Author Topic: Issue with texturing  (Read 1461 times)

0 Members and 1 Guest are viewing this topic.

Offline pengbuster

  • Sergeant Major
  • *
  • Posts: 231
  • Polkovnik of the 15y Ulanskii Tatarskii Polk
    • View Profile
  • Nick: pengbuster
  • Side: Neutral
Issue with texturing
« on: August 03, 2017, 09:30:08 am »
So I was making a russian german legion unit, and in the process the texture became highly luminescent. Any ideas on how to solve?
Spoiler


[close]

Offline Dazzer

  • Donator
  • *
  • Posts: 5690
    • View Profile
  • Side: Union
Re: Issue with texturing
« Reply #1 on: August 03, 2017, 10:06:29 am »
Did you add a shader to the material?

Offline pengbuster

  • Sergeant Major
  • *
  • Posts: 231
  • Polkovnik of the 15y Ulanskii Tatarskii Polk
    • View Profile
  • Nick: pengbuster
  • Side: Neutral
Re: Issue with texturing
« Reply #2 on: August 03, 2017, 10:45:06 am »
Did you add a shader to the material?
There are 3 types of people in this world, people that are stupid, and people that arent stupid

Offline Gokiller

  • Almost Pride of Ni
  • Major General
  • **
  • Posts: 3913
  • Bydand in the chat lads!
    • View Profile
  • Side: Neutral
Re: Issue with texturing
« Reply #3 on: August 03, 2017, 04:41:24 pm »
Which shader are you using? If you could provide us with a screenshot of your openbrf file. That would help a lot.

Offline Dazzer

  • Donator
  • *
  • Posts: 5690
    • View Profile
  • Side: Union
Re: Issue with texturing
« Reply #4 on: August 03, 2017, 06:00:09 pm »
Did you add a shader to the material?
There are 3 types of people in this world, people that are stupid, and people that arent stupid
Not sure whats that supposed to mean

Offline Earth Bby

  • FSE's Official Annoying English-Person
  • Donator
  • ***
  • Posts: 11585
  • Bottom Text
    • View Profile
  • Side: Neutral
Re: Issue with texturing
« Reply #5 on: August 16, 2017, 01:39:22 pm »
Add a normal map? (check its naming)