gam aint out sire :'(
Hello, I'd like to report a bug. The mod hasn't been released yet. Release plox.
Melee is way to slow in my opinion.
Melee is way to slow in my opinion.EU folks love their Medium speed setting. NA server coming hopefully soon.
The kilt for the officer on the British side become invisible from a far.It's a common issue with uniforms in mods,not exactly sure what causes the engine to stop rendering certain bits of clothing though.
On the militia, the hat becomes invisible from a far.
Yeah. I presumed that you didn't compute LOD's for the uniforms.
British Faction: 42nd (Royal Highland) Regiment of Foot: Officer kilt is missing from far away
American Faction: Militia Regiment: The red beanie is missing from far away
Yeah. I presumed that you didn't compute LOD's for the uniforms.I did not compute the LODs used no, they're auto generated and sometimes the auto generated ones just do not work still. Thank you for the specific report.
British Faction: 42nd (Royal Highland) Regiment of Foot: Officer kilt is missing from far away
American Faction: Militia Regiment: The red beanie is missing from far away
In the next patch or full release can we get the melee speed boosted for the NA guys XDNA servers will most likely be on Fastest per usual, most likely that is.
NA servers will most likely be on Fastest per usual, most likely that is.
I have not edited the bayoneted musket's speed so melee should not feel slow and non responsive. It should be another factor then.QuoteNA servers will most likely be on Fastest per usual, most likely that is.
I understand that, but melee still feels incredibly non responsive and slow even at the fastest.
On the map Atop Bunker Hill (guessing its the one with the ship that the right side spawns in) the left side nation cannot get into the ship and attack the the artillery rankers firing from the boat, basically there is an invisible wall on the bridge that doesn't allow the attackers to get through and eventually fall off the bridge to their death.That's a map size edge limit or invisible walls issue. Seen and acknowledged.
QuoteNA servers will most likely be on Fastest per usual, most likely that is.
I understand that, but melee still feels incredibly non responsive and slow even at the fastest.
QuoteNA servers will most likely be on Fastest per usual, most likely that is.
I understand that, but melee still feels incredibly non responsive and slow even at the fastest.
QuoteNA servers will most likely be on Fastest per usual, most likely that is.
I understand that, but melee still feels incredibly non responsive and slow even at the fastest.
I second this, also the lack of riflemen for the mod is upsetting.
It's not a bug, it's a featureQuoteNA servers will most likely be on Fastest per usual, most likely that is.
I understand that, but melee still feels incredibly non responsive and slow even at the fastest.
I second this, also the lack of riflemen for the mod is upsetting.
Having no rifles isn't a bug. Also try playing on a server with a good ping for you, If you're basing this off of the official ones they're EU and medium. Try hosting your own mini game with some bots, make your graphics super low then report, like I've said melee hasn't been touched. + Having no riflemen isn't a bug it's a godsend.
Black Cannons, with no texture beside the barrel.Spoiler(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fimages.akamai.steamusercontent.com%2Fugc%2F620722512161215608%2F70ED5D27E5C122B2FD5E5556CBF1576961B8BD40%2F&hash=d34a55f596b1a0913dfc88a575ff36039ed525c6)[close]
Having no rifles isn't a bug. Also try playing on a server with a good ping for you, If you're basing this off of the official ones they're EU and medium. Try hosting your own mini game with some bots, make your graphics super low then report, like I've said melee hasn't been touched. + Having no riflemen isn't a bug it's a godsend.
It seems when I create a character it doesn't save. I figured it was because I had to many characters, so I deleted some and once I launched the game to play again after the deletions return and my character doesnt exist.Hell, really? I created a new character for WaT tags and that saved. I blame Viking Conquest or something.. This happens if I edit a character or rebind my weapon scroll up key too, everytime resetting to up arrow when I did not have my mouse ONE time.. dammit I hate that.
Ladies and gentlemen, let me present to you: The person who knows nothing about modding!The kilt for the officer on the British side become invisible from a far.It's a common issue with uniforms in mods,not exactly sure what causes the engine to stop rendering certain bits of clothing though.
On the militia, the hat becomes invisible from a far.
Black Cannons, with no texture beside the barrel.Spoiler(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fimages.akamai.steamusercontent.com%2Fugc%2F620722512161215608%2F70ED5D27E5C122B2FD5E5556CBF1576961B8BD40%2F&hash=d34a55f596b1a0913dfc88a575ff36039ed525c6)[close]
All you need it is the texture, it's fine for everyone I think :s maybe.
Black Cannons, with no texture beside the barrel.Spoiler(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fimages.akamai.steamusercontent.com%2Fugc%2F620722512161215608%2F70ED5D27E5C122B2FD5E5556CBF1576961B8BD40%2F&hash=d34a55f596b1a0913dfc88a575ff36039ed525c6)[close]
All you need it is the texture, it's fine for everyone I think :s maybe.
Black cannons for me too
It seems when I create a character it doesn't save. I figured it was because I had to many characters, so I deleted some and once I launched the game to play again after the deletions return and my character doesnt exist.Hell, really? I created a new character for WaT tags and that saved. I blame Viking Conquest or something.. This happens if I edit a character or rebind my weapon scroll up key too, everytime resetting to up arrow when I did not have my mouse ONE time.. dammit I hate that.
The new character thing works for me. Have you got windows 10? / Have you closed the game then reopened to see if he's still there? / played in a public server with that character then closed the game? / deleted and reinstalled the mod? try all these ???
I had the issue IN North and South before this mod :PIt seems when I create a character it doesn't save. I figured it was because I had to many characters, so I deleted some and once I launched the game to play again after the deletions return and my character doesnt exist.Hell, really? I created a new character for WaT tags and that saved. I blame Viking Conquest or something.. This happens if I edit a character or rebind my weapon scroll up key too, everytime resetting to up arrow when I did not have my mouse ONE time.. dammit I hate that.
and people blamed North and South for that problem...
British Faction: 42nd (Royal Highland) Regiment of Foot: Officer kilt is missing from far awayChecking on this now..
American Faction: Militia Regiment: The red beanie is missing from far away
The new character thing works for me. Have you got windows 10? / Have you closed the game then reopened to see if he's still there? / played in a public server with that character then closed the game? / deleted and reinstalled the mod? try all these ???
No I do not own Windows 10 yet / Closing and reopening the game is how I found this issue / Played the game and closed it (again how I found the issue) / and I am installing the Moddb version currently.. perhaps the new mirror will result in some fixes like the cannon texture as well as character creation
The new character thing works for me. Have you got windows 10? / Have you closed the game then reopened to see if he's still there? / played in a public server with that character then closed the game? / deleted and reinstalled the mod? try all these ???
No I do not own Windows 10 yet / Closing and reopening the game is how I found this issue / Played the game and closed it (again how I found the issue) / and I am installing the Moddb version currently.. perhaps the new mirror will result in some fixes like the cannon texture as well as character creation
It didnt fix the character creation
currently.. perhaps the new mirror will result in some fixes like the cannon texture as well as character creationI just tested how to fix the specific textures' issue and it seems setting HDR mode to Low in-game Options fixes the static black textures. So that is the fix for now (again Warband update did something..)
Not sure if its a bug, but I find that after a certain point I cant use the sword animations anymore, like the "Fire" and "Charge" animations when you press v and b. Is there a certain limit to how many times you can do it in one life?The fire order and charge order animations can be used after about 10 seconds pressing V or B as Officer rank with a sword. You should be able to use the animation as many times as you like, if you find yourself unable to do the animation try down-blocking. It may fix the problem after that.
cannons all black on wheels same with limber area on arty horseIn the Options menu in-game set HDR to 'Low' instead of 'None' that will fix the problem.
Sent from my SM-G800F using Tapatalk
I don't like how it takes a lot longer to present your musket if it has a bayonet attached. A bayonet weighs like 2 pounds, so it wouldn't take an extra 3 seconds to be able to present the musket with it attached. Also when you try to attach bayonets with the Native American troop it doesn't work. I tried it while my musket was loaded and it un-loaded my musket and the bayonet didn't even get attached.I am not sure why the bayonet could be slowing the presenting animation right now. Tested this and it is noticeable difference. Found it. Speed rating is decreased on bayoneted muskets in the item's code. Hmm, I wonder how that happened..
Since we're talking about the aiming animation, imo it takes too long. It's a cool and interesting animation to watch, but it's impractical and rather annoying.I agree with this, it does become a nuisance; hopefully something is done about it.
Very minor bug I thought i'd report. Apparently the tomahawk was stuck...next to my hand. I don't know if it's the hitbox or something like that.You must of gotten hit by a tomhawk and the positioning ended up like that, blasted positioning.Screenshots(https://i.imgur.com/352OQ8o.jpg) (https://i.imgur.com/ImoJyMe.jpg)[close]
Very minor bug I thought i'd report. Apparently the tomahawk was stuck...next to my hand. I don't know if it's the hitbox or something like that.You must of gotten hit by a tomhawk and the positioning ended up like that, blasted positioning.Screenshots(https://i.imgur.com/352OQ8o.jpg) (https://i.imgur.com/ImoJyMe.jpg)[close]
It may be dependent on how the model is positioned in openBRF or maybe not at all.
I like the animation. Maybe if it was just shortened. Then it would be goodSince we're talking about the aiming animation, imo it takes too long. It's a cool and interesting animation to watch, but it's impractical and rather annoying.I agree with this, it does become a nuisance; hopefully something is done about it.
I like the animation. Maybe if it was just shortened. Then it would be goodSince we're talking about the aiming animation, imo it takes too long. It's a cool and interesting animation to watch, but it's impractical and rather annoying.I agree with this, it does become a nuisance; hopefully something is done about it.
When ever you type and use the P or M key in chat it uses the action key (Hard to explain but i hope you know what i mean :D)
You've made a mistake with many of the Union Jacks you use.
The flag of the UK was this:
(https://upload.wikimedia.org/wikipedia/commons/thumb/1/17/Union_flag_1606_%28Kings_Colors%29.svg/100px-Union_flag_1606_%28Kings_Colors%29.svg.png)
Until 1802.
You've made a mistake with many of the Union Jacks you use.
The flag of the UK was this:
(https://upload.wikimedia.org/wikipedia/commons/thumb/1/17/Union_flag_1606_%28Kings_Colors%29.svg/100px-Union_flag_1606_%28Kings_Colors%29.svg.png)
Until 1802.
On which flags have we done this? Regimental?
You've made a mistake with many of the Union Jacks you use.
The flag of the UK was this:
(https://upload.wikimedia.org/wikipedia/commons/thumb/1/17/Union_flag_1606_%28Kings_Colors%29.svg/100px-Union_flag_1606_%28Kings_Colors%29.svg.png)
Until 1802.
On which flags have we done this? Regimental?
I just saw it on some of the trailers and images, now that I'm playing it there's nothing wrong. My apologies.
I was trying to make a drill video today, and I had the same problem another person had, Press M, you surrender, Press P, you taunt. It was so bad that I stopped the video to report this. If you wish, I will show you the video.
^The new character thing works for me. Have you got windows 10? / Have you closed the game then reopened to see if he's still there? / played in a public server with that character then closed the game? / deleted and reinstalled the mod? try all these ???
No I do not own Windows 10 yet / Closing and reopening the game is how I found this issue / Played the game and closed it (again how I found the issue) / and I am installing the Moddb version currently.. perhaps the new mirror will result in some fixes like the cannon texture as well as character creation
It didnt fix the character creation
^The new character thing works for me. Have you got windows 10? / Have you closed the game then reopened to see if he's still there? / played in a public server with that character then closed the game? / deleted and reinstalled the mod? try all these ???
No I do not own Windows 10 yet / Closing and reopening the game is how I found this issue / Played the game and closed it (again how I found the issue) / and I am installing the Moddb version currently.. perhaps the new mirror will result in some fixes like the cannon texture as well as character creation
It didnt fix the character creation
I agree, there should be a trial arms.
Oh this is what you meant, Marks. 55th The William Mendez, can you elaborate what you mean by "there should be a trial arms" ?I agree, there should be a trial arms.
What are you on about?
55th The William Mendez, can you elaborate what you mean by "there should be a trial arms" ?
^The new character thing works for me. Have you got windows 10? / Have you closed the game then reopened to see if he's still there? / played in a public server with that character then closed the game? / deleted and reinstalled the mod? try all these ???
No I do not own Windows 10 yet / Closing and reopening the game is how I found this issue / Played the game and closed it (again how I found the issue) / and I am installing the Moddb version currently.. perhaps the new mirror will result in some fixes like the cannon texture as well as character creation
It didnt fix the character creation
No idea, happens with other mods.
^The new character thing works for me. Have you got windows 10? / Have you closed the game then reopened to see if he's still there? / played in a public server with that character then closed the game? / deleted and reinstalled the mod? try all these ???
No I do not own Windows 10 yet / Closing and reopening the game is how I found this issue / Played the game and closed it (again how I found the issue) / and I am installing the Moddb version currently.. perhaps the new mirror will result in some fixes like the cannon texture as well as character creation
It didnt fix the character creation
No idea, happens with other mods.
I have yet to come by this issue in other mods, and I have pretty much played every NW and Warband Multiplayer mod there is, is this problem being worked on or is it a "Eh, I dont have this issue so nobody actually cares" type of moment?
Maybe you should add a trial arms, which might increase speed by 5 or 6 Speed (Agility).maybe not that much but i think that would be cool
Maybe you should add a trial arms, which might increase speed by 5 or 6 Speed (Agility).maybe not that much but i think that would be cool
Idk if you know this, but I came across a weird glitch where a guy was able to shoot 2 round in a row without reloading, he just shot 2 bullets in the same aiming motion.
Never seen it in NW so it was a first for me, but I was the one who got shot right after I thought this guy wasted his shot, so probably pretty fast yeah.Idk if you know this, but I came across a weird glitch where a guy was able to shoot 2 round in a row without reloading, he just shot 2 bullets in the same aiming motion.
Happens in NW, was it really fast the 2nd bullet? Say you fired they you could fire again straight after the shot?
Just downloaded it using one of the main links, installed it, and now the game won't launch. If I move the module out of my Warband modules it'll work but obviously I can't play it.What do you mean exactly by the game won't launch? Make sure you set the directory on the installer to be /Modules.
Don't really know why it's not working and I can't find anyone else having this issue. Help would be nice thanks.
It's definitely in the right place I've installed loads of mods before, and I can see it's in Modules cause I've been messing about in there to get it to work.When you installed it, it is not a folder-within-a-folder situation is it?
Smoke stays too long to use a mortar properly. After reloading, the smoke is still there so you can't aim your second shot:Well then..
https://gyazo.com/054a44aa3998f357fc9048e5ae6472d8 --> Almost done reloading, still smoke
https://gyazo.com/2c302b0eec29fc732b9ac5d56a21edf6 --> Done reloading, too much smoke to aim
Err does anyone else think the German Spontoon is a bit overpowered? Too me it seems like it swings way too extremely fast and that it's much better than an actual bayonet. Very fun weapon to use none the less, just wondering if it was meant to be like that.
In your case I think the installer path should be manually edited on the line to be this
D:\Users\Games\Steam\SteamApps\common\MountBlade Warband\Modules\
Pretty sure..
The installed module should definitely not stop the Warband launcher from working :o
Oh, and welcome to the FSE forum :)
Err does anyone else think the German Spontoon is a bit overpowered? Too me it seems like it swings way too extremely fast and that it's much better than an actual bayonet. Very fun weapon to use none the less, just wondering if it was meant to be like that.
The only thing Marks said during the private beta test "German Spontoon is overpowered btw."
The flags for ensigns are bloody awful. Sorry. They just seem irritating, too big maybe. But the invisible flag is a touch of genius.
I thought about trying this but when I was going to do it it told me it would replace Modules, and I expect that would overwrite all the modules I currently have, which would obviously be very bad.Yes replacing Modules folder would be very bad, I must of got the correct path confused.
I don't understand why this is only happening to me it seems, maybe there's some incompatibility between modules I have installed or something. Really annoying.
The flags for ensigns are bloody awful. Sorry. They just seem irritating, too big maybe. But the invisible flag is a touch of genius.
The invisible flag is when you don't want to spawn with a flag and just want the spontoon, saves people stealing later on. I think the flags are period size correct from images, just make someone else play Ensign or don't spawn a colour during LBs.
Err does anyone else think the German Spontoon is a bit overpowered? Too me it seems like it swings way too extremely fast and that it's much better than an actual bayonet. Very fun weapon to use none the less, just wondering if it was meant to be like that.
The only thing Marks said during the private beta test "German Spontoon is overpowered btw."
Over head attacks for life, it's why there's limited to 1 per reg in our Event.
I thought about trying this but when I was going to do it it told me it would replace Modules, and I expect that would overwrite all the modules I currently have, which would obviously be very bad.Yes replacing Modules folder would be very bad, I must of got the correct path confused.
I don't understand why this is only happening to me it seems, maybe there's some incompatibility between modules I have installed or something. Really annoying.
Can you check if the installed module folder inside has a file called module(.ini) ? It has a little cog symbol on it.Last file at the bottom is the module.ini(https://i.gyazo.com/bf062c13f4074888723fa97d196bdc6a.png)[close]
Also try seeing if Whigs and Tories Beta is the only folder that makes the launcher stop working, multiple times to confirm.
What version of the game do you have?
And you have the strings, tableau_materials, tag_uses, triggers, troops, variable_uses, and variables text files in the mod folder right?to make sure you have all the necessary text files(https://i.gyazo.com/601f0cd4bf86c1ed1b84270e40bd77a5.png)[close]
Else what kind of computer do you have, Windows 7?
Or even maybe try removing the GLShaders folder (to the recycle bin) if you do not have Viking Conquest DLC.
Lastly I can suggest try re-verify integrity of game cache on Warband under the Library Steam tab and right click on Warband to select the game's Properties at the bottom. (If you have any mini-mods for NW or Native be sure to back those up before doing this, note for some people who never ever backup mini-mods downloaded. Main full mods should be fine.)Spoiler(https://i.gyazo.com/565b38763c0d734b54ad5a9d8e17cb6c.png)[close]
Good grief, well it worked finally right? Let me guess you must of had more than 30 or so modules in the folder. Some sort of limit.
Just wondering, is there a stat difference between the militia and normal line regiments?
I know it isn't a bug or an issue but it didn't seem worth a thread.
Just wondering, is there a stat difference between the militia and normal line regiments?Militia and line regiments have the same stats. I take it that is not a problem?
I know it isn't a bug or an issue but it didn't seem worth a thread.
Just wondering, is there a stat difference between the militia and normal line regiments?Militia and line regiments have the same stats. I take it that is not a problem?
I know it isn't a bug or an issue but it didn't seem worth a thread.
Eh, it's possible to change it in the future perhaps, but first speaking of troops I could document the stats of every unit. Will be super fun.
On noe of the militia hats, where it is at a tilt the tilt is too much so there is a small line of baldness between the edge of the hat and the start of their hair. It's the black hat where one wide is rolled up. I will try and do a screenshot but i have no idea how to get the screenshot on here. It was definitely a loyalist militia but I don't know if that matters.
Hi, I'm having a problem getting the .exe to install. Whenever I launch it it says "this mod requires Napoleonic Wars Expansion for Warband", but I already have it. I think it might be due to my warband being installed on a different hard drive than the OS. Thanks.Hello, please try joining a regular Napoleonic Wars server and then running the installer again. That ought to fix the problem.
Hi, I'm having a problem getting the .exe to install. Whenever I launch it it says "this mod requires Napoleonic Wars Expansion for Warband", but I already have it. I think it might be due to my warband being installed on a different hard drive than the OS. Thanks.Hello, please try joining a regular Napoleonic Wars server and then running the installer again. That ought to fix the problem.
It needs to be a vanilla Napoleonic Wars server, certain type I don't know.Hi, I'm having a problem getting the .exe to install. Whenever I launch it it says "this mod requires Napoleonic Wars Expansion for Warband", but I already have it. I think it might be due to my warband being installed on a different hard drive than the OS. Thanks.Hello, please try joining a regular Napoleonic Wars server and then running the installer again. That ought to fix the problem.
I have tried this and it has not fixed the problem. Does it need to be a certain type of vanilla nopolianic wars server?
- Right click on Mount & Blade: Warband on steam and select view CD key.
Copy the Napoleonic Wars serial code or keep it open.
- Click Start > Run
- Enter regedit, right click to open with administrative rights
- A new window will open, browse to HKEY_CURRENT_USER > Software > MountAndBladeWarbandKeys
- Search the entry, serial_key_nw,
- If it doesent exist, make a string value with that name and enter your cd key there.
- make sure that the value is the same as your CD key. Also make sure that the key is separated correctly. Double click the entry and modify it until it is correct. Watch out for invisible spaces in the CD key.
- If you are done with that, close the Registry Window and start the installer, and have fun playing!
Hey So i got some guys downloading this mod and it says for them "you must buy Napoleonic Wars" when they have it. They already have tried them joining a NW server and then relaunching....We also tried putting the mod into a Rar. which worked for some but not all so if Devs you could help be great...
From;
Virginia Legion
Hey So i got some guys downloading this mod and it says for them "you must buy Napoleonic Wars" when they have it. They already have tried them joining a NW server and then relaunching....We also tried putting the mod into a Rar. which worked for some but not all so if Devs you could help be great...Try joining a regular Napoleonic Wars server and then run the installer again and it should work. My bad I didn't see you already tried for some joining a NW server, but it must be vanilla NW I think.
From;
Virginia Legion
- Right click on Mount & Blade: Warband on steam and select view CD key.
Copy the Napoleonic Wars serial code or keep it open.
- Click Start > Run
- Enter regedit, right click to open with administrative rights
- A new window will open, browse to HKEY_CURRENT_USER > Software > MountAndBladeWarbandKeys
- Search the entry, serial_key_nw,
- If it doesent exist, make a string value with that name and enter your cd key there.
- make sure that the value is the same as your CD key. Also make sure that the key is separated correctly. Double click the entry and modify it until it is correct. Watch out for invisible spaces in the CD key.
- If you are done with that, close the Registry Window and start the installer, and have fun playing!
Hey So i got some guys downloading this mod and it says for them "you must buy Napoleonic Wars" when they have it. They already have tried them joining a NW server and then relaunching....We also tried putting the mod into a Rar. which worked for some but not all so if Devs you could help be great...Try joining a regular Napoleonic Wars server and then run the installer again and it should work. My bad I didn't see you already tried for some joining a NW server, but it must be vanilla NW I think.
From;
Virginia Legion
Else there is the regedit command prompt trick.Quote- Right click on Mount & Blade: Warband on steam and select view CD key.
Copy the Napoleonic Wars serial code or keep it open.
- Click Start > Run
- Enter regedit, right click to open with administrative rights
- A new window will open, browse to HKEY_CURRENT_USER > Software > MountAndBladeWarbandKeys
- Search the entry, serial_key_nw,
- If it doesent exist, make a string value with that name and enter your cd key there.
- make sure that the value is the same as your CD key. Also make sure that the key is separated correctly. Double click the entry and modify it until it is correct. Watch out for invisible spaces in the CD key.
- If you are done with that, close the Registry Window and start the installer, and have fun playing!
I need specific names when you're talking about weapons stats. Is the pike the spontoon you mean?yes