I think that like every nation in the world, we need to give some kind of a background story to how the world was made in the first place. Why people spread how they did and how it affected their cultures and etc.The start is medieval in nature, sheesh calm down. As for those details everything is custom player made. Don't look at us for guidance, you all have to make your own "dream" kingdom/nation/free city/city state/whatever.
But it also depends on the initial development of the human race in said history. Did they grow from religion? Science? Was there no belief of anything? Were women in charge instead of men? Were childs the heads of families? We need to set a specific timeline (that will be coordinated with a map) and build the story of the human race all together from its roots - from age zero of mankind.
I was excited, I thought it's gonna be more in depth. :/It is in-depth. That's why I said It's all Custom Made. As in You get to make your own dream nation however you'd like. From what would be historical medieval time to what would be "historical" Imperial time the players create their own custom nation and progress in this alternate world.
I designed my nation on the top right island as well, i hope we can be peaceful neighbours Bravescot :PDon't count on it
I think a good idea would be different types of agriculture depending on the regions that you are in. For example, you have different types of resources coming from grasslands rather than from deserts. This would make trading more valuable, and conquering different forms of terrain even better than conquering terrain that you already have within your Kingdom.^
By the way, is there a name for the Great Empire that split?The Great Empire of Iropia.
I think a good idea would be different types of agriculture depending on the regions that you are in. For example, you have different types of resources coming from grasslands rather than from deserts. This would make trading more valuable, and conquering different forms of terrain even better than conquering terrain that you already have within your Kingdom.We're going to explain some of the locations on the map (for example the rich and heavily populated center of the now collapsed empire).
The Empire was called Iropia? I thought that was the continent. :-\dont worry. I'll rename it after I conquer the continent
The Empire was called Iropia? I thought that was the continent. :-\dont worry. I'll rename it after I conquer the continent
That's mine and mine only!
https://gyazo.com/8f9e1cb80b6b224a71075c3c84da5d05
I'm thinking on making a small faction but it's based on a river/sea port, and this continent has various rivers that actually don't make it to sea. That's not how rivers work.I'll fix that later, sry.
The Empire was called Iropia? I thought that was the continent. :-\Let's say the Empire chose to call itself The Great Empire of Iropia because it owned all of the continent.
kekThe Empire was called Iropia? I thought that was the continent. :-\dont worry. I'll rename it after I conquer the continent
Call it Ethiopia?
Mein
That's mine and mine only!
https://gyazo.com/8f9e1cb80b6b224a71075c3c84da5d05
Guys it's all well and good with you showing off where you want to put your nation but it's going to be first come first serve. If someone wants where you're saying you want to be you're lining yourself up to have it taken.^^
Guys it's all well and good with you showing off where you want to put your nation but it's going to be first come first serve. If someone wants where you're saying you want to be you're lining yourself up to have it taken.
I would say line all who have tried to reserved allready in the back. It's annoying to have posts with one sentence and one picture trying to get the best position without acutally having done anything and without actually having read the thread. The last time I did something like this I was kicked off from the whole BoP, so people should be warned after all.^
bscot was one of the first people to reserve a spot ::)I would say line all who have tried to reserved allready in the back. It's annoying to have posts with one sentence and one picture trying to get the best position without acutally having done anything and without actually having read the thread. The last time I did something like this I was kicked off from the whole BoP, so people should be warned after all.^
If I'm fast enough then I don't doubt that I will be one of the first ;)bscot was one of the first people to reserve a spot ::)I would say line all who have tried to reserved allready in the back. It's annoying to have posts with one sentence and one picture trying to get the best position without acutally having done anything and without actually having read the thread. The last time I did something like this I was kicked off from the whole BoP, so people should be warned after all.^
bscot was one of the first people to reserve a spot ::)
It's where I'm aiming to be and if someone else wants to be on there then I'd like to work on some Inter-Player History.
That's mine and mine only!
https://gyazo.com/8f9e1cb80b6b224a71075c3c84da5d05
I'll discuss picking locations with Volk later. I wouldn't want to see some guy who wrote one sentence as their country's background take a location from a guy who spent hours doing his.
Also, if you pick a location which is very rich in trade and has a big population, hope you'll be ok with a city state. We'll try to keep it balanced-ish but not all nations are equal.
I think that's enough.I'll discuss picking locations with Volk later. I wouldn't want to see some guy who wrote one sentence as their country's background take a location from a guy who spent hours doing his.
Also, if you pick a location which is very rich in trade and has a big population, hope you'll be ok with a city state. We'll try to keep it balanced-ish but not all nations are equal.
I've wrote paragraphs and am going to design a family tree.
If we're doing medieval, why can't we do a little GoT and RP as great houses? We'd make a family, their sigel, their history, and the game-masters make a bunch of random lower houses under us and decide what territories we get, what castles, etc.Not a fan of this idea myself
hey i wanna write a lot aswell, but I also want to be in line with other nations so i wanna wait a bit. is that bad ???I think that's enough.I'll discuss picking locations with Volk later. I wouldn't want to see some guy who wrote one sentence as their country's background take a location from a guy who spent hours doing his.
Also, if you pick a location which is very rich in trade and has a big population, hope you'll be ok with a city state. We'll try to keep it balanced-ish but not all nations are equal.
I've wrote paragraphs and am going to design a family tree.
I've written 9 xDwhat if someone decided to take the area you were planning on settling? xD
Trust me, they won't.I've written 9 xDwhat if someone decided to take the area you were planning on settling? xD
https://i.imgur.com/fICPj2a.png this is where i would like to place my nation, if you wanna place yours at the same place or near it pls contact so we can write our history together :)I would say that's a pretty good example of taking enough but not too much in my opinion (NOTHING IS FINAL THOUGH AND NO RESERVING). That place isn't worthless but not even close to a valuable place.
I'll be taking these lands (if it's alright with everybody).the island? I think caz also wanted that.Spoiler(https://i.imgur.com/4exAEFq.jpg)[close]
Oh yeah sorry Caz. I'll place mine elsewhere.put it next to me, we can be island friends :D
Oh yeah sorry Caz. I'll place mine elsewhere.put it next to me, we can be island friends :D
you right right ? :DOh yeah sorry Caz. I'll place mine elsewhere.put it next to me, we can be island friends :D
I'll put mine to the left of yours, as long as I have some of the steppe I'll be all right. :)
C-Can I be an island friend too?Not with me you can't be
I would be interested in taking the territory which I've marked in red here:Spoiler(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Ffs5.directupload.net%2Fimages%2F160420%2Fz4cnr7sx.jpg&hash=e5f5d0d53598e1602fd0f0d9fdf365aa1fea112b)[close]
If it is allready taken I would also be fine with the one marked in black
I'd like this, maybe corrected for any river changes that might be done, cos yay natural boundaries. I understand that it might be considered too large, but I aim to make a faction consisting of mountain/hill tribes, so they'll be poorer and have relatively small and spread population.(https://i.imgur.com/ZyHjDjW.png)[close]
im guessing he would be like the wildlings from GoT. Sure they have numbers but they are untrained and have no discipline.I'd like this, maybe corrected for any river changes that might be done, cos yay natural boundaries. I understand that it might be considered too large, but I aim to make a faction consisting of mountain/hill tribes, so they'll be poorer and have relatively small and spread population.(https://i.imgur.com/ZyHjDjW.png)[close]
That looks like A LOT of land. xD
Not really Wildlings, a bit more civilized. Think northern Tribesmen.tribesmen-wildlings same thing right?
Not really Wildlings, a bit more civilized. Think northern Tribesmen.tribesmen-wildlings same thing right?
Not really Wildlings, a bit more civilized. Think northern Tribesmen.Timmet Son of Timmet for King
It's not gonna be very medieval with everyone playing city states.You know we're playing from medieval to imperial time right? (IE right before napoleonic period)
I've been lead to think it's the bloody 1400s not the 1700s!It's not gonna be very medieval with everyone playing city states.You know we're playing from medieval to imperial time right? (IE right before napoleonic period)
From medieval to Imperial. As in medieval start? Assumed it was obvious and Otto should've elab'd.Ah okay
Why does everyone want to be small nations? We have a pretty big area to fill
Why does everyone want to be small nations? We have a pretty big area to fillNobody wants to be "OP" and people to complain about them
Why does everyone want to be small nations? We have a pretty big area to fillNo big natioms. Gives everyone a reason to expand and whatnot. Lands to claim, places to fight over. Not like Europe 1400 wherevyou have 300 nations in a tiny piecevof continent.
im not saying that I want giant nations. but it seems everyone just wants islands and small city states.Why does everyone want to be small nations? We have a pretty big area to fillNo big natioms. Gives everyone a reason to expand and whatnot. Lands to claim, places to fight over. Not like Europe 1400 wherevyou have 300 nations in a tiny piecevof continent.
Volk / Otto, is the map perfectly accurate or is it only to the standards of medieval cartographers?I would say it's pretty accurate.
I'm thinking of two options for my nation: Half of the bottom island (and ally with the other half ASAP) or one of the small islands such as the one just above the bottom-right one, or the little ones in the top-right.
That or I want to be a far-off land not in Iropia, but only at the level of Native Americans, say. Doubt that'd be allowed though.
Volk / Otto, is the map perfectly accurate or is it only to the standards of medieval cartographers?
As long as it makes sense, I'm fine with it.Spoiler(https://i.imgur.com/BGeiJEu.png)[close]
I'd like to have this if possible. As Duuring said earlier I know its somewhat of a big territory, but assuming the North will be less populated/wealthy I think it would be ok.
Also aiming towards somewhat of a tribal nation.
Sooo, any room for one more player? ;D
Ted is was gonna ask you out to prom but I see you're unoriginal as fuck so nevermindAbsolutely savage
Ted is was gonna ask you out to prom but I see you're unoriginal as fuck so nevermindAbsolutely savage
I would be interested in taking the territory which I've marked in red here:Spoiler(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Ffs5.directupload.net%2Fimages%2F160420%2Fz4cnr7sx.jpg&hash=e5f5d0d53598e1602fd0f0d9fdf365aa1fea112b)[close]
If it is allready taken I would also be fine with the one marked in black
So we're posting nations now?No, I just posted my idea.
I'd first like a few pointers on what setting we have.We start in 1420 equivalent of our time.
Half of the bottom island.I'm thinking of two options for my nation: Half of the bottom island (and ally with the other half ASAP) or one of the small islands such as the one just above the bottom-right one, or the little ones in the top-right.
That or I want to be a far-off land not in Iropia, but only at the level of Native Americans, say. Doubt that'd be allowed though.
Volk / Otto, is the map perfectly accurate or is it only to the standards of medieval cartographers?
Half the map? That's quite large tbh.
Other way around J :)Ah. If you like.
I finally got a good story going. When can we post?i believe you can post your story when ever. However, it won't be accepted by gms until later. (Gm confirm?)
I'm not thát savage.Let's hear your history then
Here it is. All work in process, of course.
Our mountains are our fathers. Our forests are our mothers.
The Clansmen living in this area have always simply referred to their land as 'The Mountains'. Some southerns like to call it 'The north' or 'The northern mountains'. Some call it 'the barbaric waistland'. The Clansmen call it home, and call themselves 'Mountainmen'.
The Clans
The Clans of the Mountain consist of dozens of important families, known as the High Clans, and hundreds, maybe thousands of lesser families known as the 'Low Clans'. Some foreigners would mistake the 'Low clans' for being nothing more then peasants meant to do the bidding of the High Clans, but in the Mountains, all men are treated fair. The true difference of 'High' is somewhat shady, and it is usually defined to foreigners as holding dominion over a territory and other Low Clans - though this isn't the only defining factor. There are some families that everyone considers 'High', there are many families that everyknown knows of as 'low', but but a few families are somewhere left inbetween, and it depends on whether you asked an enemy or a friend of that clan what they'd consider it. Probably not a day goes by without some low Clan disappearing with the death of its last member, but new clans are started by third or fourth sons every day, taking a new name and seeking their own fortune.
The ways of the Mountain
The High Clans rule over swaps of land, over tribes, over mountains and over forrests. In the culture of the Mountainmen however, all men and women are considered equal and so it is not uncommon to see a Chief of a High Clan break bread with a lowly hunter or a simple fisherwife. Many decisions in tribes are taken by votes in which every member has a say - though of course the word of the Chief weights heavily. Tribal leadership normally goes from father to son or daughter, though sometimes leadership is questioned, challenges are made, weapons are drawn, blood is spilled and a new leader might be appointed. This is the way of the Mountain, the way of strenght. Women are seen as almost equal to men, with all the rights of property and rule that come with it.
The Mountainmen do not hold etnicity in high regard; in fact, it's a foreign concept to them. In the mountains, men are judged by the actions and that of their clans. This has led to a influx of refugees from the south troughout history; some seeking safety from wars, others from enemies, and quite a lot from crime. It does not matter; when a man or woman becomes part of the mountain and swears his life to the spirits, their past is forgotten. No man may be retrieved from the Mountains, no matter his past crimes, after he has said the words.
War in the Mountains
While some lower clans are more or less bound to serve a High Clan, there is no 'Ruling Clan' that holds dominion over the mountains. Clans often squabble amongst eachother for power, territory, or honour, and open warfare is not uncommon. The Clans fight by certain rules though. They try to avoid destroying large parts of nature, not wishing to angre the spirits, and it is considered indecent to kill children or unarmed men or woman. Clanwarfare puts great emphasis on personal combat. Often however, these differences are settled in a public meeting of the Clans, called a 'Moota', where Clans talk, feast and and have the occassional fistfight until they come to n agreement. Sometimes these are settled with a personal duel, especially when honour is at stake. This behavior of trying to avoid large-scale open wars may be odd to foreigners when seeing their rather wild culture that puts great emphasis on strenght and skill, but with a rather small population and every pair of hands being necessary to survive the winters, the Mountainclans have long learned their lesson.
When faced with a common enemy, the Clans have always united and elected a leader amongst their own, given the honourary title of 'The Highest Chief of all the Mountains, the Bears, the Rivers the Forrests and the Sea', though more commonly known as the Chief of Bears. This title does not go from parent to child, and every Chief of Bears has relinquished the title after peace was made.
It is not uncommon for small hosts of lesser Clans to march south, plundering, taking women and valuables from the South Men, enabling them to collect riches and a name for themselves. High Clans receive a part of the profit from those small raides, and occasionally a High Clan will take his entire host south, spreading fear and death to the South Men.
The Old City and the New City
The clans only have two cities. One in the north, called 'The Old' and one in the east, called 'The New'. The Old City is where the Mountainmen believe they all hail from; it is said that there it was, that the first Clan walked out of the mouth of a giant whale. The city, locked between sea and mountain, is often considered a sort of capital for all mountainmen, and it is one of the few inhabited places in the mountains to have real stone walls and watchtowers, not carved from the mountain but properly built. It is said that the city is untakeable, with large mountains all around it and a dangerous sea only known to the Mountainmen to its north. Whale-hunting and sea-trade of the valuables from the most northern of the Mountains has made the city a city. While the city was always ruled by one High clan or the other, all Mountainmen are allowed entry into the city and its temple, the only of its sort, to seek the favour of the Spirits, as long as they don't carry weapons and do no harm.
The New City was built by a Clan five centuries ago, wishing to profit from the trade that would occur from the river. They built a port, and soon trade between the South and the Old City used this port intensively, leading to growth and prosperty. While not having as much cultural value as the Old City, and not even half its size, the High Clan that built and still rules over the city is one of the richest and most powerful of all clans.
Religion of the Mountain
The Mountainmen follow an Animist religion, in which bears take a special place. It is their believe that the spirits of the trees and the mountains and the animals were lonely, feeling that a valueable link in their existance was missing, and thus a bear cried out to the spirits of the sea, asking for something to link everything together. After 10 full Moons of crying out to the seaspirits, they sent a giant whale from which mouth the first men and women of the mountain walk forth. They would walk the mountains, hunt the animals, reap the plants, but animals would also hunt them, and after their death, they would be given to nature. Mountainmen do not make sacrifages; they are the sacrifage.
Because men own their very existance from bears, these animals are nearly holy and they are not hunted. The only exception is when a bear attacks a town, because this means the spirits have agreed that blood shall be shed, or when one single man or woman goes on a quest to kill one. They must either come back to the clan with the pelt and the skull of the bear, or die trying. Succesful hunters are allowed to wear this pelt, and no other man or woman, not even their children, is allowed that honour - the pelt is buried with the hunter on death.
Economy of the Mountain
The economy of the Mountainmen is mostly based around self-sustainment, consisting of huntering, gathering, keeping small farms and fishing. Some clans create small mines to collect iron and gold, though this remains small-scaled and is not even enough to sustain their own need for these valuables. Many weapons and tools are made out of stone, and the best weapons are made with imported iron. The only commerce is based around selling pelts, art made out of wood and bone, special rockminerals that are valued by the people of the south and the whalehunt. The Mountainmen of the coast are great sailors, though their boats are simple longships, open, with ores and a single sail. The occasional plundering journey supports the economy.
I imagined my people sorta being Scottish/Viking/Valesman crossovers.Looks like two of us have clan systems, but are miles apart in terms of the operation of them
Well, Clans are really not very different from medieval families. The Mountain culture used to be truly tribal, but has moved to a more feudal system, though keeping many aspects of tribal culture in place.As a Scot I know the inner workings xD do nae worry. I've gone for Scottish/HRE/Warhammer
Area is ok.SpoilerIf nobody minds, I would take this piece of land and form there nomadic-like nation of horsemen. I know that south was supposed to be more civilised part of continent, but it's the only piece of steppe on the map, so I cannot go anywhere else.Spoiler(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Foi67.tinypic.com%2Ftahqx0.jpg&hash=aa9ca64db6b496ccbc71837599f349ebe028da37)[close]
But am I the only one who thinks, that it's going to be terribly incoherent universe? For thousands of years whole continent was ruled by one empire, then it collapsed (in one moment? doesn't it take hundreds of years for empire to fall?), and twenty years later we have normans, slavs, merchant republics, nomads, japanese, sun worshippers and nobody knows what else, who just sprang from the ground despite the fact, that after all those years they all should be "iropianized" already.
And another thing - what is the scale of the map? How big is it? Is it like UK? Like whole Europe? Or even whole Eurasia? For example, how many average medieval cities could there be on the land which I've taken?[close]
Bruh, it's nae Scotland xDPlease note that this was written long before Durring but there might be some similarities here and there xD. I did however borrow his format so thank you for that :Ptl dr scotland
Culture and history/background:History and Culture of Alba (Tl dr? Tough)The harsh lands of the island of Alba had created a people in whom survival of the fittest had run it's course well. If you were not strong enough to survive, you died. As the result the island's population was small but very resilient. The men are often tall and broad with fiery red hair and beards. Naturally the women are also as hardy, tall and broad but do not sport the same red beards as the men.
The Pre-Unification Years
Many years before unification Alba was fought over by many different tribes and people for what limited resources there were to fight over. The south in particular was deeply contested for the little arable land that could be claimed. As time drew on the tribes begun to gain greater unity among themselves and the previously random, small and savage wars begun to mold a new felling of discontent with the people of Alba. Peace soon begun to seep into the tribes and arms were swapped for tools. Proper towns begun to develop and the tribes begun to gain a new name, "Clans". The Clans were numerous across Alba lived peacefully for many years but in 869 P.I. one Clan decided it wanted more. The MacDonalds in the North begun to go to war with the other Northern clans and subjugate them. In 867 P.I. the chief of the MacDonald proclaimed formation of the Kingdom of Nordland. This idea soon spread amount the other clans of Alba and by 812 P.I. a total of ten different Kingdoms had formed, each ruled over by a head clan with the other clans being subject to them.
The Unification
In 754 P.I. under the guidance of Tavish Campbell, first Elector King of Alba, the clans slowly begun to unite to form a greater power. Identify themselves as "Celtic People" with a unifying language: Brythonic, Tavish Campbell saw that Alba could do so much more as a single entity and not ten bickering clans. The first unification came between the Campbells and the Gordons who soon begun to put aside their differences and unite. The progress was slow with many clans still harboring deep grudges against on another but by 686 P.I. Alba had finally united peacefully. Due to the nature of the unification the clans came to the agreement that the King was to be an elector in order that peace and good relations be maintained. The heads of the ten most powerful clans became known as Elector Princess and in an open vote, would elect their king from among them. He would then rule until his death with the guidance of the Elector Princess and High Priest of Sigmar who formed the Council of Eleven. Tavish Campbell was crowned the first Elector King in 685 P.I. at the age of 91. He died five years later but is still revered as a great hero in Alba.
The Clan System
The Alban clan system is very simple to those who understand it. Ten great clans: Campbells of Reikland, Gordons of Averland, Sutherlands of Nuln, Lennox of Ostermark, Bruce of Stirland, MacDougalls of Wissenland, MacDonalds of Nordland, Stewarts of Talabecland, Douglas of Hochland and Abercombys of Middenland rule over their respective states under the hand of the King. Under each clan were a number of smaller clans whom are considered the greater clans banner men, such as the Campbells of Cawdor in Reikland or the MacDonald of Clanranald in Nordland. It is the lands of these great clans that are considered the States of Alba. Each lesser clan has a head whom are considered the nobility of Alba. All others within clans are deemed equal despite some clans being greater then others. Clan affiliation is critical in Alban culture and to reject your clan is often considered a death sentence. Only a few may reject their clan affiliation and not be shunned. Clan pride is also central to the Alban people's ethos of life. For someone to insult your clan was the greatest insult one could throw and fights to the death are often fought over clan pride.
The King himself is one of the few whom upon his coronation rejects his clan ties. The Warrior priests of Sigmar reject their clan ties upon being ordained. The Altdorf Company of Honour and Reiksguard reject their clan ties when they are recruited. Though the Kings of Alba can claim to have never had a revolt against them so strong is clan pride that often the clans still under unification ended up fighting one another. The King is often forced to intervene with the armies of the other clans at his back in order to end the fighting.
Culture
The dense taiga on the island meant that farming on a large scale was simply not possible and the major food source was fish and meat. As a result the population has quite good health as a whole. A widely popular meal that is nicknamed "The meal of Alba" is a sheep's stomach stuffed with it's entrails and roasted, named Hagis. Their warlike culture spilled over into their music with the creation of war pipes, a wind instrument consisting of three drones and a melody pipe (called the chanter), which are fed continuously by a reservoir of air in a bag. Their dances were created in remembrance of wars and battles. Their national dress was something of a skirt, named a kilt, which was worn at the waist and the bottom bisected the knee, each clan had its own patter adorning their own. The new nation chose to bare the thistle upon their flag as a representation of their reliance. The white cross came from their religion, which was and still is, the worship of the god Sigmar. The current coat of arms was devised during the reign of King James I and bares the rampant lion, clan symbol of the Campbells flanked by two unicorns, clan symbol of the Gordons. The King's seat of power lies in Altdorf, the capital city of the Alba States, which lies on its Southern coast. The city is a key center of trade and the wealthiest of all of Alba's cities, as a result it is heavily fortified.
Religion
Their religion was the worship of the warrior god Sigmar, who is said to have been the first Alban, under the Church of Sigmar. It is said that before humans lived in Alba great trolls roamed the land. Sigmar is said to have been the first of the Alban who single handily waged war on the trolls, defeating and slaying them all with his mighty war hammer. It is also said that as he stuck down the last of the trolls a commit bearing two tails blazed across the skies. As a result two great emblems of the Church of Sigmar are a war hammer and twin tailed comment. Priests of Sigmar are unlike the priests of other religions. They are warriors all and often act as military advisers to the commanders of Alba's forces or fight proudly on the battle field chanting prayers and they slay their foe with their mighty war hammers. However such is their devotion and the people's devotion that there is little room for other religions so little that it is deemed illegal and heretical to practice other religions. People of other faiths are burned at the stake by crown witch hunters, know unofficially as the Legion of Sigmar.
Economy
During the unification a currency developed and trade begun to evolve. With the island of Alba having very scarce resources trade began to become an integral part of the Alba States. Alba became a forerunner in the exports of Timber, Furs and Silver. Due to the scarcity of farm land on the island and other natural resources Alba also became the forerunner in the importation of Grain, Iron and Coal. So critical was trade that when great storms destroyed many of the Alban trade fleets during the reign of King Donald, his reign became known as "the reign of darkness" due to the stability of the Alba States almost dropping off a cliff. After King Donald's reign King Duncan did much to rebuild the Alban trade fleets but Alba never fully recovered until the invasion of the Iropian Empire almost a centuries later.
Military
The Alban military lacks any cavalry component. The taiga meant that any horses that did exist on the island were simply not strong enough to be used as war horses. The few horse that are strong enough are given to commanders and some officers to give them better field mobility. As a result the Alban army was comprised of incredibly skilled infantry, halberds and pikes in particular, missile infantry and war engines. Alban units were put into groups called "regiments". These so called "regiments" were all armed with the same kind of weapon and taught to fight as a unit before individual training. The "regiments" were then put into larger units called "brigades". This was a number of regiments working together. The brigades where then grouped together and so on unit you got to State Armies. A State army was the name for all the men raised by a single state. They were uniformed in their state's colours and each regiment was given a great flag called a Colour to identify themselfs. These State armies came together to form the Alban army, a great mass of colours and skills. The Elector King directly controlled a single personal regiment from each state and his two personal regiments from Altdorf during times of peace and full armies in times of war. However it is these state armies that Elector Princess tend to pit against one another during arguments that get a little out of hand.
Imperial invasion
It was during the reign of King James II when the Iropian Empire invaded the small island of Alba in 0 P.I. The Alban people fought in vain desperation to drive the new invaders from their islands. The Iropian Empire's modern arms and formations however crushed the out of date formations and arms of the Albans. Integration into the Empire however was better then thought before. The Alban people flourished under their new Imperial rulers and prosperity came to the Alba states. The fighting ferocity of the Albans had not gone unnoticed and many of them enlisted as Auxiliary into the Iropian military where they fought in the many corners of the empire. The Albans also begun to become masters at naval warfare with many of its recruits becoming junior and sometimes senior officers in the imperial navy. The Alban States' gain valuable knowledge in modern warfare and on this new age of military enlightenment formed the Altdorf Company of Honour, a mighty halberd regiment, and Reiksguard, a regiment of heavily armored foot knights. These two regiments soon became famed for their ferocity in battle fighting for the Empire but during the reign of the third occupying emperor they were disbanded under imperial edict, in 1234 I.C., for fear that they might turn traitor. Despite the great technological leap forwards and new age of enlightenment the Empire brought with them the Alban people still bode their time to strike back to reclaim their home.
The Empire brought with them many new technologies and ideas that where new to the Alban people. New buildings called Universities begun to be build across Alba by the Empire. Within these Universities great troves of knowledge were kept and new knowledge was cultivated. The greatest university was built in Middenheim, named the University of Solas, and housed a vast collection of knowledge from across the Empire. Sadly though much of this knowledge remained locked away to the Alban people. Few were literate in Brythonic yet alone the many foreign tongues that the books were transcribed in. The Church of Sigmar also branded this knowledge to be heretical and a number of Priests were arrested for attempting to torch the Universities within Alba. Elector King Robert III ordered that the Universities remained untouched whilst the Empire still occupied Alba and that an person arrested for attempting to destroy one be killed in their cell. He knew the importance of the knowledge locked away in the great vaults and would not loose it untapped.
Though the empire brought wealth and knowledge to Alba they did much to try and stomp out Alban culture in order to promote their own. The Church of Sigmar was banned with the imperial religion being promoted in its place. The Alban flag and coat of arms were struck from records. Worst of all the Elector King, Elector Princess and the whole clan system were abolished under imperial rule. This lead to the bloody clan rebellions of the MacDonalnds, Douglas and MacDougalls which were brutally crushed by the imperial forces on the island. The Alban people still clung strongly to their clan roots. Witch hunters hunted down and slaughtered those Alban that turned away from Sigmar and the Elector King and Princess carried on in secret for generations. The repression of the Alban people did much to promote the influx of Imperial immigrants and Imperial culture begun to take hold of Alba over the centuries.
Fall of an Empire
Now under the reign of King Robert IV the time has come. The Iropian Empire has begun to dissolve and the Alba States have risen up in revolt and reclaimed their lands. After almost two millenniums of Imperial rule much needed to be done to purge the Imperial taint that now had such a firm foot hold in Alba.[close]
^ Not too short, you described everything pretty well except your religion which you forgot. Nice to see some smaller and weaker nations.
It would make sense if most mainland regions followed the same religion though. If mainland players don't want to spend time making religion, I'd be happy to make something up as a 'standard' faith.^ +1
It would make sense if most mainland regions followed the same religion though. If mainland players don't want to spend time making religion, I'd be happy to make something up as a 'standard' faith.
We're gonna need a whoooole lot of players.The empty space that people don't take could be imperial remnant
Can somebody fix the fucking rivers? Some of them end inland
The network of rivers in the middle of the main landmass that lead into the massive lake / inland sea and also into the sea on the left:Can somebody fix the fucking rivers? Some of them end inlandDoes this make sense?(https://i.imgur.com/7azdxEJ.jpg)[close]
Fuck my life so far I've written down a novel and I am not done with it.Could just write a book about your nation and Iropia if you so wanted. A lot of these nation histories are so long that one could make an entire series on just the history of 1 nation state.
Fuck my life, so far I've written down a novel and I am not done with it.It's seriously therapeutic
I don't get what you're getting at. Please explain how a kingdom lead by a monarch doesn't have a royal house.
Your avatar triggers the shit out of meAre you talking about my avatar? Don't you love it? How can you not love it? :'(
Why is everyone an electoral monarcy/oligarchy? :'(It made the most scene for how may people unified I guess. But there are a lot of electoral monarcy/oligarchy's I must agree :'(
Why is everyone an electoral monarcy/oligarchy? :'(
Why is everyone an electoral monarcy/oligarchy? :'(
I'm a fucking trade nation what am I supposed to be? ;P
It's good and you've put a lot of effort into it which is nice.
You've got no location.
Your economy section is a little baron and vague. You're almost saying that you're got an amazing economy indirectly because how can you have taxes without a proper currency to tax and govern. Currencies are critical to a developing economy and your current system is actually really primitive and won't work for the kind of nation you're claiming to be.
You've kind of written it like a kids novel and it doesn't really read as a history as it does a "Look at my amazing nation" thing.
I don't really see how it was written like a "kids novel". However, I am sure you can provide some insight into your accusation?
Anyway, Vekel had being gathering support from nobles.....There are just a few examples. A history needs to aim to be to the point.
he simply replied 'Dispatch a larger army, I want this revolt ended now'
There is a huge one, so huge, that it deserves its own paragraph.
I guess you're right, I'll add a currency as well. Tbh, I didn't really know what to write for the currency part, but I guess I'll try to write more for that part.You can literally be as vague as I have been in mine but it still covers me on the economy front
During the unification a currency developed and trade begun to evolve.
Yeah, well I'm not the best of writers, but thanks for the reply anyway. I'll add the currency later.You've made a really good effort with it and you've covered plenty of the bases needed in your nation. It's just the issue of the lack of money and possibly changing a few things in the text and it will be a really good history :D.
I like the province map as well. It's a nice touch :)I have one but it's not as nice as his.....think I might get to work borrowing xD
A kingdom without a royal house?
https://www.youtube.com/watch?v=bFtcLJVN8yg
There were no standing armies in the 1400s, really, mercenary companies excepted.
Send nudes
I'd be fine with you being a papal state like nation or at least a bishopric for the Brightest Star but you'd have to ask Napoleon aswell.^ Hope you credit it's creator well ;)
Oh lord....another "Poverty isn't common" nation.
WAKE UP! YOU NEED PEASENTS TO GET SHIT DONE. "Poverty" wasn't even a proper idea yet! No kingdom could work without peasents so this whole idea of "no poverty" also means no nation!I'd be fine with you being a papal state like nation or at least a bishopric for the Brightest Star but you'd have to ask Napoleon aswell.^ Hope you credit it's creator well ;)
I thought this was supposed to be fantasy? Besides, who's to say not-poor peasants cant get stuff done?No poor peasants can get an education, they get new ideas, they begin to question the crown...you can work out the rest
Can someone please make a map that shows what land has been taken??
MINES NOT IN THERE
Here we have a veeery basic map of the stuff some people have said they wanted to make nations on.nicely done! Small thing, the whole island is mein now ;)Pretty bad map of the land people claim(https://i.imgur.com/0zqvf4n.jpg)[close]
Here we have a veeery basic map of the stuff some people have said they wanted to make nations on.Pretty bad map of the land people claim(https://i.imgur.com/0zqvf4n.jpg)[close]
To continue about the pope-shit:
I was thinking about a system in which every country that worships the Brightest Star, has an amount of points (let's keep it easy for now). The 'Papal State' is able to give points to nations (when they fight a war against an other religion or when they do something else that's positive for our religion) or take points from nations (when they fight a war against an other nation that worships the Brightest or do something else that's negative for our religion).
The nation that has the most points, will be the leader of the 'Holy Army' (or something). This army is made up out of a group of fanatic believers from all over the continent. When you're the leader of the Holy Army, you can use it for whatever your like. But, as you've got the most points, it is expected you use them for wars against heretic nations.
If everybody is still ok with this, I'll create a proper system with some more advantages for the nation with the most points and stuff like that.
Btw, thanks Vald.
You should probably talk to Volk about what systems you can use/create I mean she's the gm after all.Otto is GM
Otto left a day ago. Check previous postsYou should probably talk to Volk about what systems you can use/create I mean she's the gm after all.Otto is GM
No, my nation is right beside the orange nationMINES NOT IN THERE
Its under the tiny city state thing :o problem is there are like 3 people wanting to have a nation there.
No, my nation is right beside the orange nationMINES NOT IN THERE
Its under the tiny city state thing :o problem is there are like 3 people wanting to have a nation there.
Updated the bad map abit :P will prob keep updating as people claim more land.Spoiler(https://i.imgur.com/1AUQrsv.jpg)[close]
Updated the bad map abit :P will prob keep updating as people claim more land.Spoiler(https://i.imgur.com/1AUQrsv.jpg)[close]
And the three islands which I meant should be yellow :P Keep the good work coming :D
Updated the bad map abit :P will prob keep updating as people claim more land.the center of the map is open. I'm gonna go farther north and border duuringSpoiler(https://i.imgur.com/1AUQrsv.jpg)[close]
Updated the bad map abit :P will prob keep updating as people claim more land.the center of the map is open. I'm gonna go farther north and border duuringSpoiler(https://i.imgur.com/1AUQrsv.jpg)[close]
Updated the bad map abit :P will prob keep updating as people claim more land.the center of the map is open. I'm gonna go farther north and border duuringSpoiler(https://i.imgur.com/1AUQrsv.jpg)[close]
I also am thinking about taking the free space in the south instead of the islands now
Updated the bad map abit :P will prob keep updating as people claim more land.i want to take the whole west of the lower islandSpoiler(https://i.imgur.com/Msnnl2a.jpg)[close]
I've edited the rivers and added where on the map we should find mountains/very hilly areas, as you can't really have rivers without mountains.i actually like this map a lot more.Yes, I made that lake an inland sea, otherwise the entire centre of the map had to be one big fucking mountain to support such a large body of water. I haven't even touched the south, because, basically, it makes so little sense that I don't even know how to fix it.(https://i.imgur.com/DCUSMez.png)[close]
I've edited the rivers and added where on the map we should find mountains/very hilly areas, as you can't really have rivers without mountains.i actually like this map a lot more.Yes, I made that lake an inland sea, otherwise the entire centre of the map had to be one big fucking mountain to support such a large body of water. I haven't even touched the south, because, basically, it makes so little sense that I don't even know how to fix it.(https://i.imgur.com/DCUSMez.png)[close]
I like Duuring's mountains though. Can we keep them? ^^I like Duuring map. I want to keep that
I had no work in the making of the topographical map. It was entirely Otto working on his own with no insight from me until it was finished. I personally wanted to wait until nations were created to shape the topography but its too late now.
Volk, does "are welcome" mean "are accepted and official now"? Couldn't you just post one final, detailed and logical version of the map and stop changing it? Things like rivers, forests or mountains are terribly important (especially with medieval technology) and changing them after placing factions on the map makes no sense.
I don't like Duuring's map. He's totally changed whole map and whole balance of power. He's isolated north and south by placing fucking huge mountains in the middle of map. And even if one passes these mountains - surprise! - there's a river cutting through whole continent blocking any traffic even more. Rivers which previously made steppe important and characteristic place which could be crossed only in two places are now gone. And many rivers still make no sense, many of them have both ends in the sea or the lake (and the one which starts in the ocean on the one side of continent and ends in the ocean on the other side is for sure my favourite) or rivers which both start and end inland (like the one which starts in the mountains and ends in the middle of the steppe).
Volk, does "are welcome" mean "are accepted and official now"? Couldn't you just post one final, detailed and logical version of the map and stop changing it? Things like rivers, forests or mountains are terribly important (especially with medieval technology) and changing them after placing factions on the map makes no sense.
If that is to be the new map than I don't feel like my positioning of my trade republic was as strategic as I first thought.We're using the old map.
Then start purging most of the river systems and lakes!If that is to be the new map than I don't feel like my positioning of my trade republic was as strategic as I first thought.We're using the old map.
But we need geographic information in order to form our nations.Well there goes my whole taige set up because geography apparently no longer matters!
Volk, drawing geography after we place our nations is strange idea. I could choose position which I believe suits my nation and way I want to play it, and they you can decide to put a river in the middle of my realm? What's more, I can start and be surrounded by damn mountains because someone decided that he want mountain people close to me?
I totally agree with Duuring now. Without geographical informations it's impossible to decide where to start.
I don't even see the reason of bickering over the terrain. Does it really matter where a river ends?It's not about where the river ends. It's about the whole system of how the terrain would have to work in order for the whole lake/river to actually be there in the first place.
As Otto's dying wish I'll be more then happy to take over GMing as at this rate the game will be a W.I.P for all of time as we'll never agree on a proper terrain map which is beyond critical to a game like this.honestly it's probably better that Volk doesn't gm the game. She already is doing the WW1 BoP and she has another forum game somewhere else as well
^This, then she complains she has too much work so we don't get any updates. I'm offering to take the GMing on, dispute all the effort I put into Alba ffs, because with Volk's current idea that we build literally everything in our nations, inducing the terrain, this game will never happen.As Otto's dying wish I'll be more then happy to take over GMing as at this rate the game will be a W.I.P for all of time as we'll never agree on a proper terrain map which is beyond critical to a game like this.honestly it's probably better that Volk doesn't gm the game. She already is doing the WW1 BoP and she has another forum game somewhere else as well
Lol, this game was started and created by Volk and OttoFIN. Otto resigned and now you want to get rid of Volk also? xDvolk said before that she didn't want to gm and that she would rather play
Maybes joint leadership between Duuring and Bravescot? And what happened to Otto, why doesn't he want to host it anymore?^ I could roll with this...but we loose our two glorious nations. Scarifies much be made :'(
that means duuring can't rape and pillage me :(Maybes joint leadership between Duuring and Bravescot? And what happened to Otto, why doesn't he want to host it anymore?^ I could roll with this...but we loose our two glorious nations. Scarifies much be made :'(
Maybes your nation could be played by new players? Such a shame to see Alba go. :'(I was talking to Duuring and he'd be willing to GM alone at the cost of a lot of the potential complexity. Tbh I think it would be better that way.
So... Is this game indeed dead now? Or are we still waiting for all other games (including ones starting right now) to end before we start?Beyond dead I would think. Otto was supposed to GM it and it's been sitting here. Assumed dead.