I could use some help with making a good zombie escape map.
If you have any good ideas, please do post!
I'll make and code it myself, I just need some help with ideas. Specific things that the human players should do in order to be slowed down.
An example; a door with X amount of health stands along the path. Some of the humans will have to destroy it whilst others hold the zombies off.
i know this is a bit old but how about "bonus" areas on a longer route so the humans can chose to spend more time getting better equipment(for example) so it's a git of a gamble, hurry but risk being easily killed or fight for longer with better equipment.
what i mean by a bonus area are supply dumps which have spare cartridges, weapon depots with better or special weapons (good swords or musketoons for example) and a well defensible area (with defenses, elevation and mini-cannons)
in fact you could almost make the last one of those (a defensible area) a separate idea as human players may want to use it as protection from group of zombies but if they stay there too long they will give up any chance of getting out