Poll

What faction would you like to see in the first version?(Imperial guard will be in there)

Space marines
14 (60.9%)
Chaos space marines
3 (13%)
Eldar
6 (26.1%)

Total Members Voted: 23

Voting closed: November 27, 2012, 01:24:41 pm

Author Topic: [NW][M]Warhammer 40K:The Imperium  (Read 7596 times)

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Offline Wolfy

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[NW][M]Warhammer 40K:The Imperium
« on: November 17, 2012, 01:23:13 pm »
                                                                                 
Warhammer 40K: The Imperium


How to help?
If you want to help there are a few ways you can.
1)Support the mod by telling people about it.
2)Make sigs for it.
3)If you have modding skills you can help us on the mod team.We need coders,modlers ect(Mapping or research does not count as modding skills)
If you can mod please PM me or add me on steam(Wolfy the wolf)

Features

New sounds,fireing and music
New class
New weapons
New factions

Introduction

Warhammer 40K:The Imperium is a mod in the making which aims to put the player in the spot of a Imeprial guards man,space marine or what ever faction they choose.The mod is based around warhammer 40K.My plan is to try and remake the grity warfare  that warhammer is all about.A nother  part of what i am aimming for is to really make payers work togther in order to live.By this i mean use teamwork or die,I dont want this mod to be COD style ie running around shooting anything that moves.But i will talk about that later.
Media



 
« Last Edit: November 25, 2012, 02:12:24 pm by Wolfy »

Offline Windbusche

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Re: Warhammer 40K(mod)The idea
« Reply #1 on: November 17, 2012, 04:24:38 pm »
I would love to see this happen. I love WH40K

Offline McEwan

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Re: Warhammer 40K(mod)The idea
« Reply #2 on: November 18, 2012, 04:01:09 pm »
Why not? Go for it!  :D


Kielbasa!

Offline MaHuD

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Re: Warhammer 40K(mod)The idea
« Reply #3 on: November 18, 2012, 04:53:42 pm »
Why not work together with the 40k mod thats already done something? (Imperial guard faction is done)
[18:51] <Evanovic> Mahud can I nominate you for best villian 2013?

Offline Shortshorts

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Re: Warhammer 40K(mod)The idea
« Reply #4 on: November 18, 2012, 05:04:37 pm »
http://forums.taleworlds.com/index.php/topic,200923.0.html

If anything, see if you can help these guys, they have been working on it for quite some time. Most evidence of their work is however scattered in the thread and hasn't been properly compiled in the first post. I don't know if they still need help with modellers, but i guess you could ask if you could lend a hand.

Offline Wolfy

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Re: Warhammer 40K(mod)The idea
« Reply #5 on: November 18, 2012, 06:17:38 pm »
They are for WB not NW

Offline MaHuD

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Re: Warhammer 40K(mod)The idea
« Reply #6 on: November 18, 2012, 06:52:53 pm »
using NW limits your playerbase though.
+ You don't have a team yourself, much easier to work with someone else.
[18:51] <Evanovic> Mahud can I nominate you for best villian 2013?

Offline Cherry

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Re: Warhammer 40K(mod)The idea
« Reply #7 on: November 19, 2012, 12:47:26 am »
This needs to be done........I wish to play as a space marine terminator.
Cherry
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Offline Wolfy

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Re: Warhammer 40K(mod)The idea
« Reply #8 on: November 20, 2012, 10:58:43 pm »
Update with some modles :) and i have decided to work on this in my spare time.

Offline Rigadoon

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Re: Warhammer 40K(mod)The idea
« Reply #9 on: November 21, 2012, 10:18:59 pm »
I have some stuff from past Warhammer 40k mods that died. If I can find them, you're welcome to use them if I manage to find them.

Spoiler


[close]

You need to learn how to UV map and texture though.

Offline Delta901

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Re: [NW][M]Warhammer 40K:The Imperium
« Reply #10 on: November 27, 2012, 05:17:34 pm »
Good Luck...! Gonna download this when it comes out. Good Luck




War Hammer 40 000 For the Win!!!

Offline Conlord

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Re: [NW][M]Warhammer 40K:The Imperium
« Reply #11 on: December 02, 2012, 11:58:53 pm »
Hmmmm sounds awesome.

Offline Desert Thunda

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Re: [NW][M]Warhammer 40K:The Imperium
« Reply #12 on: December 22, 2012, 12:49:25 pm »
Best of luck ;D

Offline Frappiller

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Re: [NW][M]Warhammer 40K:The Imperium
« Reply #13 on: December 28, 2012, 06:57:20 am »
i wish you the best of luck  ;D

Offline FAULTYscotsman

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Re: [NW][M]Warhammer 40K:The Imperium
« Reply #14 on: January 23, 2013, 02:02:03 am »
Need more conversations in here !!!
a port will save a mans life, a rifle will only keep it safe