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What is it? Space Engineers is a sandbox game about engineering, construction and maintenance of space works. Players build space ships and space stations of various sizes and utilization (civil and military), pilot ships and perform asteroid mining. Space Engineers utilizes a realistic volumetric-based physics engine: all objects can be assembled, disassembled, damaged and destroyed. The game comes with two game modes: creative and survival. Volumetric objects are structures composed from block-like modules interlocked in a grid. Volumetric objects behave like real physical objects with mass, inertia and velocity. Individual modules have real volume and storage capacity. Space Engineers is inspired by reality and by how things work. Think about modern-day NASA technology extrapolated 60 years into the future. Space Engineers strives to follow the laws of physics and doesn't use technologies that wouldn't be feasible in the near future. Space Engineers concentrates on construction aspects, but can be played as a tactical shooter as well. We expect players to avoid engaging in direct man-to-man combat and instead use their creativity and engineering skills to build war machines and fortifications. Space Engineers shouldn’t be about troops; it should be about the machinery you build. |
Contagion is a Cooperative Zombie Survival Horror FPS game built on a heavily modified version of Valve's Source Engine. The game challenges players to conserve ammo, rely on your team, and work together to survive the zombie onslaught. Players will face traditional (NPC) zombies as well as former teammates who have been passed on and joined the walking deceased, fueling the carnage to come. The game has been in development for two and a half years after recovering from a disagreement with the original co-founder thus the delay. The game features, Play alone offline or online with friends (up to 8 players)Multiple game modes. Play as either Human or Zombie
Randomly generated weapon, ammo, and item placement. Unpredictable and intelligent zombie spawning system that adjusts to the current situation. A pathing and objective system that has you returning to the same map repeatedly without losing that fresh feel. Full Steamworks support. (Trading Cards, Achievements etc.)