| 5th June 2022 | 19:00 - 20:00BST | In celebration of our 10 year anniversary the 33rd will be hosting another large scale event, as has become tradition for our anniversary and we will be basing the event upon the iconic battle of Waterloo. We will be hosting approximately 3 servers, aiming to accommodate between 500-600 people for an event lasting around an hour. Our event will hopefully capitalise on many of the improvements we made last year, whilst also including the relatively newfound flag-spawning gamemode which has become so popular amongst the wider community. The 92nd have graciously offered to administrate one of the servers, as they do in our jointly hosted regular Sunday Event. The concept of the event is to have each of the three servers focusing on a different portion of the battlefield; the flag-spawning gamemode will be used the majority of the time, with slight variations of each map which will lean towards either defending the farmhouses in each sector or the areas surrounding them. As before there will be more specific RP rounds occurring half way through and at the end of the event to break things up and give some narrative. Initial balancing across the servers and assigning of classes will be performed by us as hosts, since the flag-spawning mode requires each regiment to occupy one unit each. Communication and server swapping to affect round outcome will be possible but care must be taken to only occupy free class slots when moving servers, a groupchat for each faction will be available for this purpose so that regiments on the same team can request support from others. Regiments will generally be accepted on a first come first served basis, special classes however will be distributed evenly amongst those who have requested them when we are full. | The Event at a glance | |
(https://live.staticflickr.com/65535/51223949037_0ea701f9df_o.png) | (https://live.staticflickr.com/65535/49414713013_b5fde7f042_o.png) Three separate event servers (160-200 players each) to play out the battle, each focusing on a different area. (https://live.staticflickr.com/65535/49414713013_b5fde7f042_o.png) The two factions will initially be distributed on this thread, swapping as they wish once we start. As such round and mode changes will be swift with no balancing required to be carried out by the admin. (https://live.staticflickr.com/65535/49414713013_b5fde7f042_o.png) Flag-spawning (Flag-bearer) gamemode keeping your members engaged in the action, on a 15 second respawn timer. (https://live.staticflickr.com/65535/49414713013_b5fde7f042_o.png) Rounds won will go towards a central score board which will determine the winning faction. (https://live.staticflickr.com/65535/49414713013_b5fde7f042_o.png) Map Selection for each server will consist of 2 specific maps to that server, plus two RP round maps to be used half way through the event and at the end. (https://live.staticflickr.com/65535/49414713013_b5fde7f042_o.png) This is a 'Double Rank' event for lines however due to the nature of the flag-spawning scripts, your members will be back in to the heart of the combat in a matter of moments! | (https://live.staticflickr.com/65535/51223252788_bd3f062b25_o.png) |
| Server 1 | The right flank of the Allied position is the first to be heavily engaged, with Jerome's divison attacking the orchard in front of Hougoumont farmhouse at 11:30. (https://live.staticflickr.com/65535/52056909930_52ab9ce85d_o.jpg) At approximately half-time (19:25) this server will play out the Prince of Orange's Blunder, with the 5thKGL moving to the centre of the battlefield, in an attempt to relieve the encircled farmhouse of La Haye Sainte... (https://live.staticflickr.com/65535/51143672159_8b6167b28d_o.jpg) Prince of Orange's Blunder | | Server 2 | The centre of the Allied position is engaged around midday, with D'Erlons corps advancing across the plain to hammer through the allied line in one swift blow. (https://live.staticflickr.com/65535/52056422511_96eb5e73da_o.jpg) At approximately half-time (19:25) this server will play out the Charge of the Union Brigade, with the Scots Greys charging across the field through D'erlons corps and attacking the French guns... (https://live.staticflickr.com/65535/51142219582_96f72978f3_o.jpg) Charge of the Union Brigade | | Server 3 | The left of the Allied position is engaged around midday, with the right wing of D'Erlons corps encountering numerous defended farmhouses, including Papelotte. (https://live.staticflickr.com/65535/52055375337_48e8665b93_o.jpg) At approximately half-time (19:25) this server will play out D'Erlons attack in greater detail, with a French column on the right wing facing off against the Allied cavalry counter-attack directly... (https://live.staticflickr.com/65535/51144001460_afedfb082a_o.jpg) D'Erlons attack |
Play will then continue with the Battle/Siege back and forth until approximately 19:50, when all parts of the British line (all servers) pull back and form square, to receive Ney's Cavalry Charge. (https://live.staticflickr.com/65535/52056663429_85409e4f46_o.jpg) (https://live.staticflickr.com/65535/51143127168_b04115b3ae_o.jpg) Ney's cavalry charge |
1. Line Infantry | 2. Light Infantry | 3. Cavalry |
1.1 | Cost 1 ticket to spawn. 1.2 | Must use double rank/column. 1.3 | Must maintain formation when manouvering & firing. 1.4 | May use half-man spacing. 1.5 | May have the front rank crouch. 1.6 | Colour bearer must stay with unit unless routed. 1.7 | Regiments occupying one slot may form seperate companies provided they number 15 men each minimum. | 2.1 | Cost 2 tickets to spawn. 2.2 | May use up to 5-man spacing. 2.3 | May crouch. 2.4 | Colour bearer must stay with unit unless routed. | 3.1 | Cost 2 tickets to spawn. 3.2 | Must dismount when less than 5 unless in charge. 3.3 | Must maintain two columns/lines unless in charge. 3.4 | Must not engage two units unless they are close to each other. |
4. Artillery | 5. Multi-Server Rules | 6. Flag-Spawning Rules |
4.1 | Cost 4 tickets to spawn. 4.2 | Two artillery pieces permitted, Howitzer or 12 pounder. 4.3 | May have a sapper, no TNT or floating defences. 4.4 | May use 5-man spacing when defending their artillery piece. | 5.1 | Be respectful to other regiments in your Factions groupchat at all times. 5.2 | Each server must not exceed 3 specials on one team at any one time. 5.3 | Should the above occur a lights group may be requested to play as line. 5.2 | Swapping servers is permitted at any time, ask the admin for a spawn if during a flag-spawning round. | 6.1 | No Fire in Charge (FiC). 6.2 | No Reload in Charge (RiC). 6.3 | FiC & RiC ONLY permitted inside buildings. 6.4 | Line & Light Infantry respawn on flag-bearers with 4 friendly players nearby. 6.5 | Cavalry units respawn when all are killed. 6.6 | Artillery units respawn individually at the main spawn. |
France | Allies | ||
(https://live.staticflickr.com/65535/51223805974_943c0bc77d_o.png) | Artillery 10 | 1er Régiment d'Artillerie à Pied 10 | 8e régiment d'artillerie 10 | 8e Régiment d'Artillerie à Cheval 10 | 16th Regiment of Foot Cavalry 10 | 2e Régiment de Cuirassier 10 | 4e Régiment de Hussards 10 | 6e Régiment de Hussards 10 | Preobrazhensky Life Guard Regiment Light Infantry 10 | 11e Régiment de Voltigeurs de la garde 10 | 16th Regiment of Foot 10 | 31e Régiment de Voltigeurs 10 | 56e Régiment d'Infanterie de Ligne Line Infantry 10 | 1st Evil Brigade 15 | 1st Saint George's Regiment 15 | 2e Régiment de Grenadiers de la garde 30 | 16th Regiment of Foot 15 | 17e Régiment d'Infanterie Légère 20 | 18 Pułk Piechoty 15 | 21e Régiment d'Infanterie de Ligne 15 | 45e Régiment d'Infanterie de Ligne 10 | 56e Régiment d'Infanterie de Ligne 15 | 65y Moskovskiy Pehotny Polk 15 | 73e Régiment d'Infanterie de Ligne 15 | 96y Dneprovskiy Pehotniy Polk 15 | 98e Reggimento di Parma 10 | Åbo läns regemente 10 | Hungarian Line Infantry 15 | Leib-Gvardii Semyonovsky Polk 15 | Pontonniers de la Garde 10 | Preobrazhensky Life Guard Regiment | Artillery 10 | 2tes Garde-Feldartillerie-Regiment 10 | Nr21 Infanterie Regiment 10 | 77y Pehotniy Polk 10 | 92nd Regiment of Foot Cavalry 10 | 2. Leibregiment 10 | 33rd Regiment of Foot 10 | 45th Regiment of Foot 10 | 84th Regiment of Foot Light Infantry 10 | Nr13 Infanterie Regiment 10 | 27th Regiment of Foot 10 | 33rd Regiment of Foot 10 | 45th Regiment of Foot Line Infantry 15 | 1ste Infanterie van Nassau 10 | 1st Greek Light Infantry 15 | 2. Leibregiment 15 | 19th Regiment of Foot 15 | 32nd Regiment of Foot 80 | 33rd Regiment of Foot 30 | 45th Regiment of Foot 15 | 55th Regiment of Foot 15 | Nr59 Infanterie Regiment 15 | 84th Regiment of Foot 15 | 92nd Regiment of Foot 10 | 102nd Regiment of Foot 10 | Hajduk Company | (https://live.staticflickr.com/65535/51224655706_696250ff6d_o.png) |
Total: 385 | Total: 380 |
Sign-up: |
Regiment Name:
Preferred Class:
Estimated Attendance: (10 minimum)
Contact Steam ID:
Read the Rules and Accept them?:
| Order of Battle | |
Allies |
Class: 1st Line 2nd Line 3rd Line Footguard Dragoons (spare Line) Lights Rifles Hussar Heavies Artillery Total Players: 380 | Server 1 40 | 33rd Regiment of Foot 10 | 1ste Infanterie van Nassau 15 | 84th Regiment of Foot 10 | 27th Regiment of Foot 10 | 84th Regiment of Foot 10 | Nr21 Infanterie Regiment 95 | Server 2 30 | 45th Regiment of Foot 10 | 102nd Regiment of Foot 15 | 92nd Regiment of Foot 10 | Hajduk Company 10 | 45th Regiment of Foot 10 | 45th Regiment of Foot 10 | 92nd Regiment of Foot 95 | Server 3 40 | 33rd Regiment of Foot 15 | 19th Regiment of Foot 15 | 32nd Regiment of Foot 10 | 33rd Regiment of Foot 10 | 33rd Regiment of Foot 10 | 77y Pehotniy Polk 100 | Server 4 15 | Nr59 Infanterie Regiment 15 | 2.Leibregiment 15 | 55th Regiment of Foot 10 | 1st Greek Light Infantry 10 | Nr13 Infanterie Regiment 10 | 2.Leibregiment 10 | 2tes Garde-Feldartillerie-Regiment 90 |
France |
Class: 1st Infantry 2nd Infantry 3rd Infantry Footguard Dragoons (spare Line) Lights Rifles (Lancer class) Hussars Heavies Artillery Total Players: 385 | Server 1 30 | 16th Regiment of Foot 10 | HLI Hungarian Line Infantry 10 | Preobrazhensky Life Guard Regiment 15 | 65y Moskovskiy Pehotny Polk 10 | 16th Regiment of Foot 10 | Preobrazhensky Life Guard Regiment 10 | 16th Regiment of Foot 95 | Server 2 15 | 21e Régiment d'Infanterie de Ligne 15 | 73e Régiment d'Infanterie de Ligne 15 | 96y Dneprovskiy Pehotniy Polk 10 | 1st Evil Brigade 15 | 17e Régiment d'Infanterie Légère 10 | 11e Régiment de Voltigeurs de la garde 10 | 2e Régiment de Cuirassier 10 | 8e Régiment d'Artillerie à Cheval 100 | Server 3 15 | 45e Régiment d'Infanterie de Ligne 15 | PG Pontonniers de la Garde 20 | 18 Pułk Piechoty 15 | 2e Régiment de Grenadiers de la garde 10 | 31e Régiment de Voltigeurs 10 | 6e Régiment de Hussards 10 | 8e régiment d'artillerie 95 | Server 4 15 | 1st Saint George's Regiment 10 | 56e Régiment d'Infanterie de Ligne 15 | 98e Reggimento di Parma 10 | Åbo läns regemente 15 | Leib-Gvardii Semyonovsky Polk 10 | 56e Régiment d'Infanterie de Ligne 10 | 4e Régiment de Hussards 10 | 1er Régiment d'Artillerie à Pied 95 |
Regiment Name: 16th (Bedfordshire) Regiment of Footupdated, i just saw arty is avaliable :)
Preferred Class: Line, lights and arty
Estimated Attendance: 40+
Contact Steam ID: You got me ;)
Read the Rules and Accept them?: Yes
We had talked about this through steam but I thought I should post here too, just in case.
Regiment Name: 1st "Saint George's" Regiment
Preferred Class: Line Infantry
Estimated Attendance: 10-15
Contact Steam ID: https://steamcommunity.com/id/thefearlesshussar/
Read the Rules and Accept them?: Yes and Yes
Thanks for a nice event and happy anniversary to the 33rd !