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Sword & Musket - A Bannerlord Napoleonic Mod - Update Blog Out

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John Price:

Introduction:

Sword & Musket is a developing singleplayer (Inactive) and multiplayer (Active) mod for Mount And Blade: Bannerlord which is set in French Revolution, Revolutionary Wars and Napoleonic Wars. The primary goal for this mod is to provide an enjoyable multiplayer experience whilst also being mechanically a step up from what we are used to. Once we feel we have achieved what we have set out to do with the multiplayer, we will then begin work on single player scenario based content.

I am happy to announce that the S&M team has grown to 40+ developers and sound designers. Thank you also to all the community members who have assisted with Historical Accuracy etc.

Currently our work is focused on environments/scenes, props and other assets due to the modding tools not being fully released for Bannerlord. This restricts the amount we can do on the coding side for example. However this gives us time over the holidays and early 2021 to work on and perfect visual based assets.

Dev Blogs

Blog 1.0.2 - Update on Development Setbacks and first look at Hougoumont



Gallery
*All of the following is WIP and may not reflect the final state of assets displayed*
Uniforms

1er Régiment de Grenadiers-á-Pied de la Garde Impériale


[close]33rd Regiment of Foot


[close]92nd "Gordon Highlanders" Regiment of Foot

[close]
Weapons

Brown Bess Flintlock Service Musket



[close]At a distance the musket looks pristine with a nice model, however especially in first person you will be able to gauge all of the imperfections and wear/tear.

British Royal Navy Nock Seven Barrel Flintlock Gun





[close]In the game I will be adding a small line of dialogue in the unit select screen, "I wonder how quickly Rikkert will TK me with this".

Flintlock Pistol[close]As you can see this is still an early render which is missing many assets to the prop itself such as a firing pan etc.


Flintlock Double Barrel Pistol




[close]Same as the above for this. Still missing some assets however further along than the single pistol. I will say imagine if this was in NW... Could really have used it in some 1v1's etc.  ;D

Scenes

Early Fort Design[close]As you can see this is just an early render of what we could achieve with forts using largely base Bannerlord assets for the buildings etc.

Early Building Design[close]Early building design. Decently detailed but not a final product.

John Price:
Social Links

Steam Group
Discord Server (1300+ Members)

John Price:
Res

John Price:
Obviously the thread and everything included in it is a WIP. I will be adding more to it as time goes on and making it look more pretty. From now on emphasis will be put on full scale dev blogs etc. rather than just showing off smaller assets like I have done here. Obviously this may slow down over the Christmas holidays etc.

We will also be answering community questions etc. at the end of each dev blog which you can submit here:
https://forms.gle/qB1J8pioipL24dm4A

General Shepherd:
Rez

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