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Topics - Kammin

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1
Union / 6th Michigan Volunteer Cavalry 'The Fighting Wolverines' [EU]
« on: August 24, 2016, 01:16:25 am »
6th Michigan Volunteer Cavalry



A brief History

The 6th Michigan Cavalry was organized at Grand Rapids, Michigan from May 28 to October 13, 1862 and mustered in October 13, 1862. Among the officers who later joined the regiment as replacements were Thomas W. Custer, who would earn two Medals of Honor while serving with the 6th in the spring of 1865. The regiment was assigned to what became the Michigan Brigade during the early part of the Gettysburg Campaign in June 1863. It saw its first actions under General Custer at the Hanover, Hunterstown, and Gettysburg. Armed with Spencer Repeating Rifles, the 6th provided superior firepower against the lightly armed Confederate cavalry.

Who we're looking for

We're looking for mature players to come and join us in a blast to the past! As we take up arms in the American Civil war as the 6th Michigan Calvary we'll be aiming to offer a realistic yet relaxed environment for our members, the regiment will be formed up around a corp of veteran players most of which have been playing Mount and Blade for the last three years! Furthermore we aim to offer newer players room to grow and develop not only their skills but also their knowledge of the American Civil War. 

What can you expect from us?

From the command staff of the 6th Michigan Cavalry you can expect a robust but fair command style. If you show interest in either command or tactics we'll do our best to explain the method behind our engagements as well as during the training you'll be receiving under our command. It's also the job of the command staff to assist you with -any- issues you are having during your time within the regiment, be this one-to-one training or dealing with personal issues involving the Regiment. 

Contact for the Regiment :Kammin

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Regiments / Legion of the Vistula- [EU-Recruiting]
« on: October 01, 2015, 02:08:29 am »







3
Whigs & Tories / What's going on? Armies, server hosting, lets debate.
« on: September 27, 2015, 02:22:29 pm »
So I've noticed a lot of you have been closing your events after the first week, most likely due to a lack of regiments showing up? And judging by the fact that you've put the time to make both a regiment and admin an event I would hope that majority of you would do your best to keep the mod alive by keeping a solid base of events running! Don't get disheartened! Make your events fun, even if only 20-40 people show up, get in contact with other regimental leaders and work together to help grow events. Look at North and South for example that mod has been placed on it's knees multiple times, and yet no matter how hard it gets slapped down it still manages to pull in new players.

Moral of the story? Don't throw in the towel at the first sign of danger, that's not how this community works and it never will be. The majority of you are regimental leaders, you're -hopefully- smart enough to find a way to keep this mod alive. (With or without the devs help, may I add)

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Regiments / The 3te Garde! (Prussian Regiment)
« on: April 27, 2015, 09:42:47 pm »
The 3te Garde

 



What's the goal here?
The 3te Garde is formed up of a small core of veterans looking to take on new members to grow our regiment, aiming to hold at around 20-30 active men, operating as a line infantry regiment. The unit shall be trained to a high standard that every member should aim to work towards, in the hope of earning glory on the field of battle. Overall the main ethos of the regiment is to increase the number of well trained regiments in the community as a whole.
Commanding Officers

Colonel Kammin

Colonel Kammin has been a commissioned officer in 4 regiments, leading them from success to success. Starting as a Leutnant in the 5th Battallion Lutzows Friekorps, under Oberst Johan (The Magnificent,) Kammin proved his worth as a cavalry officer, to the extent his men demanded he formed his own regiment. Forming the 22nd Scots Greys, his abillity to lead a regiment became apparant, survivng several attepts to usurp leadership. Dwindling interest in cavalry lead to the formation of the 6th 'Holyrood' Guard, a line infantry regiment. the 6th Guard's successes attracted the attention of North and South's infamouse Sarge, who brieflly formed an artillery detachment, before being removed for his distastefully obvious lack of compitency. Accepting an invitation, the 6th Guard joined the British Army, then under Sharpe, where kammin quickly became a brigadier general, before taking control in Sharpe's eventual absence.Taking an active role for several months at leading the army of over one-hundred members, most notably facing off against the 77y in a two month campaign. Due to several disagreements between generals within the BA, the Second Brigade of the army formed into the Brunswick Korps. Loosing interest in the game, the second in command of the Korps floundered with the responsibillity, before blaming the other officers for his failing, then splitting the Korps appart. Returning interest to the game, Kammin formed the South Essex (Prince of Wales own), with the intention of restoring the number of skilled regiments in the lately dwindling line battles.   

Lieutenant Colonel Morris

Morris is renowned for his ability to swiftly take command of a group of untrained and unmotivated men and turn them into a lethal killing force within seconds, maintaining morale and discipline. His men regard him as a intelligent leader however he is known for his short fuse, having dispatched many  a coward in his time. Morris first earned his rank when the 'Scots Greys' was formed up by Kammin, Morris swiftly stood into place as second in command of the regiment, assisting with training and discipline mostly. However it was in the 6th Holyrood Guard that Morris truly showed his potential as a fearless infantry officer, leading from the front and becoming a key force in structured battles with the British Army, going beyond what was required of his rank and leading the second Brigade in the stead of a fair less competent officer.

Recruitment

For those interested in joining the 3te Garde feel free to contact either myself or Lieutenant Colonel Morris, however first here's a few things you should think about. First of all, only apply if you're truly interested in taking part actively in the regiment we're looking to grow rapidly once more so promotion will be likely for those of skill in both arms and leadership.

Secondly we're all here to have fun, the regiment is not only based around mount and blade and does actively play numerous other games for example Arma, some of our members having played together for over three years leading to an almost constant presence on our teamspeak and a great core to the community.

Most importantly when it comes to glorious battle I require- No I demand! That everyone fights to the best of their ability we're here to have fun and the best way to do that is to give our best at all times, nothing is more amazing then watching a regiment fighting and working as a perfect team on the field of battle. 

Regimental Rules

This bits rather simple to be honest! Just don't be an arsehole really, meaning that I expect every single man under my command to have fun but to know when you've gone to far. Racism is frowned upon within the 3te Garde it's just crude and we're much more inventive then insulting the colour of someone's skin.

Regimentally it's expected that you show up to at least one line battle a week, otherwise you will simply fall behind on any training that was conducted that week. Furthermore I wont accept members being in more then one regiment, it just makes things untidy (You could just be smart and not tell me.)
 

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Regiments / 6th Holyrood Guard EU/NA
« on: July 09, 2014, 12:32:15 am »

6
Off Topic / Arma 2 small skirmish
« on: December 23, 2013, 03:49:14 pm »
Arma 2


 My NW regiment is starting to play Arma 2. We're looking for some pvp instead of running constant scenarios, so we're looking for another group to fight against.

Anyone who's looking for a battle please let me know below. Or if you know where we can join a larger group for pvp.   


7
Confederates / Virginia Military Institute Cadet Force [VMI]
« on: December 16, 2013, 07:25:39 am »
Virginia Military Institute




The VMI is a regiment based on the confederate cadets that gave their strength throughout the civil war, from Stonewall Jackson's brigade to the battle of New Market. The regiment is an EU and NA regiment with events twice a week, concentrating on improving our performance after each battle and making ourselves famous from heroic deeds.

The Battle of New Market 

On 15 May 1864, the VMI Corps of Cadets fought as an independent unit at the Battle of New Market.VMI suffered fifty-two casualties with ten cadets killed. The cadets were led into battle by the Commandant of Cadets and future VMI Superintendent Colonel Scott Shipp. Shipp was also wounded during the battle. Six of the ten fallen cadets are buried on VMI grounds behind the statue "Virginia Mourning Her Dead" by sculptor Moses Ezekiel, a VMI graduate who was also wounded in the Battle of New Market.
General John C. Breckinridge, the commanding Southern general, held the cadets in reserve and did not use them until Union troops broke through the Confederate lines. Upon seeing the tide of battle turning in favor of the Union forces, Breckinridge stated, "Put the boys in...and may God forgive me for the order." The VMI cadets held the line and eventually pushed forward, capturing a Union artillery emplacement, securing victory for the Confederates. The Union troops were withdrawn and Confederate troops under General Breckinridge held the Shenandoah Valley.



Ranks
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-Col
-LtCol
-Major
-Cpt
-Lt

-RSM
-Csgt
-Sgt

-Cpl
-Lcpl
-Private
-Cdt
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The regiment consists of two companies, the first company is lead by myself and composed of my Napoleonic wars regiment, making the group used to working together. The second company is lead by my Captain and act as our light infantry force, providing cover for the first company.

If you'd like to join the regiment please apply below
Spoiler
-Name:
-Company you'd like to join:
-Steam name:
[close]


Rules
Spoiler
- Respect the orders of officers
- Officers are known as sir during events (You can call me dickface after if you wish ::) )
- No racism ( There is a line between a joke and racism, you will be warned if you cross it)
- No teamkilling during events, unless ordered
- Must attend at least 1 training to join 1st company.
- Failure to follow these orders in either company, may result in demotion or a kick
[close]

8
Other Games / Europa Universalis 4 grand campaign !
« on: December 12, 2013, 07:06:02 am »


Ladies and Gentlemen boys and girls I would like to formally invite you to join me in a grand campaign on Europa Unversalis 4!

The game will be hosted by the 6th Holyrood guard regiment. The campaign will start in 1444 and continue until 1821, players will need to register on the forum or via steam for the nation they wish to play as so sign up now!

Rules

-You may fight players in your quest for world dominance, however you must leave them one province so that they may continue to play (you may still make them a vassal)
-If you're going to form an alliance with a player it must be formal within the game. This means that you must be allied in game, no under the table alliances.
-Be gentlemen! No need to be uncivil, this isn't just about conquering each other.

Roster

-England/United Kingdom : Kammin 
-Muscovy: Logan VI
-Ottoman Empire : Toygar
-France: Monkee
-Teutonic order : Callum Mackenzie
-Portugal :Prince Eugen 
-Brittany: Uthredskaer
-Castile: Goddamn Silverleaf
-Shimazu Clan (Japan)- Mr Morris
-Poland : King of TW
-Manchu-Welhmark
-Venice: Desert Thunda
-Ayyutthaya- Death my EMP
-Austria : Rafter
-Denmark: Conkayne
-Hungary : Ville
How to apply? ]

If you wish to join the grand campaign please comment below (You may apply for friend Etc)

Spoiler
-Steam name:
-Country you wish to play as:
-Timezone:
- In game name:
[close]
 

The game will be hosted from 3pm gmt Sunday until 6pm gmt. Depending on the players the game may continue once again at 9pm gmt.

Map of the world.(Well Europe lol)
Spoiler
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List of countries within the game: http://www.eu4wiki.com/Countries

Steam Group : https://steamcommunity.com/groups/6th_EU4
(For those who do not own Europa IV the event will be live streamed on TwitchTv http://www.twitch.tv/wreford94 )

9
"Did the Kingdom of Scotland beat the Kingdom of England?"

So I'm having a debate with a stubborn Scotsmen, who declares James VI of Scotland becoming the king of England through succession laws means that Scotland beat England and effectively conquered them through a personal union.

I disagree as the Kingdoms remained independent from each other even when ruled by the same king, and only become one when the English parliament convinced the Scottish parliament to unite in 1707. (After paying of Scottish debts after failed colonization of the Americas)

So rather then continuing this argument, as neither party is willing to admit they're wrong. I bring the argument to the forum!   

Source list

Kingdom of England basic history : http://en.wikipedia.org/wiki/Kingdom_of_England
Kingdom of Scotland basic history : http://en.wikipedia.org/wiki/Kingdom_of_Scotland
King James VI of Scotland and I of England : http://en.wikipedia.org/wiki/King_James_I_of_England
Personal union : http://en.wikipedia.org/wiki/Personal_union
I know Wikipedia isn't reliable but provides simple knowledge! 



Let the battle begin! (Be civil gents)

10
Regiments / 1er Régiment de Hussards [EU]
« on: December 03, 2013, 03:29:15 am »
1er Régiment de Hussards




History of Hussars
The hussar-mania contaminated France after sweeping over Europe. The dash of attire and behaviour of Hungarian hussars displayed on the battlefields in the service of Austria certainly made the best impression, and in due time the French army started changing her cavalry regiments into hussars, in dress and in title.


Hussars' overbearing arrogance, their military pride, the fastidiously sensitive brutality of their honor, had an intensity hard to realize today. The hussars considered themselves as better horsemen and swordsmen than everybody else. They liked to sing songs that insulted dragoons and considered themselves distinctly more dashing than chasseurs.

In combat the hussars rode yelling most unearthly, cursing and brandishing their weapons. They had their own code - that of reckless curage that bordered on a death wish. The hussars were the eyes, ears and … egos of the army.

With their look suitably piratical their hair plaited and queued they were one heck of mean buggers. Some regiments were composed of fellows who had a natural longing for a fight.

The mutually supporting camaraderie of the hussars was important factor of their esprit de corps. Tactically they were used as scouts and screen for other troops and due to their combativeness were also used in pitched battles. It was not a rare sight to see a hussar in a forefront of a hack-and-slash melee, gripping his reins with his teeth, a pistol in one hand and saber in the other. 

Welcome to Blood and Iron chaps!

Hello! We're an EU regiment that are going to start playing "Blood and Iron" we will be actively taking part in line battles at least once a week. Much of the officer corps within the regiment has previous experience in cavalry regiments and are looking forward to riding into battle once more, alongside some new companions!

If you would like to join the regiment please let me know below !

Regiment Rules
Spoiler
1. All rankers must be shaved before  linebattles, unless you are a sergeant or a veteran.

2. Officers must be called "Sir". This is only during events so after you can go back to calling us what ever you like after the battle!

3 . No rockets, unless told otherwise by a senior officer, who will then be shot.

4. Sergeants should form the men into a line before ceremonies. Only senior officers do not have to join the line (anyone above the rank of Major).

5. Striking a superior officer will result in death. By Toygar. Or Logan.

7. Failure to obey these rules will result in demotion or kick.
[close]


We're looking for players who are willing to learn! If you are not experienced in cavalry or Blood and Iron do not worry, we have experienced players willing to help!

If you have any concerns or questions please ask below or add "Kammin" on steam.



11
Clans / Riders of Rohan (PW Faction)
« on: November 01, 2013, 04:18:46 am »

Epic Music to help you read the thread!
Spoiler
[youtube]http://www.youtube.com/watch?v=WKYhi6Om5wg&hd=1[/youtube]
[close]

History
Spoiler
The Rohirrim are descended from the Éothéod, a race of Men who lived in the vales of the Great River Anduin, but that removed to Calenardhon, which was granted them in perpetuity by the Ruling Steward of Gondor, Cirion in reward for the assistance that they offered Gondor at a time of great need. As a result, they were lifelong allies of Gondor bound by the Oath of Eorl. At that time Calenardhon was renamed Rohan (Horse-land) after their many horses. By the Rohirrim themselves Rohan is usually called The Mark.
[close]



The Riders of Rohan are a persistent world faction that are looking for members to join us while playing persistent world. We will be using cavalry as our primary way of waging war , however we will have foot infantry and archers for sieges!

We play most evenings and afternoons , as a faction we intend to defend our borders and offer smaller factions the chance to be able grow under our protection.


Ranks
 
Spoiler
-Peasant
-Earling (Militia)
-Archer
-Rider
-Royal Guard
-Captain
-Captain of the Royal Guard
-Earl
-Prince
-King
[close]

If you would like to apply please either apply below or add "Kammin" on steam.

12
Events: EU / The Siege of Toulon
« on: October 21, 2013, 04:18:00 pm »
The Siege of Toulon


If you would like to join the event please sign up below . The event will be on Saturday at 7pm GMT



Welcome to the 6th Holyrood Guards historical events following Napoleons campaigns ! The event will start with the siege of Toulun. This is where Napoleon first won a major victory over French royalist forces and the British navy. The event will focus on the British assault on Napoleons battery of the grand convention!



Rules

Infantry :
Spoiler
-Must move in line
-May Garrison buildings
-Fire in charge allowed
-May take 1 sapper per regiment .
[close]

Skirmishers:
Spoiler
-Can use up to 5 man spacing
-May garrison houses
-Cannot take a sapper
[close]


Sapper rules:
Spoiler
-
-Don't use earthworks to block doors
-1 Sapper per regiment 
[close]

Defender
Spoiler
- Don't leave the fort.
-No fortifications inside buildings
[close]
 

Attackers
Spoiler
- Must attack in lines of 5 or more
[close]


Sign up template
Spoiler
- Regiment Name :
-Class :
Preferred Nation:
Numbers:
Steam name :
Have you read the rules ? :
[close]


13
Modifications / 6th Holyrood Guard custom skins
« on: October 09, 2013, 12:19:09 am »
6th Holyrood Grenadier Guards


These are the skins used by my regiment . If you have any suggestions on how to make them please comment below :3

Napoleonic wars Guards

Spoiler

[close]


Scots Greys
Spoiler
[close]

Chasseurs à Cheval de la Garde Impériale
Spoiler
[close]


Blood and Iron Grenadier Guards

Spoiler

[close]


Post your skins so we can see how awesome they are :3 .

14
Events / 6th Guards Zulu event (Not live yet)
« on: September 30, 2013, 06:34:35 am »
Zulu event!



Hello! I'm think of trying to host a Anglo Zulu mod event . My regiment has been playing around on public servers and we want to do something a little bigger and more structured.

The event will involve anywhere from 20 to 100 British soldiers holding out against a large horde of Zulu bots. The ratio will be five Zulus for every British soldier.

Rules of engagement

Infantry

-Infantry regiments must fight in a line , with up too 3 man spacing.
-Infantry may not fire while moving , but may reload.
- No picking up Zulu weapons!
-No exploiting the bots stupidity

Cavalry 

- Only 1 regiment may go cavalry.
- No moving while shooting
- If less then 4 must dismount
- No Winchester rifle.
- Don't take advantage of the bots and make them run in a circle.

Arty

-2 cannon per team.
- No rockets
- 10 arty crew max (Including guards)

Sapper

- 1 sapper per regiment
- No building inside structures.
- No TNT
- Don't make traps to get the bots stuck

For this event to go ahead , we will need someone with a Zulu mod server (Unless I can turn my NW one into a Zulu server) . We could also use maps from the public !

Event time

The time and day for the event is still open for debate . I was thinking Sunday 5pm GMT , as this allows people to attend other events later in the day.






Please let me know if you would attend below or if you have any suggestions . The event will start rolling if people want it to happen !!

15
General Discussion / Grenadier Guards skin pack
« on: September 19, 2013, 12:00:55 am »
Anyone know of a Grenadier Guards skin pack , I want one that has bearskins like after the battle of Waterloo. It's for my custom regiment :D



If you find or know of any let me know below with a link if possible :3

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