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General Discussion / After BCOF
« on: August 05, 2013, 10:43:00 pm »
So in a thread about the beta, people were mentioning other games they want FSE to make once they are done with BCOF. Try be in detail, it would be nice to get some scope of how much you are thinking of not just "I want a space game" or something that doesn't tell us much, something interesting to read.
Musketeers - The musketeers of the English Civil war mainly used a matchlock musket, the length of the barrel would be around four and a half feet. This musket only had a range of around 300 yards, but it would only be accurate up to 50 yards. Seeing as it was a heavy musket it had a rest, I don't know how you would incorporate this into the game unless it was kept in an inventory slot but when you presented there was a short animation of it being placed before the gun was resting on it, this would make it take a while to fire but that could cut down on the annoying game play style of point blanking.
The ammunition would be carried by a leather bandolier that went over the shoulder and around the hip, from this there would be hung "The Twelve Apostles", these were tubes of gunpowder, seeing as you only have 12, that would indicate you have 12 shots, however the bandolier also had a flask full of power meaning you could have more shots, probably up to about 24-32.
The flintlock musket was a lot more expensive than the matchlock musket, because of this it was only really issued to sentries and the lifeguards of high ranking officers, this could possibly be some form of special unit that is "Generals Staff". Generally all musketeers carried a sword for if they ever got into some melee.
Pike men - The pike men predominantly used used an iron head spear, mounted on a shaft made of ash wood that was between 15 and 18 feet long. Due to the fact that it was quite unwieldy, some pike men cut a few feet off their pikes, this put them at a serious disadvantage against people with a full length pike. Because of this fact there is potential for a slight chance to spawn with a shorter pike. The pike men also carried a short sword called a "tuck" for close quarter fighting.
In ideal situations the pike men would wear a helmet, breast and back plates, thigh guards (tassets) and an iron collar or gorget. These would provide some protection against things like glancing blows from a sword or pike, but a straight on attack is more than likely to go straight through the armour and kill. Much like when a bayonet kills a cuirassier in NW.
Cuirassiers - The cuirassiers are a directly evolved form of the medieval knight, they went into battle with quite a lot of armor on, with the exception of the lower leg which was covered by a long boot. They had also ditched the lance of old, and taken on weapons such as pistols carbines and swords. This would leave the player with the choice of a pistol or a short carbine, all cuirassiers would carry a sword.
Harquebusiers - The harquebusiers, like the cuirassiers carried a carbine, or a pair of pistols, and a sword. Although the officers of a harquebusier regiment would usually carry the harquebus. They were classified as light cavalry because they wore lighter armor and rode slightly faster horses.
Dragoons - The dragoons were mounted infantrymen that rode small, fast horses so that they could move to position then fight on foot. They didn't wear any armor and they would usually carry a musket or carbine, and a sword.
Artillery - The artillery of the civil war can be separated into three different types, Siege Guns (Cannon royal, Cannon and Demi-Cannon, Heavy Field Guns (Culverin, Demi-Culverin) and Light Field Guns (Saker, Drake, Minion, Falcon, Falconet and Robinet). Most arillery was muzzle loaded, smooth bore and cast in bronze and iron.
Battle of Edgehill
Battle of Braddock Down
Battle of Hopton Heath
Battle of Seacroft Moor
Battle of Ripple Field
Battle of Sourton Down
Battle of Stratton
Battle of Adwalton Moor
Battle of Roundway Down
First Battle of Newbury
Battle of Nantwich
Battle of Cheriton
Battle of Cropredy Bridge
Battle of Marston Moor
Battle of Beacon Hill
Battle of Castle Dore
Battle of Tippermuir
Battle of Aberdeen
Second Battle of Newbury
Battle of Auldearn
Battle of Naseby
Battle of Alford
Battle of Langport
Battle of Kilsyth
Battle of Philiphaugh
Battle of Rowton Heath
Battle of Torrington
Training
There are lots of battles, and I am not familiar with the landscape of every place, but most battles were fought in like a field or a moor so generic style maps wouldn't be to hard to make. The training map would be some sort of camp for the milita to be trained at where you could practice as all the different types of unit before hitting the big bad world of multiplayer.
So that's my idea for a game, if I missed anything feel free to point it out, although I would rather this thread was dedicated just to DETAILED ideas.
- Concept -
So my idea for a game, I haven't thought of a title for it, maybe I'll add one if I think of it, but it is set in the English Civil War. Honestly this is an area of history that I, and hopefully many others might potentially find interesting. As far as I know, the only game with the English Civil War in it is Medieval 2: Total War, by way of a mod called for king or country. (http://www.moddb.com/mods/for-king-or-country-the-english-civil-war)- Units -
As far as units go they would be pretty simple, seeing as at the beginning of the war there were no standing armies so it was made up of mainly milita as well as officers, because of this you could have multiple units of militia with different clothing. Within these two types of militia units you have to remember the only foot infantry that there was at the time was pike men and musketeers. Musketeers - The musketeers of the English Civil war mainly used a matchlock musket, the length of the barrel would be around four and a half feet. This musket only had a range of around 300 yards, but it would only be accurate up to 50 yards. Seeing as it was a heavy musket it had a rest, I don't know how you would incorporate this into the game unless it was kept in an inventory slot but when you presented there was a short animation of it being placed before the gun was resting on it, this would make it take a while to fire but that could cut down on the annoying game play style of point blanking.
The ammunition would be carried by a leather bandolier that went over the shoulder and around the hip, from this there would be hung "The Twelve Apostles", these were tubes of gunpowder, seeing as you only have 12, that would indicate you have 12 shots, however the bandolier also had a flask full of power meaning you could have more shots, probably up to about 24-32.
The flintlock musket was a lot more expensive than the matchlock musket, because of this it was only really issued to sentries and the lifeguards of high ranking officers, this could possibly be some form of special unit that is "Generals Staff". Generally all musketeers carried a sword for if they ever got into some melee.
Pike men - The pike men predominantly used used an iron head spear, mounted on a shaft made of ash wood that was between 15 and 18 feet long. Due to the fact that it was quite unwieldy, some pike men cut a few feet off their pikes, this put them at a serious disadvantage against people with a full length pike. Because of this fact there is potential for a slight chance to spawn with a shorter pike. The pike men also carried a short sword called a "tuck" for close quarter fighting.
In ideal situations the pike men would wear a helmet, breast and back plates, thigh guards (tassets) and an iron collar or gorget. These would provide some protection against things like glancing blows from a sword or pike, but a straight on attack is more than likely to go straight through the armour and kill. Much like when a bayonet kills a cuirassier in NW.
Cuirassiers - The cuirassiers are a directly evolved form of the medieval knight, they went into battle with quite a lot of armor on, with the exception of the lower leg which was covered by a long boot. They had also ditched the lance of old, and taken on weapons such as pistols carbines and swords. This would leave the player with the choice of a pistol or a short carbine, all cuirassiers would carry a sword.
Harquebusiers - The harquebusiers, like the cuirassiers carried a carbine, or a pair of pistols, and a sword. Although the officers of a harquebusier regiment would usually carry the harquebus. They were classified as light cavalry because they wore lighter armor and rode slightly faster horses.
Dragoons - The dragoons were mounted infantrymen that rode small, fast horses so that they could move to position then fight on foot. They didn't wear any armor and they would usually carry a musket or carbine, and a sword.
Artillery - The artillery of the civil war can be separated into three different types, Siege Guns (Cannon royal, Cannon and Demi-Cannon, Heavy Field Guns (Culverin, Demi-Culverin) and Light Field Guns (Saker, Drake, Minion, Falcon, Falconet and Robinet). Most arillery was muzzle loaded, smooth bore and cast in bronze and iron.
- Maps -
Battle of Powick BridgeBattle of Edgehill
Battle of Braddock Down
Battle of Hopton Heath
Battle of Seacroft Moor
Battle of Ripple Field
Battle of Sourton Down
Battle of Stratton
Battle of Adwalton Moor
Battle of Roundway Down
First Battle of Newbury
Battle of Nantwich
Battle of Cheriton
Battle of Cropredy Bridge
Battle of Marston Moor
Battle of Beacon Hill
Battle of Castle Dore
Battle of Tippermuir
Battle of Aberdeen
Second Battle of Newbury
Battle of Auldearn
Battle of Naseby
Battle of Alford
Battle of Langport
Battle of Kilsyth
Battle of Philiphaugh
Battle of Rowton Heath
Battle of Torrington
Training
There are lots of battles, and I am not familiar with the landscape of every place, but most battles were fought in like a field or a moor so generic style maps wouldn't be to hard to make. The training map would be some sort of camp for the milita to be trained at where you could practice as all the different types of unit before hitting the big bad world of multiplayer.
- Multiplayer -
So in multiplayer there would be a few main modes, the first of these would be battle mode, which would be exactly the same as in NW. Just a generic style of fun gameplay that anyone can pick up and play. The next two modes would be team deathmatch and deathmatch, they are also a generic type of gamemode that would be familiar to gamers. Another mode they would be used to playing would be king of the hill, the main objective being to hold a certian point on the map. More game modes could be added like duel, an maybe an objective style gamemode where you have to complete tasks although I am not sure how that could work. Server sizes for this game would be 300 players, on two teams of 150. Hopefully this would be possible, and if the 500 player servers on BCOF hold out then surely FSE could scale back the servers, although server sizes could be larger if wanted.So that's my idea for a game, if I missed anything feel free to point it out, although I would rather this thread was dedicated just to DETAILED ideas.