I was hoping that you'd find a way to add a Color Sjt subclass, but that works too.
I can very well create a sub class for Color Sjts, I am not doing the new class until I have the time to discuss it with the mod team. That and I am trying to create the sub classes flawlessly, only problem is Fifer in another project does not appear in number of players in a regiment on the menu and it annoys me, I know it is because new classes of one regiment need to be fully coded in.
Reserved post for Monday update. My hands are sweaty from being at this couch all day typing away and modding. More natives updates to talk about and things I will type it now.
Natives have custom warcries now to replace default British shouts. The script to find this was easily located. The Native warriors have a crazy scream and a whooping sound so to speak.
We are looking to add more shouts for variety.
For the Medicine Man, the drum is a different story. I need to make it so the drum is functioning but plays a custom selection of drum beats and a song. The drum script is much more complex to find and work with, I get the name error drum_sounds_native_begin is not defined. "
Oh great, then where are they defined?!" I have not done a custom drum selection before so my minor green-ness of modding Napoleonic Wars is showing. Still, I have done a damn good job so far.
Speaking of the Natives as well, more updates being done to improve the overall look of the warriors.
Natives Chief troop now has a pistol and tomahawk.
Natives Medicine Man now has a drum and tomahawk/knife where the knife alternates as the main melee weapon with the tomahawk.
Evolution of the Chief pants
Trying to make the warrior look better
Now I better post some visual updates.
U.S. Mounted Rangers have a basic Sargeant now to replace the vanilla flag bearer.
And freckn' hell adding a custom drummer selection is harder than I thought for natives, I definitely need some assistance with it. One of the most minor things todo and I have never messed with it before, for now I'll comment out all the edits I done until eventually I can get it to work.
New map added for battle and capture the flag modes, Border Skirmish - scenario for border raid