Robert & Samuel"
Ay' Ay' matey. That's gonna cost ya", says Robert. Letting out a brief sigh and fresh smile on his face Samuel turns to Robert."
Of course! Thanks a million for saving me back there i feel i probably wouldn't have made it to a jail cell with those 2. To show my appreciation how about drinks on me?" Robert thinks and a grin appears although it is hard to make out because the darkness on the inside of his cloak conceals him."
You got yourself a drinking buddy mate!"William & CarlitoWilliam holds onto his jaw as he stumbles and walks about exiting the alley of 2 dead bodies. Luckily unseen of course however, he is to in pain to care about that right now what's on his mind is finding medication with his new acquired funds. (5) Thankfully his mind isn't effected by the constant blows to the face and head he received, he recalls an old pal that works a window store who is a doctor in training. He reached the window and his ears pick up a loud voice...
"Doctor! Doctor!", yells Carlito as he walks about before noticing the first aid symbol floating above a window store where two men are. He runs up beside the first costumer and before either could say a word. "
Look here fellows i can see William you are fucked up that'll be 6 gp and stranger who looks like he humps trees it'll be 10 gp." Carlito sense of happiness from a fresh kill down to his itch and to now has dropped especially being called a tree lover. He immediately grabs the doc and pulls his knife out towards his throat. (3) William grabs Carlito hand and pulls a little jar of cream out the doc's back pocket before handing it to Carlito. Breaking his grip of the window man, William than pays him for his own medicine. Both Carlito & William walk off as they realize the darkening of the sky and William's eyes widen before he walks more quickly for he knows what darkness bring...
William & Carlito meets! Medicine acquired! JacksonJack decides it is best to destroy the evidence of the fisherman so nothing comes back to him or questions arise about newcomers in town being a murderer. However, he stopped for a moment to consider new clothing to get out of his blood soaked and ruined to begin with pair. (4) Right below the drawer where the stash was spotted he finds a nice and pressed set of peasant clothes along with a straw hat onto of the table. He has no choice but to wear these all before lighting a fire and than a candle, tossing it ontop of the roof before sprinting away and not looking back.
New clothes acquired! It is Nightime! All the respectable residents of Port Royal begin to lock up besides the tavern of course. It is advised you get somewhere for shelter who knows what lurks at night...
Robert Hall 14gp
Profession: Unknown
Health: 12/12 HP
Inventory:
-Iron Dagger (Rusty: -1 to bonus) [+2 to base damage]
-Throwing Knives (Poisoned: +1 to damage) [Allows ranged Combat, -1 accuracy to base DEX]
-Cloak [+1 to sneaking, +1 to damage reduction]
Attributes:
~STR: 0
~AGI: 2
~DEX: 1
~INT: 1
~CHA: 1
Samuel Harris 12gp
Profession: Pirate Quartermaster
Health: 13/13 HP
Inventory:
-Fine Tunic & Trousers(Fine: +1 to reduction) [+2 to damage reduction]
-Flintlock Pistol (Adjusted: +1 to accuracy) [Allows ranged combat, +2 accuracy to base DEX]
Objective: Become the most notorious pirate in the Caribbean (and have the best chef aboard his ship ;P)
Attributes:
~STR:1
~AGI:1
~DEX:0
~INT:2
~CHA:1
William "The Doctor" Sharp 28gp
Profession: Brute
Health: 7/13 HP
Inventory:
-Hunting Knife (Sharpened: +1 to bonus) [+3 to base damage]
-Freelack Tunic [+2 damage reduction]
-Silver chain Watch
Attributes:
~STR: 2
~AGI: 2
~DEX: 0
~INT: 1
~CHA: 0
Carlito Leon 6gp
Profession: Unknown
Health: 12/12 HP
Inventory:
-Matchlock Musket (Off: -1 to accuracy) [+3 accuracy to base dex]
-Hunting Knife (Average: no bonus) [+3 to base damage]
-Ragged clothing [No damage reduction]
-Leather belt [+1 item]
Attributes:
~STR: 1
~AGI: 2
~DEX: 1
~INT: 0
~CHA: 1
Jackson Dunkeld 17gp
Profession: Pirate
Health: 10/10 HP
Inventory:
-Cutlass (Average: no bonus) [+4 to base damage]
-Peasant Rags [no damage reduction]
-Straw hat
-Flintlock Pistol (Broken) [Allows ranged combat, +2 accuracy to base DEX]
Attributes:
~STR:1
~AGI:1
~DEX:2
~INT:0
~CHA:1