Author Topic: Quick question - New textures  (Read 990 times)

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Offline Walko

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Quick question - New textures
« on: July 07, 2014, 08:46:45 pm »
Hey guys whenever I try and put my own textures in game, they don't show up (the model doesn't show up either) does anyone know why that is?

Example;

took prussian_freikorps.dds and changed some stuff, renamed it dutch_coat.dds.

Exported the static mesh of the freikorps coat into blender, changed some more stuff and changed it's texture from prussian_freikorps to dutch_coats, then reimported back into openbrf.

The texture works in openbrf, but neither the texture or model show up in game, help?
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Offline joer5835

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Re: Quick question - New textures
« Reply #1 on: July 09, 2014, 10:56:26 pm »
I believe the models names are hard coded, so you'll have to replace them in OpenBRF. The game will use the model with the name Prussian_Freikorps (for example), so you'll have to replace said model with your dutchcoat model. Or swap their names, either way, the game will always look for the Freikorps for the model with the Freikorps name. Same goes for all the other models. Changing these names in the code would make your game incompatible I believe.
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