Author Topic: Developer Blog 17 - Napoleonic Wars v1.1 Public Beta!  (Read 106501 times)

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Offline Slayer

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Re: Developer Blog 17 - Napoleonic Wars v1.1 Public Beta!
« Reply #75 on: May 15, 2013, 12:46:13 am »
Nerfing the rifles in melee is definitively bad. I can say as an experienced skirmisher it was hard enough to use them against bayonets/swords (many skirms pick up bayonets instead as soon as possible) from before, and this will be the total destruction of it. Besides, getting a large riflebuttstock smashed in the face would in fact kill a person :/

Edit: While on the topic of rifles, the up attack of a rifle is just completely broken and useless. It's slow, deals hardly any damage, the animation is broken and the hitbox is just weird.
« Last Edit: May 15, 2013, 12:53:19 am by Slayer »

Offline kpetschulat

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Re: Developer Blog 17 - Napoleonic Wars v1.1 Public Beta!
« Reply #76 on: May 15, 2013, 12:47:14 am »
Besides, getting a large riflebuttstock smashed in the face would in fact kill a person :/


I made my own version!
« Last Edit: May 15, 2013, 12:57:01 am by kpetschulat »

Offline MaHuD

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Re: Developer Blog 17 - Napoleonic Wars v1.1 Public Beta!
« Reply #77 on: May 15, 2013, 12:48:40 am »
Rather have a filter in the admin panels where you can type part of the name, and then it only shows people with that part in their name.
[18:51] <Evanovic> Mahud can I nominate you for best villian 2013?

Offline Treble

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Re: Developer Blog 17 - Napoleonic Wars v1.1 Public Beta!
« Reply #78 on: May 15, 2013, 12:54:59 am »
Shweeeeeeet

Offline Rowaan

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Re: Developer Blog 17 - Napoleonic Wars v1.1 Public Beta!
« Reply #79 on: May 15, 2013, 12:58:17 am »
While I only got about half an hour to play on it before I had to go, what I did play was bloody brilliant. Despite what some people may say, the pirate voices for the british ship crew are fantastic!

Offline zac

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Re: Developer Blog 17 - Napoleonic Wars v1.1 Public Beta!
« Reply #80 on: May 15, 2013, 01:07:59 am »
The ships are good, but really no difference to the ship models created by the South Korean/Australian NW community, and ours where 3-4 deckers..... :)

British Marines are great




hehehe

Offline William

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Re: Developer Blog 17 - Napoleonic Wars v1.1 Public Beta!
« Reply #81 on: May 15, 2013, 01:22:45 am »
Truely wonderful, no more musketoons for dragoons, damn that was annoying in public servers. Thanks FSE, can't wait for Battle Cry of Freedom.
Check out my YT channel where I post NW www.youtube. com/c/CluelessWill
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god damn, Anthony is smart, he was able to get the shit AEF to tie with the best reg in the game. The tactical geniusness needed to pull off such a feat is insane. He's the Erwin Rommel of NW.
i always get an erection when i check my subscrptions and see that phresh cluelesswill vid
It won't be FSE developing it, so it will come out!
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Offline Arsenal_Warband

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Re: Developer Blog 17 - Napoleonic Wars v1.1 Public Beta!
« Reply #82 on: May 15, 2013, 01:35:57 am »
if i dont run warband on steam how do i do this?

Offline zac

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Re: Developer Blog 17 - Napoleonic Wars v1.1 Public Beta!
« Reply #83 on: May 15, 2013, 01:44:56 am »
if i dont run warband on steam how do i do this?


Non Steam
 Client patch: (Needs 1.000 installed!)
 www.flyingsquirrelent.eu/mb_warband_napoleonic_wars_upgrade_1000_to_1100.exe

Offline Arsenal_Warband

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Re: Developer Blog 17 - Napoleonic Wars v1.1 Public Beta!
« Reply #84 on: May 15, 2013, 01:49:45 am »
@zac then what?

Offline Angry_Piper

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Re: Developer Blog 17 - Napoleonic Wars v1.1 Public Beta!
« Reply #85 on: May 15, 2013, 02:10:17 am »
Nice new units, but why nerf rifle butt damage? it already had a short range and took 3-4 hits for a kill and now after testing I seem to be hitting people all day and no damage  :( love the new marines though.

Offline Arsenal_Warband

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Re: Developer Blog 17 - Napoleonic Wars v1.1 Public Beta!
« Reply #86 on: May 15, 2013, 02:17:01 am »
I CANT JOIN SERVERS BECUASE I HAVE NON-STEAM VERSION???

Offline SeanBeansShako

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Re: Developer Blog 17 - Napoleonic Wars v1.1 Public Beta!
« Reply #87 on: May 15, 2013, 03:25:32 am »
I think the Marines and Officers shouldn't have the pirate voices, as they do get grating pretty fast. I do wish there was more Admin filter changes and a few other things with this patch.

I also disagree with the 2nd rifle butt nerf as it wasn't that bad and not really needed. Everything else is alright. New maps look nice.

Kinda of annoying though waiting to see if events will all go beta patch now.

Offline Roy

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Re: Developer Blog 17 - Napoleonic Wars v1.1 Public Beta!
« Reply #88 on: May 15, 2013, 03:54:51 am »
This update was a disappointment
Nothing actually added
You all repackaged the 84e maps for everyone, added 1 ship static prop, and Pirates or as I like to say: Gay Partizans.

Offline zac

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Re: Developer Blog 17 - Napoleonic Wars v1.1 Public Beta!
« Reply #89 on: May 15, 2013, 04:04:22 am »
GAY PARTZANS!!!! 8)