Author Topic: The Dixieland Army Main Saturday Event 9gmt/4est  (Read 20539 times)

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Offline Lime535

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Re: The Dixieland Army Main Saturday Event 9gmt/4est
« Reply #30 on: October 23, 2016, 02:08:58 pm »
Regiment's Name: 4th Texas Infantry Regiment Company E
Leader's Steam: https://steamcommunity.com/id/Lime535
Faction: CSA
Class: Line
Attendance: 8-11
Read the rules?: Yes
Regulars?: If possible, yes
« Last Edit: October 24, 2016, 09:04:29 pm by Lime535 »

Offline HawkonPC

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Re: The Dixieland Army Main Saturday Event 9gmt/4est
« Reply #31 on: October 23, 2016, 03:45:57 pm »
Regiment's Name: 6th Texas Infantry Regiment
Leader's Steam: https://steamcommunity.com/id/Lime535
Faction: CSA
Class: Line
Attendance: 8-11
Read the rules?: Yes
Regulars?: If possible, yes


Accepted. Make sure you get on TS 30 mins before event starts for sign ups

Offline Lime535

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Re: The Dixieland Army Main Saturday Event 9gmt/4est
« Reply #32 on: October 29, 2016, 05:56:17 pm »
The 4th Texas cant attend

Offline Museal

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Re: The Dixieland Army Main Saturday Event 9gmt/4est
« Reply #33 on: December 31, 2016, 09:46:34 pm »
37.187.57.24:11001 is the ip that the sign ups will be happening on if the Main DA ts3 is down
(NW) 9e Col Museal + (IE) 2ndDLI Col Museal  + (BI) Nr2_GrenWut_Ob_Museal + (NaS)(Union Brigade) UB 4thMI MajGen Museal  + (1812) LVQ_Col_Museal+ (AZ) HMSBC_Museal +(BCOF) 4thMI Col Museal

Offline Colonel Francis

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Re: The Dixieland Army Main Saturday Event 9gmt/4est
« Reply #34 on: January 22, 2017, 11:19:46 pm »
Dixieland Army has a new official TeamSpeak, here is the IP - 89.163.143.208
Signups for all Dixieland Army and Union Brigade Events will occur on said TeamSpeak![/size

Offline Bekkenbajer

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Re: The Dixieland Army Main Saturday Event 9gmt/4est
« Reply #35 on: January 29, 2017, 10:59:54 pm »
Regiment's Name:  96th Regiment of Manchester
Leader's Steam: [96th]_Col_Dani
Faction: Confederate
Class: Sharpshooters
Attendance: 10-15
Regulars? Always

Offline HawkonPC

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Re: The Dixieland Army Main Saturday Event 9gmt/4est
« Reply #36 on: January 29, 2017, 11:15:16 pm »
Regiment's Name:  96th Regiment of Manchester
Leader's Steam: [96th]_Col_Dani
Faction: Confederate
Class: Sharpshooters
Attendance: 10-15
Regulars? Always

Accepted, Make sure you are at sign ups on time, also bear in mind as it is a brigade event that the DA regiments will get priority over specialisations.
« Last Edit: January 29, 2017, 11:18:21 pm by HawkonPC »

Offline Sablerno

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Re: The Dixieland Army Main Saturday Event 9gmt/4est
« Reply #37 on: January 31, 2017, 01:03:28 pm »
Regiment's Name: 6th Wisconsin Voulenteer Infantry Regiment
Leader's Steam: https://steamcommunity.com/id/sablerno/
Faction: Union
Class: Line
Attendance: 15-20
Read the rules?: yes
Regulars?: We hope to become regulars.

Offline HawkonPC

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Re: The Dixieland Army Main Saturday Event 9gmt/4est
« Reply #38 on: January 31, 2017, 02:33:03 pm »
Regiment's Name: 6th Wisconsin Voulenteer Infantry Regiment
Leader's Steam: https://steamcommunity.com/id/sablerno/
Faction: Union
Class: Line
Attendance: 15-20
Read the rules?: yes
Regulars?: We hope to become regulars.

accepted! make sure you are on the DA TS 30 mins before for sign ups

Offline Museal

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Re: The Dixieland Army Main Saturday Event 9gmt/4est
« Reply #39 on: March 26, 2017, 02:51:12 pm »
The DA has changed ts3 the new IP is fotografie-tommi.de some problems occurred with the most recent one.
(NW) 9e Col Museal + (IE) 2ndDLI Col Museal  + (BI) Nr2_GrenWut_Ob_Museal + (NaS)(Union Brigade) UB 4thMI MajGen Museal  + (1812) LVQ_Col_Museal+ (AZ) HMSBC_Museal +(BCOF) 4thMI Col Museal

Offline Muslim69

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Re: The Dixieland Army Main Saturday Event 9gmt/4est
« Reply #40 on: May 27, 2017, 05:59:15 am »
Info

This event has been going for a while however has not had a proper forum page to advertise it and a clearly shown list of rules for this event.


Signup begin 30 mins before the event all regiments attending the event must attend this or message the Head Admin on Steam if the regiments cannot send a representative.
TS3 ip = fotografie-tommi.de

In this event Brigades regiments will be joint together on the same team for coordinated battles with the High Command


Rules

General Rules

Spoiler
- Firing in charge is allowed
- You are only allowed to reload while on cover (Such as fences/buildings/ect), however, you may not reload while charging another unit or a counter charge
- You must have 3 or more persons to sign-up for any class
- Splitting lines is allowed unless either of the lines would drop below 3 soldiers
- No firing from horseback period
- No reloading on the move FOR ANY UNIT
- No Racism/Slurs/Homophobia or disrespecting other regiments
- All units can use cover
- Bonuses will be turned off
- Sapper points will be set at 100 points for each team
- Regiments may request more Sgts if needed
- Skirmisher & Sharpshooters are individual Sign-ups
- Only Arty can have a sapper
-Limit on Non-Combatant classes are: Only one unit is allowed per Non-Combatant Class (Drummers, Fifer, Bulgar, Priest, & Medic). Example, you can not go all drummers during an event. However, you are allowed to carry one Flag Bearer, one Fifer, and one priest.
- Specialty's cannot split up into two companies


[close]

Unit Specific Rules

Infantry

Spoiler
- Max of 2 man spacing if in the open (when in cover 5 man spacing)
- Crouching is allowed when not in combat, If you are shooting at people or they are shooting at you, it is combat (in man made cover you can always crouch)
- Max of 1 officer and 2 sergeants per line
- Infantry can be any Infantry unit that can take weapons that can attach bayonets (actual bayonets not bottles)(with exception of sergeants)
[close]

Skirmishers/Sharpshooters

Spoiler
- Max 15-20 soldiers (depending on how many people are there)
- Max of 5 man spacing in the open
- Must be roughly the same amount of Skirms as on the enemy team
- Max of 1 officer and 2 sergeants per line
- Skirms can only take a Lorenz or Mississippi rifle
- Sharps must take sharp rifles
[close]

Cavalry

Spoiler
- Max 15 Cav
- NO FIRING FROM HORSEBACK
- If less than 3 mounted Cav they must dismount.
- If less than 3 people total they must join another line
- Cavalry can be any unit in the cavalry selection tab
- Once all cav dismount from same unit, they must follow skirm rules. If one person dismounts, he must join a nearby unit and follow that unit class rules.
- The class of Partisan Ranger is banned
[close]

Artillery

Spoiler
- Can be spread across a max of 2 regiments per side
- Max Sgts is as many cannons/howitzers your regiment may have
- Sgts/Officers and those who pick up their guns may not reload and move
-Arty May capture enemy Guns that were in use by the enemy however cannot use any additional guns if more have spawned on the map on the enemy side only those that were former enemy cannons.
- Max Officers 1 per Gun
-Artillery Guard to be consider arty guard must stay within 10 paces from the Artillery Encampment. This means they can stay in the current skirmisher rules, and reload on themselves. However, once Artillery Guard advances beyond the 10 paces limit, they must act as line. Failure to do so may result in a Slay or Temp Ban.
[close]

General Staff

Spoiler
- This is NOT a unit you just sign up for, this is for Admins and for larger units (Really large regiments, Brigades, Divisions, Armys ect) to use to cordinate their men.
- Max 5 men
- Max 2 pistol
- Must take Gen Staff Unit no Cav unit
--Only those who serve a purpose go as General Staff,not event admin
- To fight they must charge with a friendly unit
[close]


 




* to be added to






Regiment Name: Legion de los Andes
Regiment Tags:[Leg_Andes]_Inf-Ing_Rank_name
Preferred Role (Line or arty):Line
Expected Numbers:10-15
Leader's Steam Name: Coronel Campos
Do you plan to show up every week:yes

Offline Museal

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Re: The Dixieland Army Main Saturday Event 9gmt/4est
« Reply #41 on: May 27, 2017, 04:05:15 pm »
Info

This event has been going for a while however has not had a proper forum page to advertise it and a clearly shown list of rules for this event.


Signup begin 30 mins before the event all regiments attending the event must attend this or message the Head Admin on Steam if the regiments cannot send a representative.
TS3 ip = fotografie-tommi.de

In this event Brigades regiments will be joint together on the same team for coordinated battles with the High Command


Rules

General Rules

Spoiler
- Firing in charge is allowed
- You are only allowed to reload while on cover (Such as fences/buildings/ect), however, you may not reload while charging another unit or a counter charge
- You must have 3 or more persons to sign-up for any class
- Splitting lines is allowed unless either of the lines would drop below 3 soldiers
- No firing from horseback period
- No reloading on the move FOR ANY UNIT
- No Racism/Slurs/Homophobia or disrespecting other regiments
- All units can use cover
- Bonuses will be turned off
- Sapper points will be set at 100 points for each team
- Regiments may request more Sgts if needed
- Skirmisher & Sharpshooters are individual Sign-ups
- Only Arty can have a sapper
-Limit on Non-Combatant classes are: Only one unit is allowed per Non-Combatant Class (Drummers, Fifer, Bulgar, Priest, & Medic). Example, you can not go all drummers during an event. However, you are allowed to carry one Flag Bearer, one Fifer, and one priest.
- Specialty's cannot split up into two companies


[close]

Unit Specific Rules

Infantry

Spoiler
- Max of 2 man spacing if in the open (when in cover 5 man spacing)
- Crouching is allowed when not in combat, If you are shooting at people or they are shooting at you, it is combat (in man made cover you can always crouch)
- Max of 1 officer and 2 sergeants per line
- Infantry can be any Infantry unit that can take weapons that can attach bayonets (actual bayonets not bottles)(with exception of sergeants)
[close]

Skirmishers/Sharpshooters

Spoiler
- Max 15-20 soldiers (depending on how many people are there)
- Max of 5 man spacing in the open
- Must be roughly the same amount of Skirms as on the enemy team
- Max of 1 officer and 2 sergeants per line
- Skirms can only take a Lorenz or Mississippi rifle
- Sharps must take sharp rifles
[close]

Cavalry

Spoiler
- Max 15 Cav
- NO FIRING FROM HORSEBACK
- If less than 3 mounted Cav they must dismount.
- If less than 3 people total they must join another line
- Cavalry can be any unit in the cavalry selection tab
- Once all cav dismount from same unit, they must follow skirm rules. If one person dismounts, he must join a nearby unit and follow that unit class rules.
- The class of Partisan Ranger is banned
[close]

Artillery

Spoiler
- Can be spread across a max of 2 regiments per side
- Max Sgts is as many cannons/howitzers your regiment may have
- Sgts/Officers and those who pick up their guns may not reload and move
-Arty May capture enemy Guns that were in use by the enemy however cannot use any additional guns if more have spawned on the map on the enemy side only those that were former enemy cannons.
- Max Officers 1 per Gun
-Artillery Guard to be consider arty guard must stay within 10 paces from the Artillery Encampment. This means they can stay in the current skirmisher rules, and reload on themselves. However, once Artillery Guard advances beyond the 10 paces limit, they must act as line. Failure to do so may result in a Slay or Temp Ban.
[close]

General Staff

Spoiler
- This is NOT a unit you just sign up for, this is for Admins and for larger units (Really large regiments, Brigades, Divisions, Armys ect) to use to cordinate their men.
- Max 5 men
- Max 2 pistol
- Must take Gen Staff Unit no Cav unit
--Only those who serve a purpose go as General Staff,not event admin
- To fight they must charge with a friendly unit
[close]


 




* to be added to






Regiment Name: Legion de los Andes
Regiment Tags:[Leg_Andes]_Inf-Ing_Rank_name
Preferred Role (Line or arty):Line
Expected Numbers:10-15
Leader's Steam Name: Coronel Campos
Do you plan to show up every week:yes

accepted make sure you are on the DA ts3 30mins befor the event starts to do sign ups
(NW) 9e Col Museal + (IE) 2ndDLI Col Museal  + (BI) Nr2_GrenWut_Ob_Museal + (NaS)(Union Brigade) UB 4thMI MajGen Museal  + (1812) LVQ_Col_Museal+ (AZ) HMSBC_Museal +(BCOF) 4thMI Col Museal

Offline Dius

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Re: The Dixieland Army Main Saturday Event 9gmt/4est
« Reply #42 on: July 29, 2017, 09:28:00 pm »
Regiment's Name: 9th Louisiana Infantry Regiment
Leader's Steam: 31e | Dius
Faction: Confederate
Class: Line
Attendance: 15-20
Regulars?: Yes.
Quote from: Tardet
Tout le monde pensait que les 85e dominaient dans la relation de couple 31e-85e alors qu'en faite, ceux qui ont pu voir de l'intérieur savent que c'était le 31e qui portait la culotte, et de loin.
Je me souviendrais toujours du moment, à la fin de la réunion de disband du 85e, on se pose la question de savoir si on doit continuer ou pas, on discute pendant bien une heure voir plus, les 31e écoutent sagement sans rien dire. Avant de finir, on se dit que bon, on va quand même leur demander leur avis parce que c'est des potes et des mecs qui nous ont toujours soutenus.
Marc : 'Ah bha nous on avait tablé sur votre disband depuis plus d'un mois, du coup non, on est plutôt surpris en soi.'
L'EM du 85e en PLS, Dius et RzR qui dab devant leur PC. Merci, bonsoir.

Offline Museal

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Re: The Dixieland Army Main Saturday Event 9gmt/4est
« Reply #43 on: August 02, 2017, 03:39:07 pm »
Regiment's Name: 9th Louisiana Infantry Regiment
Leader's Steam: 31e | Dius
Faction: Confederate
Class: Line
Attendance: 15-20
Regulars?: Yes.

Accepted
(NW) 9e Col Museal + (IE) 2ndDLI Col Museal  + (BI) Nr2_GrenWut_Ob_Museal + (NaS)(Union Brigade) UB 4thMI MajGen Museal  + (1812) LVQ_Col_Museal+ (AZ) HMSBC_Museal +(BCOF) 4thMI Col Museal

Offline Museal

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Re: The Dixieland Army Main Saturday Event 9gmt/4est
« Reply #44 on: November 18, 2017, 09:14:14 pm »
All the TeamSpeak problems are gone now so sign ups will be taking place always on our main ts3
(NW) 9e Col Museal + (IE) 2ndDLI Col Museal  + (BI) Nr2_GrenWut_Ob_Museal + (NaS)(Union Brigade) UB 4thMI MajGen Museal  + (1812) LVQ_Col_Museal+ (AZ) HMSBC_Museal +(BCOF) 4thMI Col Museal