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Quote from: Rigadoon on February 17, 2014, 10:17:50 pmYou can re-size them very easily through forum codes.Cool, I'll try that.
You can re-size them very easily through forum codes.
[img height=100 width=200]https://www.fsegames.eu/images/media/fse.png[/img]
In theory we could do huge player numbers far over 500 players per server... As such we will surely keep our promise to deliver you the 500 players per server.We will probably go (far) over it, but that's for later.
When I get on the official US servers they seem to have random lag spikes; everyone just walks forward the way they where facing. Is this just me or what... Thanks!
Game crash on map change.Might just be a warband error
A lot don't seem to have LODs either.
it seems that the person on the wrong end of 5arge always seems to get the punishment.
Quote from: Willhelm on February 18, 2014, 11:11:49 pmA lot don't seem to have LODs either.That would cause problems I think... especially on high pop servers. Blame Betaknight!
Not a bug but many objects are very high poly when they shouldnt be which is probably contributing to the lag. The german MG is 20k, the ammo thing along for the french MG is 13k, and more things. A lot don't seem to have LODs either.
Press 'p' twice with a weapons that aren't supposed to be able to be equipped with bayonets (i.e. Pistols and Truncheons) cause the weapon to be replaced with an "Invalid Object" that is an invisible dagger with blunt damage and uses the unarmed blocking animation.
Gives FPS lag which doesn't help the situation.