Author Topic: NW Epic Enhancement [client-side overhaul mod] Version 5.1 Out! (Final Version)  (Read 648765 times)

0 Members and 1 Guest are viewing this topic.

Offline BSM 'Shut up' Williams

  • First Lieutenant
  • *
  • Posts: 2819
  • Bóg, Honor, Ojczyzna!
    • View Profile
    • My Twitter
  • Nick: Jean Grande
  • Side: Union
Re: NW Epic Enhancement [overhaul mod]
« Reply #15 on: October 27, 2013, 10:35:22 am »
And the pictures of the animations.

Steam Profile Signature
[close]

Offline Parrot

  • Donator
  • *
  • Posts: 762
  • Lieutenant Colonel - Equestrian Foreign Legion
    • View Profile
    • EQFL Homepage
  • Nick: ExParrot
  • Side: Neutral
Re: NW Epic Enhancement [overhaul mod]
« Reply #16 on: October 28, 2013, 12:49:02 am »
I'll get on adding some more samples for those eagers out there wanting more info :P

Nurdbot, the sailor and hussar packs are still on my mind, when I get a weekend free I'll do them, just for you!

And I'll probably replace the current Landwehr with that skin! Such a shame I didn't notice it before. It'll be a good opportunity to make some updates to the menu and loading screen that I was pondering about earlier over a cup of tea...
Check out mods I've worked on: Blood and Iron: Age of Imperialism, and North and South!

Offline MadManYo

  • Second Lieutenant
  • *
  • Posts: 771
    • View Profile
  • Nick: MadManYo
  • Side: Confederacy
Re: NW Epic Enhancement [overhaul mod]
« Reply #17 on: October 28, 2013, 09:06:27 am »
Could you have a video of the rag dolls?

Offline ZanderDogz

  • Volunteer
  • *
  • Posts: 13
    • View Profile
Re: NW Epic Enhancement [overhaul mod]
« Reply #18 on: October 30, 2013, 12:25:47 am »
I was looking in the pictures and I saw vinyl scratch, who I saw on gmod once!

Offline ClearlyInvsible

  • Donator
  • *
  • Posts: 6492
  • I'm still here. Dunno why.
    • View Profile
  • Nick: ClearlyInvsible
  • Side: Union
Re: NW Epic Enhancement [overhaul mod]
« Reply #19 on: October 31, 2013, 09:07:12 pm »
Amazing mod, the entire 44th is using it!
"No man will make a great leader who wants to do it all himself or get all the credit for doing it."- Andrew Carnegie
“A man who has no conscience, no goodness, does not suffer.” - Khaled Hosseini
Faggots will burn in hell anyway, who cares.

Offline MadManYo

  • Second Lieutenant
  • *
  • Posts: 771
    • View Profile
  • Nick: MadManYo
  • Side: Confederacy
Re: NW Epic Enhancement [overhaul mod]
« Reply #20 on: November 01, 2013, 02:12:04 am »
A video on the rag dolls and animations please

Offline Richard_Miller

  • First Lieutenant
  • *
  • Posts: 1099
  • Traitor troooollll #BStrongCoony
    • View Profile
  • Side: Neutral
Re: NW Epic Enhancement [overhaul mod]
« Reply #21 on: November 01, 2013, 03:33:59 pm »
I love everything about this pack it is amazing makes it feel like a whole new game

Offline Colonel Howe

  • Donator
  • *
  • Posts: 5494
  • There isn't a noose tight enough
    • View Profile
    • People's History Podcast
  • Nick: Noah
  • Side: Neutral
Re: NW Epic Enhancement [overhaul mod]
« Reply #22 on: November 01, 2013, 11:43:21 pm »
this mod is God. Maybe a little more unit variation but besides that it is great and increased the desire to play NW ten fold
Fuck off, Nazi scum

Offline Parrot

  • Donator
  • *
  • Posts: 762
  • Lieutenant Colonel - Equestrian Foreign Legion
    • View Profile
    • EQFL Homepage
  • Nick: ExParrot
  • Side: Neutral
Re: NW Epic Enhancement [overhaul mod]
« Reply #23 on: November 02, 2013, 04:43:28 pm »
The next update for this is coming along!

Completed so far:
- Added four new idle/standing animations that change every time you stand still (no more robotic soldiers in your line, this isn't a parade anyway)
- New aiming animation
- New Landwehr skin, replaced Doctor Scherzando's one with Devmc99's skin
- New loading screen
- Replaced loading texts with era related quotes
- Added two new soundtracks to the menu, will now cycle through them so you don't have to listen to the same song

To do for this update:
- Find new skins for the Austrian line infantry
     + Devmc99's 14. Austrian Infantry skin is a possibility, but I'll need to find a away to stop them from using the same shako as the rest of the Austrian army
- Look into replacing the current KGL uniform with Devmc99's 5. KGL skin

To do for the future:
- Take the time and add mud and dirt to all factions' uniforms, this is war get your hands dirty boy-o!


Oh and I'll get a video/trailer type thing done for this mod as well, need to find time to sit down and record and edit it into something awesome!
« Last Edit: November 02, 2013, 04:45:02 pm by Parrot »
Check out mods I've worked on: Blood and Iron: Age of Imperialism, and North and South!

Offline BSM 'Shut up' Williams

  • First Lieutenant
  • *
  • Posts: 2819
  • Bóg, Honor, Ojczyzna!
    • View Profile
    • My Twitter
  • Nick: Jean Grande
  • Side: Union
Re: NW Epic Enhancement [overhaul mod]
« Reply #24 on: November 02, 2013, 05:08:23 pm »
Awesome!

Steam Profile Signature
[close]

Offline Wismar

  • Donator
  • *
  • Posts: 3838
  • Med Gud o' Sveas allmoge för Konung och Fosterland
    • View Profile
  • Nick: Radical
  • Side: Confederacy
Re: NW Epic Enhancement [overhaul mod]
« Reply #25 on: November 02, 2013, 07:33:44 pm »
Very nice! This will hopefully give some new light to NW :)

Offline BSM 'Shut up' Williams

  • First Lieutenant
  • *
  • Posts: 2819
  • Bóg, Honor, Ojczyzna!
    • View Profile
    • My Twitter
  • Nick: Jean Grande
  • Side: Union
Re: NW Epic Enhancement [overhaul mod]
« Reply #26 on: November 02, 2013, 07:51:48 pm »
Quote
Added four new idle/standing animations that change every time you stand still (no more robotic soldiers in your line, this isn't a parade anyway)


How do you do that?

By the way for the aiming animation, are you using the one I ported?

https://www.fsegames.eu/forum/index.php?topic=5510.0

Steam Profile Signature
[close]

Offline Parrot

  • Donator
  • *
  • Posts: 762
  • Lieutenant Colonel - Equestrian Foreign Legion
    • View Profile
    • EQFL Homepage
  • Nick: ExParrot
  • Side: Neutral
Re: NW Epic Enhancement [overhaul mod]
« Reply #27 on: November 02, 2013, 08:18:34 pm »
Quote
Added four new idle/standing animations that change every time you stand still (no more robotic soldiers in your line, this isn't a parade anyway)


How do you do that?

By the way for the aiming animation, are you using the one I ported?

https://www.fsegames.eu/forum/index.php?topic=5510.0

For the aiming one, yes it's the one you ported :P It was initially a test that I decided to do when I stumbled across it, and I liked it a lot. A good change from the original one :D I hope you don't mind, I usually ask for permission for the stuff just before it goes out, just in case it ends up getting changed later on... Of course if you'll permit me to use it, I'll credit you for porting it and the original creators of it in my credits list :P

For the multiple animations, it's actually really simple, in the "actions.txt" file you'll find all the animations that are contained in the .brf files. All I did was find the correct animation in the txt file, copy paste it to get the same path etc, and change the names of the copies.
Oh and if you wanted to do it yourself, don't forget to change the number at the end of the first line, for example, I changed it from 1 to 4
Here's what it looks like now:

Code: Multiple Animations
stand_staff 0 16777216  4
  4.000000 staff_cstance_musket 0 59 1342177297 0 0.000000 0.000000 0.000000  0.000000
  4.000000 staff_cstance_musket2 0 59 1342177297 0 0.000000 0.000000 0.000000  0.000000
  4.000000 staff_cstance_musket3 0 59 1342177297 0 0.000000 0.000000 0.000000  0.000000
  4.000000 staff_cstance_musket4 0 59 1342177297 0 0.000000 0.000000 0.000000  0.000000

These animations will now alternate at random whenever the player moves and stands still again, they'll also cycle through when standing still and the current animation ends...
Check out mods I've worked on: Blood and Iron: Age of Imperialism, and North and South!

Offline BSM 'Shut up' Williams

  • First Lieutenant
  • *
  • Posts: 2819
  • Bóg, Honor, Ojczyzna!
    • View Profile
    • My Twitter
  • Nick: Jean Grande
  • Side: Union
Re: NW Epic Enhancement [overhaul mod]
« Reply #28 on: November 02, 2013, 08:51:13 pm »
Thanks for the information.


And yes, you can use the ported animation. Remember to give credit :)

Steam Profile Signature
[close]

Offline Parrot

  • Donator
  • *
  • Posts: 762
  • Lieutenant Colonel - Equestrian Foreign Legion
    • View Profile
    • EQFL Homepage
  • Nick: ExParrot
  • Side: Neutral
Re: NW Epic Enhancement [overhaul mod]
« Reply #29 on: November 02, 2013, 08:53:39 pm »
Thanks for the information.


And yes, you can use the ported animation. Remember to give credit :)

No worries I won't forget, thanks for letting me!
Btw I love the picture of Old Shut Up, far too few a people have seen that series...
Check out mods I've worked on: Blood and Iron: Age of Imperialism, and North and South!