply #32 on: March 03, 2015, 11:22:47 am »
Indeed we are. I personally don't tend to check this thread as much as I do the Taleworlds one (which is the most up to date, + our website). Should you be interested feel free to add me on Steam as MPC mentioned.
After server EU gameserver/webhosting? Or after a highly refined Persistent World scriptset? Please refer to our thread on TaleWorlds - https://forums.taleworlds.com/index.php/topic,256530.0.html


Offline Gishank

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Re: 17th Server Hosting [EU] - IE & PW deals available
« Reply #33 on: May 05, 2015, 10:56:43 am »
As people have been asking, we are currently offering a "lifetime" option for the PW Scriptset removing all monthly costs/fees, this is €250. Please be advised the scriptset is still hosted on our backend in this instance.

After server EU gameserver/webhosting? Or after a highly refined Persistent World scriptset? Please refer to our thread on TaleWorlds - https://forums.taleworlds.com/index.php/topic,256530.0.html


Offline MrTiki

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Re: Alera Server Hosting [EU] - Up to 254 slots!
« Reply #34 on: September 18, 2015, 10:25:10 pm »
Due to popular demand, we've decided to start offering up to 254 slot Mount & Blade: Warband servers. The price per slot will be €0.10 (the same as the pre-existing 151 - 200 bracket). Please understand that servers running slot counts above the standard cap of 200 are not officially supported, nor encouraged, by Taleworlds. Stability issues can occur with servers that have more than 200 concurrent players online, however, this is entirely dependant on the module of which you intend to use; it's functionality and how well optimised it is. Listed below are the recommended maximum concurrent players for known modules, I intend to update this as and when we acquire appropriate feedback from users.


Native - 254
Napoleonic Wars - 235
Persistent World 4.5 - Undergoing Testing.

In addition to all this, we've finally changed the name to something less boring, due to the reorganisation (a while ago) into a gaming community of our regiment and elements from other Warband modules and other games.

Offline Gishank

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Re: Alera Server Hosting [EU] - Up to 254 slots!
« Reply #35 on: December 13, 2015, 12:45:36 pm »
We've released a new version of our Persistent World scriptset. Some of the changes listed in this update are taken from obsolete custom builds of the scriptset, which due to their high-request rate we've decided to integrate into the primary build. It should be made clear that with every update, new bugs and technical issues may be introduced; therefore, you can always optionally make use of the previous build on request.

CHANGELOG - rev 2015.12.13.6;


NEW FEATURES / FUNCTIONALITY;
Teleport Players - You can now teleport players to you, this replaces the functionality of "Teleport to a Player" (you can still use "Teleport behind a player" to serve this purpose).
Statistic Tracking - Played Time, Kill/Death ratio and team-kills are all now tracked for players. Players can see their statistics through the usage of the "/score" and "/played_time" chat commands. Statistics tracking can be disabled through the scriptset's admin options if desired.
PIN - Players now have a unique PIN assigned to them. This can be used in the creation of external systems to authenticate a player. For example: statistics tracking on your community website, or allow a player to manage their bank on a website.


BUG FIXING / OPTIMISATION;
/lords - The "/lords" chat command now properly displays a notification if there are not any faction lords online.
Combat Logging - The anti-combat logging system has been reworked from the ground up, improving performance and preventing abnormalities when disabled.
Back-end Optimisation - There have been several changes to the scriptsets back-end, aimed to improve performance and lay the groundwork for upcoming, undisclosed, features.


Additionally, we are now currently running a special holiday offer until 00:01AM January 1st, 2016, which includes the following


1) Acquire a server of 200 slots or above and receive an additional 20% discount, this stacks with our 3/6/12 month discounts. This will NOT carry over into subsequent months if renewed.
2) Acquire a server of 200 slots or above and receive a free 10 slot server, for all your testing needs. This will carry over in to subsequent months if renewed and the slot count remains unchanged.
3) The PW Scriptset is included FREE if you acquire a 250+ slot server during this period. This will carry over in to subsequent months if renewed and the slot count remains unchanged. This does not cover the "remote fee".




DISCLAIMER;
Any and all payments made are considered donations to Alera Gaming, what we provide you with in return is a privilege and not a right, which we may revoke at any time. You understand that as such, these payments are non-refundable in whole or in part except at our discretion on a case-by-case basis.
After server EU gameserver/webhosting? Or after a highly refined Persistent World scriptset? Please refer to our thread on TaleWorlds - https://forums.taleworlds.com/index.php/topic,256530.0.html


Offline Futui_tuto

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Re: Alera Server Hosting [EU] - Up to 254 slots!
« Reply #36 on: February 13, 2016, 02:11:51 pm »
We wonna buy server on NW, 50 slots server

Offline Gishank

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Re: Alera Server Hosting [EU] - Up to 254 slots!
« Reply #37 on: February 17, 2016, 05:09:31 pm »
Futui_tuto, please add me on Steam under the name "Gishank" and we can have a chat if you're still looking for a gameserver. :)
After server EU gameserver/webhosting? Or after a highly refined Persistent World scriptset? Please refer to our thread on TaleWorlds - https://forums.taleworlds.com/index.php/topic,256530.0.html


Offline Gishank

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Re: Alera Hosting [EU] - Up to 254 slots!
« Reply #38 on: June 03, 2016, 10:48:32 am »
There has been an issue going around plaguing the Warband engine. An open-source fix/work around was released over on the Taleworlds forums by DanyEle, with a few tweaks by myself. Although created for PW, it could easily be transferred in to other Modules that need it. Any interested parties should take a look. :)

https://forums.taleworlds.com/index.php/topic,351061.0.html
After server EU gameserver/webhosting? Or after a highly refined Persistent World scriptset? Please refer to our thread on TaleWorlds - https://forums.taleworlds.com/index.php/topic,256530.0.html


Offline Gishank

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Re: Alera Hosting [EU] - Up to 254 slots!
« Reply #39 on: August 09, 2016, 11:03:43 am »
There has been an issue going around plaguing the Warband engine. An open-source fix/work around was released over on the Taleworlds forums by DanyEle, with a few tweaks by myself. Although created for PW, it could easily be transferred in to other Modules that need it. Any interested parties should take a look. :)

https://forums.taleworlds.com/index.php/topic,351061.0.html

As an additional update: effective as of 21/07/2016, this fix was incorporated in to the extended Persistent World scriptset we provide. :)
After server EU gameserver/webhosting? Or after a highly refined Persistent World scriptset? Please refer to our thread on TaleWorlds - https://forums.taleworlds.com/index.php/topic,256530.0.html