Author Topic: Developer Blog 18 - Napoleonic Wars Patch 1.104  (Read 77722 times)

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Offline Croken

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Re: Developer Blog 18 - Napoleonic Wars Patch 1.103
« Reply #105 on: July 25, 2013, 02:47:52 pm »
Well, I'm still crashing unfortunately. Never crashed before the patch as previously mentioned. Any help/ideas?

Offline The Norseman

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Re: Developer Blog 18 - Napoleonic Wars Patch 1.103
« Reply #106 on: July 25, 2013, 02:48:25 pm »
Didnt we just get a PM with some files we had to download? Or was that for server hosters only?
The Norseman is my name in my name.

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Offline Hadhod

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Re: Developer Blog 18 - Napoleonic Wars Patch 1.103
« Reply #107 on: July 25, 2013, 02:51:09 pm »
That files were for the server hosters only. They were somehow messed up before, which could be a reason for the crashes.

Offline Sicarius

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Re: Developer Blog 18 - Napoleonic Wars Patch 1.103
« Reply #108 on: July 25, 2013, 05:02:53 pm »
People, I think this patch completely destroyed the commander battle gamemode. The gamemode is heavily bugged and unplayable!
Everytime someone in the server spawns they get automaticly kicked for cheating. It also takes ages to spawn and then that happens!

I'm not sure if this happens to everyone but me and a couple friends of mine are experiencing this horrific bug.
R.I.P Commander Battle

Offline Maroon

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Re: Developer Blog 18 - Napoleonic Wars Patch 1.103
« Reply #109 on: July 25, 2013, 05:17:51 pm »
If I were to try out mapping a bit, would it be possible for me to attach stuff to the movable sloop? Like those little rail-cannons, or a ladder?

Offline Olafson

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Re: Developer Blog 18 - Napoleonic Wars Patch 1.103
« Reply #110 on: July 25, 2013, 05:20:20 pm »
People, I think this patch completely destroyed the commander battle gamemode. The gamemode is heavily bugged and unplayable!
Everytime someone in the server spawns they get automaticly kicked for cheating. It also takes ages to spawn and then that happens!

I'm not sure if this happens to everyone but me and a couple friends of mine are experiencing this horrific bug.
R.I.P Commander Battle

Update your servers with this new files:

Dedicated server files:
www.fsegames.eu/mb_warband_napoleonic_wars_dedicated_1157_nw_1103.zip

If I were to try out mapping a bit, would it be possible for me to attach stuff to the movable sloop? Like those little rail-cannons, or a ladder?

No, not unless you code it.

Offline Maroon

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Re: Developer Blog 18 - Napoleonic Wars Patch 1.103
« Reply #111 on: July 25, 2013, 05:23:37 pm »
Aw, damnit. :(
Isn't it possible for you guys to add a version of the ship with maybe 2 or 3 of those little cannons? I've seen Vincenzo's post from a long time ago in which he explained why big ships with many guns won't work, but couldn't it be possible with just a few small cannons?

Offline dooomninja

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Re: Developer Blog 18 - Napoleonic Wars Patch 1.103
« Reply #112 on: July 25, 2013, 05:23:42 pm »
If I were to try out mapping a bit, would it be possible for me to attach stuff to the movable sloop? Like those little rail-cannons, or a ladder?
short answer no

long answer. yes but when the ship moves the object won't
ಠ_ರೃ Quite!
2 most satisfying shots- a rider off a moving horse and officers who think they are safe :b

Offline King Of Sicilia

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Re: Developer Blog 18 - Napoleonic Wars Patch 1.103
« Reply #113 on: July 25, 2013, 05:34:44 pm »
There are no servers up.

Offline Maximus_Lucinuis

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Re: Developer Blog 18 - Napoleonic Wars Patch 1.103
« Reply #114 on: July 25, 2013, 06:56:22 pm »
I don't suppose you edited the tutorial to show how the heck to use a ship?

Offline William

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Re: Developer Blog 18 - Napoleonic Wars Patch 1.103
« Reply #115 on: July 25, 2013, 07:08:51 pm »
I don't suppose you edited the tutorial to show how the heck to use a ship?

Go to the back of the boat, search for "take control" then use the Arrow keys [right of words, left of number pad, yeah, those things]
Check out my YT channel where I post NW www.youtube. com/c/CluelessWill
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god damn, Anthony is smart, he was able to get the shit AEF to tie with the best reg in the game. The tactical geniusness needed to pull off such a feat is insane. He's the Erwin Rommel of NW.
i always get an erection when i check my subscrptions and see that phresh cluelesswill vid
It won't be FSE developing it, so it will come out!
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Offline Rival Ze GOD

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Re: Developer Blog 18 - Napoleonic Wars Patch 1.103
« Reply #116 on: July 25, 2013, 07:17:06 pm »
The Tree bridge in the map Slovenien Village throws you off to the right into the canyon.

Offline Brock

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Re: Developer Blog 18 - Napoleonic Wars Patch 1.103
« Reply #117 on: July 25, 2013, 07:34:06 pm »
.
« Last Edit: August 22, 2013, 09:22:43 am by Brock »

Offline William

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Re: Developer Blog 18 - Napoleonic Wars Patch 1.103
« Reply #118 on: July 25, 2013, 07:34:50 pm »
Now I can't stab with out poking, and there are axe spammers everywhere.

They just want to "axe" you a question.  :P
Check out my YT channel where I post NW www.youtube. com/c/CluelessWill
Spoiler
god damn, Anthony is smart, he was able to get the shit AEF to tie with the best reg in the game. The tactical geniusness needed to pull off such a feat is insane. He's the Erwin Rommel of NW.
i always get an erection when i check my subscrptions and see that phresh cluelesswill vid
It won't be FSE developing it, so it will come out!
[close]

Offline Brock

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Re: Developer Blog 18 - Napoleonic Wars Patch 1.103
« Reply #119 on: July 25, 2013, 07:42:05 pm »
.
« Last Edit: August 22, 2013, 09:22:51 am by Brock »