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Iron Europe / Re: Things you need to do if you wish to keep this mod alive.
« on: February 28, 2014, 03:59:26 pm »The fact that the reticle very slightly off is true, I never said otherwise and I don't see why you bring it up repeatedly. Nobody denies that there isn't a problem. But yes, majority of numbers does weigh more. It demonstrates to us that this problem is so tiny, irrelevant that most people don't care about it. The only time it has and will ever truly be a game affecting issue for someone, is if that person refuses to spend five minutes playing with it to adapt to it and instead complains about it.Wasn't my goal to insult you, it just annoys me you're saying something isn't broken when you can clearly see the crosshair offset when switching from one perspective to the other. I personally prefer the third person perspective in this game, that's why I was asking if it can be fixed because there are also huge advantages when using it. Anyway, this thread isn't for discussing the third person perspective, I've opened up another one for that where you can see the screenshots of the offset.
It annoys me that you're saying something is broken when hundreds of people use it with no issue. Third-Person is the preference of most people who play Warband. If there was really a significant issue with it, there would be far more people voicing their complaints but so far, you're the only person to go as far as calling it broken or unusable. That and the fact that several people have pointed out valid arguments against your claim, most of which, you've failed to refute and simply ignore.
So the majority of numbers suddenly weights more than facts supported by evidence?QuoteI never said it was unusable,That's actually almost exactly what you said. Your other thread's title is "This mod isn't playable from the third person perspective."QuoteI said you're at a big disadvantage against someone using first person in a shootout and therefore when it comes to combat it's broken (It can still be used for FoV advantages). Broken stuff can still be used tho and you can adapt to it, but you will still be at a disadvantage.Why? If you adapt to something, that's it, you're on an equal playing field to others. That's the point of adapting and there is no disadvantage about it at all. And again, as Killington and I have stated multiple times, there are a bunch of advantages to playing in third person that far outweigh this imaginary disadvantage you see.
I am glad you have decided to stop pushing it as a suggestion.
It amazes me how you keep ignoring facts just because the majority says otherwise. No, facts can't be overruled just because the majority things otherwise because facts are supported by evidence and beliefs are not. By your logic, when people believed the earth was flat that was true eh? The offset isn't slight, it's 50% off at medium range.
And you keep ignoring what I'm saying about the adaptability thing - no matter how much you adapt you will always be that one second slower and that will cost you in a straight up fight with an opponent of equal skill.
But since it's hardcoded there is no point in continuing the talk about the crosshair.