Author Topic: Developer Blog 18 - Napoleonic Wars Patch 1.104  (Read 77473 times)

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Offline Death by EMP

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Re: Developer Blog 18 - Napoleonic Wars Patch 1.104
« Reply #285 on: August 07, 2013, 09:13:54 pm »
As somebody who owns a Musket and bayonet I tried to DoubleX in my backyard. It does not work.
You would have to dislocate half the joints in your arms to pull off the normal bayonet attacks lol.

Offline SeanBeansShako

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Re: Developer Blog 18 - Napoleonic Wars Patch 1.104
« Reply #286 on: August 07, 2013, 09:33:53 pm »
Or the musket will fly out of your hands/stab yourself with your own bayonet.


Offline Hadhod

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Re: Developer Blog 18 - Napoleonic Wars Patch 1.104
« Reply #287 on: August 07, 2013, 09:41:11 pm »
I am just afraid for Napoleonic wars melee, I've had talks with my friends previously and chamfering and kicks aren't supposed to be allowed for melee, and if my memory serves me right if il not please correct me, but Vincenzo never intended for kicks and chambering to even happen.  I do know his stance on chambering is similar to double x'ing. But for now I will keep shut and play the game. Just please, stop changing the game. It's FINE.

Sorry mate but that is just hilarious. That are Warband's Native functions for melee. Their only function is melee.

Offline kpetschulat

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Re: Developer Blog 18 - Napoleonic Wars Patch 1.104
« Reply #288 on: August 07, 2013, 10:07:59 pm »
As somebody who owns a Musket and bayonet I tried to DoubleX in my backyard. It does not work.

This has been your Words of Wisdom update, brought to you by Millander and the 21e.  ::)

Offline Duuring

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Re: Developer Blog 18 - Napoleonic Wars Patch 1.104
« Reply #289 on: August 07, 2013, 10:15:04 pm »
As somebody who owns a Musket and bayonet I tried to DoubleX in my backyard. It does not work.

It's a Percussion and it's rifled. That's not a proper musket.

Offline MaHuD

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Re: Developer Blog 18 - Napoleonic Wars Patch 1.104
« Reply #290 on: August 07, 2013, 10:16:52 pm »
I am just afraid for Napoleonic wars melee, I've had talks with my friends previously and chamfering and kicks aren't supposed to be allowed for melee, and if my memory serves me right if il not please correct me, but Vincenzo never intended for kicks and chambering to even happen.  I do know his stance on chambering is similar to double x'ing. But for now I will keep shut and play the game. Just please, stop changing the game. It's FINE.

Sorry mate but that is just hilarious. That are Warband's Native functions for melee. Their only function is melee.
Chambering and kicking were purposely added.
Feinting on the other hand is a bug/exploit that got turned into a feature.
[18:51] <Evanovic> Mahud can I nominate you for best villian 2013?

Offline Fallout

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Re: Developer Blog 18 - Napoleonic Wars Patch 1.104
« Reply #291 on: August 07, 2013, 10:52:31 pm »
As somebody who owns a Musket and bayonet I tried to DoubleX in my backyard. It does not work.
I got two friends and we tried to chamber back in forth in our backyard, it didn't work either.

Offline Desert Thunda

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Re: Developer Blog 18 - Napoleonic Wars Patch 1.104
« Reply #292 on: August 07, 2013, 10:55:56 pm »
I guess now is the time for shooting to become supreme.

all this QQ

Offline Riddlez

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Re: Developer Blog 18 - Napoleonic Wars Patch 1.104
« Reply #293 on: August 07, 2013, 11:09:55 pm »
As somebody who owns a Musket and bayonet I tried to DoubleX in my backyard. It does not work.

You don't have an X key.

Nub.
Probably one of the very few old-timers here who hasn't been a regimental leader.

Offline dooomninja

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Re: Developer Blog 18 - Napoleonic Wars Patch 1.104
« Reply #294 on: August 07, 2013, 11:30:53 pm »
I guess now is the time for shooting to become supreme.
ಠ_ರೃ Quite!
2 most satisfying shots- a rider off a moving horse and officers who think they are safe :b

Offline Duuring

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Re: Developer Blog 18 - Napoleonic Wars Patch 1.104
« Reply #295 on: August 07, 2013, 11:58:11 pm »
I guess now is the time for shooting to become supreme.
Spoiler
[close]

Excellent use of that GIF.

Offline Gokiller

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Re: Developer Blog 18 - Napoleonic Wars Patch 1.104
« Reply #296 on: August 08, 2013, 12:13:04 am »
As somebody who owns a Musket and bayonet I tried to DoubleX in my backyard. It does not work.
I got two friends and we tried to chamber back in forth in our backyard, it didn't work either.

You most likely didn't do it the right way.

Offline Fallout

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Re: Developer Blog 18 - Napoleonic Wars Patch 1.104
« Reply #297 on: August 08, 2013, 03:50:05 am »
Enjoy le noobs, may your voice be heard, but without the insults and hate please. Just let the numbers speak for themselves.
« Last Edit: August 08, 2013, 03:53:35 pm by Fallout »

Offline MazZ

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Re: Developer Blog 18 - Napoleonic Wars Patch 1.104
« Reply #298 on: August 08, 2013, 12:08:15 pm »
K-Style in Gunz

The K-style was a hand/keyboard killer xD


Offline MackCW

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Re: Developer Blog 18 - Napoleonic Wars Patch 1.104
« Reply #299 on: August 09, 2013, 05:01:20 am »
As somebody who owns a Musket and bayonet I tried to DoubleX in my backyard. It does not work.

 ;D