Flying Squirrel Entertainment

Developer's Corner => News & Announcements => Topic started by: Olafson on May 04, 2019, 07:49:31 am

Title: Developer Blog 42 - Progress Update
Post by: Olafson on May 04, 2019, 07:49:31 am
Title: Re: Developer Blog 42 - Progress Update
Post by: 72ndPA on May 04, 2019, 07:57:22 am
Hell yea boys that looks good!
Title: Re: Developer Blog 42 - Progress Update
Post by: FlowBeatBox on May 04, 2019, 08:07:25 am
Hype! I've definitely been enjoying working with FSE so far  ;)
Title: Re: Developer Blog 42 - Progress Update
Post by: Ted on May 04, 2019, 10:24:35 am
Looking great as usual, I especially like the debris-system. Does that mean that players can get crushed under collapsing roofs and houses as well?
Title: Re: Developer Blog 42 - Progress Update
Post by: Olafson on May 04, 2019, 11:12:03 am
Looking great as usual, I especially like the debris-system. Does that mean that players can get crushed under collapsing roofs and houses as well?

Yes
Title: Re: Developer Blog 42 - Progress Update
Post by: Woeski on May 04, 2019, 11:39:34 am
Bannerlord < BcoF

A question though, the barricades for windows, are they going to be instant build or is there going to be a system to hit it a couple times with your hammer?
Title: Re: Developer Blog 42 - Progress Update
Post by: Thunderstormer on May 04, 2019, 12:24:30 pm
Bannerlord < BcoF

A question though, the barricades for windows, are they going to be instant build or is there going to be a system to hit it a couple times with your hammer?
Depends on the window and how we want to do it.  We can make them instant, or build over time via smashing with a hammer.  The ones we currently mess around with are instant. 
Title: Re: Developer Blog 42 - Progress Update
Post by: Earth Bby on May 04, 2019, 12:47:12 pm
I want to reenactor the orcs in the forest fighting the ents
Title: Re: Developer Blog 42 - Progress Update
Post by: Duke Of LongTree on May 04, 2019, 05:52:25 pm
looks good
Title: Re: Developer Blog 42 - Progress Update
Post by: Gamersaufromage on May 04, 2019, 06:48:39 pm
Looking Good :)
Title: Re: Developer Blog 42 - Progress Update
Post by: GTAMAN on May 04, 2019, 08:45:11 pm
good stuff guys, looking forward to future developments.
Title: Re: Developer Blog 42 - Progress Update
Post by: SUWAROW on May 04, 2019, 11:49:53 pm
Nice
Title: Re: Developer Blog 42 - Progress Update
Post by: MadWolf on May 05, 2019, 04:42:21 pm
Looking really good!!
Title: Re: Developer Blog 42 - Progress Update
Post by: GTAMAN on May 06, 2019, 11:40:14 pm
I don't know what kind of priority this has dev wise, but is there any thing you can say about character customization?
Title: Re: Developer Blog 42 - Progress Update
Post by: Admiral on May 08, 2019, 08:46:09 am
Well, not much to say at this point, since we need to test certain things first, but we've got a concept of character customization ,it's being worked on and chances of success are quite high.
Title: Re: Developer Blog 42 - Progress Update
Post by: SwissGronkh on May 27, 2019, 07:43:37 pm
please add some kind of a tunneling tool into the scene editing  :-*

It would make some things alot easier  ;D
Title: Re: Developer Blog 42 - Progress Update
Post by: Furrnox on May 28, 2019, 09:28:14 pm
Is it really wise to choose Union and Confed uniforms that look that similiar from a gameplay perspective?
Title: Re: Developer Blog 42 - Progress Update
Post by: Olafson on May 28, 2019, 09:28:38 pm
No. Absolutely not. But remember that these are WIP. They still have a bunch of union gear.
Title: Re: Developer Blog 42 - Progress Update
Post by: mmveteran on July 11, 2019, 06:55:04 pm
removed my post did you
bottom line you guys are liers what happened to we are back with weekly/bi weekly blogs
same what happened with the first promise seven years ago!
Title: Re: Developer Blog 42 - Progress Update
Post by: Cameron. on July 24, 2019, 01:32:25 pm
No update for two months  :-\
Title: Re: Developer Blog 42 - Progress Update
Post by: Thunderstormer on July 24, 2019, 01:56:24 pm
we filmed some stuff recently for a new blog.  we are waiting for a few more things to be done before we eventually post a new blog.
Title: Re: Developer Blog 42 - Progress Update
Post by: WaterPolo on August 02, 2019, 08:24:10 pm
Bannerlord < BcoF

A question though, the barricades for windows, are they going to be instant build or is there going to be a system to hit it a couple times with your hammer?
Depends on the window and how we want to do it.  We can make them instant, or build over time via smashing with a hammer.  The ones we currently mess around with are instant. 


exciting news :]