Flying Squirrel Entertainment
Developer's Corner => News & Announcements => Topic started by: Olafson on February 09, 2019, 09:00:13 pm
-
-
Alot of diff tin cans on that shelf, nice detail on those!
-
Well done! Nice to see more building-enviroment instead just battlefields, weapons &c. :D
-
nice one boys
-
I'm curious if there will be any substantial performance impact due to the number of objects within the buildings.
-
FPS is the same with the objects as without them. We tested it again this Friday and confirmed that there is no difference. I did some optimization to make sure that they aren't actually rendered until close, but you won't ever see them popping in.
-
Looks nice. I like how immersive it seems!
-
Hey give me and my regiment alpha keys please NANWL season 8 winners btw YouTube famous
-
Loving the detail in house and drug store! Here i come with another question. In the screenshot here (https://www.fsegames.eu/images/interior5t.jpg), it seems if you want to shoot out the window it might be a tight squeeze past the chair, are objects like that destructable (chairs, tables, benches ect) like the windows as shown in blog 37?
Apart from that keep the good work up laddies!
-
Nice! I love the interior spaces!
-
Currently they are not destructible, but I was looking into a way to allow that. It is a problem I need to look into anyway, because if we want to add building destruction, we need the props standing close to the wall to break too.
For windows like this, there is ofc another solution, which would be simply not having a player collider for those objects.
We will see what we will end up with
-
so we wait 5 weeks just for a blog about hay and tin cans in a shed?
and then you dissapear for another 2 weeks?
but the great news is these weekly blogs again are no longer weekly blogs, just short pictures of cans every few weeks
this is similar to bannerlord
same development time etc
im sick of waiting, what have you been doing for 7 years that everything is all still a work in progress
-
so we wait 5 weeks just for a blog about hay and tin cans in a shed?
and then you dissapear for another 2 weeks?
Yes
but the great news is these weekly blogs again are no longer weekly blogs, just short pictures of cans every few weeks
I wouldn't call it great news, but the weekly blogs we did were to update everyone on where we are with the game. Obviously once the main stuff has been shown we need to wait for new features to be done before we can make a larger blog. That and the fact that we like spending our time on development instead of blogs.
this is similar to bannerlord
same development time etc
No, Bannerlord dev started in 2010. They also have millions of dollars budget and a team of like 20-30 guys. We are 4, were 3 for most of the time and are paying everything from our own money.
im sick of waiting, what have you been doing for 7 years that everything is all still a work in progress
Not much, worked on Holdfast and BCoF.
But don't worry, the game will come out fairly soon and you can once again become our best customer.
-
Not sure if this was on any other blogs or not but any thoughts on the 500 man servers ? Will it really be possible and will it still be playable in terms of the average players setup and also what about people over 100 ping ? I am EU leading an American regiment and I get that I will never have a lag free experience but is it still going to similiar to what I have now on NW with 200 players ?
This might be too early for these questions but appreciate if you have any idea.
-
Network engine will perform better with higher pings than in Warband.
About Client side performance, there is a lot of work left.
-
Lovely work Devs! Thanks for the blog!
-
neat
-
But don't worry, the game will come out fairly soon and you can once again become our best customer.
I dont think so
my trolling days are long over
Im a changed woman
-
Good for you, bad for us.
-
But don't worry, the game will come out fairly soon and you can once again become our best customer.
I dont think so
my trolling days are long over
Im a changed woman
i feel like i heard that once or twice before...
-
Good for you, bad for us.
mach dir keine sorgen
ich habe dir einen kuchen gebacken
-
Awesome. I love cake.
-
Thats Pretty hot not gunna lie.
-
amazing light system ;)