does this mod come with that reload animation i saw in the trailer ?
Sure thing
Baillie you are a genius! These FX's are fantastic! I run the epic mod and your mod and have only come across one issue. I tried to use Rangers reload animation but it seems to cause a problem. They briefly put their arms to the side and kind of crouch down not moving. Then bear their arms to fire within the normal time. Any idea what could be causing that? Its not a big deal really. But it would be nice to have the proper reload animation to truly make it a realistic experience. The reload in Epic is decent, but the upside down musket when pouring powder in the pan drives my OCD crazy!
Thankyou! Right, I'm not sure what exactly is causing this off the top of my head, however I've certainly had it before. There are two parts to an animation. The file within the .brf, and the line of code within actions.txt.
Therefore, two points to check:
Make sure the animation you want to use is present in mmanimations.brf
Make sure the lines of code beginning with reload_musket_full..... have all been changed so the name of the animation they are using has been renamed to the name of the animation you want to use. (The one in Openbrf)