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Topics - GCG-Official-Linebattle

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Welcome to [GCG] Line Battle Event Page



The line battles/Sieges will take place every sunday evening at 8 pm EST. ( starting 02/15/2015 possibly) This battle will consist of 3 rounds maximum. The winner of 2 of those rounds will be the winner of the map.  Every other sunday will be a siege for NW and will be hosted with the below rules. 

Please make sure you are in the GCG teamspeak (GCG.tsdns.link) 30 minutes before the event begins.  we may end up doing more sieges than line battles but we will see how people feel. Please wait for a GCG admin to come fetch you in the waiting lobby when you arrive. and have your regiment name as part of your teamspeak name.

We will attempt to balance the sides to make things as fun and as fair as possible! There is a chance that your regiment will be asked to move to the other team in the middle of the Line-Battle to balance things. We are sorry if this inconveniences you, but it is necessary.

You are required to register to the GCG Line Battle only once, using this form:


"Copy" this and then "Paste" into a new post.
Code: [Select]

Application to join
Regiment Name:
Regiment Leader:
Leader's Steam:
Estimated Attendance:
Troop Type/s:


The Sieges:

1. Double gunning is permitted
2. time limit will be either 20 minutes or 15 minutes depending on map size.
3. artillery will be assigned slot for each side.  Attackers will be allowed 2 artillery pieces.  defenders can use everything they can get to.
4. defenders are allowed and even encouraged to attack out of the fort in a move called sallying forth.  this is allowed and welcomed tactically.  it is also required that a unit of at least 4 of the same regiment are allowed to sally forth.  you must be with your own regiment to sally forth.
5.  attackers are required to move out in groups of 3 from at the time of leaving spawn. if some are killed en-route it is allowed to just form up with the rest of your team and keep advancing.
6. sappers will be allowed on certain siege maps for attackers and defenders.  size of map and type will decide.  explosive crates may be allowed for sappers on the side of attackers of the map allows for it.  as in the size of map and type of fort.  but most times explosive crates will not be used by the attackers.
7.  5 lives will be allowed for the defenders!
8. trolling artillery personnel will not be permitted.  standing in front of their cannons or team wounding to get a cannon is not permitted and will result in a temp ban.   artillery is a first come first serve and if you did not get it don't act like a child and mess with those who have it.
9. the siege event will consist of 1 siege map and 1 LB map as in a random map or custom.   

Line Battle Rules:

all moving for infantry units is a requirement to move in lines when going from point A to point B and so on. but when engaged in direct non retreating combat may spread to their spacing limits.

1/2 - 1 man spacing for line regiments line is described as a unit that is not light infantry that carry's a musket with a bayonet.

Light infantry spacing is 3 - 5 man and can use muskets with bayonets as well as 20 man limit. 1 Regiment per team

Skirmishers spacing is 5 - 8 man and can only use rifles to start with. They have a 12 man limit. 1 Reg per team

Calvary is limited to 12 per unit and can fire at any time as long as they maintain 5 man spacing in there formation. 1 Reg per team

Artillery is limited to two cannons per side and a maximum of 10 arty guard not including loader shooter and officer.
Each battery is only allowed 1 shooter, 1 loader and 1 officer per cannon. arty guard may act as light infantry.

Firing on the charge is allowed as well as your allowed to reload on the charge as long as you continue the charge. Now Firing Out of Line is permitted if you get ambushed. for example your running in a line and get ambushed and run into another line. you may return fire or fire on the line attacking you without being in perfect formation.  but in general once you form your line or shape as lines are mostly required for moving out. Double Gunning is allowed.

Maps will be chosen by the admins but suggestions are welcome we will do a best of three maps with the the third being
voted on by the regiment leaders the maps will be one custom map followed by one random map. It will be a best of three.

Crouching is allowed units must move out in line but once engaged they may take in shape within their given spacing

Any line less than three must join another unit however if there is no line nearby to join they many charge and fire on the charge

Respect the Administrators

Respect other regiments and the people within them

Abusive or foul language will not be tolerated when used in a malicious manner

Do not exploit any of the glitches in the game e.g. glitching inside trees and/or rocks

Regiment Leaders -If you have any concerns that an Admin needs to deal with, message one of the steam names that where provided. Then come  into our TeamSpeak channel.  Do not use in-game chat as we may miss what you say.






2
Welcome GCG Line Battle Event Page!

Gents we the GCG have returned to Napoleonics! at-least one night a week! we will see how things go please get signed up ASAP!!!


The line battles will take place every Sunday evenings at 8 pm EST. These battles will consist of 3 rounds maximum. The winner of 2 of those rounds will be the winner of the map. We will use maps suggested by regiment leaders before the battles to bring a balance to the field of battle. The line battle each night will consist of 2 maps and on some nights may consist of a siege map or 2.

Steam Group: GCG Linebattle Event!
Add SAS_Fury on Steam to notify him: sasfury695
Add JNPCaboose on Steam to notify him: jnpcaboose
When you come to TeamSpeak, you can give Irelandwolf or Thrail your information as well as those listed above.

TeamSpeak
GCG.leckoren.com




Regiment Leaders -If you have any concerns that an Admin needs to deal with, message one of them over steam or come back into our TeamSpeak channel.  Do not use in-game chat as we may miss what you say.
                                                                                                     

Restrictions

Regiment Leaders -If you have any concerns that an Admin needs to deal with, message one of them over steam or come back into our TeamSpeak channel.  Do not use in-game chat as we may miss what you say.
                                                                                                     

Line battle rules and general information!

2 - 3 man spacing for line regiments line is described as a unit that is not light infantry that carry's a musket with a
bayonet.

Light infantry spacing is 5 - 8 man and can use muskets with bayonets as well as have 1/3 can carry rifles 25 man limit. 1 Regiment per team

Skirmishers spacing is 5 - 8 man and can only use rifles to start with. They have a 12 man limit. 1 Reg per team

Calvary is limited to 15 per unit and can fire at any time as long as they maintain 5 man spacing in there formation. 1 Reg per team

Artillery is limited to two cannons per side and a maximum of 10 arty guard not including loader shooter and officer.
Each battery is only allowed 1 shooter, 1 loader and 1 officer per cannon.

Firing out of line and on the charge is allowed double gunning is allowed.

Maps will be chosen by the admins but suggestions are welcome we will do a best of three maps with the the third being
voted on by the regiment leaders the maps will be one custom map followed by one random map. It will be a best of three.

One sapper per regiment is allowed with each side getting 150 build points.

Crouching is allowed units must move out in line but once engaged they may take in shape within their given spacing

Any line less than three must join another unit however if there is no line nearby to join they many charge and fire on the charge

Respect the Administrators

Respect other regiments and the people within them

Abusive or foul language will not be tolerated when used in a malicious manner

Do not exploit any of the glitches in the game e.g. glitching inside trees and/or rocks

NO Team Killing ( team killing will happen we understand but intentional teamkilling is discouraged)

If you DO NOT follow these rules then warnings will be issued to the individual player, as well as the regiment that they represent. If these rules are continuously broken them this may lead to your regiment being kicked from the event and, if necessary, banned from the server. Any actions that are deemed inappropriate will NOT be tolerated and will be dealt with accordingly by the Administrators.

Other Information (that may be of concern)

We will attempt to balance the sides to make things as fun and as fair as possible! There is a chance that your regiment will be asked to move to the other team in the middle of the Line-Battle to balance things. We are sorry if this inconveniences you, but it is necessary.

When we do have the siege events we will have the following rules for the every other Saturday siege event.

1. Double gunning is permitted
2. time limit will be either 20 minutes or 15 minutes depending on map size.
3. artillery can be used friendly by anyone if your regiment commander wants you to use arty and its open do so. please remember others use it was well so be kind to those using it when you get there
4. defenders are allowed and even encouraged to attack out of the fort in a move called sallying forth.  this is allowed and welcomed tactically.  it is also required that a unit of at least 4 of the same regiment are allowed to sally forth.  you must be with your own regiment to sally forth.
5.  attackers are required to move out in groups of 3 from at the time of leaving spawn. if some are killed en-route it is allowed to just form up with the rest of your team and keep advancing.
6. sappers will be allowed on certain siege maps for attackers and defenders.  size of map and type will decide.  explosive crates may be allowed for sappers on the side of attackers of the map allows for it.  as in the size of map and type of fort.  but most times explosive crates will not be used by the attackers.
7.  5 lives will be allowed for the defenders!
8. trolling artillery personnel will not be permitted.  standing in front of their cannons or team wounding to get a cannon is not permitted and will result in a temp ban.   artillery is a first come first serve and if you did not get it don't act like a child and mess with those who have it.
9. the siege event will consist of 1 siege map and 1 LB map as in a random map or custom.   
How the registration process works:

You are required to register to the GCG Line Battle only once, using this form:

"Copy" this and then "Paste" into a new post.
Code: [Select]

Application to join
Regiment Name:
Regiment Leader:
Leader's Steam:
Estimated Attendance:
Troop Type/s:


After you have posted your completed form in this thread and are accepted, you will be added to the GCG battle steam group


You are expected to come to our TeamSpeak (GCG.leckoren.com) thirty minutes before the start of the Line-Battle for orientation. When you connect, you will move down to the "GCG Information Desk" channel.

How the registration process works:

You are required to register to the GCG Line Battle only once, using this form:

"Copy" this and then "Paste" into a new post.
Code
[b]Application to join
Regiment Name:
Regiment Leader:
Leader's Steam:
Estimated Attendance:
Troop Type/s:[/b]

After you have posted your completed form in this thread and are accepted, you will be added to the GCG battle steam group


You are expected to come to our TeamSpeak (GCG.leckoren.com) thirty minutes before the start of the Line-Battle for orientation. When you connect, you will move down to the "GCG Information Desk" channel.



[/spoiler][/center]

If you have any questions about the event please contact the GCG Regimental N&S Admin Team.

3
Servers / GCG gaming Server
« on: June 09, 2013, 03:18:19 pm »
The GCG gaming server is up and running we host line battles for blood and iron Thursdays and Sundays currently and may be extending to Saturdays.  the public server will be open on Tuesday and Wednesday evenings along with Thursday and Sundays for NA and EU players

4
Welcome GCG Line Battle Event Page!

The line battles will take place every Thursday and Saturday evening at 8 pm EST. ( starting 05/02/2013) This battle will consist of 3 rounds maximum. The winner of 2 of those rounds will be the winner of the map.  Every other Saturday will be a siege for NW and will be hosted with the below rules.

Steam Group: GCG Linebattle Event!
Add SAS_Fury on Steam to notify him: sasfury695
Add JNPCaboose on Steam to notify him: jnpcaboose
listed above.

TeamSpeak- GCG.Leckoren.COM




Regiment Leaders -If you have any concerns that an Admin needs to deal with, message one of them over steam or come back into our TeamSpeak channel.  Do not use in-game chat as we may miss what you say.
                                                                                                     

Line battle rules and general information!

2 - 3 man spacing for line regiments line is described as a unit that is not light infantry that carry's a musket with a
bayonet.

Light infantry spacing is 5 - 8 man and can use muskets with bayonets as well as have 1/3 can carry rifles 25 man limit. 1 Regiment per team

Skirmishers spacing is 5 - 8 man and can only use rifles to start with. They have a 12 man limit. 1 Reg per team

Calvary is limited to 15 per unit and can fire at any time as long as they maintain 5 man spacing in there formation. 1 Reg per team

Artillery is limited to two cannons per side and a maximum of 10 arty guard not including loader shooter and officer.
Each battery is only allowed 1 shooter, 1 loader and 1 officer per cannon.

Firing out of line and on the charge is allowed double gunning is allowed.

Maps will be chosen by the admins but suggestions are welcome we will do a best of three maps with the the third being
voted on by the regiment leaders the maps will be one custom map followed by one random map. It will be a best of three.

One sapper per regiment is allowed with each side getting 150 build points.

Crouching is allowed units must move out in line but once engaged they may take in shape within their given spacing

Any line less than three must join another unit however if there is no line nearby to join they many charge and fire on the charge

Respect the Administrators

Respect other regiments and the people within them

Abusive or foul language will not be tolerated when used in a malicious manner

Do not exploit any of the glitches in the game e.g. glitching inside trees and/or rocks

NO Team Killing ( team killing will happen we understand but intentional teamkilling is discouraged)

If you DO NOT follow these rules then warnings will be issued to the individual player, as well as the regiment that they represent. If these rules are continuously broken them this may lead to your regiment being kicked from the event and, if necessary, banned from the server. Any actions that are deemed inappropriate will NOT be tolerated and will be dealt with accordingly by the Administrators.

Other Information (that may be of concern)

We will attempt to balance the sides to make things as fun and as fair as possible! There is a chance that your regiment will be asked to move to the other team in the middle of the Line-Battle to balance things. We are sorry if this inconveniences you, but it is necessary.

When we do have the siege events we will have the following rules for the every other Saturday siege event.

1. Double gunning is permitted
2. time limit will be either 20 minutes or 15 minutes depending on map size.
3. artillery can be used friendly by anyone if your regiment commander wants you to use arty and its open do so. please remember others use it was well so be kind to those using it when you get there
4. defenders are allowed and even encouraged to attack out of the fort in a move called sallying forth.  this is allowed and welcomed tactically.  it is also required that a unit of at least 4 of the same regiment are allowed to sally forth.  you must be with your own regiment to sally forth.
5.  attackers are required to move out in groups of 3 from at the time of leaving spawn. if some are killed en-route it is allowed to just form up with the rest of your team and keep advancing.
6. sappers will be allowed on certain siege maps for attackers and defenders.  size of map and type will decide.  explosive crates may be allowed for sappers on the side of attackers of the map allows for it.  as in the size of map and type of fort.  but most times explosive crates will not be used by the attackers.
7.  5 lives will be allowed for the defenders!
8. trolling artillery personnel will not be permitted.  standing in front of their cannons or team wounding to get a cannon is not permitted and will result in a temp ban.   artillery is a first come first serve and if you did not get it don't act like a child and mess with those who have it.
9. the siege event will consist of 1 siege map and 1 LB map as in a random map or custom.   
How the registration process works:

You are required to register to the GCG Line Battle only once, using this form:

"Copy" this and then "Paste" into a new post.
Code: [Select]

Application to join
Regiment Name:
Regiment Leader:
Leader's Steam:
Estimated Attendance:
Troop Type/s:


After you have posted your completed form in this thread and are accepted, you will be added to the GCG battle steam group


You are expected to come to our TeamSpeak (GCG.leckoren.com) thirty minutes before the start of the Line-Battle for orientation. When you connect, you will move down to the "GCG Information Desk" channel.

Pages: 1