Author Topic: Developer Blog 36 - Battle Cry of Freedom Part 7  (Read 50960 times)

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yecgga

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Re: Developer Blog 36 - Battle Cry of Freedom Part 7
« Reply #15 on: December 17, 2018, 04:22:31 am »

Offline Duke Of LongTree

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Offline Thunderstormer

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Re: Developer Blog 36 - Battle Cry of Freedom Part 7
« Reply #17 on: December 17, 2018, 04:48:56 am »
what engine is this game made in?
unity
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Offline shchi

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Offline Duke Of LongTree

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Re: Developer Blog 36 - Battle Cry of Freedom Part 7
« Reply #19 on: December 17, 2018, 04:55:57 am »
told ya so

Offline Thunderstormer

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Offline Savolainen5

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Re: Developer Blog 36 - Battle Cry of Freedom Part 7
« Reply #21 on: December 17, 2018, 07:02:29 am »
Another nice looking post! Keep up the good work!
Wanna know what a wug is? Read here!


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Offline Vincenzo

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Re: Developer Blog 36 - Battle Cry of Freedom Part 7
« Reply #22 on: December 17, 2018, 10:22:12 am »
Were on Unity, not that it matters really all engines nowadays are quite close to eachother.

Some excell at one thing, and suck at another.
Unity has it's plusses and minusses, in my opinion the best things are the compatibility, and ability to get things working fast. and plenty of build-in features plus the large asset database.
the downsides are it's performance and lack of a network engine.

Since we wrote our own network engine that is mitigated, and performance we are using many clever tricks to give the experience people desire. :)

In the end the engine is only a tool, it is what the game developers make of it.
« Last Edit: December 17, 2018, 10:23:54 am by Vincenzo »

Offline Earth Bby

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Re: Developer Blog 36 - Battle Cry of Freedom Part 7
« Reply #23 on: December 17, 2018, 04:57:21 pm »
I love some of the beards  ;D are you going to add in a TLDR sub part to these posts as my tiny brain can't read past 3 lines pls


Offline Furrnox

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Re: Developer Blog 36 - Battle Cry of Freedom Part 7
« Reply #24 on: December 17, 2018, 05:21:08 pm »
Cool, do you have any finished CSA regiments?

Offline Admiral

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Re: Developer Blog 36 - Battle Cry of Freedom Part 7
« Reply #25 on: December 17, 2018, 05:26:06 pm »
Working on that at this very moment ^^

Offline Olafson

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Re: Developer Blog 36 - Battle Cry of Freedom Part 7
« Reply #26 on: December 17, 2018, 05:57:17 pm »
I love some of the beards  ;D are you going to add in a TLDR sub part to these posts as my tiny brain can't read past 3 lines pls

Here is your summary:

Quote
THE 3RD ARK IS NOT IN THE  GAME

Offline Duke Of LongTree

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Re: Developer Blog 36 - Battle Cry of Freedom Part 7
« Reply #27 on: December 17, 2018, 05:59:22 pm »
lolololol

Offline Earth Bby

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Re: Developer Blog 36 - Battle Cry of Freedom Part 7
« Reply #28 on: December 17, 2018, 06:36:57 pm »
I love some of the beards  ;D are you going to add in a TLDR sub part to these posts as my tiny brain can't read past 3 lines pls

Here is your summary:

Quote
THE 3RD ARK IS NOT IN THE  GAME

Actually hurt, ill go join the 9 different 3rdArks in WoRs then  >:( smh


Offline GenCorcoran

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Re: Developer Blog 36 - Battle Cry of Freedom Part 7
« Reply #29 on: December 17, 2018, 06:42:44 pm »
Looks nice, but from everything I've read, the guidons, or rather the flank markers were carried on poles not inserted in the rifle barrel.