Poll

How much Iron is in Europe?

1 litre
99 (11.7%)
10 litres
11 (1.3%)
20 litres
10 (1.2%)
200 litres
16 (1.9%)
400 litres
48 (5.7%)
240.336.676,217765 litres
300 (35.5%)
10.180.000.000.000.000 litres
362 (42.8%)

Total Members Voted: 838

Author Topic: [NW][M]Iron Europe - WWI Mod (RELEASED) - Old Thread  (Read 979959 times)

0 Members and 1 Guest are viewing this topic.

Offline Xeroth

  • Donator
  • *
  • Posts: 946
  • 3E GOD TIER
    • View Profile
  • Side: Union
Re: Iron Europe - WWI Mod (Update #13 German Weapons.2)
« Reply #540 on: January 05, 2013, 03:48:21 am »
That is looking excellent, keep up the good work.
A melee competant 6th Season NWL Champ
Karth are we still jealous of your reg?

Offline Gustav

  • Sergeant
  • *
  • Posts: 88
    • View Profile
  • Nick: BK_Avantgarde_Kpt_Gustav
  • Side: Union
Re: Iron Europe - WWI Mod (Update #13 German Weapons.2)
« Reply #541 on: January 05, 2013, 04:14:10 am »
Awesome Models!
« Last Edit: January 05, 2013, 04:20:29 am by Gustav »
General Gustav: LETS PLAY
General Gustav: CUM ON MAGGOT
Kaiser Maggot: No, dont cum on maggot pls
General Gustav: no one can stop me
Kaiser Maggot: NOOO!

Offline Gustav

  • Sergeant
  • *
  • Posts: 88
    • View Profile
  • Nick: BK_Avantgarde_Kpt_Gustav
  • Side: Union
Re: Iron Europe - WWI Mod (Update #13 German Weapons.2)
« Reply #542 on: January 05, 2013, 04:23:10 am »
Would be cool to have a trailer showing the battlefield after the fighting, picture this: Green fields scratched by artillery shells, corpses everywhere, men and horses taking a last breath, with this awesome music:
 
General Gustav: LETS PLAY
General Gustav: CUM ON MAGGOT
Kaiser Maggot: No, dont cum on maggot pls
General Gustav: no one can stop me
Kaiser Maggot: NOOO!

Offline Landrik

  • First Lieutenant
  • *
  • Posts: 1619
  • Слава Україні!
    • View Profile
    • Infanterie-Regiment 208 (Reenacted)
  • Nick: Landrik
  • Side: Confederacy
Re: Iron Europe - WWI Mod (Update #13 German Weapons.2)
« Reply #543 on: January 05, 2013, 07:25:10 am »
Simply amazing, IE team.

I have a turtle head peaking just thinking about the German uniforms/kits and their full-on models in game!
Humans are extremely complicated creatures. Death uncomplicates them to a frightening degree...

Offline Refleax

  • Lieutenant Colonel
  • *
  • Posts: 567
    • View Profile
    • Flying Squirrel Entertainment
  • Nick: Refleax
  • Side: Neutral
Re: Iron Europe - WWI Mod (Update #13 German Weapons.2)
« Reply #544 on: January 05, 2013, 07:47:36 am »
Amazing lads.

Keep up the good work!
May good health be yours.

Offline Delta901

  • Sergeant
  • *
  • Posts: 145
    • View Profile
  • Nick: 60th_Col_Delta
  • Side: Neutral
Re: Iron Europe - WWI Mod (Update #13 German Weapons.2)
« Reply #545 on: January 05, 2013, 05:45:20 pm »
Would be cool to have a trailer showing the battlefield after the fighting, picture this: Green fields scratched by artillery shells, corpses everywhere, men and horses taking a last breath, with this awesome music:
 

Thats funny Im making a vid with that music

Offline Gustav

  • Sergeant
  • *
  • Posts: 88
    • View Profile
  • Nick: BK_Avantgarde_Kpt_Gustav
  • Side: Union
Re: Iron Europe - WWI Mod (Update #13 German Weapons.2)
« Reply #546 on: January 05, 2013, 06:37:54 pm »
Would be cool to have a trailer showing the battlefield after the fighting, picture this: Green fields scratched by artillery shells, corpses everywhere, men and horses taking a last breath, with this awesome music:
 

Thats funny Im making a vid with that music

 cool :D
General Gustav: LETS PLAY
General Gustav: CUM ON MAGGOT
Kaiser Maggot: No, dont cum on maggot pls
General Gustav: no one can stop me
Kaiser Maggot: NOOO!

Offline Hoffmann

  • Sergeant
  • *
  • Posts: 236
  • Your Glorious Comrade
    • View Profile
  • Nick: [13te] Uffz.Hoffmann
  • Side: Union
Re: Iron Europe - WWI Mod (Update #13 German Weapons.2)
« Reply #547 on: January 06, 2013, 07:09:50 pm »
I just got a lot more excited. COME, GERMAN COMRADES, OUR WEAPONS ARE NEARLY DONE!

Offline Murray

  • Corporal
  • *
  • Posts: 69
    • View Profile
  • Nick: 77y_Lt_Murray
  • Side: Neutral
Re: Iron Europe - WWI Mod (Update #13 German Weapons.2)
« Reply #548 on: January 06, 2013, 10:49:04 pm »
Bavaria is ready!

Signature Courtesy of Aumashy

Offline Jorvasker

  • Donator
  • *
  • Posts: 4213
  • 33rd_Fus_Jorvasker
    • View Profile
  • Nick: Jorvasker
  • Side: Union
Re: Iron Europe - WWI Mod (Update #13 German Weapons.2)
« Reply #549 on: January 07, 2013, 03:57:10 am »
When is this mod comming out i cant wait for it :D

Regiment History:
Filthy Casual Publorde from May 2011 - Mid July 2012 / Early Services from July - November 2012, including 33rd, 63e, 1stCI / 1stFKI - November 2012 - April 2013 / Break from April 2013 - July 2013, with a short return to 63e from June until July / 1stEPI - July 2013 - January 2016 (Retired from game)

Offline Rigadoon

  • Board Moderator
  • *
  • Posts: 668
    • View Profile
  • Nick: Rigadoon
  • Side: Union
Re: Iron Europe - WWI Mod (Update #13 German Weapons.2)
« Reply #550 on: January 07, 2013, 03:57:29 am »
FAQ

Offline Japan

  • Donator
  • **
  • Posts: 387
    • View Profile
  • Nick: Japan
  • Side: Neutral
Re: Iron Europe - WWI Mod (Update #13 German Weapons.2)
« Reply #551 on: January 07, 2013, 04:06:24 am »
FAQ
When will FAQ have a date for the mod's release?

Offline TORN

  • Lieutenant Colonel
  • *
  • Posts: 4097
    • View Profile
  • Nick: TORN
  • Side: Neutral
Re: Iron Europe - WWI Mod (Update #13 German Weapons.2)
« Reply #552 on: January 07, 2013, 05:25:12 pm »
FAQ
When will FAQ have a date for the mod's release?
When the mod will be near done.

Offline Noodlenrice

  • Major
  • *
  • Posts: 2513
  • King of Nam'
    • View Profile
  • Nick: 71st_Pte_Noodlenrice
  • Side: Confederacy
Re: Iron Europe - WWI Mod (Update #13 German Weapons.2)
« Reply #553 on: January 07, 2013, 07:20:10 pm »
Looks good, but I'm confused. Will all classes get a shovel instead of a sword/butterknife and be allowed to build section of trenches, which encourages teamwork/regiments and digging in as a group or will there be some muscle man that is a sapper that can build a trench as quick as 5 other guys.  I believe it would be easier for the latter but the former is more realistic.  I would be really disappointing is maps came with  trenches already and you couldn't build your own cause that would really blow in my opinion.  Well it doesn't matter anyways.  Everything else looks good can't wait!!!! *turns on can't touch this in background while moonwalking across room and counting off the day until the Dev. Team releases the well... release date and then start literally playing the shit out of this mod  8)*

Offline LordAdder

  • First Lieutenant
  • *
  • Posts: 334
  • I LOVE the round things!
    • View Profile
  • Nick: John_Adder
  • Side: Neutral
Re: Iron Europe - WWI Mod (Update #13 German Weapons.2)
« Reply #554 on: January 07, 2013, 08:33:17 pm »
Looks good, but I'm confused. Will all classes get a shovel instead of a sword/butterknife and be allowed to build section of trenches, which encourages teamwork/regiments and digging in as a group or will there be some muscle man that is a sapper that can build a trench as quick as 5 other guys.  I believe it would be easier for the latter but the former is more realistic.  I would be really disappointing is maps came with  trenches already and you couldn't build your own cause that would really blow in my opinion.  Well it doesn't matter anyways.  Everything else looks good can't wait!!!! *turns on can't touch this in background while moonwalking across room and counting off the day until the Dev. Team releases the well... release date and then start literally playing the shit out of this mod  8)*
Good Idea, last part.... no, you can't moonwalk bro.