1. This all seems a little directed and specific with a storyline and all, how will this affect squad and clan-based gameplay?
A: Not that much actually, while all the lore might intimidate someone, it is simply there for fun and an added effect of purpose. When we go into game, I will have certain objectives each day that pertain to army survival scenarios.
2. You have a lot of branches and positions, what if you can't fill them all?
A: While I would like to, it would also be lore-friendly the other way around as it supports this attrition idea. But if I can't, I can't and it will gradually build up to that.
3. How will you manage all this?
A: In Teamspeak, people of a specific branch will be put into a specific channel and whisper will be used to talk to commanders when we reach that point.
4. I like the traditional DayZ/WL type of gameplay, will this ruin that?
A: Not in the slightest, I have built the clan member story line around basic day to day survival and we will have to deal with issues as a depleted, desperate Legion.