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Messages - DoubleBread

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1
Community / Re: The 63rd Issue
« on: March 25, 2024, 07:10:31 pm »

63rd deleted the original videos they been cheating on youtube but I already have them on my pc!  I will be uploading them to my own channel and refresh the links with original deleted ones still being there.
The fact they thought deleting the videos would change anything at this point is kinda hilarious

2
Community / Re: The 63rd Issue
« on: March 25, 2024, 03:47:37 pm »

3
Community / Re: The 63rd Issue
« on: March 24, 2024, 07:52:10 pm »
Thank you again for bringing this up after the attack on the event server on Friday. I had no idea and am glad I could call off the GF we were supposed to have with them.

4
Are they  not  showing  as  I can see all  the  ones  I posted.

Ah! They're back up again  ;D Maybe the image upload service was down at the moment.

5
It's a great shame most of your images became unavailable  :(

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Mapping / Re: 10v10 - 12v12 gf map
« on: March 07, 2024, 08:56:28 pm »
Hi, could someone send me one too please?  :) A 10+ map, 12-15 would be the best

EDIT: Nvm, I already made a simple one myself

7
I just dug out some pictures of the one in 2017, even bigger:

Over 50 officers of German-speaking regiments
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Now this is just beautiful

8
Community / Re: NW Cartoon Projekt [ENG]
« on: March 01, 2024, 10:34:04 am »
M&B Comic, das Leben der Regimenter
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Chapter 1
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Next Coming soon!

Excitedddddddddddd

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Wow, this seems rather cool!

10
The Mess Hall / Re: Wursti's Statistics Thread | Players completed
« on: November 20, 2023, 12:52:11 pm »
Ngl i love when people remove my comments, so I just save them and repost them. But I won't go any further on this otherwise I have your husband defending your arguments.
I don't need anyone else defending my arguments for me but yeah, let's not go there, I said what I meant to say already anyway.

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The Mess Hall / Re: Wursti's Statistics Thread | Players completed
« on: November 20, 2023, 12:36:56 am »
I'm so proud of you Wursti, this is truly a life achievement!
Why do you keep posting this here again and again? Seems to me like you're genuinely obsessed. One time you're mocking a guy for spending time on something actually valuable to this community, then you're the one who wastes his time re-posting sarcastic notes that contribute to nothing. Just saying.

12
Servers / Re: Dedicated Server Hosting Guide
« on: November 19, 2023, 11:44:33 pm »
i never figured this out either, all my maps were just overwrites of original-game maps or overwrites of 'custom map 1,2,3..'

so even though i don't host trench battle anymore, I'm kinda intruigued to see the answer for how to custom name the maps
If you're still interested, Wursti and I looked into it and I figured the problem occured because I kept editing the "strings" file directly inside the server files instead of editing it outside the files and then placing it there manually. So, Wursti's first answer is legit - it works just fine now  ;D ;D So, problem fixed!

13
Servers / Re: Dedicated Server Hosting Guide
« on: November 19, 2023, 09:11:48 pm »
The first unrelated string you showed was a string of a custom flag name which shouldnt really be related to that, or doesnt it happen if you dont change it?

Could be that the scripts you use change how stuff works / is shown, as I did it on a vanilla server without any changes except the 2 custom maps that I renamed
It could be, I'm not very familiar with scripting and I'm not sure what changes we have that are not vanilla, I'm not aware that there would be any. We use a configuration that defines what factions, map and rules are set on server reset + a whitelist but that's about it. I guess I'll leave it be for now but if anyone still has any ideas, I'd welcome them  ;D

Btw the custom flag string only shows when I'm trying this out, it's not a normal behaviour. The same goes with the horse string.

14
Servers / Re: Dedicated Server Hosting Guide
« on: November 19, 2023, 03:40:17 pm »
Did you also change the names back to the original in the scenes.txt?
Yes.

Let me show you what's happening on my side.

These are my 10 custom maps I use on the server, located in "SceneObj":
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Scenes:
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My new attempt at changes in "strings":
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This is the result (sorry for low quality if you're seeing this minutes after upload):
https://youtu.be/2-nLEgLLUWk?si=R5AUFNIvrdlHKipo *
*I just realized what I'm saying at 0:53 is actually not true, the map that loaded as "Random Forest" is custom map 2, so it seems to load not the second map in order (after the one it's supposed to load), but the 3rd.

15
Servers / Re: Dedicated Server Hosting Guide
« on: November 19, 2023, 02:23:53 pm »
Yes you just have to change it in strings.txt if im not wrong



Or Your_Map_Name (im not sure actually)

If that didnt work for you I can take a look at the file and see if anything was wrong as it should be how it works normally
I did that (Your_Map_Name, since all the other strings also have that symbol) but then when I tried it out on the server, random unrelated strings started showing up in the chat although I didn't change anything else. I could briefly see the new name in the control panel but it associated itself with a different custom map and suddenly all the custom maps started loading under different numbers (for example when I wanted to load custom map 3, it loaded custom map 2 but showed that it's 3, etc). Just utter chaos :D Not sure what I did wrong, I could send you the "strings" file but idk how that'll help as I really only changed that one string. I appreciate the help!

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