Download Links
Have a look at the new units!
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France | ||
2e Regiment d'Ifanterie de Suisse | ||
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13. Pulk Piechoty Xiestwa Warszawskiego | ||
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8. Linen-Infanterie-Regiment Herzog-Pius, Bayern. | ||
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1er Regiment de Tirailleurs | ||
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d'Elite du 5e Regiment de Hussards | ||
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Lanciers Rouges | ||
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L'Artillerie a Cheval de la Guarde | ||
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5e compagine des marins de la garde | ||
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Ship Crew | ||
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General | ||
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Prussia | ||
8. Brandenburgische Infanterie (Officer) | ||
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Landwehr | ||
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Garde-Regiment zu Fuss | ||
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6. Ulanen Regiment | ||
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General | ||
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Russia | ||
29y Chernigovskiy Pehotniy Polk | ||
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Pavlovskiy Grenaderskiy Polk | ||
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Leib-Gvardii Preobrazhenskiy Polk | ||
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21-y_Yegerskiy Polk (Rifles) | ||
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Soum Gusarskiy Polk | ||
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Leib-Gvardii Kazachiy Polk | ||
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Artillery of the Guard | ||
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General | ||
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Austria | ||
Landwehrbattaillon des Herzogtums Salzburg | ||
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Salzburg Stadt Schuetzen | ||
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Grenadier Battalion Purcell (officer) | ||
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Artillery | ||
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General | ||
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Additional Stuff | |
New Artillery Skins | |
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Atmospheric Smoke | |
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More Blood | |
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Proper Item Names | |
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Have you made any of these skins? Regardless seems like a nice complication of skins might try this out at some point.
Added four new idle/standing animations that change every time you stand still (no more robotic soldiers in your line, this isn't a parade anyway)
QuoteAdded four new idle/standing animations that change every time you stand still (no more robotic soldiers in your line, this isn't a parade anyway)
How do you do that?
By the way for the aiming animation, are you using the one I ported?
https://www.fsegames.eu/forum/index.php?topic=5510.0
stand_staff 0 16777216 4
4.000000 staff_cstance_musket 0 59 1342177297 0 0.000000 0.000000 0.000000 0.000000
4.000000 staff_cstance_musket2 0 59 1342177297 0 0.000000 0.000000 0.000000 0.000000
4.000000 staff_cstance_musket3 0 59 1342177297 0 0.000000 0.000000 0.000000 0.000000
4.000000 staff_cstance_musket4 0 59 1342177297 0 0.000000 0.000000 0.000000 0.000000
Thanks for the information.
And yes, you can use the ported animation. Remember to give credit :)
Beautiful, this mod is beautiful sir. Is there a version where highlanders are normal with feathers? I tried to install one skin that replaces highlanders but they still don't have feathers.
You should also use Oldest_Guard's 90th Perth light infantry skin, it's pretty good.EDIT: Sorry I thought you're talking about Highlanders. I will use them for sure ;3
https://www.fsegames.eu/forum/index.php?topic=7783.0Spoiler(https://i.imgur.com/VOLrR5o.jpg)[close]
Thanks!Beautiful, this mod is beautiful sir. Is there a version where highlanders are normal with feathers? I tried to install one skin that replaces highlanders but they still don't have feathers.
The highlander's feathers are in the mmbrithats.brf file, you can copy paste the vanilla highlander's hat over from the vanilla .brf file using OpenBRf (http://forums.taleworlds.com/index.php?topic=72279.0) if you wanted to change them :D
Check out this Attila's tutorial (https://www.fsegames.eu/forum/index.php?topic=540.0) on how to add a hat using OpenBRF...
Would you be willing to add a different 44th skin that's more accurate? Otherwise, it's fantastic.
Edit: DL is down, here is another link: https://mega.co.nz/#!wFsUgZBQ!az-mg36yzTilEdW99xCkeyKEIfRARglqtRlcN-mMHnU
You should also implement a set off new crosshairs since the default one is really bad.
Will you implement it?You should also implement a set off new crosshairs since the default one is really bad.
I found it!
http://www.mbrepository.com/file.php?id=1546 (http://www.mbrepository.com/file.php?id=1546)
Never seen you before. :)Who?
Never seen you before. :)Who?
Well I have never seen him the the mod threads.Mainly trolling in the regiments theadNever seen you before. :)Who?
Peter Broetz.
Some probs I've seen.
The 42nd have yellow facings for some reason
The 51st Officer and 2nd Coldstream also have yellow facings
44th have the wrong shako plate
No new flags D:
Some probs I've seen.
The 42nd have yellow facings for some reason
The 51st Officer and 2nd Coldstream also have yellow facings
44th have the wrong shako plate
No new flags D:
Also the 51st has the 44th number on their pack.
The next update for this is coming along!
Completed so far:
- Added four new idle/standing animations that change every time you stand still (no more robotic soldiers in your line, this isn't a parade anyway)
- New aiming animation
- New Landwehr skin, replaced Doctor Scherzando's one with Devmc99's skin
- New loading screen
- Replaced loading texts with era related quotes
- Added two new soundtracks to the menu, will now cycle through them so you don't have to listen to the same song
To do for this update:
- Find new skins for the Austrian line infantry
+ Devmc99's 14. Austrian Infantry skin is a possibility, but I'll need to find a away to stop them from using the same shako as the rest of the Austrian army
- Look into replacing the current KGL uniform with Devmc99's 5. KGL skin
To do for the future:
- Take the time and add mud and dirt to all factions' uniforms, this is war get your hands dirty boy-o!
Oh and I'll get a video/trailer type thing done for this mod as well, need to find time to sit down and record and edit it into something awesome!
Don't you think, that at least asking for a permission to use animations would be good idea? :)
Personally I don't think, that these standing animations look good together. Original one and right one are very official. If you want it to look "less robotic", you should use animations where soldiers stands in more "bored" positions. Like in Empire Total War, where differences beetwen animations are smaller, but soldiers are more human than in NW. But it's up to you to decide.
Would you be willing to add a different 44th skin that's more accurate? Otherwise, it's fantastic.
Edit: DL is down, here is another link: https://mega.co.nz/#!wFsUgZBQ!az-mg36yzTilEdW99xCkeyKEIfRARglqtRlcN-mMHnU
Ooo I'll have a look at that, defiantly! Always on the hunt for new skins :P
For the cross hair, there was a really good one knocking about the threads somewhere, it needs to be placed in the native textures however, which is why I didn't include it in the pack... I'll see if I can find a link for it though.
Another idea, you could add the gods & generals soundtrack and the Waterloo soundtrack to replace the classical music. :P
Would you be willing to add a different 44th skin that's more accurate? Otherwise, it's fantastic.
Edit: DL is down, here is another link: https://mega.co.nz/#!wFsUgZBQ!az-mg36yzTilEdW99xCkeyKEIfRARglqtRlcN-mMHnU
Ooo I'll have a look at that, defiantly! Always on the hunt for new skins :P
For the cross hair, there was a really good one knocking about the threads somewhere, it needs to be placed in the native textures however, which is why I didn't include it in the pack... I'll see if I can find a link for it though.
About this, you can place it in the module textures and it will use that one, the only reason it isnt in the module textures is because by default if you dont include something necessary it uses it from native.
Also this is a modified particle systems file that i use, it makes the smoke from muskets and cannons last much longer, but the amount of particles is less and i added smoke LoDs, which mean at distances there are less smoke particles displaying but you can't tell because of the distance. I think i also made the smoke shoot out further and the flash a bit shorter. You can try it out and if you like it put it in the enhancement.
http://www.mediafire.com/download/4lgd1wl538kia8n/particle_systems.txt
So if you see your stuff in screenshots for updates, don't worry, I will ask for your permission, I'm just making sure it works in the mod XD
For the idle animations, if you know any others, let me know :D I'd love a little more diversity among the troops...
Fixed.Well I have never seen him the the mod threads. Mainly bringing glorious advice in the regiments thead.Never seen you before. :)Who?
Peter Broetz.
Best part of the mod:Spoiler(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fcloud-2.steampowered.com%2Fugc%2F509199713894827119%2F0D590DDC6BA4599D69B50513C8D25C90D2D1B4B1%2F&hash=e65a77000b7648ecceb2a1b5dbaf804dfd120284)[close]
EDIT: Oh yeah, I also have no music, and the banners are all broken for me. But great otherwise.
In the next version can you include this highlander skin instead? :)
https://www.fsegames.eu/forum/index.php?topic=5252.0
If there is a more traditional Prussian Rifleman reskin out there consider it. My guys have trouble telling the current reskinned rifles from a certain Prussian line.
I'll just, uhm... put this right here *Cough* Bavarians (https://www.fsegames.eu/forum/index.php?topic=8301.0) *Cough*
Mod looks cool, I'm going to wait a bit until more stuff is added, though.
Also, clicking the link now gives a page saying that apparently your account hasn't been verified. Odd.
If all else fails, you can always return the normal Prussian Rifles and find a reskin for one of the line infantry regiments instead.
Also, ever considered replacing the weirdly light sounding foot steps sounds?
In the next version can you include this highlander skin instead? :)To be honest, I don't think that these skins are from NW era. I won't be so sure that most of people will like it.
https://www.fsegames.eu/forum/index.php?topic=5252.0
In the next version can you include this highlander skin instead? :)To be honest, I don't think that these skins are from NW era. I won't be so sure that most of people will like it.
https://www.fsegames.eu/forum/index.php?topic=5252.0
As I said.In the next version can you include this highlander skin instead? :)To be honest, I don't think that these skins are from NW era. I won't be so sure that most of people will like it.
https://www.fsegames.eu/forum/index.php?topic=5252.0
They're not. They're Crimean.
It'd make more sense if they replaced one of the two heavier British cav types.
Here we go Ladies and Gentlemen, the first major update to the enhancement is here!
If you already have the pack installed, you don't have to download the entire thing again, but you can download the files that have been updated HERE (http://www.mediafire.com/?av75bm99j5uxvs1)
The entire pack can be downloaded from HERE (http://www.mediafire.com/?zoycdpkn2dzkpv9)
The links have been updated on the front page... I know, pretty awesome right?
Want to know what I've included in this update?SpoilerUpdate 2.0:
- Adds three new idle animations made by Raddeo
- Changes aiming animation ported from NaS by Baktech
- Changes the Prussian Landwehr uniform to DevMC99's Landwehr skin
- Changes the British KGL uniforms to the 5th KGL uniforms from DevMC99
- Changes the French Vistule Legion to the 13. Pulk Piechoty Xiestwa Warszawskiego from Raddeo
- Changes the Bavarians to Kpetschulat's 8. Regiment Lowenstein
- Changes the cannon, naval guns, mortars, etc to skins from Kopcap's long forgotton thread
- Prussian Jägers have been reverted back to their orignial uniforms due to confusion
- New loading screen and loading text
- New menu music tracks (that's right, more than one!)
- New smoke and blood particle effects (new textures for blood)
- New spyglass ui
- Further modified the cannon firing sounds (they're pretty awesome now)
- Easter egg courtesy of the Full Invasion 2 team!
Full Invasion 2 Team for allowing me to use the Horse-Head Mesh (http://www.moddb.com/mods/full-invasion-2)
Credit to valamis specifically whom made the horse head[close]
Enjoy!
(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fmrwgifs.com%2Fwp-content%2Fuploads%2F2013%2F06%2FLeonardo-DiCaprio-Cheering-In-Django-Unchained-Gif.gif&hash=967aaac4e2936c0117a051c3ddd25d2caa70d363)
Here we go Ladies and Gentlemen, the first major update to the enhancement is here!
If you already have the pack installed, you don't have to download the entire thing again, but you can download the files that have been updated HERE (http://www.mediafire.com/?av75bm99j5uxvs1)
The entire pack can be downloaded from HERE (http://www.mediafire.com/?zoycdpkn2dzkpv9)
The links have been updated on the front page... I know, pretty awesome right?
Want to know what I've included in this update?SpoilerUpdate 2.0:
- Adds three new idle animations made by Raddeo
- Changes aiming animation ported from NaS by Baktech
- Changes the Prussian Landwehr uniform to DevMC99's Landwehr skin
- Changes the British KGL uniforms to the 5th KGL uniforms from DevMC99
- Changes the French Vistule Legion to the 13. Pulk Piechoty Xiestwa Warszawskiego from Raddeo
- Changes the Bavarians to Kpetschulat's 8. Regiment Lowenstein
- Changes the cannon, naval guns, mortars, etc to skins from Kopcap's long forgotton thread
- Prussian Jägers have been reverted back to their orignial uniforms due to confusion
- New loading screen and loading text
- New menu music tracks (that's right, more than one!)
- New smoke and blood particle effects (new textures for blood)
- New spyglass ui
- Further modified the cannon firing sounds (they're pretty awesome now)
- Easter egg courtesy of the Full Invasion 2 team!
Full Invasion 2 Team for allowing me to use the Horse-Head Mesh (http://www.moddb.com/mods/full-invasion-2)
Credit to valamis specifically whom made the horse head[close]
Enjoy!
[youtube]http://www.youtube.com/watch?v=PbMmDuvZh9Q[/youtube]
Can I be a pain in the arse again and ask if its possible to remove; The musket to shoulder, knee bent animation, when idle. I really like the other two though :)
4.000000 staff_cstance_musket3 0 59 1342177297 0 0.000000 0.000000 0.000000 0.000000
Second Release: Königreich Bayern Linien-Infanterie-Regiment Nr.8 Herzog-Pius, Kompanie-Grenadier v1.0
History of the Regiment
Need to find it...
Download and Installation
Install .dds files into your Napoleonic Wars "texture" folder.
Drop troops.txt into your Napoleonic Wars base folder. More help
with installation included (readme) in the link.
https://www.dropbox.com/sh/v1uu1d6vlanlexy/AwddryMktw(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fimg15.imageshack.us%2Fimg15%2F7827%2Flpp9.jpg&hash=e58af2a65dda87ddd8a286edfa48d06b0ddb9820)(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fimageshack.us%2Fa%2Fimg38%2F237%2Fu1ua.jpg&hash=f53c072959263d41cba675bc7fc760ca801aa1d7)(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fimageshack.us%2Fa%2Fimg585%2F7630%2Flu8o.jpg&hash=83c09cb813bf2198b0b0bd45886813bb4cf92b0b)(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fimageshack.us%2Fa%2Fimg194%2F1852%2Fqfcy.jpg&hash=20bf8965f8549be3852d98fd57773e2cb51597fa)(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fimageshack.us%2Fa%2Fimg196%2F4732%2F9nfs.jpg&hash=fd8c034685fa09f9df49b1b0c6e809e013f3dfe2) v1.0 (Current): Second regiment release.
Just a correction to my Bavarians, it's not the Lowenstein, it's the Herzog-Pius...Second Release: Königreich Bayern Linien-Infanterie-Regiment Nr.8 Herzog-Pius, Kompanie-Grenadier v1.0
History of the Regiment
Need to find it...
Download and Installation
Install .dds files into your Napoleonic Wars "texture" folder.
Drop troops.txt into your Napoleonic Wars base folder. More help
with installation included (readme) in the link.
https://www.dropbox.com/sh/v1uu1d6vlanlexy/AwddryMktw(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fimg15.imageshack.us%2Fimg15%2F7827%2Flpp9.jpg&hash=e58af2a65dda87ddd8a286edfa48d06b0ddb9820)(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fimageshack.us%2Fa%2Fimg38%2F237%2Fu1ua.jpg&hash=f53c072959263d41cba675bc7fc760ca801aa1d7)(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fimageshack.us%2Fa%2Fimg585%2F7630%2Flu8o.jpg&hash=83c09cb813bf2198b0b0bd45886813bb4cf92b0b)(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fimageshack.us%2Fa%2Fimg194%2F1852%2Fqfcy.jpg&hash=20bf8965f8549be3852d98fd57773e2cb51597fa)(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fimageshack.us%2Fa%2Fimg196%2F4732%2F9nfs.jpg&hash=fd8c034685fa09f9df49b1b0c6e809e013f3dfe2) v1.0 (Current): Second regiment release.
Is it possible that you can code in the 1er Grey coat skin into the pack? I have a download to it, if it is possible. :DYES! Where did you get that skin and that amazing animation!!! I want it now!
Some screenshots:Spoiler(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fcloud-2.steampowered.com%2Fugc%2F597012636930385684%2FB0FF7224A85F47308F6A70FDE1528BFDFBEBCAC9%2F&hash=fa8b70dcaef0955c53c3c0efb40f06d2426896e9)[close]Spoiler(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fcloud-2.steampowered.com%2Fugc%2F487806724514996265%2FFAABE4DD50891AD88886B153735C55E386DE54C6%2F&hash=0bfd74b53bd42069d479adca1b5db53501cd1bb9)[close]Spoiler(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fcloud-2.steampowered.com%2Fugc%2F487806724515002929%2F5C24A4F1A3B8AAEC9C5BDDA7E4F7BE5EC3DA37EF%2F&hash=94b17a8170fc3f76c8d5120e5f2b48d6be62239a)[close]Spoiler(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fcloud-2.steampowered.com%2Fugc%2F597012636931045103%2F95894DECB2910E0A0CC9F587414862C6BADEDDDC%2F&hash=fb476af1ba9afbcbd4876102f760817b46d987f0)[close]
They share the same pants as the British.
I'd rather the Imperial Guard stay untouched, but maybe the 45e should get a Greatcoat?But its like the 1er is dressed in parade gear which looks really odd to me.
Spoiler(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fcloud-2.steampowered.com%2Fugc%2F487806724514996265%2FFAABE4DD50891AD88886B153735C55E386DE54C6%2F&hash=0bfd74b53bd42069d479adca1b5db53501cd1bb9)[close]
WE NEED THIS ANIMATION!!!
They share the same pants as the British.
I'd rather the Imperial Guard stay untouched, but maybe the 45e should get a Greatcoat?But its like the 1er is dressed in parade gear which looks really odd to me.
Parrot I need this skin for this game to be playable during events for me, I cant stand the default skin for the 1er :'( Pretty please with a cherry on top ? :D
In regards to the animation, Mr.T gave me a like to it, need to ask him for it as I've lost it :-\
This mod has been officially been given the
8TH KING'S REGIMENT OF FOOT (AND JORGE)'S SEAL OF APPROVAL
We're getting every 8th member to download it :D
One thing I would like to see is the ability for multiple skins to be assigned to the same unit for extra variety. I know Hinkel did it for North and South.
Landwehr(https://dl.dropboxusercontent.com/u/59355994/M%26B%20Mods/NW%20Mod%20Pics/2013-11-17_00009.jpg)[close]
Can i ask where you got this animation from?
A shame, I wanted the Nr14 to just be tweaked a bit with some colour and given the older helmet. I did suggest last night in the Mumble the Grenzers possibly being replaced by the other guys?
Well I wouldn't have minded the odd shako showing up. Speaking of which, could the green Landwehr have a random chance of one? or is it too late?
Also, don't forget bicorns for the heavy cav officers.
One thing I would like to see is the ability for multiple skins to be assigned to the same unit for extra variety. I know Hinkel did it for North and South.
To do that, the mod (which is currently just retexture/reskins/remodels) would need it's own modification files. This means you will be unable to play with other people, unless they have the mod.
One thing I would like to see is the ability for multiple skins to be assigned to the same unit for extra variety. I know Hinkel did it for North and South.
To do that, the mod (which is currently just retexture/reskins/remodels) would need it's own modification files. This means you will be unable to play with other people, unless they have the mod.
Yes.
+1I still hope you're adding this animation. ;DSpoiler(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fcloud-2.steampowered.com%2Fugc%2F487806724514996265%2FFAABE4DD50891AD88886B153735C55E386DE54C6%2F&hash=0bfd74b53bd42069d479adca1b5db53501cd1bb9)[close]
I still hope you're adding this animation. ;DSpoiler(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fcloud-2.steampowered.com%2Fugc%2F487806724514996265%2FFAABE4DD50891AD88886B153735C55E386DE54C6%2F&hash=0bfd74b53bd42069d479adca1b5db53501cd1bb9)[close]
That animation was something I had hoped could be added only for the "bayonet active" movements as in Blood and Iron, however this is achieved by switching weapons when attaching your bayonet through codes and more fun stuff like that, that won't work with the pack as it's client side. Replacing the walking animation with it is a possibility, but I think it would look too strange when you're reg starts walking up a hill and poking each other in the butt...
Very nice update! Looking forward to the new Austrians but please remove this animation:Well maybe some soldiers like to take some selfies.Spoiler(https://dl.dropboxusercontent.com/u/59355994/M%26B%20Mods/NW%20Mod%20Pics/2013-11-17_00009.jpg)[close]
It looks unnatural and weirdly posing.
Other than that it looks awesome!
Very nice update! Looking forward to the new Austrians but please remove this animation:Spoiler(https://dl.dropboxusercontent.com/u/59355994/M%26B%20Mods/NW%20Mod%20Pics/2013-11-17_00009.jpg)[close]
It looks unnatural and weirdly posing.
Other than that it looks awesome!
The sky-boxes don't work QQ
Other than that everything's great :D
Full Version 3.0 link is pointing towards the Update link. Might want to fix that.
Real full version 3.0 link is in this (https://www.fsegames.eu/forum/index.php?topic=9907.msg395580#msg395580) post.
Full Version 3.0 link is pointing towards the Update link. Might want to fix that.
Real full version 3.0 link is in this (https://www.fsegames.eu/forum/index.php?topic=9907.msg395580#msg395580) post.
All fixed on the front page ^^
Vid of previous shenanigans:
I'm pretty sure you are asking for a German Austrian Grenadier.
Maybe the 1st Landwehr should replace the Grenzers and we get back a line of normal Austrian Infantry with different coloured facings while the Hungarian Grenadier gets the older helmet and different facings too?
Also, both Landwehr Officers technically should be wearing Bicorner hats too.
I'm pretty sure you are asking for a German Austrian Grenadier.
Maybe the 1st Landwehr should replace the Grenzers and we get back a line of normal Austrian Infantry with different coloured facings while the Hungarian Grenadier gets the older helmet and different facings too?
Also, both Landwehr Officers technically should be wearing Bicorner hats too.
Austrian and Hungarian Grenadiers didn't have the old casque helmet, they always had bearskins.
I'm pretty sure you are asking for a German Austrian Grenadier.I agree, except one thing: Austrian Grenadier bearskin should stay ;3.
Maybe the 1st Landwehr should replace the Grenzers and we get back a line of normal Austrian Infantry with different coloured facings while the Hungarian Grenadier gets the older helmet and different facings too?
Also, both Landwehr Officers technically should be wearing Bicorner hats too.
You should also give that frock coat to one of the British lines :)
stand_staff 0 16777216 4
10.000000 staff_cstance_musket 0 59 1342177297 0 0.000000 0.000000 0.000000 0.000000
10.000000 staff_cstance_musket2 0 59 1342177297 0 0.000000 0.000000 0.000000 0.000000
10.000000 staff_cstance_musket3 0 59 1342177297 0 0.000000 0.000000 0.000000 0.000000
10.000000 staff_cstance_musket4 0 59 1342177297 0 0.000000 0.000000 0.000000 0.000000
stand_crossbow 0 16777216 4
10.000000 staff_cstance_musket 0 59 1342177297 0 0.000000 0.000000 0.000000 0.000000
10.000000 staff_cstance_musket2 0 59 1342177297 0 0.000000 0.000000 0.000000 0.000000
10.000000 staff_cstance_musket3 0 59 1342177297 0 0.000000 0.000000 0.000000 0.000000
10.000000 staff_cstance_musket4 0 59 1342177297 0 0.000000 0.000000 0.000000 0.000000
stand_staff 0 16777216 4
10.000000 staff_cstance_musket2 0 59 1342177297 0 0.000000 0.000000 0.000000 0.000000
stand_crossbow 0 16777216 4
10.000000 staff_cstance_musket2 0 59 1342177297 0 0.000000 0.000000 0.000000 0.000000
stand_staff 0 16777216 1
10.000000 staff_cstance_musket2 0 59 1342177297 0 0.000000 0.000000 0.000000 0.000000
stand_crossbow 0 16777216 1
10.000000 staff_cstance_musket2 0 59 1342177297 0 0.000000 0.000000 0.000000 0.000000
stand_staff 0 16777216 1
4.000000 staff_cstance_musket2 0 59 1342177297 0 0.000000 0.000000 0.000000 0.000000
stand_crossbow 0 16777216 1
4.000000 staff_cstance_musket2 0 59 1342177297 0 0.000000 0.000000 0.000000 0.000000
Parrot, add this please
https://www.fsegames.eu/forum/index.php?topic=11085.0
is very nice.
Parrot, add this please
https://www.fsegames.eu/forum/index.php?topic=11085.0
is very nice.
I'm up for it if he can give them the random hat on spawn mechanic to keep the French shako. I seem to recall that the even after regulations some French Infantry liked their old headgear enough they just wore them until they fell to pieces over time.
That video is awesome Amit! I'm going to put that on the front page if that's okay with you :P
Mine does not work, it just crashes and says error, could not load textures...
Full version 3.0 link is no longer valid. Says permission denied.
Full version 3.0 link is no longer valid. Says permission denied.
Seems to be working for me, perhaps you failed the "Are you human?" test ;D
And for the next update, I've already changed over 100 sound files! I feel tired now...
KGL line had red uniforms, not blue ones ;)King's German Legion(https://dl.dropboxusercontent.com/u/59355994/M%26B%20Mods/NW%20Mod%20Pics/2013-11-17_00005.jpg)[close]
The KGL blue-retexture looks more like a Belgic Militiaman, in my opinion. Was that the purpose of the retexture?
The KGL blue-retexture looks more like a Belgic Militiaman, in my opinion. Was that the purpose of the retexture?
I think that re-texture was originally made to turn them into a unit of Belgian Fusiliers in British service, like those guys in NTW.
The KGL blue-retexture looks more like a Belgic Militiaman, in my opinion. Was that the purpose of the retexture?
I think that re-texture was originally made to turn them into a unit of Belgian Fusiliers in British service, like those guys in NTW.
It's just plain ugly... as well as unhistorical (blue KGL?).
I say ditch them.
The KGL blue-retexture looks more like a Belgic Militiaman, in my opinion. Was that the purpose of the retexture?
I think that re-texture was originally made to turn them into a unit of Belgian Fusiliers in British service, like those guys in NTW.
It's just plain ugly... as well as unhistorical (blue KGL?).
I say ditch them.
All they need is a rename.
I don't know about bringing in the Brunswickers. Their uniform is virtually the same as the Freikorp on Prussia right?
SpoilerThe KGL blue-retexture looks more like a Belgic Militiaman, in my opinion. Was that the purpose of the retexture?
I think that re-texture was originally made to turn them into a unit of Belgian Fusiliers in British service, like those guys in NTW.
It's just plain ugly... as well as unhistorical (blue KGL?).
I say ditch them.
All they need is a rename.
They could be replaced with the Schwarze Schar (Black Brunswickers), that would make a nice addition to the British army...
Furthermore, what do people think about replacing the British Post Captain with a Royal Marine Officer?
(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fwww.thedearsurprise.com%2Fwp-content%2Fgallery%2Fcaricatures-and-paintings%2Ftrmarinecaptain.jpg&hash=6058e592b09b587a2cf81281382e55e8dfdbcccf)
and possibly one for the French?
(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fi1176.photobucket.com%2Falbums%2Fx325%2F1st_Rgt_CSjt_Thomas%2Fmarinsdelagardepics1.jpg&hash=1d4c9bddbe760b04194c40c8c13f7d0d2942ae70)[close]
Betaknight and I made a good Black Brunswicker retexture for the Coldstream Guards, there were problems replacing the KGL infantry.
Download (Includes .txt file for name replacement, done by me): http://www.mediafire.com/?8a7kyckb2mwlk2b
So can I add skins to this or will it delete all the others. I wanted to add some French, British, and Austrian skins
So can I add skins to this or will it delete all the others. I wanted to add some French, British, and Austrian skins
Yeah it's easy enough to mod as long as you know how to use OpenBRF, replacing brfs may have dangerous consequences :P
If i understood you right...So can I add skins to this or will it delete all the others. I wanted to add some French, British, and Austrian skins
Yeah it's easy enough to mod as long as you know how to use OpenBRF, replacing brfs may have dangerous consequences :P
No no, as in, download them and install into the textures and resources folders.
It's a lot easier to copy paste stuff between open OpenBRF windows, that way you'll avoid making any mistakes when importing (and it's just so much quicker).And i quote Parrot as he made the good instructions for installing skins.
1. First place the textures in the texture folder, then copy the trews' mesh in the Brit uniforms brf, rename the meshes with the same name as the kilt, and delete the kilt and all the lods for it.
2. Now open Attila's materials and copy paste his materials for the trews into your mmmaterials brf (this way you don't need to worry about names, shaders, normals, and specs), save and open the textures brf and choose "import textures" and find the textures for the trews in your textures folder.
3. Save all of your hard work, head back to Brit uniforms and make sure that the trews are working.
4. You're almost done now! Lastly, create the lods by right clicking on the trews mesh and "generate lods" (so that the legs don't disappear from a certain distance).
Job done and done ;)
The KGL blue-retexture looks more like a Belgic Militiaman, in my opinion. Was that the purpose of the retexture?A guy named Toby had a regiment that was Belgic something so he asked me to retexture the KGL to that, the hats looked similar from the KGL to the Belgic regiment so I think thats why he asked me to do it for KGL.
There a way I can grab individual parts of this without downloading the entire mod? Some parts I would love to have, but others I wouldn't be able to bear. (mainly the 4-5 different standing animations. Soldiers must always be uniform)
What's the UI?
Can you make a 3.0 Rar version and update to 3.0 rar :D
Can you make a 3.0 Rar version and update to 3.0 rar :D
That would be the same as what's contained in the exe file, just install it to a different folder when asked and you'll get the same results as unpacking an rar :)
I've noticed that the mip maps are not really present at long range for some of the units. I don't know which ones, though. Can that be fixed?
Sent from my glorious master race iPhone using Tapatalk (http://tapatalk.com/m?id=1)
The Brunswickers are Betaknight's and mine, not Attila's.
Do you have pictures of this "UI overhaul?"
Yeah, the bear force animations makes it harder to block and they should stay in Star Wars.
I have an odd problem.
I have recently installed Windows 7 as a new O.S. I have installed WB and NW and they work fine but when I try to install the enhancement mod it says "This mod requires the Napoleonic Wars expansion for Warband" and advice where to dl NW.
I've tried uninstalling and reinstalling NW and downloading the mod again but still it persists.
I played the mod on XP and it worked fine.
Any ideas?
I have an odd problem.
I have recently installed Windows 7 as a new O.S. I have installed WB and NW and they work fine but when I try to install the enhancement mod it says "This mod requires the Napoleonic Wars expansion for Warband" and advice where to dl NW.
I've tried uninstalling and reinstalling NW and downloading the mod again but still it persists.
I played the mod on XP and it worked fine.
Any ideas?
Launch warband as it is and join a server, you're just missing a certificate that it creates when you log on (or something similar, had someone with this problem earlier) :)
And thanks for the compliments again guys! Much appreciated :D
Any chance of the enhancement without the uniform changes, an enhancement lite?
Any chance of the enhancement without the uniform changes, an enhancement lite?
Yeah, well everything except the uniform changes.Any chance of the enhancement without the uniform changes, an enhancement lite?
That would defiantly be possible. Would it just be the sounds, animations, and UI that you'd want?
I'd also like a version without the new uniforms. The uniforms are nice, but I've just gotten too used to the vanilla ones and it feels weird playing without them. Also, is there a way to replace the new sword strike animations with the old ones? I find myself losing sword fights a lot with these anims as the differences between the different directions aren't so obvious as with vanilla anims.
Yeah, the bear force animations makes it harder to block and they should stay in Star Wars.
The old animations are still in the mmanimation.brf file though, if you really hate them that much removing the "_old" suffix and removing the BFII ones will restore the old animations :P
I chatted with Parrot a bit and he is considering looking into a version that just tweaks the sounds and animations.I can't seem to find the sword animations in mmanimations.brf.
By the looks of things, this project looks almost done. Austria and Prussia need a few visual tweaks and additions of course. I know a fellow SAdraGoon is working on a French and British Sailor that looks closer to the example of the one teased with L'Aigle than the swarthy shirtless vanilla sea dogs.I'd also like a version without the new uniforms. The uniforms are nice, but I've just gotten too used to the vanilla ones and it feels weird playing without them. Also, is there a way to replace the new sword strike animations with the old ones? I find myself losing sword fights a lot with these anims as the differences between the different directions aren't so obvious as with vanilla anims.
Here is the answer to this on the previous page :)Yeah, the bear force animations makes it harder to block and they should stay in Star Wars.
The old animations are still in the mmanimation.brf file though, if you really hate them that much removing the "_old" suffix and removing the BFII ones will restore the old animations :P
I chatted with Parrot a bit and he is considering looking into a version that just tweaks the sounds and animations.I can't seem to find the sword animations in mmanimations.brf.
By the looks of things, this project looks almost done. Austria and Prussia need a few visual tweaks and additions of course. I know a fellow SAdraGoon is working on a French and British Sailor that looks closer to the example of the one teased with L'Aigle than the swarthy shirtless vanilla sea dogs.I'd also like a version without the new uniforms. The uniforms are nice, but I've just gotten too used to the vanilla ones and it feels weird playing without them. Also, is there a way to replace the new sword strike animations with the old ones? I find myself losing sword fights a lot with these anims as the differences between the different directions aren't so obvious as with vanilla anims.
Here is the answer to this on the previous page :)Yeah, the bear force animations makes it harder to block and they should stay in Star Wars.
The old animations are still in the mmanimation.brf file though, if you really hate them that much removing the "_old" suffix and removing the BFII ones will restore the old animations :P
These are the only ones I can find....
No problem, I found some other anims I wanted to tweak in the other file. Thanks!I chatted with Parrot a bit and he is considering looking into a version that just tweaks the sounds and animations.I can't seem to find the sword animations in mmanimations.brf.
By the looks of things, this project looks almost done. Austria and Prussia need a few visual tweaks and additions of course. I know a fellow SAdraGoon is working on a French and British Sailor that looks closer to the example of the one teased with L'Aigle than the swarthy shirtless vanilla sea dogs.I'd also like a version without the new uniforms. The uniforms are nice, but I've just gotten too used to the vanilla ones and it feels weird playing without them. Also, is there a way to replace the new sword strike animations with the old ones? I find myself losing sword fights a lot with these anims as the differences between the different directions aren't so obvious as with vanilla anims.
Here is the answer to this on the previous page :)Yeah, the bear force animations makes it harder to block and they should stay in Star Wars.
The old animations are still in the mmanimation.brf file though, if you really hate them that much removing the "_old" suffix and removing the BFII ones will restore the old animations :P
These are the only ones I can find....
Ah damn it, sorry, they're in ani_attacks.brf (all these things blend together after a while XD )
Hello pretty good series of mods here but is there a way you can remove the 3-4 polearm standing still animations and just have one? (makes a line look terrible :P)
Would you be able to code different standing animations for different firearms?
eg. have the shoulderd firearm positions for the infantry musket and the more relaxed, over shoulder positions for rifles, cavarly muskets and musketoons.
So after taking a small break over the past couple of days, I've finally got around to compiling the full version 4 pack
Grab it here! (http://www.mediafire.com/download/9808v4ba0e2hcd4/Napoleonic%20Wars%20Enhancement%20v4.1.exe)
I've also created a "Lite" version of the mod on Willhelm's (and a few other's) request/s. The Lite Enhancement is basically the enhancement without skins, you will get the sounds, animations, and UI.
Pick up the Lite Enhancement here! (http://www.mediafire.com/download/jnfjirsf5lz59o6/Napoleonic%20Wars%20Enhancement%20Lite%20v4.1.exe)
For those who might not know, please set your ragdolls to "unlimited" in your options, even with the Lite version! Otherwise your dead bodies will get stuck in the air...
It also looks like I've got lots more things to work on for the next update ;D I've also updated most of the stuff on the front post, new screenshots, etc.
So after taking a small break over the past couple of days, I've finally got around to compiling the full version 4 packNice, thank you. I have a problem though, my sky is black after installing the lite version. I can't seem to fix it, installing a new skybox mod doesn't even work. What's the problem?
Grab it here! (http://www.mediafire.com/download/9808v4ba0e2hcd4/Napoleonic%20Wars%20Enhancement%20v4.1.exe)
I've also created a "Lite" version of the mod on Willhelm's (and a few other's) request/s. The Lite Enhancement is basically the enhancement without skins, you will get the sounds, animations, and UI.
Pick up the Lite Enhancement here! (http://www.mediafire.com/download/jnfjirsf5lz59o6/Napoleonic%20Wars%20Enhancement%20Lite%20v4.1.exe)
For those who might not know, please set your ragdolls to "unlimited" in your options, even with the Lite version! Otherwise your dead bodies will get stuck in the air...
It also looks like I've got lots more things to work on for the next update ;D I've also updated most of the stuff on the front post, new screenshots, etc.
So after taking a small break over the past couple of days, I've finally got around to compiling the full version 4 packNice, thank you. I have a problem though, my sky is black after installing the lite version. I can't seem to fix it, installing a new skybox mod doesn't even work. What's the problem?
Grab it here! (http://www.mediafire.com/download/9808v4ba0e2hcd4/Napoleonic%20Wars%20Enhancement%20v4.1.exe)
I've also created a "Lite" version of the mod on Willhelm's (and a few other's) request/s. The Lite Enhancement is basically the enhancement without skins, you will get the sounds, animations, and UI.
Pick up the Lite Enhancement here! (http://www.mediafire.com/download/jnfjirsf5lz59o6/Napoleonic%20Wars%20Enhancement%20Lite%20v4.1.exe)
For those who might not know, please set your ragdolls to "unlimited" in your options, even with the Lite version! Otherwise your dead bodies will get stuck in the air...
It also looks like I've got lots more things to work on for the next update ;D I've also updated most of the stuff on the front post, new screenshots, etc.
So after taking a small break over the past couple of days, I've finally got around to compiling the full version 4 packNice, thank you. I have a problem though, my sky is black after installing the lite version. I can't seem to fix it, installing a new skybox mod doesn't even work. What's the problem?
Grab it here! (http://www.mediafire.com/download/9808v4ba0e2hcd4/Napoleonic%20Wars%20Enhancement%20v4.1.exe)
I've also created a "Lite" version of the mod on Willhelm's (and a few other's) request/s. The Lite Enhancement is basically the enhancement without skins, you will get the sounds, animations, and UI.
Pick up the Lite Enhancement here! (http://www.mediafire.com/download/jnfjirsf5lz59o6/Napoleonic%20Wars%20Enhancement%20Lite%20v4.1.exe)
For those who might not know, please set your ragdolls to "unlimited" in your options, even with the Lite version! Otherwise your dead bodies will get stuck in the air...
It also looks like I've got lots more things to work on for the next update ;D I've also updated most of the stuff on the front post, new screenshots, etc.
Didn't do anything, still have black skiesSo after taking a small break over the past couple of days, I've finally got around to compiling the full version 4 packNice, thank you. I have a problem though, my sky is black after installing the lite version. I can't seem to fix it, installing a new skybox mod doesn't even work. What's the problem?
Grab it here! (http://www.mediafire.com/download/9808v4ba0e2hcd4/Napoleonic%20Wars%20Enhancement%20v4.1.exe)
I've also created a "Lite" version of the mod on Willhelm's (and a few other's) request/s. The Lite Enhancement is basically the enhancement without skins, you will get the sounds, animations, and UI.
Pick up the Lite Enhancement here! (http://www.mediafire.com/download/jnfjirsf5lz59o6/Napoleonic%20Wars%20Enhancement%20Lite%20v4.1.exe)
For those who might not know, please set your ragdolls to "unlimited" in your options, even with the Lite version! Otherwise your dead bodies will get stuck in the air...
It also looks like I've got lots more things to work on for the next update ;D I've also updated most of the stuff on the front post, new screenshots, etc.
That's strange, did you switch from the full enhancement to the lite one? That sounds like the most probable cause, if you did then you might still have the module.ini from the full mod rather than the vanilla one. Anyways, try replacing your current module.ini with the vanilla backup, as that is what controlled the skyboxes in the mod :)
What? I don't understand.So after taking a small break over the past couple of days, I've finally got around to compiling the full version 4 packNice, thank you. I have a problem though, my sky is black after installing the lite version. I can't seem to fix it, installing a new skybox mod doesn't even work. What's the problem?
Grab it here! (http://www.mediafire.com/download/9808v4ba0e2hcd4/Napoleonic%20Wars%20Enhancement%20v4.1.exe)
I've also created a "Lite" version of the mod on Willhelm's (and a few other's) request/s. The Lite Enhancement is basically the enhancement without skins, you will get the sounds, animations, and UI.
Pick up the Lite Enhancement here! (http://www.mediafire.com/download/jnfjirsf5lz59o6/Napoleonic%20Wars%20Enhancement%20Lite%20v4.1.exe)
For those who might not know, please set your ragdolls to "unlimited" in your options, even with the Lite version! Otherwise your dead bodies will get stuck in the air...
It also looks like I've got lots more things to work on for the next update ;D I've also updated most of the stuff on the front post, new screenshots, etc.
If you haven't fixed it yet, I'll just tell you how I fixed it when I had this issue. I was being stupid and copied over my regular warband file with the skyboxes instead of the one in the Napoleonic Wars module folder.
What? I don't understand.
rightWhat? I don't understand.
There are two folders: one is your Mount & Blade: Warband folder. The other is inside [warbandfolder]>modules>Napoleonic Wars. I copied it over to my regular warband one when it was supposed to be the Napoleonic Wars folder. However, something might be off if you used an exe. Maybe Parrot knows.
It's much harder to block swords with the new sword attack animations just so you know.Yeah, what I'm going to do is to try and removed all the idle animations and the sword ones too.
I wonder if that possible to replace the in-game music with some ambient melodies of nature and battle, to make it more atmoshperic.++++1
I wonder if that possible to replace the in-game music with some ambient melodies of nature and battle, to make it more atmoshperic.I assume so, it's just a question of finding some clips that loop/go into eachother nicely I think.
stand_staff 0 16777216 4
10.000000 staff_cstance_musket 0 59 1342177297 0 0.000000 0.000000 0.000000 0.000000
10.000000 staff_cstance_musket2 0 59 1342177297 0 0.000000 0.000000 0.000000 0.000000
10.000000 staff_cstance_musket3 0 59 1342177297 0 0.000000 0.000000 0.000000 0.000000
10.000000 staff_cstance_musket4 0 59 1342177297 0 0.000000 0.000000 0.000000 0.000000
stand_crossbow 0 16777216 4
10.000000 staff_cstance_musket 0 59 1342177297 0 0.000000 0.000000 0.000000 0.000000
10.000000 staff_cstance_musket2 0 59 1342177297 0 0.000000 0.000000 0.000000 0.000000
10.000000 staff_cstance_musket3 0 59 1342177297 0 0.000000 0.000000 0.000000 0.000000
10.000000 staff_cstance_musket4 0 59 1342177297 0 0.000000 0.000000 0.000000 0.000000
stand_staff 0 16777216 4
10.000000 staff_cstance_musket2 0 59 1342177297 0 0.000000 0.000000 0.000000 0.000000
stand_crossbow 0 16777216 4
10.000000 staff_cstance_musket2 0 59 1342177297 0 0.000000 0.000000 0.000000 0.000000
stand_staff 0 16777216 1
10.000000 staff_cstance_musket2 0 59 1342177297 0 0.000000 0.000000 0.000000 0.000000
stand_crossbow 0 16777216 1
10.000000 staff_cstance_musket2 0 59 1342177297 0 0.000000 0.000000 0.000000 0.000000
stand_staff 0 16777216 1
4.000000 staff_cstance_musket2 0 59 1342177297 0 0.000000 0.000000 0.000000 0.000000
stand_crossbow 0 16777216 1
4.000000 staff_cstance_musket2 0 59 1342177297 0 0.000000 0.000000 0.000000 0.000000
Replacing music with ambient sounds could be something to do, I like that idea, although there are ambient sounds in-game but you can't really hear them because of music and other sounds XDheh, I just removed the ones I didn't like from mmanimations.brf and duplicated the ones I liked, renaming them to the ones I deleted. However though I want the original surrender animation back, I tried just replacing your one with the original and the animation is fine except my player rotates 90 degrees whenever he does the animation. I'm not sure what causes this
For those missing textures in your boarder Wilhelm the Second, copy paste the "trees.dds" file over from my full mod, the boarders use the old trees from Mount and Blade so I had to include the textures for them :P
Since the Bear Force sword animations are causing such a fuss, I might revert them back to normal in the next update, and keep them as an add-on :D And to remove the idle animations, refer to this post I made a few pages back:How to remove unwanted idle animations:The idle animations are controlled in the actions.txt file, to add or remove animations all you need to do is to remove the animations that you do not want. When you open the actions.txt file, look for these lines (they're right near the top)Codestand_staff 0 16777216 4
10.000000 staff_cstance_musket 0 59 1342177297 0 0.000000 0.000000 0.000000 0.000000
10.000000 staff_cstance_musket2 0 59 1342177297 0 0.000000 0.000000 0.000000 0.000000
10.000000 staff_cstance_musket3 0 59 1342177297 0 0.000000 0.000000 0.000000 0.000000
10.000000 staff_cstance_musket4 0 59 1342177297 0 0.000000 0.000000 0.000000 0.000000
stand_crossbow 0 16777216 4
10.000000 staff_cstance_musket 0 59 1342177297 0 0.000000 0.000000 0.000000 0.000000
10.000000 staff_cstance_musket2 0 59 1342177297 0 0.000000 0.000000 0.000000 0.000000
10.000000 staff_cstance_musket3 0 59 1342177297 0 0.000000 0.000000 0.000000 0.000000
10.000000 staff_cstance_musket4 0 59 1342177297 0 0.000000 0.000000 0.000000 0.000000
These animations are contained in the mmanimations.brf file in Resources. You don't need to do anything with the files in there, but it's useful for knowing which ones you want to remove and which ones you want to keep (name-to-animation referencing is what I'm talking about). Say you only want to keep idle animation 2, this is what you need to do:
1) Remove all other animation lines:Codestand_staff 0 16777216 4
10.000000 staff_cstance_musket2 0 59 1342177297 0 0.000000 0.000000 0.000000 0.000000
stand_crossbow 0 16777216 4
10.000000 staff_cstance_musket2 0 59 1342177297 0 0.000000 0.000000 0.000000 0.000000
2) Change the number of animations that M&B will use from 4 to 1 (or however many you have decided to keep):Codestand_staff 0 16777216 1
10.000000 staff_cstance_musket2 0 59 1342177297 0 0.000000 0.000000 0.000000 0.000000
stand_crossbow 0 16777216 1
10.000000 staff_cstance_musket2 0 59 1342177297 0 0.000000 0.000000 0.000000 0.000000
3) Change the number of seconds that the animation will last for from 10 seconds to 4 secondsCodestand_staff 0 16777216 1
4.000000 staff_cstance_musket2 0 59 1342177297 0 0.000000 0.000000 0.000000 0.000000
stand_crossbow 0 16777216 1
4.000000 staff_cstance_musket2 0 59 1342177297 0 0.000000 0.000000 0.000000 0.000000
4) Save the file
^ This process also works in reverse, for adding animations as well[close]
So after taking a small break over the past couple of days, I've finally got around to compiling the full version 4 pack
Grab it here! (http://www.mediafire.com/download/9808v4ba0e2hcd4/Napoleonic%20Wars%20Enhancement%20v4.1.exe)
I've also created a "Lite" version of the mod on Willhelm's (and a few other's) request/s. The Lite Enhancement is basically the enhancement without skins, you will get the sounds, animations, and UI.
Pick up the Lite Enhancement here! (http://www.mediafire.com/download/jnfjirsf5lz59o6/Napoleonic%20Wars%20Enhancement%20Lite%20v4.1.exe)
For those who might not know, please set your ragdolls to "unlimited" in your options, even with the Lite version! Otherwise your dead bodies will get stuck in the air...
It also looks like I've got lots more things to work on for the next update ;D I've also updated most of the stuff on the front post, new screenshots, etc.
Best. Mod. Ever
What is the music called from the Setup? :)It's from Crusader Kings II.
Hello if i download the mod can i remove certain animations and uniforms? and add others from other mods?.Yeah, download OpenBRF (http://www.mbrepository.com/file.php?id=1466) and then go to the \modules\Napoleonic Wars\resources folder and play around with the brfs. I think the sword anims are in ani_attacks.brf and the general anims are in mmanimations.brf. The old sword anims are still in the ani_attacks.brf so you can just delete the new ones and rename the old ones.
I got a question, I downloaded and installed the mod and everything worked just fine.
Since my game was quite a mess, I decided to verify the cache using steam (because why not). Then, I wanted to install your mod again, but it now tells me that I need Napoleonic Wars installed ?
Pls help :'(
Hello can anyone help me to install thisIt's just an Exe you need 7-zip or winrar or any program you like and run the installer.
Hello can anyone help me to install this
Can you add a download link for each skin?, Cause I only want the Brunswick one
and is there a download just for the smoke? and firing sounds?
Regards, Lionheart
Also would it be possible to include a link to just the sound pack that you are using for this mod?
Can't wait for the next updateYeah, I love this mod however what caused me to uninstall it only because it really ruined my melee experience was the sword animation, I'm sorry but I hope that in the next update there would be a choice to download with or without the sword animation.
manually export the surrender from default NW back into mmanimations and delete the salute.Yes, I tried that, but my character rotates 90 degrees when I play the animation ingame before putting his hands up. According to my camera and the game I am still facing forwards, but my character appears to be facing to the right
Yeah.. Something's wrong with mine, he's just stretching his arms out and not moving at all in order to run.
manually export the surrender from default NW back into mmanimations and delete the salute.Yes, I tried that, but my character rotates 90 degrees when I play the animation ingame before putting his hands up. According to my camera and the game I am still facing forwards, but my character appears to be facing to the right
Would you mind uploading a copy of the original mmanimations.brf and the surrender sounds? I accidentally deleted the backup of my vanilla game I had and it seems silly to redownload every file just for thatYeah.. Something's wrong with mine, he's just stretching his arms out and not moving at all in order to run.
That shouldn't be happening unless you've tried to change one of the animations. The mod doesn't change the flag carrying animations :/manually export the surrender from default NW back into mmanimations and delete the salute.Yes, I tried that, but my character rotates 90 degrees when I play the animation ingame before putting his hands up. According to my camera and the game I am still facing forwards, but my character appears to be facing to the right
If it does that, it either means that you've imported the wrong type of animation. It's much easier to copy paste meshes, materials, and animations between OpenBRF windows to avoid these strange hiccoughs :P (this applies for both of the quotes :) )
Re-install to another location?I have it on steam so I don't have an installer, I'd have to backup my old installation somewhere, redownload the entire game (both native + NW), grab the files I need and then put my old installation back.
I would say another 51st unit would be great, but I would like to see the Swedish one implemented from Grumpy, I don't know if he still has it up, here is a link to his thread (https://www.fsegames.eu/forum/index.php?topic=7783.0)Ya anything I really hate this current one the hat is from the Uk arty Train soilder I think and white collar and wrists ???SpoilerSpoiler(https://i.imgur.com/ORm1tER.jpg)[close]Spoiler(https://i.imgur.com/vcMgPIh.jpg)[close]Spoiler(https://i.imgur.com/PIDCqFn.jpg)[close]Spoiler(https://i.imgur.com/N4uSKrI.jpg)[close]Spoiler(https://i.imgur.com/beZ4fCu.jpg)[close]
and look at these highlanders!
https://www.fsegames.eu/forum/index.php?topic=5314.0 (https://www.fsegames.eu/forum/index.php?topic=5314.0)[close]
I really hate having to do all the pulling out on what i do and dont want, but is there a way to just get the sounds and the Hud overlay and such - i dont need the skins or animations i just want the sounds and game overlay - such as the "enhanced menu and the cool picture for life and such - if anyone would help me with that or give me exactly what i need and dont need that be awesome - id even be willing to do like team viewer so you can help me set up
add me on steam rexwow91 if you can help me.
I really hate having to do all the pulling out on what i do and dont want, but is there a way to just get the sounds and the Hud overlay and such - i dont need the skins or animations i just want the sounds and game overlay - such as the "enhanced menu and the cool picture for life and such - if anyone would help me with that or give me exactly what i need and dont need that be awesome - id even be willing to do like team viewer so you can help me set up
add me on steam rexwow91 if you can help me.
It's the Lite Enhancement.
Yes.Shucks. Thanks though.
Yes.Shucks. Thanks though.
+1Yes.Shucks. Thanks though.
I wouldn't mind the multiple musket positions if only they all made sense. I mean unless we're talking about Militia, no one is going to have their musket pointed downwards or on their shoulder in a line.
I've coded the file though so that only two of the animations are used when in shooting mode, and the more casual stances are used in melee mode.
I'm thinking this mod really needs its own trailer as well as this point too.+1
What's the name of the song playing in the launcher? I like it and want to download an mp3 of it.
The music I used in the last installer was Battle of Lepanto from the Europa Universalis IV Soundtrack (http://www.youtube.com/watch?v=gyzqPz-Kj2k), an amazing game with an epic score, pick it up in the Steam sale if you can!
If people want sn older version then get it. You shouldn't demand that the main version should be downgraded.problem with that. What if people want all the new upgraded or added stuff except the animations? And the older versions dont have that stuff
If people want sn older version then get it. You shouldn't demand that the main version should be downgraded.problem with that. What if people want all the new upgraded or added stuff except the animations? And the older versions dont have that stuff
If we gentlemen have to fix our facial hair to look the same as it did formerly, won't it look different to those without the mod?
If we gentlemen have to fix our facial hair to look the same as it did formerly, won't it look different to those without the mod?
I think you might have the same beards to those without the mod? with the ladies, they'll remain bare faced.
Would love to see a version that doesn't change sword and other various weapon attacking animations. Some of them are fundamentally broken, where the animations don't sync up with actual hitbox so invisible range is a huge issue. Some of the animations also can't keep up with high amounts of feinting making it impossible to block. I'd rather not have to download an older version, all the other changes are awesome and I don't want to miss out on those
Thanks!
The bird. I want my board bird back. I feel dirty killing a textured animal.
You think you could include the new background for the outer edges of the map in the Lite version? Thanks.
Excited for the next release, any chance we can get Beta's "Garde Chasseurs a Cheval" uniform in there for the Frenchies? We can't just leave out the Emperor's Favorite Children :P
Very nice! You should get into contact with tje IE team because IR needs these ground textures!!!! can't find the old animations :(
What exactly is in the Enhancement Lite Pack?
Update the main thread.
How do I get the old taking pistol out anim back? I can't find which brf it's in. The current one looks really awkward with how fast it is
Does the new update fix the death animations freezing?(I saw it on the change list but just double checking)
Got it, all working fine now. Loving the new update, it's just a pain for me to update every time because I have to replace a lot of stuff with vanilla stuff and make little tweaks to get it just how I like it. Terrain improvements are probably the best part of the update, looks so much betterUpdate the main thread.
Will do tomorrow, when I have the time, I also have IRl stuff to do ;DHow do I get the old taking pistol out anim back? I can't find which brf it's in. The current one looks really awkward with how fast it is
Erm, that's a little more complicated than simply replacing an animation in a BRF this time... The original one was a part of the anim_human sequence, and it was linked though actions.txt. If you really want it back, copy paste the "equip_pistol" action from your vanilla actions.txt to the mod one, numbers and all, otherwise strange things will happen in the world of Warband...
The only complaint I have with this mod is the dying sound. It gets kinda annoying when you play TDM :-\
I have a comment regarding the prusisan Jagers. The Tyrole Jagers of the Lutzow Freikorps did not wear green shakos with a plume. Their headwear was modeled after the Austrian design. The coats although appearing somewhat greenish in a couple plates were grey with green facings. These are the most in deph FK plates I have foundSpoiler(https://i.imgur.com/3aHdI.jpg)[close]
New version is good just think the Prusisna Jagers are pretty silly looking in their current form.
The only complaint I have with this mod is the dying sound. It gets kinda annoying when you play TDM :-\
I have a comment regarding the prusisan Jagers. The Tyrole Jagers of the Lutzow Freikorps did not wear green shakos with a plume. Their headwear was modeled after the Austrian design. The coats although appearing somewhat greenish in a couple plates were grey with green facings. These are the most in deph FK plates I have foundSpoiler(https://i.imgur.com/3aHdI.jpg)[close]
New version is good just think the Prusisna Jagers are pretty silly looking in their current form.
To answer this for Parrot, basically the Plumes associated with them really do not mesh well with the Austrian Jaeger hat. So he pretty much used Artistic License and gave them shako. He made up for it by giving them alternate uniforms if you ask me.
Just read Attila's guide to BRF tweaking and put the Austrian ones on yourself. Not that hard. You'll have to go without the plumes sadly.
The only complaint I have with this mod is the dying sound. It gets kinda annoying when you play TDM :-\
Hi Parrot, when I was playing after I installed the update, several of the uniform textures were missing. Just wondering if it's a bug you've come across, or if it's just me?
Missing textures are (notably) the Prussian Riflemen, British sailor (no trousers), and there are others too.
Missing textures are (notably) the Prussian Riflemen, British sailor (no trousers), and there are others too.
Sorry to keep asking questions, but how can I replace the new British rifles skin with the old 95th one? Simply overwriting the new skins with the old meshes and textures doesn't work, the character appears with its head floating above the ground with its body on top of it.Anyone?
I have a comment regarding the prusisan Jagers. The Tyrole Jagers of the Lutzow Freikorps did not wear green shakos with a plume. Their headwear was modeled after the Austrian design. The coats although appearing somewhat greenish in a couple plates were grey with green facings. These are the most in deph FK plates I have foundSpoiler(https://i.imgur.com/3aHdI.jpg)[close]
New version is good just think the Prusisna Jagers are pretty silly looking in their current form.
To answer this for Parrot, basically the Plumes associated with them really do not mesh well with the Austrian Jaeger hat. So he pretty much used Artistic License and gave them shako. He made up for it by giving them alternate uniforms if you ask me.
Just read Attila's guide to BRF tweaking and put the Austrian ones on yourself. Not that hard. You'll have to go without the plumes sadly.The only complaint I have with this mod is the dying sound. It gets kinda annoying when you play TDM :-\
Just delete them (29 and 36 seconds wow) and the problem is solved!Spoiler(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fi44.tinypic.com%2Fvcs2ac.jpg&hash=ad5ce01e67f63ca90309705f21260d8750e03b82)[close]
I love this mod and i was wonder if you could make some skins for me (and other people) of these Romanian soldiers (i would make them myself but i know nothing about making skins) (https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Ffile%3A%2F%2F%2FC%3A%2FUsers%2FTyler%2FDownloads%2Fromania-army-uniforms-dorobanti.jpg&hash=becccf08c87a6717c71a2b6a956c1de0375ce99b) (https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Ffile%3A%2F%2F%2FC%3A%2FUsers%2FTyler%2FDownloads%2Fromania-army-uniforms-infanteria.jpg&hash=364f34b95b75d3fe03ed702c78de708b73157528)the image didn't want to come up so i will just put them in the Attachment
Here's an image of what it looks likeSorry to keep asking questions, but how can I replace the new British rifles skin with the old 95th one? Simply overwriting the new skins with the old meshes and textures doesn't work, the character appears with its head floating above the ground with its body on top of it.Anyone?
Sorry to keep asking questions, but how can I replace the new British rifles skin with the old 95th one? Simply overwriting the new skins with the old meshes and textures doesn't work, the character appears with its head floating above the ground with its body on top of it.Anyone?Here's an image of what it looks like(https://i.imgur.com/8A88VjZ.jpg)[close]
I think there must be some files I didn't replace or something because you can clearly see they're just a mixture of 95th and 60th riflemen at the moment. When I'm far away from them they are just the regular 60th riflemen, but when you get close they turn in this abomination
That was changed due to the fact in group testing people kept confusing them with the Freikorp Line. Not everyone is a Prussian Military Uniform expert and confusing line and rifles hurts :p.
Parrot should consider maybe an Alternate Riflemen mini mod or something since some people want the 95th back too.
That was changed due to the fact in group testing people kept confusing them with the Freikorp Line. Not everyone is a Prussian Military Uniform expert and confusing line and rifles hurts :p.
Parrot should consider maybe an Alternate Riflemen mini mod or something since some people want the 95th back too.
Then I dont see the point in even adding them. The uniform in its state does not repressent any historicall unit and does look pretty silly compared to the rest of the prussian uniforms.
Like I said, I really don't mind them, they're interesting, but I can see Millander's point and it's a valid one.
Will we be getting an update on the Lite version perhaps? ;)
This looks all pretty cool mate, only the fact some corpses don't fall down is pretty weird. Might fix that little issue? :)
Is that the 15eme Voltigeurs de la Juene Garde?
Hi amazing mod maker ;)
Instead of the 1er tirailleurs skins for french skirms, I wanted to propose you the one we used since NW is releasedSpoiler(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fimageshack.us%2Fa%2Fimg547%2F5259%2Funiformeofficiermodifi.jpg&hash=53519d44dd2dc3ca266676c851beb78f56dc2288)[close]Spoiler(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fimageshack.us%2Fa%2Fimg818%2F8686%2Funiformemodififace.jpg&hash=71b5165f583fcf094f291646b989a39733b3690c)[close]
How do you know if they're there, if they're invisible?I was leading my cavalry company and suddenly my horse just stopped and my guys kept saying that I was running into rocks
How do you know if they're there, if they're invisible?I was leading my cavalry company and suddenly my horse just stopped and my guys kept saying that I was running into rocks
Can't change the overhead swing back to normal :/You need to also use the vanilla NW folder actions.txt file to replace the animation fully. That is the easiest way as manual tweaking of actions.txt is not recommended as it can screw up timing of the animation if you are not aware of all parts to change. I tried manually tweaking the actions.txt file instead of taking the vanilla backup but it didn't come out naturally. So best option for the original animations is to copy the actions.txt file from vanilla NW module folder and paste into the Enhancement module folder.Spoiler(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fcloud-2.steampowered.com%2Fugc%2F451784422629498837%2FC3DB74C6061D673ABC2751D88D95207FF5A289BB%2F1024x576.resizedimage&hash=799d6a3a7555106eb4d65ab7e1752a724d24bdbd)
(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fcloud-4.steampowered.com%2Fugc%2F451784422629495099%2FE73A8462920C8AD2242184E094ABDC36D13591C2%2F1024x576.resizedimage&hash=870a15a8b79f649959c188972a1158a5b16a8a18)
(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fcloud-3.steampowered.com%2Fugc%2F451784422629474030%2FB5CB2BF8916E66E9549D0CF9750ABBED4CFC0952%2F1024x576.resizedimage&hash=dc64300c65a52d06ee34d9cf43162b155e903d09)[close]
I tried replacing it with the old ani_ file from my backup but it didn't work. Neither did editing it in BRF
How do you know if they're there, if they're invisible?I was leading my cavalry company and suddenly my horse just stopped and my guys kept saying that I was running into rocks
Yeah we had to convince one of my officers that there were in fact no trees to hide behind in our last LB. It was a good day.
Is there a way to get vanilla beard ? It is kind of an issue to me ;DYeah, agreed. Simply replacing enhancement beards.brf with vanilla beards.brf doesn't work, you get an error about missing beard mesh when you start the game.
Is there a way to get vanilla beard ? It is kind of an issue to me ;DYeah, agreed. Simply replacing enhancement beards.brf with vanilla beards.brf doesn't work, you get an error about missing beard mesh when you start the game.
Yeah, figured it out and went to edit my post but saw you already replied :P. Happens to me all the time, can't figure something out so I make a post about it somewhere and then I immediately figure it out.Is there a way to get vanilla beard ? It is kind of an issue to me ;DYeah, agreed. Simply replacing enhancement beards.brf with vanilla beards.brf doesn't work, you get an error about missing beard mesh when you start the game.
The beards are loaded in skins.txt, but all of the vanilla beards are there, you just need to find the one you used before. Loading the new ones puts them all in a different order, not such a big deal tbh... But all the original beards are there, you never know, you might find a new one that you like :P
The random pony stuff scatered is a bit weird honestly ... Even weirder that I recognised who this voice belongs to when I first spawned a rocket launcher :P
Spoiler(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fcloud-3.steampowered.com%2Fugc%2F884130250723328289%2FBF079170C758D6E75219967A6AAAB0FFA32A19E3%2F&hash=0adf6fc299c81d688691c297a63922e724f56d7d)[close]Spoiler(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fcloud-2.steampowered.com%2Fugc%2F884130250723320258%2FA732032B08A09E3F1034E832E25E8093DCD2E0E3%2F&hash=972f5c848dcef091dcc2ada2e5133e293ac4c0b7)[close]Dat Russian cav trump tho.Spoiler(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fcloud-2.steampowered.com%2Fugc%2F884130250723323101%2FB750ADA691C405991BB8C70EBCB884AE9F805675%2F&hash=3a4dd79f5b0b8f4241f5599a71c7b79127cd05ba)[close]
Please remove the admin MLP :s
or atleast tell us how to turn it off >.< MY IMMERSION IS REALLY GETIN RUIND HERE GUIS
Is there a way I can steal the new reload animation and slap it in the v4.1 Lite? I'm assuming there is, and if I'm correct, how so?
The more tarletons the better!Marry me?
Tbh I'd rather go back to the 95th than keep the 60th. They're good skins and all, but the black facings seem more appropriate for Riflemen than the red. And I don't like the little boots. The pointed tops look silly.
Eugh, just noticed that the admin horse is a pony, what would I have to do to fix that? In mmhorses.brf the admin_horse_original is just the same pony horse and in vanilla mmhorses.brf I cannot find an admin horse at allI am pretty sure the admin horse texture .dds file is simply changed in Textures just find the admin horse .dds texture in vanilla NW Textures folder and there you go.
Eugh, just noticed that the admin horse is a pony, what would I have to do to fix that? In mmhorses.brf the admin_horse_original is just the same pony horse and in vanilla mmhorses.brf I cannot find an admin horse at allI am pretty sure the admin horse texture .dds file is simply changed in Textures just find the admin horse .dds texture in vanilla NW Textures folder and there you go.
- Diverse walking/running animationsGot any previews?
If only the 90th officer had a pelisse...
Canadian Light Infantry? :D joyous newsfix'd
Canadian Light Infantry? :D joyous newsfix'd
Is there a possibility to get the old metal sounds back when you are in melee? The current ones are not so good imo
Also, I am trying to install v5.0 and every time I run the installer I get a message saying that this mod requires NW. I have NW... Help...
Do you think we could have the option to choose between a variety of skins for each unit? I know this would be complicated, but I would like it. This way people can choose between the vanilla unit, a modded unit, or another modded version. Would be cool-e-o 8)Is there a possibility to get the old metal sounds back when you are in melee? The current ones are not so good imo
For that, I'm afraid that you'll have to look for them in your vanilla backup. They're all easily named so it's not too difficult to find them.
I've also devised a way to make some skins and animations optional, this will be done through the module.ini file. I'll post instructions when it is complete.
Please note: Not all skins will be optional, only a few. The animations that will be optional are the varied walking, running, and idle stances.
If there's a command line BRF editor (not sure if there is), can't you make an installer that would dynamically compile the brf files with whatever skins/animations/etc you choose? Or is this not possible?Is there a possibility to get the old metal sounds back when you are in melee? The current ones are not so good imo
For that, I'm afraid that you'll have to look for them in your vanilla backup. They're all easily named so it's not too difficult to find them.
I've also devised a way to make some skins and animations optional, this will be done through the module.ini file. I'll post instructions when it is complete.
Please note: Not all skins will be optional, only a few. The animations that will be optional are the varied walking, running, and idle stances.
If there's a command line BRF editor (not sure if there is), can't you make an installer that would dynamically compile the brf files with whatever skins/animations/etc you choose? Or is this not possible?Is there a possibility to get the old metal sounds back when you are in melee? The current ones are not so good imo
For that, I'm afraid that you'll have to look for them in your vanilla backup. They're all easily named so it's not too difficult to find them.
I've also devised a way to make some skins and animations optional, this will be done through the module.ini file. I'll post instructions when it is complete.
Please note: Not all skins will be optional, only a few. The animations that will be optional are the varied walking, running, and idle stances.
I have this problem that when someone dies they keep standing up.
Turn ragdolls onto unlimited.It's more fun with ragdolls on 0.
Turn ragdolls onto unlimited.It's more fun with ragdolls on 0.
I meant that it is more fun with the broken animations with corpses staying stood up :PTurn ragdolls onto unlimited.It's more fun with ragdolls on 0.
Basically the old Warband death animations for ragdolls don't work unless they are unlimited. I think this animation thing for the future might have to be an option too Parrot.
I have this problem that when someone dies they keep standing up.set ragdolls option in video options in the options panel to unlimited.
I must ask, are the colour sergeant uniforms supposed to be so shiny and bright compared to the other uniforms?
That looks terrible. Lol.
I'm pretty much happy with the current French Light infantry myself.
I'm pretty much happy with the current French Light infantry myself.
While I'm on the topic of uniforms, is this also supposed to look like this? The coldsteam musicians' tunicI should add that it looks fine when viewed in openbrf.
(https://i.imgur.com/HmGW0Xy.png)
Vanilla Black Watch & More |
Update |
Newest Update 27/1/2014, 15.18: Kilt, feathers and backpack now added to the Colour Serjeant class. Should now look more like an NCO, rather than an Officer. I wanted to keep the sash and fly-plaid, however the body/chest of the model looks a little "busy".
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This mod thinks I don't own NW when I really do. As a result, I can't install, I get as far as choosing my language and then it tells me to by NW on Steam or Taleworlds. Can anyone tell me why this is the case? And any possible solutions? This also happened to me with the Anglo Zulu mod and Blood & Iron.I think this quote needs referencing in the OP or something.
Also, I am trying to install v5.0 and every time I run the installer I get a message saying that this mod requires NW. I have NW... Help...
Just run regular warband first, without NW,then join a server for a few seconds. Quit out and run NW and you'll be able to play.
You are missing a certificate is all, it creates it by doing the above.
Was wondering if somebody could tell me how to replace the bearforce side swing animations with the vanilla ones? Really throws me off.To Reply to US Navys post yes. But I will do it step by step
Could you add different music into the game? :D
Was wondering if somebody could tell me how to replace the bearforce side swing animations with the vanilla ones? Really throws me off.
I will actually use this myself too.
Cheers.
Still doesn't work navy. Am I marked or something?This mod thinks I don't own NW when I really do. As a result, I can't install, I get as far as choosing my language and then it tells me to by NW on Steam or Taleworlds. Can anyone tell me why this is the case? And any possible solutions? This also happened to me with the Anglo Zulu mod and Blood & Iron.I think this quote needs referencing in the OP or something.Also, I am trying to install v5.0 and every time I run the installer I get a message saying that this mod requires NW. I have NW... Help...
Just run regular warband first, without NW,then join a server for a few seconds. Quit out and run NW and you'll be able to play.
You are missing a certificate is all, it creates it by doing the above.
Going just by the screenshots on Page 1, some of the Russian reskins don't make sense. You've given the Chernigov line infantry pre-1807 facings but the rest of their equipment is still 1811 onward. The Preobrazhenskiy officer has an NCO's collar gallon. The Preobrazhenskiy in general should not have red lapels; before 1817 that was confined to the regiments of the "junior guard". The Pavlovskiy grenadiers are wearing greatcoats but also have a greatcoat rolled over the shoulder. The general's gold sash is a complete fiction. Since the Jaegers now have the decorative loops of the Guard on their collar and cuffs, they should be renamed "Leyb-Gvardii Yegerskiy Polk" to conform to that.
Keep up the good work though. It's great to see all these little mods combined so they don't compete with each other.
In the next update will all of the pony stuff be gone? If not how can I get the old banhammer back? I cannot for the life of me find it in the resources folder.
In the next update will all of the pony stuff be gone? If not how can I get the old banhammer back? I cannot for the life of me find it in the resources folder.
Still doesn't work navy. Am I marked or something?Nah, I don't believe in curses of being chance. A friend of mine said he thinks Slenderman cursed his PC being unable to play Full Invasion 2 for having no static white face jokingly but we found out deleting rgl_log helped solve the problem.
The banahmmer, whatever it is, where can I go to change it back to normal? I like the old comically oversized one.In the next update will all of the pony stuff be gone? If not how can I get the old banhammer back? I cannot for the life of me find it in the resources folder.
There's one pony mesh, and it's the admin horse :P "All that pony stuff" can be removed by renaming a vanilla horse mesh to whatever the admin horse's mesh name is in mm_horses.brf...
I demand one of the four horses of the apocalypse from that RDR zombie DLC to replace Parrots Pony Admin horse!
I really love this mod but I think that the polish infantry uniforms looked nicer before because they were somewhat more unique. Whenever I see white uniforms I right away think Royalist French army of Spanish army. Oh and kicking the Polish Lancers was the main thing I didn't like. Can't you keep both dutch and polish?Woah, woah. The new poles are amazing.
Redownload the installer? If so, I've done that already, didn't work.Still doesn't work navy. Am I marked or something?Nah, I don't believe in curses of being chance. A friend of mine said he thinks Slenderman cursed his PC being unable to play Full Invasion 2 for having no static white face jokingly but we found out deleting rgl_log helped solve the problem.
I am sure then you perhaps have to re-download the exe and try running native or NW before installing the mod. It must be a common occurrence for people at times.
Now as for the mod in general.. well Parrot made this mod for fun, not historical accuracy just to spice up Napoleonic Wars experience.
I understand some have tendency to point out the uniform or equipment inaccuracies but it is up to the modder to incorporate them or not.
Then as for the silly content that can be easily modified to be the same as in vanilla NW with some discovering of the original mesh or sounds names so that should not stop you from enjoying the mod's client side feature. I will get to experimenting again soon.
Do you have a copy of the vanilla module? Interesting either way.Yes I have a copy of the original module, though I renamed it with original in the name so I know to tell it from my NeoGK module. This shouldn't be a problem as I couldn't install the mod before I even renamed it.
I mean Napoleonic Wars not Native.. maybe neogk is doing something... :/Do you have a copy of the vanilla module? Interesting either way.Yes I have a copy of the original module, though I renamed it with original in the name so I know to tell it from my NeoGK module. This shouldn't be a problem as I couldn't install the mod before I even renamed it.
Poor Navy loosing his mind.I mean Napoleonic Wars not Native.. maybe neogk is doing something... :/Do you have a copy of the vanilla module? Interesting either way.Yes I have a copy of the original module, though I renamed it with original in the name so I know to tell it from my NeoGK module. This shouldn't be a problem as I couldn't install the mod before I even renamed it.
Yes I have the original module for NW.I mean Napoleonic Wars not Native.. maybe neogk is doing something... :/Do you have a copy of the vanilla module? Interesting either way.Yes I have a copy of the original module, though I renamed it with original in the name so I know to tell it from my NeoGK module. This shouldn't be a problem as I couldn't install the mod before I even renamed it.
Do you have both NW and Warband as Steam or non steam versions? I still don't see why the installer would have this error.Both are Steam versions of the game.
I just downloaded verision 5 but the installer keeps telling me I don't own Napoleonic Wars even though I do own it on steam...
I just downloaded verision 5 but the installer keeps telling me I don't own Napoleonic Wars even though I do own it on steam...
Try joining a multiplayer server in Warband and then giving the installer another go :).
Have you tried seeing if the 'light' version works at all? how good is your PC/laptop? people with older versions might be getting slight performance issues with the mod...Could me verifying the game cache through Steam have done something to not make the multiplayer solution work? Btw, Lite version doesn't work either :/
Parrot, you got any suggestions as this guy has been trying a while now and things are getting weirdly silly.
What video card you have? I heard, that Nvidia cards has problems with running NW.Have you tried seeing if the 'light' version works at all? how good is your PC/laptop? people with older versions might be getting slight performance issues with the mod...Could me verifying the game cache through Steam have done something to not make the multiplayer solution work? Btw, Lite version doesn't work either :/
Parrot, you got any suggestions as this guy has been trying a while now and things are getting weirdly silly.
My PC has an Intel i5 processor and 650 at 3.20GHz, and it's 64-bit.
Update |
Newest Update 27/1/2014, 15.18: Kilt, feathers and backpack now added to the Colour Serjeant class. Should now look more like an NCO, rather than an Officer. I wanted to keep the sash and fly-plaid, however the body/chest of the model looks a little "busy". |
YayUpdated version of the "vanillablackwatch" submod has been uploaded. (https://www.fsegames.eu/forum/index.php?topic=9907.msg461012#msg461012)
Update
Newest Update 27/1/2014, 15.18: Kilt, feathers and backpack now added to the Colour Serjeant class. Should now look more like an NCO, rather than an Officer. I wanted to keep the sash and fly-plaid, however the body/chest of the model looks a little "busy".
What is included in the 4.1 lite version?
I want it as an option really.
5th Battalion Canadian Embodied Militia (British Light Infantry) Preview - One of the options for the British Light InfantryNice, love the hat! xDScreenshots(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fi1327.photobucket.com%2Falbums%2Fu664%2FMrExParrot1%2F2014-01-28_00003_zpsb553a95b.jpg&hash=506296e9490e1b546df4d4b897055340403ad981)
(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fi1327.photobucket.com%2Falbums%2Fu664%2FMrExParrot1%2F2014-01-28_00002_zpsabc9137b.jpg&hash=c62a4f2b84da0046f1b4816dbd3f559bdcdd8660)[close]Based off(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fa10.idata.over-blog.com%2F4%2F97%2F74%2F44%2Fanglais%2Fincorporated-militia.png&hash=905af306a87e70148479f7c79cbbd25d657a3de5)[close]
Yes, I have a Nvidia GTX 660, not TiWhat video card you have? I heard, that Nvidia cards has problems with running NW.Have you tried seeing if the 'light' version works at all? how good is your PC/laptop? people with older versions might be getting slight performance issues with the mod...Could me verifying the game cache through Steam have done something to not make the multiplayer solution work? Btw, Lite version doesn't work either :/
Parrot, you got any suggestions as this guy has been trying a while now and things are getting weirdly silly.
My PC has an Intel i5 processor and 650 at 3.20GHz, and it's 64-bit.
Could you also make an option between Landwher, sorry Dev :-*https://www.fsegames.eu/forum/index.php?topic=10699.0Spoiler(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fimg5.imageshack.us%2Fimg5%2F6790%2Fj1rn.jpg&hash=72a2b244027ba4eb82d8a51a971052793bf0dd07)[close]
Yes, I have a Nvidia GTX 660, not TiTry the program Nvidia GeForce Experience - http://www.geforce.com/geforce-experience
Yes, I have a Nvidia GTX 660, not Ti
I cant install Version 5, I download it and my computer just instantly deletes it. I've turned my firewall off and downloaded and my computer has still deleted it.
It's acting like those fussy vending machines, when you put money in it, it just spits right back out - "No I don't like that one.."
Could you also make an option between Landwher, sorry Dev :-*https://www.fsegames.eu/forum/index.php?topic=10699.0Spoiler(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fimg5.imageshack.us%2Fimg5%2F6790%2Fj1rn.jpg&hash=72a2b244027ba4eb82d8a51a971052793bf0dd07)[close]
Off subject, what is the mod that allows officers to lean on their belt like that when stationary? Been looking for it everywhere if you can, please give me a link to it. much obliged :)
how do i change the files so there is only one standing position
I did the "Run Anyway" option for that last 4-4.1 updates however I dont get an options to do that for version 5. It pop's up that it's scanning it then just deletes it, without having an option to run anyway.
thanks for the quick response. sorry if this was answered before but what is the difference from the lite version the the full version
Could you also make an option between Landwher, sorry Dev :-*This... is treason. HA JK replace the current one with this if you want to Parrot. It does look really good.https://www.fsegames.eu/forum/index.php?topic=10699.0Spoiler(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fimg5.imageshack.us%2Fimg5%2F6790%2Fj1rn.jpg&hash=72a2b244027ba4eb82d8a51a971052793bf0dd07)[close]
Could you also make an option between Landwher, sorry Dev :-*This... is treason. HA JK replace the current one with this if you want to Parrot. It does look really good.https://www.fsegames.eu/forum/index.php?topic=10699.0Spoiler(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fimg5.imageshack.us%2Fimg5%2F6790%2Fj1rn.jpg&hash=72a2b244027ba4eb82d8a51a971052793bf0dd07)[close]
How about more options for the light infantry of France. I would really prefer Chasseurs rather then Tirailleurs.I already made the merge of it in the mod :) You can easily do it with Brf.
Also, I'm sorry to lovers of the regular 1er, but I think that these 1er Gren replacements would be niceRaddeo's 3e Grenadiers(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fimg607.imageshack.us%2Fimg607%2F7253%2Fo1gz.jpg&hash=ffc950846146bcd0ee2964e6c670684c0946d385)[close]
Working on the final preview video thingy now Parrot, I'll send you all of them on STEAM when I am done.+1
Congratulations to all involved in this client side project! your modding contributions whether it was textures, animations or sounds have breathed nice life and enjoyment into the game side of things.
Here's exactly what happens to me. I go to my downloads folder on windows 7 and double click on the enhancement. Later, it asks for administrator permission, and I click yes. Then, I choose my language in the installer, and then it immediately tells me I don't own NW, which I do. And Parrot, if it's the install path that's wrong, could you tell me how to change/fix it? I'm not very good with computers, as far as I go is installing mods for Warband :PYes, I have a Nvidia GTX 660, not TiI cant install Version 5, I download it and my computer just instantly deletes it. I've turned my firewall off and downloaded and my computer has still deleted it.
It's acting like those fussy vending machines, when you put money in it, it just spits right back out - "No I don't like that one.."
Nvidia graphics cards should be fine, mine doesn't have any issues with the game or mod :/
Perhaps both of you are having the same issue, because the exe doesn't have a registered publisher Windows won't run it off the bat for protection reasons. If you're on Windows 8 and get the "I don't want to run this program" pop up band thing, click read more and there's an option to "run anyway"
Here's exactly what happens to me. I go to my downloads folder on windows 7 and double click on the enhancement. Later, it asks for administrator permission, and I click yes. Then, I choose my language in the installer, and then it immediately tells me I don't own NW, which I do. And Parrot, if it's the install path that's wrong, could you tell me how to change/fix it? I'm not very good with computers, as far as I go is installing mods for Warband :P
Can't launch the game after I updatedsame
RGL ERROR
Unable to open file: Modules\Napoeonic Wars\Resource\en_material_face.brf
Help?
Can't launch the game after I updated
RGL ERROR
Unable to open file: Modules\Napoeonic Wars\Resource\en_material_face.brf
Help?
Thanks for the quick respond tho!
EnglishHere's exactly what happens to me. I go to my downloads folder on windows 7 and double click on the enhancement. Later, it asks for administrator permission, and I click yes. Then, I choose my language in the installer, and then it immediately tells me I don't own NW, which I do. And Parrot, if it's the install path that's wrong, could you tell me how to change/fix it? I'm not very good with computers, as far as I go is installing mods for Warband :P
Wait, which language are you choosing for the mod? It only supports English...
EnglishHere's exactly what happens to me. I go to my downloads folder on windows 7 and double click on the enhancement. Later, it asks for administrator permission, and I click yes. Then, I choose my language in the installer, and then it immediately tells me I don't own NW, which I do. And Parrot, if it's the install path that's wrong, could you tell me how to change/fix it? I'm not very good with computers, as far as I go is installing mods for Warband :P
Wait, which language are you choosing for the mod? It only supports English...
Great Mod! But I don't like how you mix up all the animations. If everyone is standing still in a line...it looks pretty weird :P
Maybe a seperate version with all the vanilla animations would be nice. :D
The140th, follow Parrots instructions here or join a multiplayer game in NW, quit, then rerun installer. And btw Parrot, thanks a bunch for the Regedit solution. Worked immediately!EnglishHere's exactly what happens to me. I go to my downloads folder on windows 7 and double click on the enhancement. Later, it asks for administrator permission, and I click yes. Then, I choose my language in the installer, and then it immediately tells me I don't own NW, which I do. And Parrot, if it's the install path that's wrong, could you tell me how to change/fix it? I'm not very good with computers, as far as I go is installing mods for Warband :P
Wait, which language are you choosing for the mod? It only supports English...
That is super strange, I guess the best thing to do would be to disable your anti-virus (don't know if that would help, but for those that have the mod deleted by norton or something, do this). And then try and follow the following steps:If the mod tells you that you don't have NW installed, click here- Right click on Mount & Blade: Warband on steam and select view CD key.
Copy the Napoleonic Wars serial code or keep it open.
- Click Start > Run
- Enter regedit, right click to open with administrative rights
- A new window will open, browse to HKEY_CURRENT_USER > Software > MountAndBladeWarbandKeys
- Search the entry, serial_key_nw,
- If it doesent exist, make a string value with that name and enter your cd key there.
- make sure that the value is the same as your CD key. Also make sure that the key is separated correctly. Double click the entry and modify it until it is correct. Watch out for invisible spaces in the CD key.
- If you are done with that, close the Registry Window and start the installer, and have fun playing![close]
Nurbot has also done a fantastic series of video shorts showcasing basically everything in the mod! Props to him for his time and effort there. I will be adding them to the OP when I update it, but for now, here's one of the videos:
[youtube]http://www.youtube.com/watch?v=A08R0qM7pY4[/youtube]
Well nobody told me and the threads name is very miss leading in that case, if its done then lock it or change the name :P
IS there an alternate download link 5.1 isnt working for me.
First off this is an amazing mod, I have been playing for years and the new skins, effects, animations etc.. are simply fantastic. However I have been looking at other skins for units like the 1er and the polish line and was wondering how I could change those unit skins without making a mess of this mod? any advice would be much appreciated
A sub-board might not be a bad idea. It seems a lot of people are warming to the idea of making their on replacements and add on's for the frame this mod has established.
You guys up for that? It seems already somebody has made some interesting suggestions for Austria.
A sub-board might not be a bad idea. It seems a lot of people are warming to the idea of making their on replacements and add on's for the frame this mod has established.
You guys up for that? It seems already somebody has made some interesting suggestions for Austria.
Got a question,
So my regiment uses some custom skins that were made awhile back specifically for us, but when you install the enhancement mod and then throw the skins back in ontop of the mod certain parts of the particular skin are missing.
For example...Spoiler(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fcloud-2.steampowered.com%2Fugc%2F705112442163533909%2F43983649FFC0928F036BA7EC3F5AF4B4E455FF29%2F&hash=70737a290a7367656ffaa61fba8855778c3c375e)[close]
The skin uses a mix of the original Coldstream uniform as well as 33rd.
Help!
Because your not so much adding extra skins on top of the mods as you are overwriting the current one. British uniforms are in the Brituniforms.brf file. So when you copy and paste your version into it your overwriting and erasing all of the mods British uniforms. The pants are missing cause they share pants with the french vanilla pants that have been removed or renamed. In order to add your custom skins you would have to use a program to open the brf files and insert the new skins in there.
Set ragdolls to unlimited
It really is advisable to just use a previously unmodified version of NW before using this mod. You could tweak some stuff about if you have custom stuff but it is a pain in the arse.
It really is advisable to just use a previously unmodified version of NW before using this mod. You could tweak some stuff about if you have custom stuff but it is a pain in the arse.
I tried that but the pants that we use for the file were overridden so they go invisible, I hate mods they confuse me.
Love the mod, it's also easy to pick out certain parts also which makes it event better.
Just one question though,
What is the name of the file which contains the Sky Textures?
I seem to have misplaced mine.
Is there a way to just get skins? A lot of people I have met agree with me in that we just want the skins, no sounds, textures or animation changes. How could we do this?I would like that too
One of my guys is working on a version of the mod where you can pick what you want using a simple checkbox system with installation.Sounds good
Wait a few days and you can go crazy with what you like and dislike.
Sigh, you are specifically not supposed to use the uninstall button when you have the module folder, it deletes original files necessary to have vanilla NW the best way is to reinstall NW by verifying files first.
Oh ship, then I guess you have to reinstall atleast the NW part..Sigh, you are specifically not supposed to use the uninstall button when you have the module folder, it deletes original files necessary to have vanilla NW the best way is to reinstall NW by verifying files first.
I did :P
Do you think about doing a enchantment mod for NaS?
Maybe for IE?Do you think about doing a enchantment mod for NaS?
I did consider this, but there's not much of a "market" for it. At least not until the next update. Even then, I'm working on other projects which are taking priority at the moment.
Well I guess that if you were determined you could unpack the mod to a new folder and grab only the uniform textures and the brfs. But as Wismar said, its a bit silly :PCredit goes to Nurdbot, he created them.
(I also love how your gifs get more awesome each time I check on them Wismar)
Is there anyway to just get the Textures of the units and not all the other stuff?
One of my guys is working on a version of the mod where you can pick what you want using a simple checkbox system with installation.
Wait a few days and you can go crazy with what you like and dislike.
Personally I can clearly understand it. I also prefer old sounds, environment textures, animations etc. I believe that original idea of this mod was just to take all great uniforms in one file and let people use all of them at the same time. Now. I would say, this mod is a bit overdone...
Personally I can clearly understand it. I also prefer old sounds, environment textures, animations etc. I believe that original idea of this mod was just to take all great uniforms in one file and let people use all of them at the same time. Now. I would say, this mod is a bit overdone...
It started out as me getting sick of the vanilla sounds and uniforms, then when I started to slowly build and improve it people mentioned that I should make it public, otherwise I would be the only one using the mod (a bit of wasted effort tbh) I guess you could say it's my idea of what NW should look and sound like.
I might be the only person in NW this doesn't work for...
Hello I am looking for someone that can edit this skin the Spanish regiment in the French army.
Hey parrot! This is Deadeye from the Nr.92 Black Brunswickers and im here too ask you if you could make some type of download or something that replaces the Friekorps with the Black Brunswicker Corp the ones for UK in replacement of the King's German Legion...we never play as UK and our main faction is Prussia because yes, here's abit of background of the Brunswicker korps. LOL. They did mercenary for the UK but they also fought under the Prussian flag and for the Duke of Brunswick, which was located in Prussian territory. The Brunswickers also stood in an army completely out of them self's, they had the Brunswick cav the Brunswick rifles, Brunswick infantry because they had that army by itself because Brunswick got captured and for 1/2 the war the Brunswickers worked on just getting their home country back! Yay! but anyway i was wondering if you can make some separate download for us, The Nr.92 Black Brunswicker Korps just replacing the friekorps with the current skin for the black Brunswickers. It would make our day if you could do this, over half of us in this regiment use this mod and we really want to play as our actually unit in-game :DThe Brunswicks never fought for Prussia, the duke of Brunswick formed a Freikorps with Austrian help in 1809 and later fought for UK.
Is there a way to install this but keep the 95th rifles instead of the 60th?
Is there a way to install this but keep the 95th rifles instead of the 60th?
Yes, thanks to the new mod layout. Install the mod as usual, then head over to your NW module folder and open up "module.ini". Use the find function to search for "custom" and it'll take you to the section that lists all the customisable units.
Remove the # from infront of the unit you want, and add the # infront of the unit that's currently there. All units have been named so it's easy to see what you're replacing/removing.
Not only can you do this for uniforms, but also for animations!
Once you've done that and saved the file, head over to the rar archive that has the troops.txt files in and extract the file for the troop you just added to the game. Rename it "troops.txt" and let it replace the one that's currently there.
Enjoy!
When I start up your installer, it says that it will install into the Blood & Iron folder.install it to napoleonic wars if that option is available normally you can choose your path where you stick the files into.
Where should it install to?
I don't like the skybox. Can someone hook me up with the default skybox file and tell me where to install it?
Not that I'm trashing the the mod, I've been using it for a couple of months now. I want to revert to my original NW files. Is their a link or something I can do to get my original files back?You can just reinstall and it should be the normal files :)
If the exe customization works that's great.
The only problems I can think of are some skins are incompatible with NW since the patch (or incompatible with some other certain skins to be listed before downloaded) so that's a shame but still nevertheless a worthy endeavor.
How would I go about changing all the added facial hair and accessories stuff back to vanilla?
Bah, my regiment has facial hair requirement so this feature interferes with that, guess I'll play without mod.How would I go about changing all the added facial hair and accessories stuff back to vanilla?
You can't. You'd have to unistall or wait for the modular update.
Great mod, I love all the changes you did (though a few death sounds are too long). I do seem to have one issue though, one of the skyboxes has a weird bunch of black lines on it
Edit: Also, is it possible to return the surrender to normal?
Edit2: I changed the animation for the surrender, though it faces diagonal like the salute did. Anyway to make the surrender anim face straight?
How would I go about changing all the added facial hair and accessories stuff back to vanilla?
Also, feature request for modder: please add Attilas great coats for the 1er Grenadiers (france).
Great mod, I love all the changes you did (though a few death sounds are too long). I do seem to have one issue though, one of the skyboxes has a weird bunch of black lines on it
Edit: Also, is it possible to return the surrender to normal?
Edit2: I changed the animation for the surrender, though it faces diagonal like the salute did. Anyway to make the surrender anim face straight?
I do believe someone had that issue previously.. I think they were able to fix it. But how are you importing the old animation? I usually do copy paste from brf to brf which works like a charm. It sounds like the vanilla animations got rotated when you imported it, either try the copy paste method or find a way to rotate the animation, those are probably your best options.
Oh, the skybox lines are shadows from props that are too close to the map edge, I don't know how to fix that :/ and to remove the death sounds that are too long, simply delete them from your sounds folder. But they're there to simulate some kind of atmosphere of dudes crying after having half their spleen taken out by a musket ball :P
I love this, but It lags my computer out, so how do you un-install?
What file holds the new text changes (such as M1807 Musket)? I thought it would be strings.txt but it doesn't seem like it is (ctrl+f doesn't find the stuff). I wanna restore the original songs and then have their original names too.
Edit: Nvm
Hello, if I may ask, what are the file names of the Ragdolls? Is it in a .txt file too or only brf or so?
Well, I just wanted to know wich file it is to set the ragdolls like in the mod. I want to use the ragdolls in the original NW :DHello, if I may ask, what are the file names of the Ragdolls? Is it in a .txt file too or only brf or so?
Are you asking how to turn the ragdolls unlimited? Look in the options video section of the game if so.
You mean the death animations? They're in the enhancement specific animations brf. You need ragdolls turned on to experience the death animations properly otherwise dead bodies will "hang" in the air.oh ok thanks :)
What files make the ground textures and building textures different?
The sound thing is because some of the sounds I used were not in an ideal format, so they take up quite a lot of Warband's dedicated memory for sounds. When that memory is full, additional sounds can't play. (I've learnt a lot since adding those sounds though, so it won't happen again)
For the trees, the only thing I can say is, get used to it ;) You're not at any disadvantage at all unless you try and hide behind them or something. And they're palm trees, they're not really that thick so I don't find that they block your view to the extent that you can't lead your regiment.
Do you guys need any skin replacements for any units still?
The facial hair stuff is still there, you just need to cycle through the versions with all the accessories in.
There is a light version that just has the new sounds, animations, effects and UI tweaks. Not sure how up to date it is. That is something that must be double checked when you got a moment to spare Parrot.
One of my guys is working on a version of the mod where you can pick what you want using a simple checkbox system with installation.
Wait a few days and you can go crazy with what you like and dislike.
Does anyone know the name of the reload animation file as the latest reload animation is kinda grim but I like the stock one?
To replace the musket reloading animation
1. open the mmanimations BRF file in Resource folder with the openBRF tool
2. find the 'man_reload' animation and remove or rename to anything but 'man_reload_old' as that name is the one you are renaming next.
3. find the 'man_reload_old' animation rename the animation to specifically 'man_reload'
To replace the musket reloading animation
1. open the mmanimations BRF file in Resource folder with the openBRF tool
2. find the 'man_reload' animation and remove or rename to anything but 'man_reload_old' as that name is the one you are renaming next.
3. find the 'man_reload_old' animation rename the animation to specifically 'man_reload'
Nooby question most likely; but is there a way to just get the skins and not the rest of the mod?check out the skin workshops from attila the nun and so on maybe you will findthem there. :)
As this is a compilation of community minor modifications you will need to ask the individual creators for their permission to use their items.
Any of the skins that I (Parrot) have created can be used, as long as credit is given, however I would prefer that you contact me before using them. The sounds that have been used in this mod are not up for redistribution, so please do not use them or ask to use them.
My sky is broken, any way to fix that?.
On the whole I agree.SpoilerThis pack is really hit and miss with me, and while I was still playing NW, I ultimately uninstalled. It's a shame it's in it's final version, because it could really be updated and be a quite nice pack. Well, here are the problems I found with the pack after about 200 hours of testing various versions (all problems have still not been fixed).
1. Some skins are broken, for instance, one of the units has a shoulder pad that does the harlem shake whenever you move, and penetrates your shoulder blade when you crouch and aim. There are also a few other problems with some of the skins.
2. The textures are a nice update, they are a "bit" higher res looking, but at the same time, they removed a lot of the color and saturation, and overall, gave the game a more gritty, browner look, which would be okay if the game was meant to be a nitty gritty combat game in the vain of Chivalry, but Napoleonic Wars was never meant to have a dark tone to it, it was meant to be a more colorful, lighthearted war game.
3. The random objects (palm trees, bushes, rocks) are not only glitchy, out of place and ugly, but also put you at an inherent disadvantage against those who are not using the pack.
4. The blood is far too obnoxious, and while it looks nice, it is overly exaggerated and tends to get in the way a lot.
5. The death sounds are far too annoying, and they quite literally sound like they were ripped from porn films. They make my ears bleed, and I know many others feel the same.
6. The new animations are entirely hit and miss, some are good, others are not. The reload animation LOOKS good, but does not perform well. Unlike the vanilla reload animation, it does not give you an indicator of when it is safe to move without breaking reload, and it is left down to mostly guesswork and timing, which is easily botched in a heated battle where the reload could have meant life and death. On the other hand, the cavalry animations are just awful, even with the sword. It looks goofy with the sword, and even more so with a pistol or spyglass. Honestly, I think if anyone rode a horse like that with their pistol extended out like it does in the game, they would be flogged by their own comrades for looking like a douchebag.
7. Finally, the mod pack seems like it really had no goal, and was rather just a random compilation of any old mod there was to add. On one hand you add desaturated, grimey textures, realistic smoke, gore and "realistic death sounds", and on the other you add Pokemon and Pirates of the Caribbean songs to the pianos, plus MLP themed admin panels. Which are you aiming for, a darker, more true to life mod pack, or a lighthearted mod pack? Don't get me wrong, the music replacements are amazing, but they do not fit with the other mods at all.
Overall, it is a fairly decent mod pack for those who want a more atmospheric experience, but I'd rather take the skins and music replacers (and smoke enhancer, cause that was pretty nice) and play NW that way, because in my opinion, everything else in the pack detracts from the experience.[close]
Aw yes, I forgot about the quotes, but those aren't really game changing, so I guess I couldn't be assed. Yes, a customizable installer would have been a much better option, it is usually pretty standard for mod packs like these.On the whole I agree.SpoilerThis pack is really hit and miss with me, and while I was still playing NW, I ultimately uninstalled. It's a shame it's in it's final version, because it could really be updated and be a quite nice pack. Well, here are the problems I found with the pack after about 200 hours of testing various versions (all problems have still not been fixed).
1. Some skins are broken, for instance, one of the units has a shoulder pad that does the harlem shake whenever you move, and penetrates your shoulder blade when you crouch and aim. There are also a few other problems with some of the skins.
2. The textures are a nice update, they are a "bit" higher res looking, but at the same time, they removed a lot of the color and saturation, and overall, gave the game a more gritty, browner look, which would be okay if the game was meant to be a nitty gritty combat game in the vain of Chivalry, but Napoleonic Wars was never meant to have a dark tone to it, it was meant to be a more colorful, lighthearted war game.
3. The random objects (palm trees, bushes, rocks) are not only glitchy, out of place and ugly, but also put you at an inherent disadvantage against those who are not using the pack.
4. The blood is far too obnoxious, and while it looks nice, it is overly exaggerated and tends to get in the way a lot.
5. The death sounds are far too annoying, and they quite literally sound like they were ripped from porn films. They make my ears bleed, and I know many others feel the same.
6. The new animations are entirely hit and miss, some are good, others are not. The reload animation LOOKS good, but does not perform well. Unlike the vanilla reload animation, it does not give you an indicator of when it is safe to move without breaking reload, and it is left down to mostly guesswork and timing, which is easily botched in a heated battle where the reload could have meant life and death. On the other hand, the cavalry animations are just awful, even with the sword. It looks goofy with the sword, and even more so with a pistol or spyglass. Honestly, I think if anyone rode a horse like that with their pistol extended out like it does in the game, they would be flogged by their own comrades for looking like a douchebag.
7. Finally, the mod pack seems like it really had no goal, and was rather just a random compilation of any old mod there was to add. On one hand you add desaturated, grimey textures, realistic smoke, gore and "realistic death sounds", and on the other you add Pokemon and Pirates of the Caribbean songs to the pianos, plus MLP themed admin panels. Which are you aiming for, a darker, more true to life mod pack, or a lighthearted mod pack? Don't get me wrong, the music replacements are amazing, but they do not fit with the other mods at all.
Overall, it is a fairly decent mod pack for those who want a more atmospheric experience, but I'd rather take the skins and music replacers (and smoke enhancer, cause that was pretty nice) and play NW that way, because in my opinion, everything else in the pack detracts from the experience.[close]
I really like parts of the mod but I did not like the open surgery screams, some of the anims and a couple of the skins. Including the "1984" quote on the loading screen was just bizarre and the comedy musician tunes are jarringly out of place, funny the first time then quickly become annoying.
It would be far better suited as a mod collection with selectable options. I hear someone is making a version like that however.
Not to detract from parrots efforts of course, it is on the whole a fine mod, just needs some options.
This pack is really hit and miss with me, and while I was still playing NW, I ultimately uninstalled. It's a shame it's in it's final version, because it could really be updated and be a quite nice pack. Well, here are the problems I found with the pack after about 200 hours of testing various versions (all problems have still not been fixed).The shoulder thing was fixed in the last patch. What are the other uniform glitches you noticed? If I get back to this mod I'd like to fix them, but I can't fix them if I don't know what they are ;D
1. Some skins are broken, for instance, one of the units has a shoulder pad that does the harlem shake whenever you move, and penetrates your shoulder blade when you crouch and aim. There are also a few other problems with some of the skins.
2. The textures are a nice update, they are a "bit" higher res looking, but at the same time, they removed a lot of the color and saturation, and overall, gave the game a more gritty, browner look, which would be okay if the game was meant to be a nitty gritty combat game in the vain of Chivalry, but Napoleonic Wars was never meant to have a dark tone to it, it was meant to be a more colorful, lighthearted war game.Play the mod with HDR enabled. Playing vanilla NW with HDR enabled makes it a bit more "nitty gritty" as well and not so OTT on the saturation front.
3. The random objects (palm trees, bushes, rocks) are not only glitchy, out of place and ugly, but also put you at an inherent disadvantage against those who are not using the pack.I've only encountered one instance where a flower was glitchy, the rest of the new plants were fine and looked nice (btw, there are only five new bushes, and two new flowers. The rest are simple replacements for the awful grass meshes of vanilla). The palm tree can be easily removed if you are able to use OpenBRF.
4. The blood is far too obnoxious, and while it looks nice, it is overly exaggerated and tends to get in the way a lot.How does it get in the way? It was originally supposed to help officers see if their troops are hitting at range. Plus, if you get shot (IRL-ish), there's a lot more blood than M&B offers.
5. The death sounds are far too annoying, and they quite literally sound like they were ripped from porn films. They make my ears bleed, and I know many others feel the same.Nurdbot had a fix for that, just remove them and they won't play. If I get back to this mod, I'll probably remove some of the longer sounds because they get a bit bugged on deathmatch mode. And what kind of porn are you watching? XD
6. The new animations are entirely hit and miss, some are good, others are not. The reload animation LOOKS good, but does not perform well. Unlike the vanilla reload animation, it does not give you an indicator of when it is safe to move without breaking reload, and it is left down to mostly guesswork and timing, which is easily botched in a heated battle where the reload could have meant life and death. On the other hand, the cavalry animations are just awful, even with the sword. It looks goofy with the sword, and even more so with a pistol or spyglass. Honestly, I think if anyone rode a horse like that with their pistol extended out like it does in the game, they would be flogged by their own comrades for looking like a douchebag.Use the "unlimited" option for ragdolls to get the best out of the death animations. The reload movement thing doesn't need much guessing, there's a part at the end of the mod's reload there you put the ramrod back into the gun, that's when you can move without breaking it. I have no idea which version of the mod you're using, but the cav animation was removed a version or two back.
7. Finally, the mod pack seems like it really had no goal, and was rather just a random compilation of any old mod there was to add. .The mod was my own personal version of NW. Nurdbot and a few others said that I shouldn't let it go to waste and share it with the community, I'm sorry that my taste differs from yours :P
On one hand you add desaturated, grimey textures, realistic smoke, gore and "realistic death sounds", and on the other you add Pokemon and Pirates of the Caribbean songs to the pianos, plus MLP themed admin panels. Which are you aiming for, a darker, more true to life mod pack, or a lighthearted mod pack? Don't get me wrong, the music replacements are amazing, but they do not fit with the other mods at allAwww, I'm sorry that you don't like fun ;D I like fun, and Pokemon, and MLP, and PotC... The musician instruments were also never touched, only the organ and piano tunes. Don't like fun? Replace them with your backed up vanilla files.
Overall, it is a fairly decent mod pack for those who want a more atmospheric experience, but I'd rather take the skins and music replacers (and smoke enhancer, cause that was pretty nice) and play NW that way, because in my opinion, everything else in the pack detracts from the experience.Thanks for the feedback! It was probably the longest feedback I've received (apart from Navy telling me all about the bugs in detail). But remember, this is my own compilation of stuff I want in NW, not what everyone else wants.
What are dead cry sound files?
Yea sorry i formuled it wrong xD wich are the dead yelling sound files in the folder :DWhat are dead cry sound files?
In the sounds folder of the NW module of course.
Yea sorry i formuled it wrong xD wich are the dead yelling sound files in the folder :DWhat are dead cry sound files?
In the sounds folder of the NW module of course.
oh ok thanks man :)Yea sorry i formuled it wrong xD wich are the dead yelling sound files in the folder :DWhat are dead cry sound files?
In the sounds folder of the NW module of course.
I'd just read the names, they are pretty obvious what they are. Once you found them right click on the propeties and check the time of them if you are deleting the long ones.
Is there a way to install this but keep the 95th rifles instead of the 60th?
Yes, thanks to the new mod layout. Install the mod as usual, then head over to your NW module folder and open up "module.ini". Use the find function to search for "custom" and it'll take you to the section that lists all the customisable units.
Remove the # from infront of the unit you want, and add the # infront of the unit that's currently there. All units have been named so it's easy to see what you're replacing/removing.
Not only can you do this for uniforms, but also for animations!
Once you've done that and saved the file, head over to the rar archive that has the troops.txt files in and extract the file for the troop you just added to the game. Rename it "troops.txt" and let it replace the one that's currently there.
Enjoy!
Is there a way to install this but keep the 95th rifles instead of the 60th?
Yes, thanks to the new mod layout. Install the mod as usual, then head over to your NW module folder and open up "module.ini". Use the find function to search for "custom" and it'll take you to the section that lists all the customisable units.
Remove the # from infront of the unit you want, and add the # infront of the unit that's currently there. All units have been named so it's easy to see what you're replacing/removing.
Not only can you do this for uniforms, but also for animations!
Once you've done that and saved the file, head over to the rar archive that has the troops.txt files in and extract the file for the troop you just added to the game. Rename it "troops.txt" and let it replace the one that's currently there.
Enjoy!
Just follow those steps, but instead of changing a uniform brf, there's one for animations. Just switch out the #s and you'll be good to go :D
I know you folks are finished making new pack updates, but is there any chance of a v5 Lite?This. ^
if it's already been answered I apologize, I haven't been on this thread in a good while.I know you folks are finished making new pack updates, but is there any chance of a v5 Lite?This. ^
Seeing as this question keeps popping up but gets swamped by other comments.
if it's already been answered I apologize, I haven't been on this thread in a good while.I know you folks are finished making new pack updates, but is there any chance of a v5 Lite?This. ^
Seeing as this question keeps popping up but gets swamped by other comments.
I'm not very fond of the attack animations with swords, how do i change them? Thanks for the mod, it's excellent :)
I'm not very fond of the attack animations with swords, how do i change them? Thanks for the mod, it's excellent :)
Are you using the latest version? He took them out in that one.
What sword animations do you mean? Keep in mind this mod replaces MOST animations.
What sword animations do you mean? Keep in mind this mod replaces MOST animations.
the left and right swings
I downloaded the 4.1 lite version and it still has the animations :PWhat sword animations do you mean? Keep in mind this mod replaces MOST animations.
the left and right swings
I don't know which version you're using, but those were reverted back to vanilla ones a few version ago ;D
everything except the randomized animations when moving.
Well obviously seeing as it's the lite verision. :Peverything except the randomized animations when moving.
And the replacement skins for regiments too of course.
Love everything but the sword animations :D Great work
Im guessing this has been asked 100000000 times on here before.
Im using the latest version but I want the vanilla animations for standing still and running. The firing and swords are ok, but the movement? just no.
How do I go about replacing these after ive already fully installed Enhanced?
Well I tried to un-install this all. And remove it. But when I go to the game I have a black skybox. Please help me to get rid of this full.once you've uninstalled you need to reverify the game cache with steam.
If you backed up your vanilla NW stuff, you really just need to find and put a certain file back in your Data folder.
Look for skyboxes.txt and just put it in your NW data folder. Have a friend copy his and send it to you if you didn't back up.
did not work, it messed my game even worse!! Now the up attack does not even show an attack and the down attack is the original. I want the movement not the attacks. I need more assistance than this.Im guessing this has been asked 100000000 times on here before.
Im using the latest version but I want the vanilla animations for standing still and running. The firing and swords are ok, but the movement? just no.
How do I go about replacing these after ive already fully installed Enhanced?
use the old ani_attacks.brf
QuoteAdded four new idle/standing animations that change every time you stand still (no more robotic soldiers in your line, this isn't a parade anyway)
For the multiple animations, it's actually really simple, in the "actions.txt" file you'll find all the animations that are contained in the .brf files. All I did was find the correct animation in the txt file, copy paste it to get the same path etc, and change the names of the copies.
Oh and if you wanted to do it yourself, don't forget to change the number at the end of the first line, for example, I changed it from 1 to 4
Here's what it looks like now:Code: Multiple Animationsstand_staff 0 16777216 4
4.000000 staff_cstance_musket 0 59 1342177297 0 0.000000 0.000000 0.000000 0.000000
4.000000 staff_cstance_musket2 0 59 1342177297 0 0.000000 0.000000 0.000000 0.000000
4.000000 staff_cstance_musket3 0 59 1342177297 0 0.000000 0.000000 0.000000 0.000000
4.000000 staff_cstance_musket4 0 59 1342177297 0 0.000000 0.000000 0.000000 0.000000
These animations will now alternate at random whenever the player moves and stands still again, they'll also cycle through when standing still and the current animation ends...
For TheBritishLoyalistSWEET JESUS SOMEONE HAS HELPED ME, OH MY GOD ITS ABOUT TIME MY CHARACTER STOPPED BEING A DOUCHE IN A LINE BATTLE,
Revert the ani_attacks BRF file.
You will need the vanilla NW actions.txt file to revert the standing animations.
Time to go digging through 55 pages for info ::) Hold onQuoteAdded four new idle/standing animations that change every time you stand still (no more robotic soldiers in your line, this isn't a parade anyway)
For the multiple animations, it's actually really simple, in the "actions.txt" file you'll find all the animations that are contained in the .brf files. All I did was find the correct animation in the txt file, copy paste it to get the same path etc, and change the names of the copies.
Oh and if you wanted to do it yourself, don't forget to change the number at the end of the first line, for example, I changed it from 1 to 4
Here's what it looks like now:Code: Multiple Animationsstand_staff 0 16777216 4
4.000000 staff_cstance_musket 0 59 1342177297 0 0.000000 0.000000 0.000000 0.000000
4.000000 staff_cstance_musket2 0 59 1342177297 0 0.000000 0.000000 0.000000 0.000000
4.000000 staff_cstance_musket3 0 59 1342177297 0 0.000000 0.000000 0.000000 0.000000
4.000000 staff_cstance_musket4 0 59 1342177297 0 0.000000 0.000000 0.000000 0.000000
These animations will now alternate at random whenever the player moves and stands still again, they'll also cycle through when standing still and the current animation ends...tfw digging through 55 pages one at a time(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fcdn.gifbay.com%2F2013%2F11%2Fmonkeys_typewriter-103079.gif&hash=9f231d17da7456c49f5c37c01ec44909cd013d34)[close]
To get the exe to work, you need to launch vanilla NW and join a server. Then re-run the installer.
Reinstalling vanilla brfs won't get any units back with the latest version of the mod. It uses it's own brf files, you'll need to head into there to make the changes. No innisikilling files were removed, you basically need to replace the bearskin with the helmets and you're done.
Reinstalling vanilla brfs won't get any units back with the latest version of the mod. It uses it's own brf files, you'll need to head into there to make the changes. No innisikilling files were removed, you basically need to replace the bearskin with the helmets and you're done.
Bit hard if you have to aim artillery or shoot at a target with your rifle if you cant see it due to the trees.
Do NOT do what navy suggested! That will completely mess up the flora, and will cause more problems than it will solve.
Open the mount and musket plants brf and look for the desert and steppe rocks and bushes. The palm trees were added to desert and steppe rocks and replace two or three desert bushes. Just remove the palm tree meshes and you're good to go.
Bit hard if you have to aim artillery or shoot at a target with your rifle if you cant see it due to the trees.
With random generated maps that is always going to be the case.
Thanks for this, however while this removes the extra trees from deserts and such, on the grassy maps and on many of the non randomly generated maps the mod adds in these thin looking tree/ bush like things (terrible description yes I appologise!) which are in my opinion the most annoying terrain feature added in this mod! anybody know which file these are tied too?
for anyone that's too lazy or u know "hindered"
heres the file u need to replace ( I did all the work for u)
https://www.dropbox.com/s/kfegkv65bddyzno/mmplants.brf
FYI that's in your resource folder
Does anyone have any idea where the pirate hats are??? The ones you pick up from "Ze treasure"
I downloaded this mod and I love it. Just I would like to ask if there is a way so that the pirate hats wont become horse heads. If there is a way to change that back to the vanilla pirate hats it would be great. Thanks!
I downloaded this mod and I love it. Just I would like to ask if there is a way so that the pirate hats wont become horse heads. If there is a way to change that back to the vanilla pirate hats it would be great. Thanks!
It's the annoying little "funny" things like this that detract from this mod for me. Really need an option for this stuff.
I downloaded this mod and I love it. Just I would like to ask if there is a way so that the pirate hats wont become horse heads. If there is a way to change that back to the vanilla pirate hats it would be great. Thanks!Yarr yes there is a way to change it back
itm_pirate_hat Pirate_Hat Pirate_Hat 1 pirate_hat 0 553713676 0 4 123731968 0.500000 100 8 0 0 0 0 0 0 0 0 0 0
0
0
i dont know to be honest with you but it was a 250 something megabyte download
Copy the sounds.txt file from Enhancement mod folder.
My sky is broken, any way to fix that?.
If you're uninstalling the mod, delete your module.ini file and the skyboxes.txt file and let steam redownload them.
By any chance, can you post a different download than Mediafire? I can't authorize the download on it.Yep neither can I. The website just comes up with "An Error occurred. Please click here to reload the page."
Any way to remove just the animation changes? Sorry if the question has been asked before but I'd like all the original ones to stay.
I'll check the mediafire link again, but try it in a different browser in the meantime.Any way to remove just the animation changes? Sorry if the question has been asked before but I'd like all the original ones to stay.
There's an option to remove the varied animations, but it won't give you back the vanilla NW ones, it'll change them to the best alternative animation. If you really want the vanilla ones back, you'll need openbrf.
Thanks for the blazingly fast reply!
I spent a little while at it (finding things and that), but I changed the animations finally back to what they were before.
Cheers again.
P.S. Is that Darjeeling in your pic? Good taste.
Thanks for the blazingly fast reply!
I spent a little while at it (finding things and that), but I changed the animations finally back to what they were before.
Cheers again.
P.S. Is that Darjeeling in your pic? Good taste.
Luck of the draw really XD I was online... and yup, it's Darjeeling, that show is far too under-reated/unknown (people, watch Girls Und Panzer!)
Don't know if this is a glitch or something has messed up in the download but sometimes when people die their body just stays in the air frozen until their body has disappeared. Anyone know why?yes, you need to enable rag dolls to unlimited in options under video options tab
Here is a link for a screenshot of it.
https://steamcommunity.com/sharedfiles/filedetails/?id=281109011
https://steamcommunity.com/profiles/76561198119443366/screenshot/591411889621952841
It was.....................................................................an interesting day when that happened.
The Mod didnt work since the updates from yesterday.I knew there was something fishy about this new update! I tried the mod again, it works perfectly for me now.
Updates from yesterday? Warband updates? NW updates? An update for this mod?For Warband. It adds Steam Workshop support.
I'm going to assume (as I can't check right now) that it doesn't make any changes to the engine or to NW's module, so the mod should still work :PThat's weird, some people have problems with the update and some do not...
When i run the installer for the mod it says that i dont have Napoleonic Wars installed ???
When i run the installer for the mod it says that i dont have Napoleonic Wars installed ???
same
Still having issues after reinstalling mod, I think the modified smoke script is broken now as it is belching out huge amounts of smoke.
Don't know if this is a glitch or something has messed up in the download but sometimes when people die their body just stays in the air frozen until their body has disappeared. Anyone know why?yes, you need to enable rag dolls to unlimited in options under video options tab
Here is a link for a screenshot of it.
https://steamcommunity.com/sharedfiles/filedetails/?id=281109011
The mod is beautiful, and sounds fucking amazing. but some people upon death, freeze mid animation, now if anyone can pose me a fix then please do soTurn ragdolls on.
What are the features of the Enhancement lite? Is there a version of the mod that has most of the re-skins without the extra bushes and trees or the removal of rocks?The lite enhancement is basicly just the animations, hud, sounds and smoke I think. It's not up to date though. And whatever you do. Don't pick up the pirate hats when installed. Your head will disappear. :o
Could you add a replacement for the 44th Regiment of Foot -East Essex-Parrot has said well over a dozen times that he won't be releasing an update to this, if you need to, download openbrf and import the skin. It's been explained somewhere on this thread.
For the footguard unit for UK? I'm unable to successfully add it without messing up other skins.
https://www.fsegames.eu/forum/index.php?topic=12349.0
Thanks, regards Edward.
Could you add a replacement for the 44th Regiment of Foot -East Essex-Parrot has said well over a dozen times that he won't be releasing an update to this, if you need to, download openbrf and import the skin. It's been explained somewhere on this thread.
For the footguard unit for UK? I'm unable to successfully add it without messing up other skins.
https://www.fsegames.eu/forum/index.php?topic=12349.0
Thanks, regards Edward.
Re-download it?Already tried. Still same problem
Hi, can someone find download link to animation what look like this? https://www.youtube.com/watch?v=8TnxkgNtV68
I want this animation for NW.
Any chance that you could make a version with the 79th Highlanders/ Give me advice on how to use that with this mod? I can't stand the sutherland highlanders. Here's a link to it: http://forums.taleworlds.com/index.php?topic=232100.0That link is from 2012, is it confirmed that re-skin is updated for the latest NW version? Anyways I would first recommend changing the 93rd back to the 42nd with the 'swapping' feature of the mod folder that you can read about how to do inside. You definetly need openBRF program to add any custom skin.
Okay so when I run the installer it says that I need the Napoleonic Wars DLC which I have so is there any sort of way to fix this problem so I can download it?
Any chance that you could make a version with the 79th Highlanders/ Give me advice on how to use that with this mod? I can't stand the sutherland highlanders. Here's a link to it: http://forums.taleworlds.com/index.php?topic=232100.0That link is from 2012, is it confirmed that re-skin is updated for the latest NW version? Anyways I would first recommend changing the 93rd back to the 42nd with the 'swapping' feature of the mod folder that you can read about how to do inside. You definetly need openBRF program to add any custom skin.
Is there a way to install this but keep the 95th rifles instead of the 60th?
Yes, thanks to the new mod layout. Install the mod as usual, then head over to your NW module folder and open up "module.ini". Use the find function to search for "custom" and it'll take you to the section that lists all the customisable units.
Remove the # from infront of the unit you want, and add the # infront of the unit that's currently there. All units have been named so it's easy to see what you're replacing/removing.
Not only can you do this for uniforms, but also for animations!
Once you've done that and saved the file, head over to the rar archive that has the troops.txt files in and extract the file for the troop you just added to the game. Rename it "troops.txt" and let it replace the one that's currently there.
Enjoy!
Just downloaded this now; amazing mod. Really freshens it up. Great work.
I'm getting this bug though, where bodies remain upright after dying, which can be really confusing in big servers. I'm sure it's been addressed already but fuck me if I can find it. Any way to fix this bug?
What are the features of the Enhancement lite? Is there a version of the mod that has most of the re-skins without the extra bushes and trees or the removal of rocks?The lite enhancement is basicly just the animations, hud, sounds and smoke I think. It's not up to date though. And whatever you do. Don't pick up the pirate hats when installed. Your head will disappear. :o
Is there any way to lower the smoke from guns? When im in a line battle its hard to see when there is smoke everywhere. I want smoke it would just be nice to lower it and see better.You could always turn off the detailed particle system. It will still have smoke, but not as thick, and it will fade away faster.
is that int he settings or do i need to go into a folder?In-game options -> High particle smoke system turn it OFF.
I don't suppose the lite version is ever going to be updated?
What music is used in the main menu?
What music is used in the main menu?
https://www.youtube.com/watch?v=TiqO2h9hFJA
http://youtu.be/CaVqjbP2g1M
Can't remember what the other one is called though...
Could you release a sub-mod for this with everything but the skin changes. Some people may not like all of the skins in this mod and that shouldn't deter them from installing such a great mod in general. Additionally people may want to install their own custom skin and sadly this mod doeskin allow certain files to overwrite so your kind of stuck with the mod skins.
Has the latest version of Warband break this mod for anyone else? :'(Define 'break' with more specifics please.
When firing, arms stick outwards and i get a black sky. I'm going to try and re-install it.Has the latest version of Warband break this mod for anyone else? :'(Define 'break' with more specifics please.
Devmc reported this as well, it seems the Warband update can affect other mods..When firing, arms stick outwards and i get a black sky. I'm going to try and re-install it.Has the latest version of Warband break this mod for anyone else? :'(Define 'break' with more specifics please.
Ok, re-installing fixed the problems. Is there a way to import other skins into the mod Ex: Hinkel's Highlander skin.You have to use openBRF for such a task. It also depends what highlander is currently enabled on your enhancement module.
I reverted to the original Highlander skin from NW. Could you give me a short tutorial on how do it in OpenBRF?Ok, re-installing fixed the problems. Is there a way to import other skins into the mod Ex: Hinkel's Highlander skin.You have to use openBRF for such a task. It also depends what highlander is currently enabled on your enhancement module.
# Enhancement Main Filesfound in control+F search happened by modding or a recent Warband-VC related update.
I re-installed it. Could you give me short tutorial, or a link, on how to import custom skins?You need openBRF program certainly for importing custom skins.
Wait, so do I just place the new .brf into the old one and replace it or do I have to open up the new .brf and replace all of the files in the old .brf with the new ones? Sorry for being so confused, don't have any experience with this :-\I re-installed it. Could you give me short tutorial, or a link, on how to import custom skins?You need openBRF program certainly for importing custom skins.
Download it here: http://www.mbrepository.com/file.php?id=1466
Then start browsing the Resource folder of Napoleonic Wars.
The mesh names are to be the same to be compatible with NW.
You take the new .brfs of items you want to import and you paste them into the mmbrituniforms.brf for example. You can paste the new brfs but if it isn't patch compatible with the latest NW update you will get errors. In this case it is best to manually import it.Wait, so do I just place the new .brf into the old one and replace it or do I have to open up the new .brf and replace all of the files in the old .brf with the new ones? Sorry for being so confused, don't have any experience with this :-\I re-installed it. Could you give me short tutorial, or a link, on how to import custom skins?You need openBRF program certainly for importing custom skins.
Download it here: http://www.mbrepository.com/file.php?id=1466
Then start browsing the Resource folder of Napoleonic Wars.
The mesh names are to be the same to be compatible with NW.
So even if the new files are .dds, it should work fine?You take the new .brfs of items you want to import and you paste them into the mmbrituniforms.brf for example. You can paste the new brfs but if it isn't patch compatible with the latest NW update you will get errors. In this case it is best to manually import it.Wait, so do I just place the new .brf into the old one and replace it or do I have to open up the new .brf and replace all of the files in the old .brf with the new ones? Sorry for being so confused, don't have any experience with this :-\I re-installed it. Could you give me short tutorial, or a link, on how to import custom skins?You need openBRF program certainly for importing custom skins.
Download it here: http://www.mbrepository.com/file.php?id=1466
Then start browsing the Resource folder of Napoleonic Wars.
The mesh names are to be the same to be compatible with NW.
mmbrithats.brf
mmbrituniforms.brf
mmmaterials.brf for new materials
mmtextures.brf for new textures
new textures go into the Textures folder.
The new item names you are importing MUST be the same name as the vanilla mesh to work with NW.
Could you release a sub-mod for this with everything but the skin changes. Some people may not like all of the skins in this mod and that shouldn't deter them from installing such a great mod in general. Additionally people may want to install their own custom skin and sadly this mod doeskin allow certain files to overwrite so your kind of stuck with the mod skins.
The light version does this; it doesn't really matter that it's got a different version number, the sounds etc are mostly the same...
Wait, does the light change the flora textures to though?SpoilerCould you release a sub-mod for this with everything but the skin changes. Some people may not like all of the skins in this mod and that shouldn't deter them from installing such a great mod in general. Additionally people may want to install their own custom skin and sadly this mod doeskin allow certain files to overwrite so your kind of stuck with the mod skins.
The light version does this; it doesn't really matter that it's got a different version number, the sounds etc are mostly the same...[close]
Wait, does the light change the flora textures to though?SpoilerCould you release a sub-mod for this with everything but the skin changes. Some people may not like all of the skins in this mod and that shouldn't deter them from installing such a great mod in general. Additionally people may want to install their own custom skin and sadly this mod doeskin allow certain files to overwrite so your kind of stuck with the mod skins.
The light version does this; it doesn't really matter that it's got a different version number, the sounds etc are mostly the same...[close]
Nope, it leaves out the environment stuff
Hi, is there a way to remove the randomized animations when standing still?I would like to see that.
No, please don't, unless you like to blow your face off. Tapping a loaded gun on the ground WILL result in the powder discharging and you blowing your face off.
If I may interject, I have found this video about this subject fairly interesting...No, please don't, unless you like to blow your face off. Tapping a loaded gun on the ground WILL result in the powder discharging and you blowing your face off.
I mean I guess it could. I have never seen it, but I don't think it is very likely it would just discharge. You would need an adequate spark, and often times muskets misfire because the flint spark is not enough, so I don't see how tapping the butt of your musket on the ground could create enough friction within the barrel to ignite the powder.
I have indeed seen that video, I don't know how they do it, all I know is that some French reenactor tried to do the same and ended up blinding himself.There is always that risk, though in the video, they must have done something right if they didn't blow their own heads off :P
Can use some textures and sounds from this mod, to use in my mod I'm doing?
Quite a few of the skins in the mod were made by the fantastic skinners in the community, a (slightly outdated) list can be found in the OP with the skins and their creators.QuoteAs this is a compilation of community minor modifications you will need to ask the individual creators for their permission to use their items.
Any of the skins that I (Parrot) have created can be used, as long as credit is given, however I would prefer that you contact me before using them. The sounds that have been used in this mod are not up for redistribution, so please do not use them or ask to use them.
Hello,Have you tried redownloading it?
I have a problem with 5.1 installer. Everytime i try to run it, I get message "The setup files are corrupted. Please obtain a new copy of the program."
Anyone knows how to fix it?
i get the same problem and i have tried redownloading it twice nowHello,Have you tried redownloading it?
I have a problem with 5.1 installer. Everytime i try to run it, I get message "The setup files are corrupted. Please obtain a new copy of the program."
Anyone knows how to fix it?
When I try to run this it tells me I need Napoleonic Wars but... I have it? I'm sure it's come up in the thread, but I don't want to sift through 65 pages for the answer.Fixed by joining a regular NW server ;D
Anyone know what's up?
This mod is amazing, my regiment and I love it, thanks for making it!Not sure you read the title... NW Epic Enhancement [client-side overhaul mod] Version 5.1 Out! (Final Version)
I think it'd be incredible if you could add the 14e's uniform in the next update, perhaps you could replace the 63e?
Here's a link to the uniform: https://www.fsegames.eu/forum/index.php?topic=17871.0
Amazing mod,great work. The only problem [for me at least] is that the bodies get bugged and get stuck for a few seconds when the character dies.Make ragdolls unlimited. That should fix it.
Yes, that should fix it.Amazing mod,great work. The only problem [for me at least] is that the bodies get bugged and get stuck for a few seconds when the character dies.Make ragdolls unlimited. That should fix it.
Just downloaded this now; amazing mod. Really freshens it up. Great work.
I'm getting this bug though, where bodies remain upright after dying, which can be really confusing in big servers. I'm sure it's been addressed already but fuck me if I can find it. Any way to fix this bug?
You'll need to head into your options menu and set "ragdolls" to "unlimited", then you'll get the most out of the death animations :D
Yes, that should fix it.Amazing mod,great work. The only problem [for me at least] is that the bodies get bugged and get stuck for a few seconds when the character dies.Make ragdolls unlimited. That should fix it.
for some reason I install this and when I go setup language-English, it says buy a copy of NW when I already have it. help?What exact error is the installer saying? This issue has been addressed multiple times. It can be possibly fixed by joining a regular NW server or verifying your CD-Key
EnglishHere's exactly what happens to me. I go to my downloads folder on windows 7 and double click on the enhancement. Later, it asks for administrator permission, and I click yes. Then, I choose my language in the installer, and then it immediately tells me I don't own NW, which I do. And Parrot, if it's the install path that's wrong, could you tell me how to change/fix it? I'm not very good with computers, as far as I go is installing mods for Warband :P
Wait, which language are you choosing for the mod? It only supports English...
That is super strange, I guess the best thing to do would be to disable your anti-virus (don't know if that would help, but for those that have the mod deleted by norton or something, do this). And then try and follow the following steps:If the mod tells you that you don't have NW installed, click here- Right click on Mount & Blade: Warband on steam and select view CD key.
Copy the Napoleonic Wars serial code or keep it open.
- Click Start > Run
- Enter regedit, right click to open with administrative rights
- A new window will open, browse to HKEY_CURRENT_USER > Software > MountAndBladeWarbandKeys
- Search the entry, serial_key_nw,
- If it doesent exist, make a string value with that name and enter your cd key there.
- make sure that the value is the same as your CD key. Also make sure that the key is separated correctly. Double click the entry and modify it until it is correct. Watch out for invisible spaces in the CD key.
- If you are done with that, close the Registry Window and start the installer, and have fun playing![close]
The140th, follow Parrots instructions here or join a multiplayer game in NW, quit, then rerun installer. And btw Parrot, thanks a bunch for the Regedit solution. Worked immediately!
im exactly the same as AwkwardDuck, so thanksfor some reason I install this and when I go setup language-English, it says buy a copy of NW when I already have it. help?What exact error is the installer saying? This issue has been addressed multiple times. It can be possibly fixed by joining a regular NW server or verifying your CD-KeyEnglishHere's exactly what happens to me. I go to my downloads folder on windows 7 and double click on the enhancement. Later, it asks for administrator permission, and I click yes. Then, I choose my language in the installer, and then it immediately tells me I don't own NW, which I do. And Parrot, if it's the install path that's wrong, could you tell me how to change/fix it? I'm not very good with computers, as far as I go is installing mods for Warband :P
Wait, which language are you choosing for the mod? It only supports English...
That is super strange, I guess the best thing to do would be to disable your anti-virus (don't know if that would help, but for those that have the mod deleted by norton or something, do this). And then try and follow the following steps:If the mod tells you that you don't have NW installed, click here- Right click on Mount & Blade: Warband on steam and select view CD key.
Copy the Napoleonic Wars serial code or keep it open.
- Click Start > Run
- Enter regedit, right click to open with administrative rights
- A new window will open, browse to HKEY_CURRENT_USER > Software > MountAndBladeWarbandKeys
- Search the entry, serial_key_nw,
- If it doesent exist, make a string value with that name and enter your cd key there.
- make sure that the value is the same as your CD key. Also make sure that the key is separated correctly. Double click the entry and modify it until it is correct. Watch out for invisible spaces in the CD key.
- If you are done with that, close the Registry Window and start the installer, and have fun playing![close]The140th, follow Parrots instructions here or join a multiplayer game in NW, quit, then rerun installer. And btw Parrot, thanks a bunch for the Regedit solution. Worked immediately!
I'd love to use this mod but since the most recent game update I simply can't get it working.That's odd, it doesn't change anything that should make your game incompatible with servers. The best thing to do would be to try redownloading and running the mod again.
Would anyone mind telling me how to get her going?
I can open it but the mod no longer seems client side as the server list doesn't recognize any compatible games.
I would redownload this but... There's missing lods everywhere. :'(
That's odd, it doesn't change anything that should make your game incompatible with servers. The best thing to do would be to try redownloading and running the mod again.
Yes.I'd love to use this mod but since the most recent game update I simply can't get it working.That's odd, it doesn't change anything that should make your game incompatible with servers. The best thing to do would be to try redownloading and running the mod again.
Would anyone mind telling me how to get her going?
I can open it but the mod no longer seems client side as the server list doesn't recognize any compatible games.I would redownload this but... There's missing lods everywhere. :'(
I'm pretty sure all the lods are there :P did you discover this after a warband update?
I'm pretty sure all the lods are there :P did you discover this after a warband update?Yes.
Unfortunately regarding the missing LODs he does have a point. Some uniforms have LODs missing last time I checked on Version 5.1 For example, the French Voltigeur ranker uniform, the backpack vanishes at a very noticeable distance. I still have a notepad file for any and all bugs encountered for the Epic Enhancement mod.I'm pretty sure all the lods are there :P did you discover this after a warband update?Yes.
Then try re-installing the mod, it'll replace all the files and will fix any issues with the last update.
What exact error are you getting then? You may have the Servers List filtered to Favorites only when it should be Internet to find a server first to favorite. Else make sure the mod folder name is Napoleonic Wars before launching (rename default NW to Napoleonic Wars Vanilla for example.) If you tried renaming the mod folder, that will not work because Multiplayer is dependent on the exact same mod name to join a server.
The Enhancement mod and Raddeo's Polish faction mod are two separate modules. You'd have to add the 3pp by merging the brfs and textures if you want it on the Enhancement mod.But how to do it?
The Enhancement mod and Raddeo's Polish faction mod are two separate modules. You'd have to add the 3pp by merging the brfs and textures if you want it on the Enhancement mod.But how to do it?
The Enhancement mod and Raddeo's Polish faction mod are two separate modules. You'd have to add the 3pp by merging the brfs and textures if you want it on the Enhancement mod.But how to do it?
Is there a way to import Baillie's new reloading animation into this?
Uninstalling the mod from the control panel corrupted NW and i had to verify the integrity, has this happened only to me?
Oh i see i thought the mod restored the original files after uninstalling itThat's what the name 'Uninstall' would lead us to believe, but it is best to manually delete module folders instead if you have to.
Even though I purchased the DLC on steam this mod says I need to purchase Napoleonic wars on steam or the taleworlds site, this is really irritating because this mod look amazing, if anybody has a fix for this please message me or something.As Parrot has posted this before, this will help you:
stand_staff 0 16777216 4
4.000000 staff_cstance_musket 0 59 1342177297 0 0.000000 0.000000 0.000000 0.000000
4.000000 staff_cstance_musket2 0 59 1342177297 0 0.000000 0.000000 0.000000 0.000000
4.000000 staff_cstance_musket3 0 59 1342177297 0 0.000000 0.000000 0.000000 0.000000
4.000000 staff_cstance_musket4 0 59 1342177297 0 0.000000 0.000000 0.000000 0.000000
Inexperienced modding first starts with the text files. In the mod folder open actions.txt and you will find those lines, just read it carefully :D
Is there a way to disable the enhancement?Before installing the enhancement mod make a copy of your Napoleonic Wars folder and rename the copy to Napoleonic Wars EN for example. You can rename the folders at will to choose between one or the other at a time.
I already installed it, is there a way to do it from there?Nope, if you still want to have a vanilla version of the game, you're going to have to verify the game. To do so, you go into your Steam library and right click Mount and Blade: Warband. Select properties and then click on the "Local Files" tab. Choose "Verify Integrity of Game Cache." So once it is done, do what usnavy30 said and make a copy of the vanilla folder. Wish there was an easier way of doing this.
I already installed it, is there a way to do it from there?Nope, if you still want to have a vanilla version of the game, you're going to have to verify the game.
How do you pick which skins you want to use? I would like to replace the Sutherland with the 42nd option and the French Light Infantry 1er Tirallieurs with the 5e Voltiguers.I believe there is a readme file some where in the folder that can tell you how to do it.
# ***Customizable Files***
# Remove the # from the uniform you want, and add it infront of the uniform it replaces
#load_mod_resource = en_anim_idle
load_mod_resource = en_anim_idle_varied
#load_mod_resource = en_anim_run
load_mod_resource = en_anim_run_varied
#load_mod_resource = en_anim_walk
load_mod_resource = en_anim_walk_varied
#Pretty Faces
#load_mod_resource = en_materials_face_pretty
load_mod_resource = en_materials_face
#load_mod_resource = en_mesh_face_pretty
load_mod_resource = en_mesh_face
#British Black Watch
load_mod_resource = en_brit_uniform_blackwatch
#load_mod_resource = en_brit_uniform_sutherland
#British Lights
#load_mod_resource = en_brit_uniform_glengarry
load_mod_resource = en_brit_uniform_canadian_militia
#British 95th Rifles
#load_mod_resource = en_brit_uniform_95rifles
load_mod_resource = en_brit_uniform_60rifles
#French Voltigeurs
load_mod_resource = en_french_uniform_volt
#load_mod_resource = en_french_uniform_tir
#French 84e
load_mod_resource = en_french_uniform_swiss
#load_mod_resource = en_french_uniform_5e_garde
# ***Customization Ends Here***
Thank you usnavy30 that was very easy, I appreciate your helpfulness :DNo problem, I'm happy to be of help. ^^
Please remove the MLP stuff.. I freaking hate it.MLP stuff... ???
Please remove the MLP stuff.. I freaking hate it.
is it possible to get just the skins without installing whole mod?Well that doesn't sound like you're going to misuse content at all. ::)
It could also mean they just want to use the skins in-game without all the other fancy stuff that comes with the mod :Pis it possible to get just the skins without installing whole mod?Well that doesn't sound like you're going to misuse content at all. ::)
Please please please make new, this one it starting to get very outdated and so i Napoleonic wars.
I really wanna see an new enhancement mod :)
And i know it can be done because L agile look amazing
It could also mean they just want to use the skins in-game without all the other fancy stuff that comes with the mod :Pis it possible to get just the skins without installing whole mod?Well that doesn't sound like you're going to misuse content at all. ::)
is it poss to install the mod aswell on another a copy of the nw module? or will it install on both?Yes it is possible to install the mod on a copy of the NW module. It will not install on both. I always recommend making a copy of NW when testing a mod for it.
Is this mod safe my anti-virus is going nuts when i try to open the exe file.Yes, you can safely ignore your anti-virus warning as all NW mod installers are created with the official source installer.
thats nice to know. my anti-virus auto removed it due to a bad rep score so ill try it again.Is this mod safe my anti-virus is going nuts when i try to open the exe file.Yes, you can safely ignore your anti-virus warning as all NW mod installers are created with the official source installer.
There's a folder in your NW directory called "Data" which contains all the flora and skybox information, the best way to get your skyboxes back is to delete this and let steam redownload it.
Can someone help? When I installed it, text is messed up. It looks like this: (https://i.imgur.com/eYaUMmZ.jpg)
And then it crashes...
I tried to reinstall, but still nothing. I can't play as any unit.I can't do anything.
my NW version is 1.104 and I downloaded version 5.1The mod uses three horses on the artillery, that is not a bug. I recommend re-downloading but it depends how did you install it?
And I think there are other things broken. I spawned as a Prussian Commander in Custom battle while I was playing as Britain and I was mounted on three horses.
Is it possible that you're running Warband/NW on a mac?
As do I and I have had no problems installing the mod.Is it possible that you're running Warband/NW on a mac?
No. I have Windows 8.1
my NW version is 1.104 and I downloaded version 5.1Can you explain what other 'things' are broken?
And I think there are other things broken. I spawned as a Prussian Commander in Custom battle while I was playing as Britain and I was mounted on three horses.
-British are yelling something in Spanish ???
-British are yelling something in Spanish ???
Are you trying to install a Spanish mod over this one? Or this mod over any others?
-when playing as French, my battlecry is in EnglishWhat version of the NW Epic Enhancement mod are you downloading?
-I cant join servers
-In custom battle, everytime I spawn as Prussian commander and I have only artillery train horse and spyglass
-Spyglass is broken
-When I fire from musket, I cant see smoke
-British are yelling something in Spanish ???
-when playing as French, my battlecry is in EnglishWhat version of the NW Epic Enhancement mod are you downloading?
-I cant join servers
-In custom battle, everytime I spawn as Prussian commander and I have only artillery train horse and spyglass
-Spyglass is broken
-When I fire from musket, I cant see smoke
-British are yelling something in Spanish ???
I decided to try the mod but I don't really want to use it right now so I need to know what to take out from the NW folder to make it vanilla again. :/Please try the following below. I do this for NW and EN mod and it works with the simple rename trick
Any help appreciated :3
Best thing to do is to make a copy of your NW folder before installing the mod, then you can switch between vanilla and enhanced by renaming the folder you want to use to "Napoleonic Wars". Otherwise just delete your NW folder and let steam reinstall it.
I decided to try the mod but I don't really want to use it right now so I need to know what to take out from the NW folder to make it vanilla again. :/Please try the following below. I do this for NW and EN mod and it works with the simple rename trick
Any help appreciated :3Best thing to do is to make a copy of your NW folder before installing the mod, then you can switch between vanilla and enhanced by renaming the folder you want to use to "Napoleonic Wars". Otherwise just delete your NW folder and let steam reinstall it.Thanks.. :3
HiEasily removeable, an admin horse mount model and a sound or two to replace and that is very easy with the know-how. I can do it for you if you want.
I love this mod and it really changes the game. The only complaint I have is the My Little Pony you're thrown in, please at least give an option to remove this.
Cheers
Clash
It says I need napoleonic wars to get it, and I do have napoleonic wars expansion. Help?Join a regular Napoleonic Wars server and then rerun the installer if that's what you mean.
How can I uninstall this? Do I just need to press uninstall in module directory?
Best thing to do is to make a copy of your NW folder before installing the mod, then you can switch between vanilla and enhanced by renaming the folder you want to use to "Napoleonic Wars". Otherwise just delete your NW folder and let steam reinstall it.
Hello.. I have a problem... It says I don't have Mount&Blade Warband: Napoleonic War and I have to buy it :oTry joining a regular Napoleonic Wars server and then re-running the installer.Spoiler(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fim.ezgif.com%2Ftmp%2F3783a8f119.png&hash=67e3380b861cb60a928157fb473aec4375d65fa5)[close]
Could you help me?
Okay so when I run the installer it says that I need the Napoleonic Wars DLC which I have so is there any sort of way to fix this problem so I can download it?
- Right click on Mount & Blade: Warband on steam and select view CD key.
Copy the Napoleonic Wars serial code or keep it open.
- Click Start > Run
- Enter regedit, right click to open with administrative rights
- A new window will open, browse to HKEY_CURRENT_USER > Software > MountAndBladeWarbandKeys
- Search the entry, serial_key_nw,
- If it doesent exist, make a string value with that name and enter your cd key there.
- make sure that the value is the same as your CD key. Also make sure that the key is separated correctly. Double click the entry and modify it until it is correct. Watch out for invisible spaces in the CD key.
- If you are done with that, close the Registry Window and start the installer, and have fun playing!
Try joining a regular Napoleonic Wars server and the re-running the installer.
I know right? I'll do that now, actually. It's true though, I reiterate it over and over because it fixes the problem most of the time. If not then the regedit trick I quoted you above should work. One-of-the-two.Try joining a regular Napoleonic Wars server and the re-running the installer.
That should be your signature, given the number of times you say that :P
Can I play with this mod on any server? ???Yes.
music and voices just copy them over from the vanilla sounds and music folders, for the stab animation you ll have to compare vanilla and modded actions.txt file and look for understab line and replace it with the line from vanilla
I have an issue where it says I don't have NW installed when I do is their a manual install anywhere?Please try joining a regular Napoleonic Wars server and then re-running the installer.
I have done that a number of times I am not inept I'm just asking if their is a manual install yes or no? ThanksI have an issue where it says I don't have NW installed when I do is their a manual install anywhere?Please try joining a regular Napoleonic Wars server and then re-running the installer.
- Right click on Mount & Blade: Warband on steam and select view CD key.
Copy the Napoleonic Wars serial code or keep it open.
- Click Start > Run
- Enter regedit, right click to open with administrative rights
- A new window will open, browse to HKEY_CURRENT_USER > Software > MountAndBladeWarbandKeys
- Search the entry, serial_key_nw,
- If it doesent exist, make a string value with that name and enter your cd key there.
- make sure that the value is the same as your CD key. Also make sure that the key is separated correctly. Double click the entry and modify it until it is correct. Watch out for invisible spaces in the CD key.
- If you are done with that, close the Registry Window and start the installer, and have fun playing!
If I wanted to go about restoring the 6th Dragoons rather than having the Royal Scots Greys, how would I do that?openBRF program, a simple matter of copying the uniforms and their materials/textures over.
Why do some human units have horse head, how to disable it?
Why do some human units have horse head, how to disable it?Find en_russian_uniforms.brf in Resource, use openBRF and replace the pirate_hat with the pirate_hat from NW's russian_uniforms.brf
Hello, anyone can give me mmanimation file with the old reload animation? The new I do not like, it is not at all realistic, it's like opening the charge and poured on the barrel, and then masturbated the barrel of a hand.en_animations.brf change man_reload to man_reload_new or whatnot. Then change man_reload_old to man_reload
Why do some human units have horse head, how to disable it?Find en_russian_uniforms.brf in Resource, use openBRF and replace the pirate_hat with the pirate_hat from NW's russian_uniforms.brfHello, anyone can give me mmanimation file with the old reload animation? The new I do not like, it is not at all realistic, it's like opening the charge and poured on the barrel, and then masturbated the barrel of a hand.en_animations.brf change man_reload to man_reload_new or whatnot. Then change man_reload_old to man_reload
Why do some human units have horse head, how to disable it?Find en_russian_uniforms.brf in Resource, use openBRF and replace the pirate_hat with the pirate_hat from NW's russian_uniforms.brfHello, anyone can give me mmanimation file with the old reload animation? The new I do not like, it is not at all realistic, it's like opening the charge and poured on the barrel, and then masturbated the barrel of a hand.en_animations.brf change man_reload to man_reload_new or whatnot. Then change man_reload_old to man_reload
Hey !Try the skin's original thread link - download link. If not it's the en_french_uniform_swiss.brf
You know the name of skin files of the 2e Regiment d'Infanterie de Suisse ? I just want this skin.
Does anyone know which files to add to my game if I just want the graphical terrain/skybox/texture updates? Nothing for troops or horses or UI, just the graphical stuff? I've been trying to do it on my own with trial and error but its difficult, I managed near success but then ran into this problem of phantom tree meshes that I can't fix, on some maps there are just these white mesh structures of trees of varying kinds, sometimes only one, sometimes more, I can't figure out what the issue could be there.If I may ask, what exactly do you have to do to add he graphical enhancements only? I've been considering doing it myself, but I was worried I would just mess something up.
So if anyone has already managed to figure out how to just install the graphical stuff for the environment skybox/terrain and HD textures for environment props/flora I would be really grateful if you could share how, I've hit a snag in my attempts, the whole mod is just so integrated its hard to separate the specific individual aspects that I want and not run into errors and conflicts along the way, pics related.
What really has me confused is that these meshes don't show up when I start up the vanilla game from my backup files, there are no trees in these locations, and its not just on and between these rocks, there are sparse but random tree meshes on other maps, all white, that when the mod files are removed, they are gone too, no trees there, these are phantom trees and it has me stumped.Spoiler(https://i.imgur.com/XtatfzD.jpg)[close]Spoiler(https://i.imgur.com/YSvsqD1.jpg)[close]
EDIT: Nevermind, I seem to have it all working fine, I gave it another go and was really checking and double checking, I probably missed a resource file before it works now, although there are no longer any random tree meshes missing textures on the maps there are still snowy trees within the rocks on snow maps but I like how they look so it doesn't bother me anymore. I only have some troops with missing textures now that I need to fix, shouldn't be difficult.
I gotta say I love the hell out of this mod, these graphical enhancements are so damn beautiful, especially the skybox.Spoiler(https://i.imgur.com/85Tfj71.jpg)[close]
If I may ask, what exactly do you have to do to add he graphical enhancements only? I've been considering doing it myself, but I was worried I would just mess something up.
I look forward to it Futa
I was hoping someone would try this out for awhile! Good luck to you, and thanks for putting the effort in for everyone.
Glad to hear it Jdc ;D
Hey futa can i ask where i need to place the landscapes ?
Or just how can i get effect like yours :D
Heya, I noticed that when I tried to get rid of the horse head and import the original pirate bicorn, everybody literally loses their head when they equip it. Is there some line in the module.ini that's preventing the heads from showing up?
not rly, just dont copy mmfrenchuniforms and mmbritishuniforms and use the default ones you haveLol no.
edit: same goes for prussian and russian ones
lol yesnot rly, just dont copy mmfrenchuniforms and mmbritishuniforms and use the default ones you haveLol no.
edit: same goes for prussian and russian ones
I wanted to change unit names in commander battle. They look like just as I wanted them to look like, but the problem is that I get auto kicked for cheating whenever I try to play commander battle. Do you know any way to edit unit names without being recognized as a cheater?Did you try this for commander battle in multiplayer or singleplayer in "Custom Battle"?
In commander battle, not in custom battle. Which means multiplayer.I wanted to change unit names in commander battle. They look like just as I wanted them to look like, but the problem is that I get auto kicked for cheating whenever I try to play commander battle. Do you know any way to edit unit names without being recognized as a cheater?Did you try this for commander battle in multiplayer or singleplayer in "Custom Battle"?
No way!?!?!?In commander battle, not in custom battle. Which means multiplayer.I wanted to change unit names in commander battle. They look like just as I wanted them to look like, but the problem is that I get auto kicked for cheating whenever I try to play commander battle. Do you know any way to edit unit names without being recognized as a cheater?Did you try this for commander battle in multiplayer or singleplayer in "Custom Battle"?
I was pretty much sure it was you who didn't understand. Furthermore, I can't really imagine being automatically kicked from the server in singleplayer :oIf it's something that I don't understand is why people would edit their script files so they wouldn't be compatible in multiplayer. You probably changed a string that would require someone else to have the same edit for it to work. If you show me what strings you edited, then maybe I can help you.
If you show me what strings you edited, then maybe I can help you.Please note I'm not a modder. I simply changed some names to other ones in troops.txt, i.e. I replaced Hungarian_Line_Infantry with Czech_Line_Infantry. But apparentely, it must be done other way. Maybe notepad isn't a right programme here. Or maybe something else must be edited apart from names. I don't know. If you are a modder or at least have some modding skills and you could edit this for me, I'd be grateful.
trp_british_infantry_ai British_Line_Infantry Line_Infantry 0 133169152 0 0 6 0 0
253 0 621 0 570 0 41 0 111 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
12 10 15 15 20
50 5 130 5 120 5 30
2586 131072 0 48 208896 0
34359738369 1315051091194281984 1835136 0 50465891015 7916447985573822463 2031036 0
trp_british_infantry2_ai German_Line_Infantry German_Line_Infantry 0 133169152 0 0 6 0 0
258 0 621 0 557 0 41 0 111 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
12 10 15 15 20
50 5 130 5 120 5 30
2586 131072 0 48 208896 0
34359738369 1315051091194281984 1835136 0 50465891015 7916447985573822463 2031036 0
trp_british_highlander_ai British_Highland_Infantry Highland_Infantry 0 133169152 0 0 6 0 0
263 0 672 0 673 0 564 0 41 0 111 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
12 10 15 15 20
50 5 130 5 120 5 30
2586 131072 0 48 208896 0
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trp_british_foot_guard_ai British_Foot_Guard Foot_Guards 0 133169152 0 0 6 0 0
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trp_british_light_infantry_ai British_Light_Infantry Light_Infantry 0 133169152 0 0 6 0 0
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trp_british_rifle_ai British_Rifleman Riflemen 0 133169152 0 0 6 0 0
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trp_british_hussar_ai British_Hussar Hussars 0 133170176 0 0 6 0 0
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trp_british_light_dragoon_ai British_Light_Dragoon Light_Dragoons 0 133170176 0 0 6 0 0
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trp_british_dragoon_ai British_Dragoon Heavy_Dragoons 0 133170176 0 0 6 0 0
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trp_british_ship_ai British_Sailor Sailors 0 133169152 0 0 6 0 0
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trp_british_ship_marine_ai British_Marine Marines 0 133169152 0 0 6 0 0
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trp_british_arty_ai British_Artillerist Artillery_(Cannon) 0 133169152 0 0 6 0 0
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trp_british_arty_alt_ai British_Artillerist Artillery_(Howitzer) 0 133169152 0 0 6 0 0
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trp_british_rocket_ai British_Rocketeer Rocket_Artillery 0 133169152 0 0 6 0 0
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trp_french_infantry_ai French_Line_Infantry Line_Infantry 0 133169152 0 0 7 0 0
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trp_french_infantry2_ai Swiss_Mercenary Swiss_Line_Infantry 0 133169152 0 0 7 0 0
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trp_french_infantry_vistula_ai Piechoty_Line_Infantry Piechoty_Line_Infantry 0 133169152 0 0 7 0 0
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trp_french_infantry_bavarian_ai Bavarian_Line_Infantry Bavarian_Line_Infantry 0 133169152 0 0 7 0 0
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trp_french_old_guard_ai French_Grenadier_Guard Grenadier_Guards 0 133169152 0 0 7 0 0
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trp_french_voltigeur_ai French_Tirailleur Tirailleurs 0 133169152 0 0 7 0 0
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trp_french_hussar_ai French_Hussar Hussars 0 133170176 0 0 7 0 0
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trp_french_lancer_ai Dutch_Lancer Dutch_Lancers 0 133170176 0 0 7 0 0
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trp_french_dragoon_ai French_Dragoon Dragoons 0 133170176 0 0 7 0 0
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trp_french_cuirassier_ai French_Cuirassier Cuirassiers 0 133170176 0 0 7 0 0
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trp_french_carabineer_ai French_Carabinier Carabiniers 0 133170176 0 0 7 0 0
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trp_french_grenadier_a_cheval_ai French_Horse_Grenadier Horse_Grenadiers 0 133170176 0 0 7 0 0
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trp_french_ship_ai French_Sailor Sailors 0 133169152 0 0 7 0 0
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trp_french_ship_marine_ai French_Marine Marines 0 133169152 0 0 7 0 0
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trp_french_arty_ai French_Artillerist Artillery_(Cannon) 0 133169152 0 0 7 0 0
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trp_french_arty_alt_ai French_Artillerist Artillery_(Howitzer) 0 133169152 0 0 7 0 0
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trp_prussian_infantry_ai Prussian_Line_Infantry Line_Infantry_(Brandenburg) 0 133169152 0 0 8 0 0
301 0 690 0 592 0 593 0 99 0 47 0 111 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
12 10 15 15 20
50 5 130 5 120 5 30
2586 131072 0 48 208896 0
34359738369 1315051091194281984 1835136 0 50465891015 7916447985573822463 2031036 0
trp_prussian_infantry2_ai Prussian_Line_Infantry Line_Infantry_(Rhen) 0 133169152 0 0 8 0 0
328 0 690 0 592 0 593 0 616 0 99 0 47 0 111 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
12 10 15 15 20
50 5 130 5 120 5 30
2586 131072 0 48 208896 0
34359738369 1315051091194281984 1835136 0 50465891015 7916447985573822463 2031036 0
trp_prussian_infantry_kurmark_ai Prussian_Landwehr Landwehr 0 133169152 0 0 8 0 0
333 0 334 0 692 0 589 0 590 0 591 0 101 0 102 0 47 0 111 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
12 10 15 15 20
50 5 130 5 120 5 30
2586 131072 0 48 208896 0
34359738369 1315051091194281984 1835136 0 50465891015 7916447985573822463 2031036 0
trp_prussian_infantry_freikorps_ai Prussian_Freikorps Freikorps 0 133169152 0 0 8 0 0
348 0 699 0 593 0 100 0 47 0 111 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
12 10 15 15 20
50 5 130 5 120 5 30
2586 131072 0 48 208896 0
34359738369 1315051091194281984 1835136 0 50465891015 7916447985573822463 2031036 0
trp_prussian_infantry_15_ai Prussian_Foot_Guard Foot_Guards 0 133169152 0 0 8 0 0
315 0 670 0 646 0 605 0 99 0 47 0 111 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
12 10 15 15 20
70 5 170 5 130 5 30
2586 131072 0 48 208896 0
34359738369 1315051091194281984 1835136 0 50465891015 7916447985573822463 2031036 0
trp_prussian_infantry_rifle_ai Prussian_Jaeger Jaegers 0 133169152 0 0 8 0 0
310 0 311 0 691 0 593 0 69 0 26 0 111 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
12 10 15 15 20
30 5 90 5 150 5 30
2586 131072 0 48 135168 0
34359738369 1315051091194281984 1835136 0 50465891015 7916447985573822463 2031036 0
trp_prussian_dragoon_ai Prussian_Dragoon Dragoons 0 133170176 0 0 8 0 0
306 0 695 0 601 0 83 0 18 0 111 0 734 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
12 10 15 15 20
100 5 30 5 100 5 30
2586 131072 0 3 208896 0
34359738369 1315051091194281984 1835136 0 50465891015 7916447985573822463 2031036 0
trp_prussian_hussar_ai Prussian_Hussar Hussars 0 133170176 0 0 8 0 0
323 0 697 0 595 0 83 0 732 0 733 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
12 10 15 15 20
150 5 30 5 30 5 30
2586 131072 0 6 208896 0
34359738369 1315051091194281984 1835136 0 50465891015 7916447985573822463 2031036 0
trp_prussian_landwehr_cav_ai Prussian_Lancer Lancers 0 133170176 0 0 8 0 0
339 0 693 0 608 0 122 0 83 0 730 0 731 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
12 10 15 15 20
50 5 130 5 40 5 30
2586 131072 0 4 208896 0
34359738369 1315051091194281984 1835136 0 50465891015 7916447985573822463 2031036 0
trp_prussian_cuirassier_ai Prussian_Cuirassier Cuirassiers 0 133170176 0 0 8 0 0
344 0 695 0 696 0 613 0 53 0 736 0 737 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
12 10 15 15 20
140 5 30 5 30 5 30
2586 131072 0 4 208896 0
34359738369 1315051091194281984 1835136 0 50465891015 7916447985573822463 2031036 0
trp_prussian_arty_ai Prussian_Artillerist Artillery_(Cannon) 0 133169152 0 0 8 0 0
320 0 690 0 599 0 182 0 111 0 47 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
12 10 15 15 20
50 5 50 5 80 5 30
2586 131072 0 49 204800 0
34359738369 1315051091194281984 1835136 0 50465891015 7916447985573822463 2031036 0
trp_prussian_arty_alt_ai Prussian_Artillerist Artillery_(Howitzer) 0 133169152 0 0 8 0 0
320 0 690 0 599 0 182 0 111 0 47 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
12 10 15 15 20
50 5 50 5 80 5 30
2586 131072 0 49 204800 0
34359738369 1315051091194281984 1835136 0 50465891015 7916447985573822463 2031036 0
trp_russian_partizan_ai Russian_Partisan Partisans 0 66060288 0 0 9 0 0
391 0 392 0 655 0 656 0 617 0 476 0 477 0 478 0 479 0 480 0 617 0 452 0 111 0 16 0 128 0 129 0 130 0 127 0 132 0 131 0 73 0 133 0 134 0 72 0 79 0 80 0 135 0 136 0 137 0 138 0 20 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
12 10 15 15 20
40 5 80 5 80 60 30
2586 131072 0 48 208896 0
34359738369 1315051091194281984 1835136 0 50465891015 7916447985573822463 2031036 0
trp_russian_opol_ai Russian_Militia Line_Militia 0 66060288 0 0 9 0 0
371 0 655 0 656 0 617 0 111 0 16 0 126 0 126 0 72 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
12 10 15 15 20
50 5 130 5 120 5 30
2586 131072 0 48 208896 0
34359738369 1315051091194281984 1835136 0 50465891015 7916447985573822463 2031036 0
trp_russian_infantry_ai Russian_Line_Infantry Line_Infantry 0 133169152 0 0 9 0 0
354 0 645 0 646 0 452 0 111 0 43 0 98 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
12 10 15 15 20
50 5 130 5 120 5 30
2586 131072 0 48 208896 0
34359738369 1315051091194281984 1835136 0 50465891015 7916447985573822463 2031036 0
trp_russian_grenadier_ai Russian_Grenadier Grenadiers 0 133169152 0 0 9 0 0
383 0 645 0 646 0 449 0 111 0 43 0 98 0 700 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
12 10 15 15 20
50 5 130 5 120 5 30
2586 131072 0 48 208896 0
34359738369 1315051091194281984 1835136 0 50465891015 7916447985573822463 2031036 0
trp_russian_foot_guard_ai Russian_Foot_Guard Foot_Guards 0 133169152 0 0 9 0 0
374 0 645 0 646 0 471 0 111 0 43 0 98 0 700 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
12 10 15 15 20
70 5 170 5 130 5 30
2586 131072 0 48 208896 0
34359738369 1315051091194281984 1835136 0 50465891015 7916447985573822463 2031036 0
trp_russian_infantry_rifle_ai Russian_Jaeger Jaegers 0 133169152 0 0 9 0 0
379 0 657 0 467 0 26 0 111 0 69 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
12 10 15 15 20
30 5 90 5 150 5 30
2586 131072 0 48 135168 0
34359738369 1315051091194281984 1835136 0 50465891015 7916447985573822463 2031036 0
trp_russian_hussar_ai Russian_Hussar Hussars 0 133170176 0 0 9 0 0
361 0 649 0 464 0 64 0 743 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
12 10 15 15 20
150 5 30 5 30 5 30
2586 131072 0 4 208896 0
34359738369 1315051091194281984 1835136 0 50465891015 7916447985573822463 2031036 0
trp_russian_uhlan_ai Russian_Uhlan Uhlans 0 133170176 0 0 9 0 0
395 0 661 0 483 0 125 0 63 0 742 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
12 10 15 15 20
50 5 130 5 40 5 30
2586 131072 0 4 208896 0
34359738369 1315051091194281984 1835136 0 50465891015 7916447985573822463 2031036 0
trp_russian_cossack_ai Russian_Cossack Cossacks 0 133170176 0 0 9 0 0
368 0 652 0 461 0 124 0 63 0 738 0 739 0 740 0 741 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
12 10 15 15 20
50 5 130 5 40 5 30
2586 131072 0 4 208896 0
34359738369 1315051091194281984 1835136 0 50465891015 7916447985573822463 2031036 0
trp_russian_dragoon_ai Russian_Dragoon Dragoons 0 133170176 0 0 9 0 0
389 0 659 0 660 0 450 0 18 0 111 0 65 0 744 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
12 10 15 15 20
100 5 30 5 100 5 30
2586 131072 0 3 208896 0
34359738369 1315051091194281984 1835136 0 50465891015 7916447985573822463 2031036 0
trp_russian_horse_guard_ai Russian_Cavalry_Guard Cavalry_Guards 0 133170176 0 0 9 0 0
363 0 651 0 453 0 66 0 745 0 702 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
12 10 15 15 20
120 5 30 5 30 5 30
2586 131072 0 4 208896 0
34359738369 1315051091194281984 1835136 0 50465891015 7916447985573822463 2031036 0
trp_russian_arty_ai Russian_Artillerist Artillery_(Cannon) 0 133169152 0 0 9 0 0
386 0 658 0 458 0 182 0 111 0 43 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
12 10 15 15 20
50 5 50 5 80 5 30
2586 131072 0 49 204800 0
34359738369 1315051091194281984 1835136 0 50465891015 7916447985573822463 2031036 0
trp_russian_arty_alt_ai Russian_Artillerist Artillery_(Howitzer) 0 133169152 0 0 9 0 0
386 0 658 0 458 0 182 0 111 0 43 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
12 10 15 15 20
50 5 50 5 80 5 30
2586 131072 0 49 204800 0
34359738369 1315051091194281984 1835136 0 50465891015 7916447985573822463 2031036 0
trp_austrian_infantry_ai Austrian_Line_Infantry Line_Infantry 0 133169152 0 0 10 0 0
398 0 548 0 662 0 111 0 45 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
12 10 15 15 20
50 5 130 5 120 5 30
2586 131072 0 48 208896 0
34359738369 1315051091194281984 1835136 0 50465891015 7916447985573822463 2031036 0
trp_austrian_infantry2_ai Hungarian_Line_Infantry Line_Infantry 0 133169152 0 0 10 0 0
403 0 548 0 663 0 111 0 45 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
12 10 15 15 20
50 5 130 5 120 5 30
2586 131072 0 48 208896 0
34359738369 1315051091194281984 1835136 0 50465891015 7916447985573822463 2031036 0
trp_austrian_grenzer_ai Austrian_Grenzer Grenzers 0 133169152 0 0 10 0 0
414 0 545 0 663 0 45 0 45 0 45 0 45 0 26 0 26 0 20 0 111 0 91 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
12 10 15 15 20
50 5 130 5 120 5 30
2586 131072 0 48 135168 0
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trp_austrian_grenadier_ai Hungarian_Grenadier Grenadiers 0 133169152 0 0 10 0 0
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2586 131072 0 48 208896 0
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trp_austrian_infantry_rifle_ai Austrian_Jaeger Jaegers 0 133169152 0 0 10 0 0
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trp_austrian_hussar_ai Austrian_Hussar Hussars 0 133170176 0 0 10 0 0
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trp_austrian_uhlan_ai Austrian_Uhlan Uhlans 0 133170176 0 0 10 0 0
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trp_austrian_light_horse_ai Austrian_Chevauleger Chevaulegers 0 133170176 0 0 10 0 0
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trp_austrian_dragoon_ai Austrian_Dragoon Dragoons 0 133170176 0 0 10 0 0
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2586 131072 0 3 208896 0
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trp_austrian_cuirassier_ai Austrian_Cuirassier Cuirassiers 0 133170176 0 0 10 0 0
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trp_austrian_arty_ai Austrian_Artillerist Artillery_(Cannon) 0 133169152 0 0 10 0 0
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trp_austrian_arty_alt_ai Austrian_Artillerist Artillery_(Howitzer) 0 133169152 0 0 10 0 0
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trp_british_infantry_ai British_Line_Infantry Line_Infantry 0 133169152 0 0 6 0 0
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trp_british_infantry2_ai Hannover_Line_Infantry Hannover_Infantry 0 133169152 0 0 6 0 0
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trp_british_highlander_ai British_Highland_Infantry Highland_Infantry 0 133169152 0 0 6 0 0
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trp_british_foot_guard_ai British_Foot_Guard Foot_Guards 0 133169152 0 0 6 0 0
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trp_british_light_infantry_ai British_Light_Infantry Light_Infantry 0 133169152 0 0 6 0 0
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trp_british_rifle_ai British_Rifleman Riflemen 0 133169152 0 0 6 0 0
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trp_british_hussar_ai Hannover_Hussar Hannover_Hussars 0 133170176 0 0 6 0 0
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trp_british_light_dragoon_ai British_Light_Dragoon Light_Dragoons 0 133170176 0 0 6 0 0
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trp_british_dragoon_ai British_Dragoon Heavy_Dragoons 0 133170176 0 0 6 0 0
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trp_british_horseguard_ai British_Horse_Guard Horse_Guards 0 133170176 0 0 6 0 0
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trp_british_ship_ai British_Sailor Sailors 0 133169152 0 0 6 0 0
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trp_british_ship_marine_ai British_Marine Marines 0 133169152 0 0 6 0 0
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trp_british_arty_ai British_Artillerist Artillery_(Cannon) 0 133169152 0 0 6 0 0
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trp_british_arty_alt_ai British_Artillerist Artillery_(Howitzer) 0 133169152 0 0 6 0 0
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trp_british_rocket_ai British_Rocketeer Rocket_Artillery 0 133169152 0 0 6 0 0
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trp_french_infantry_ai French_Line_Infantry Line_Infantry 0 133169152 0 0 7 0 0
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trp_french_infantry2_ai Swiss_Line_Infantry Swiss_Line_Infantry 0 133169152 0 0 7 0 0
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trp_french_infantry_vistula_ai Polish_Line_Infantry Polish_Line_Infantry 0 133169152 0 0 7 0 0
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trp_french_infantry_bavarian_ai Bavarian_Line_Infantry Bavarian_Line_Infantry 0 133169152 0 0 7 0 0
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trp_french_old_guard_ai French_Grenadier_Guard Grenadier_Guards 0 133169152 0 0 7 0 0
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12 10 15 15 20
70 5 170 5 130 5 30
2586 131072 0 48 208896 0
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trp_french_voltigeur_ai French_Tirailleur Tirailleurs 0 133169152 0 0 7 0 0
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12 10 15 15 20
40 5 90 5 170 5 30
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trp_french_hussar_ai French_Hussar Hussars 0 133170176 0 0 7 0 0
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12 10 15 15 20
150 5 30 5 30 5 30
2586 131072 0 4 208896 0
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trp_french_lancer_ai Polish_Lancer Polish_Lancers 0 133170176 0 0 7 0 0
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12 10 15 15 20
50 5 130 5 40 5 30
2586 131072 0 4 208896 0
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trp_french_dragoon_ai French_Dragoon Dragoons 0 133170176 0 0 7 0 0
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12 10 15 15 20
100 5 30 5 100 5 30
2586 131072 0 3 208896 0
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trp_french_cuirassier_ai French_Cuirassier Cuirassiers 0 133170176 0 0 7 0 0
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12 10 15 15 20
120 5 30 5 30 5 30
2586 131072 0 4 208896 0
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trp_french_carabineer_ai French_Carabinier Carabiniers 0 133170176 0 0 7 0 0
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12 10 15 15 20
120 5 30 5 30 5 30
2586 131072 0 4 208896 0
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trp_french_grenadier_a_cheval_ai French_Horse_Grenadier Horse_Grenadiers 0 133170176 0 0 7 0 0
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12 10 15 15 20
140 5 30 5 30 5 30
2586 131072 0 4 208896 0
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trp_french_ship_ai French_Sailor Sailors 0 133169152 0 0 7 0 0
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12 10 15 15 20
40 5 80 5 80 60 30
2586 131072 0 48 208896 0
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trp_french_ship_marine_ai French_Marine Marines 0 133169152 0 0 7 0 0
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12 10 15 15 20
50 5 130 5 120 5 30
2586 131072 0 48 208896 0
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trp_french_arty_ai French_Artillerist Artillery_(Cannon) 0 133169152 0 0 7 0 0
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12 10 15 15 20
50 5 50 5 80 5 30
2586 131072 0 49 204800 0
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trp_french_arty_alt_ai French_Artillerist Artillery_(Howitzer) 0 133169152 0 0 7 0 0
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12 10 15 15 20
50 5 50 5 80 5 30
2586 131072 0 49 204800 0
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trp_prussian_infantry_ai Prussian_Line_Infantry Line_Infantry_(Brandenburg) 0 133169152 0 0 8 0 0
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12 10 15 15 20
50 5 130 5 120 5 30
2586 131072 0 48 208896 0
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trp_prussian_infantry2_ai Prussian_Line_Infantry Line_Infantry_(Rhen) 0 133169152 0 0 8 0 0
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12 10 15 15 20
50 5 130 5 120 5 30
2586 131072 0 48 208896 0
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trp_prussian_infantry_kurmark_ai Prussian_Landwehr Landwehr 0 133169152 0 0 8 0 0
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12 10 15 15 20
50 5 130 5 120 5 30
2586 131072 0 48 208896 0
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trp_prussian_infantry_freikorps_ai Prussian_Freikorps Freikorps 0 133169152 0 0 8 0 0
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12 10 15 15 20
50 5 130 5 120 5 30
2586 131072 0 48 208896 0
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trp_prussian_infantry_15_ai Prussian_Foot_Guard Foot_Guards 0 133169152 0 0 8 0 0
315 0 670 0 646 0 605 0 99 0 47 0 111 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
12 10 15 15 20
70 5 170 5 130 5 30
2586 131072 0 48 208896 0
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trp_prussian_infantry_rifle_ai Prussian_Jaeger Jaegers 0 133169152 0 0 8 0 0
310 0 311 0 691 0 593 0 69 0 26 0 111 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
12 10 15 15 20
30 5 90 5 150 5 30
2586 131072 0 48 135168 0
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trp_prussian_dragoon_ai Prussian_Dragoon Dragoons 0 133170176 0 0 8 0 0
306 0 695 0 601 0 83 0 18 0 111 0 734 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
12 10 15 15 20
100 5 30 5 100 5 30
2586 131072 0 3 208896 0
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trp_prussian_hussar_ai Prussian_Hussar Hussars 0 133170176 0 0 8 0 0
323 0 697 0 595 0 83 0 732 0 733 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
12 10 15 15 20
150 5 30 5 30 5 30
2586 131072 0 6 208896 0
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trp_prussian_landwehr_cav_ai Prussian_Lancer Lancers 0 133170176 0 0 8 0 0
339 0 693 0 608 0 122 0 83 0 730 0 731 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
12 10 15 15 20
50 5 130 5 40 5 30
2586 131072 0 4 208896 0
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trp_prussian_cuirassier_ai Prussian_Cuirassier Cuirassiers 0 133170176 0 0 8 0 0
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12 10 15 15 20
140 5 30 5 30 5 30
2586 131072 0 4 208896 0
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trp_prussian_arty_ai Prussian_Artillerist Artillery_(Cannon) 0 133169152 0 0 8 0 0
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12 10 15 15 20
50 5 50 5 80 5 30
2586 131072 0 49 204800 0
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trp_prussian_arty_alt_ai Prussian_Artillerist Artillery_(Howitzer) 0 133169152 0 0 8 0 0
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12 10 15 15 20
50 5 50 5 80 5 30
2586 131072 0 49 204800 0
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trp_russian_partizan_ai Russian_Partisan Partisans 0 66060288 0 0 9 0 0
391 0 392 0 655 0 656 0 617 0 476 0 477 0 478 0 479 0 480 0 617 0 452 0 111 0 16 0 128 0 129 0 130 0 127 0 132 0 131 0 73 0 133 0 134 0 72 0 79 0 80 0 135 0 136 0 137 0 138 0 20 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
12 10 15 15 20
40 5 80 5 80 60 30
2586 131072 0 48 208896 0
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trp_russian_opol_ai Russian_Militia Line_Militia 0 66060288 0 0 9 0 0
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12 10 15 15 20
50 5 130 5 120 5 30
2586 131072 0 48 208896 0
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trp_russian_infantry_ai Russian_Line_Infantry Line_Infantry 0 133169152 0 0 9 0 0
354 0 645 0 646 0 452 0 111 0 43 0 98 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
12 10 15 15 20
50 5 130 5 120 5 30
2586 131072 0 48 208896 0
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trp_russian_grenadier_ai Russian_Grenadier Grenadiers 0 133169152 0 0 9 0 0
383 0 645 0 646 0 449 0 111 0 43 0 98 0 700 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
12 10 15 15 20
50 5 130 5 120 5 30
2586 131072 0 48 208896 0
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trp_russian_foot_guard_ai Russian_Foot_Guard Foot_Guards 0 133169152 0 0 9 0 0
374 0 645 0 646 0 471 0 111 0 43 0 98 0 700 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
12 10 15 15 20
70 5 170 5 130 5 30
2586 131072 0 48 208896 0
34359738369 1315051091194281984 1835136 0 50465891015 7916447985573822463 2031036 0
trp_russian_infantry_rifle_ai Russian_Jaeger Jaegers 0 133169152 0 0 9 0 0
379 0 657 0 467 0 26 0 111 0 69 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
12 10 15 15 20
30 5 90 5 150 5 30
2586 131072 0 48 135168 0
34359738369 1315051091194281984 1835136 0 50465891015 7916447985573822463 2031036 0
trp_russian_hussar_ai Russian_Hussar Hussars 0 133170176 0 0 9 0 0
361 0 649 0 464 0 64 0 743 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
12 10 15 15 20
150 5 30 5 30 5 30
2586 131072 0 4 208896 0
34359738369 1315051091194281984 1835136 0 50465891015 7916447985573822463 2031036 0
trp_russian_uhlan_ai Lithuanian_Uhlan Uhlans 0 133170176 0 0 9 0 0
395 0 661 0 483 0 125 0 63 0 742 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
12 10 15 15 20
50 5 130 5 40 5 30
2586 131072 0 4 208896 0
34359738369 1315051091194281984 1835136 0 50465891015 7916447985573822463 2031036 0
trp_russian_cossack_ai Russian_Cossack Cossacks 0 133170176 0 0 9 0 0
368 0 652 0 461 0 124 0 63 0 738 0 739 0 740 0 741 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
12 10 15 15 20
50 5 130 5 40 5 30
2586 131072 0 4 208896 0
34359738369 1315051091194281984 1835136 0 50465891015 7916447985573822463 2031036 0
trp_russian_dragoon_ai Russian_Dragoon Dragoons 0 133170176 0 0 9 0 0
389 0 659 0 660 0 450 0 18 0 111 0 65 0 744 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
12 10 15 15 20
100 5 30 5 100 5 30
2586 131072 0 3 208896 0
34359738369 1315051091194281984 1835136 0 50465891015 7916447985573822463 2031036 0
trp_russian_horse_guard_ai Russian_Cavalry_Guard Cavalry_Guards 0 133170176 0 0 9 0 0
363 0 651 0 453 0 66 0 745 0 702 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
12 10 15 15 20
120 5 30 5 30 5 30
2586 131072 0 4 208896 0
34359738369 1315051091194281984 1835136 0 50465891015 7916447985573822463 2031036 0
trp_russian_arty_ai Russian_Artillerist Artillery_(Cannon) 0 133169152 0 0 9 0 0
386 0 658 0 458 0 182 0 111 0 43 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
12 10 15 15 20
50 5 50 5 80 5 30
2586 131072 0 49 204800 0
34359738369 1315051091194281984 1835136 0 50465891015 7916447985573822463 2031036 0
trp_russian_arty_alt_ai Russian_Artillerist Artillery_(Howitzer) 0 133169152 0 0 9 0 0
386 0 658 0 458 0 182 0 111 0 43 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
12 10 15 15 20
50 5 50 5 80 5 30
2586 131072 0 49 204800 0
34359738369 1315051091194281984 1835136 0 50465891015 7916447985573822463 2031036 0
trp_austrian_infantry_ai Austrian_Line_Infantry Line_Infantry(Austria) 0 133169152 0 0 10 0 0
398 0 548 0 662 0 111 0 45 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
12 10 15 15 20
50 5 130 5 120 5 30
2586 131072 0 48 208896 0
34359738369 1315051091194281984 1835136 0 50465891015 7916447985573822463 2031036 0
trp_austrian_infantry2_ai Czech_Line_Infantry Line_Infantry(Bohemia) 0 133169152 0 0 10 0 0
403 0 548 0 663 0 111 0 45 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
12 10 15 15 20
50 5 130 5 120 5 30
2586 131072 0 48 208896 0
34359738369 1315051091194281984 1835136 0 50465891015 7916447985573822463 2031036 0
trp_austrian_grenzer_ai Austrian_Light_Infantry Light Infantry 0 133169152 0 0 10 0 0
414 0 545 0 663 0 45 0 45 0 45 0 45 0 26 0 26 0 20 0 111 0 91 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
12 10 15 15 20
50 5 130 5 120 5 30
2586 131072 0 48 135168 0
34359738369 1315051091194281984 1835136 0 50465891015 7916447985573822463 2031036 0
trp_austrian_grenadier_ai Hungarian_Grenadier Grenadiers 0 133169152 0 0 10 0 0
408 0 409 0 539 0 663 0 111 0 45 0 103 0 700 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
12 10 15 15 20
70 5 170 5 130 5 30
2586 131072 0 48 208896 0
34359738369 1315051091194281984 1835136 0 50465891015 7916447985573822463 2031036 0
trp_austrian_infantry_rifle_ai Austrian_Jaeger Jaegers 0 133169152 0 0 10 0 0
419 0 540 0 665 0 26 0 111 0 90 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
12 10 15 15 20
30 5 90 5 150 5 30
2586 131072 0 48 135168 0
34359738369 1315051091194281984 1835136 0 50465891015 7916447985573822463 2031036 0
trp_austrian_hussar_ai Austrian_Hussar Hussars 0 133170176 0 0 10 0 0
439 0 551 0 667 0 707 0 83 0 747 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
12 10 15 15 20
150 5 30 5 30 5 30
2586 131072 0 4 208896 0
34359738369 1315051091194281984 1835136 0 50465891015 7916447985573822463 2031036 0
trp_austrian_uhlan_ai Polish_Uhlan Uhlans 0 133170176 0 0 10 0 0
431 0 535 0 668 0 707 0 123 0 83 0 746 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
12 10 15 15 20
50 5 130 5 40 5 30
2586 131072 0 4 208896 0
34359738369 1315051091194281984 1835136 0 50465891015 7916447985573822463 2031036 0
trp_austrian_light_horse_ai Austrian_Chevauleger Chevaulegers 0 133170176 0 0 10 0 0
423 0 533 0 671 0 707 0 18 0 111 0 65 0 748 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
12 10 15 15 20
100 5 30 5 100 5 30
2586 131072 0 4 143360 0
34359738369 1315051091194281984 1835136 0 50465891015 7916447985573822463 2031036 0
trp_austrian_dragoon_ai Austrian_Dragoon Dragoons 0 133170176 0 0 10 0 0
427 0 533 0 671 0 707 0 18 0 111 0 65 0 749 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
12 10 15 15 20
100 5 30 5 100 5 30
2586 131072 0 3 208896 0
34359738369 1315051091194281984 1835136 0 50465891015 7916447985573822463 2031036 0
trp_austrian_cuirassier_ai Austrian_Cuirassier Cuirassiers 0 133170176 0 0 10 0 0
443 0 533 0 671 0 702 0 82 0 750 0 702 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
12 10 15 15 20
120 5 30 5 30 5 30
2586 131072 0 4 208896 0
34359738369 1315051091194281984 1835136 0 50465891015 7916447985573822463 2031036 0
trp_austrian_arty_ai Austrian_Artillerist Artillery_(Cannon) 0 133169152 0 0 10 0 0
435 0 529 0 670 0 182 0 111 0 45 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
12 10 15 15 20
50 5 50 5 80 5 30
2586 131072 0 49 204800 0
34359738369 1315051091194281984 1835136 0 50465891015 7916447985573822463 2031036 0
trp_austrian_arty_alt_ai Austrian_Artillerist Artillery_(Howitzer) 0 133169152 0 0 10 0 0
435 0 529 0 670 0 182 0 111 0 45 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
12 10 15 15 20
50 5 50 5 80 5 30
2586 131072 0 49 204800 0
34359738369 1315051091194281984 1835136 0 50465891015 7916447985573822463 2031036 0
Everything seems fine :-\If you show me what strings you edited, then maybe I can help you.Please note I'm not a modder. I simply changed some names to other ones in troops.txt, i.e. I replaced Hungarian_Line_Infantry with Czech_Line_Infantry. But apparentely, it must be done other way. Maybe notepad isn't a right programme here. Or maybe something else must be edited apart from names. I don't know. If you are a modder or at least have some modding skills and you could edit this for me, I'd be grateful.
If you need something else from me to edit it to what I wanted, just ask me here, please.
Whole file is really huge, so I'm only posting part with Commander Battle names.
Original troops.txt:SpoilerCodetrp_british_infantry_ai British_Line_Infantry Line_Infantry 0 133169152 0 0 6 0 0
253 0 621 0 570 0 41 0 111 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
12 10 15 15 20
50 5 130 5 120 5 30
2586 131072 0 48 208896 0
34359738369 1315051091194281984 1835136 0 50465891015 7916447985573822463 2031036 0
trp_british_infantry2_ai German_Line_Infantry German_Line_Infantry 0 133169152 0 0 6 0 0
258 0 621 0 557 0 41 0 111 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
12 10 15 15 20
50 5 130 5 120 5 30
2586 131072 0 48 208896 0
34359738369 1315051091194281984 1835136 0 50465891015 7916447985573822463 2031036 0
trp_british_highlander_ai British_Highland_Infantry Highland_Infantry 0 133169152 0 0 6 0 0
263 0 672 0 673 0 564 0 41 0 111 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
12 10 15 15 20
50 5 130 5 120 5 30
2586 131072 0 48 208896 0
34359738369 1315051091194281984 1835136 0 50465891015 7916447985573822463 2031036 0
trp_british_foot_guard_ai British_Foot_Guard Foot_Guards 0 133169152 0 0 6 0 0
269 0 679 0 569 0 41 0 111 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
12 10 15 15 20
70 5 170 5 130 5 30
2586 131072 0 48 208896 0
34359738369 1315051091194281984 1835136 0 50465891015 7916447985573822463 2031036 0
trp_british_light_infantry_ai British_Light_Infantry Light_Infantry 0 133169152 0 0 6 0 0
274 0 621 0 558 0 41 0 111 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
12 10 15 15 20
40 5 90 5 170 5 30
2586 131072 0 48 135168 0
34359738369 1315051091194281984 1835136 0 50465891015 7916447985573822463 2031036 0
trp_british_rifle_ai British_Rifleman Riflemen 0 133169152 0 0 6 0 0
278 0 676 0 677 0 678 0 561 0 561 0 561 0 562 0 563 0 28 0 111 0 84 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
12 10 15 15 20
30 5 90 5 150 5 30
2586 131072 0 48 135168 0
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trp_british_hussar_ai British_Hussar Hussars 0 133170176 0 0 6 0 0
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trp_british_light_dragoon_ai British_Light_Dragoon Light_Dragoons 0 133170176 0 0 6 0 0
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trp_british_dragoon_ai British_Dragoon Heavy_Dragoons 0 133170176 0 0 6 0 0
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trp_british_horseguard_ai British_Horse_Guard Horse_Guards 0 133170176 0 0 6 0 0
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trp_british_ship_ai British_Sailor Sailors 0 133169152 0 0 6 0 0
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trp_british_ship_marine_ai British_Marine Marines 0 133169152 0 0 6 0 0
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trp_british_arty_ai British_Artillerist Artillery_(Cannon) 0 133169152 0 0 6 0 0
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trp_british_arty_alt_ai British_Artillerist Artillery_(Howitzer) 0 133169152 0 0 6 0 0
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trp_british_rocket_ai British_Rocketeer Rocket_Artillery 0 133169152 0 0 6 0 0
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trp_french_infantry_ai French_Line_Infantry Line_Infantry 0 133169152 0 0 7 0 0
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trp_french_infantry2_ai Swiss_Mercenary Swiss_Line_Infantry 0 133169152 0 0 7 0 0
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trp_french_infantry_vistula_ai Piechoty_Line_Infantry Piechoty_Line_Infantry 0 133169152 0 0 7 0 0
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trp_french_infantry_bavarian_ai Bavarian_Line_Infantry Bavarian_Line_Infantry 0 133169152 0 0 7 0 0
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trp_french_old_guard_ai French_Grenadier_Guard Grenadier_Guards 0 133169152 0 0 7 0 0
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trp_french_voltigeur_ai French_Tirailleur Tirailleurs 0 133169152 0 0 7 0 0
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trp_french_hussar_ai French_Hussar Hussars 0 133170176 0 0 7 0 0
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trp_french_lancer_ai Dutch_Lancer Dutch_Lancers 0 133170176 0 0 7 0 0
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trp_french_dragoon_ai French_Dragoon Dragoons 0 133170176 0 0 7 0 0
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trp_french_cuirassier_ai French_Cuirassier Cuirassiers 0 133170176 0 0 7 0 0
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trp_french_carabineer_ai French_Carabinier Carabiniers 0 133170176 0 0 7 0 0
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trp_french_grenadier_a_cheval_ai French_Horse_Grenadier Horse_Grenadiers 0 133170176 0 0 7 0 0
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trp_french_ship_ai French_Sailor Sailors 0 133169152 0 0 7 0 0
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trp_french_ship_marine_ai French_Marine Marines 0 133169152 0 0 7 0 0
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trp_french_arty_ai French_Artillerist Artillery_(Cannon) 0 133169152 0 0 7 0 0
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trp_french_arty_alt_ai French_Artillerist Artillery_(Howitzer) 0 133169152 0 0 7 0 0
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trp_prussian_infantry_ai Prussian_Line_Infantry Line_Infantry_(Brandenburg) 0 133169152 0 0 8 0 0
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trp_prussian_infantry2_ai Prussian_Line_Infantry Line_Infantry_(Rhen) 0 133169152 0 0 8 0 0
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trp_prussian_infantry_kurmark_ai Prussian_Landwehr Landwehr 0 133169152 0 0 8 0 0
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trp_prussian_infantry_freikorps_ai Prussian_Freikorps Freikorps 0 133169152 0 0 8 0 0
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12 10 15 15 20
50 5 130 5 120 5 30
2586 131072 0 48 208896 0
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trp_prussian_infantry_15_ai Prussian_Foot_Guard Foot_Guards 0 133169152 0 0 8 0 0
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12 10 15 15 20
70 5 170 5 130 5 30
2586 131072 0 48 208896 0
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trp_prussian_infantry_rifle_ai Prussian_Jaeger Jaegers 0 133169152 0 0 8 0 0
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12 10 15 15 20
30 5 90 5 150 5 30
2586 131072 0 48 135168 0
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trp_prussian_dragoon_ai Prussian_Dragoon Dragoons 0 133170176 0 0 8 0 0
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12 10 15 15 20
100 5 30 5 100 5 30
2586 131072 0 3 208896 0
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trp_prussian_hussar_ai Prussian_Hussar Hussars 0 133170176 0 0 8 0 0
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12 10 15 15 20
150 5 30 5 30 5 30
2586 131072 0 6 208896 0
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trp_prussian_landwehr_cav_ai Prussian_Lancer Lancers 0 133170176 0 0 8 0 0
339 0 693 0 608 0 122 0 83 0 730 0 731 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
12 10 15 15 20
50 5 130 5 40 5 30
2586 131072 0 4 208896 0
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trp_prussian_cuirassier_ai Prussian_Cuirassier Cuirassiers 0 133170176 0 0 8 0 0
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12 10 15 15 20
140 5 30 5 30 5 30
2586 131072 0 4 208896 0
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trp_prussian_arty_ai Prussian_Artillerist Artillery_(Cannon) 0 133169152 0 0 8 0 0
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12 10 15 15 20
50 5 50 5 80 5 30
2586 131072 0 49 204800 0
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trp_prussian_arty_alt_ai Prussian_Artillerist Artillery_(Howitzer) 0 133169152 0 0 8 0 0
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12 10 15 15 20
50 5 50 5 80 5 30
2586 131072 0 49 204800 0
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trp_russian_partizan_ai Russian_Partisan Partisans 0 66060288 0 0 9 0 0
391 0 392 0 655 0 656 0 617 0 476 0 477 0 478 0 479 0 480 0 617 0 452 0 111 0 16 0 128 0 129 0 130 0 127 0 132 0 131 0 73 0 133 0 134 0 72 0 79 0 80 0 135 0 136 0 137 0 138 0 20 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
12 10 15 15 20
40 5 80 5 80 60 30
2586 131072 0 48 208896 0
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trp_russian_opol_ai Russian_Militia Line_Militia 0 66060288 0 0 9 0 0
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12 10 15 15 20
50 5 130 5 120 5 30
2586 131072 0 48 208896 0
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trp_russian_infantry_ai Russian_Line_Infantry Line_Infantry 0 133169152 0 0 9 0 0
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12 10 15 15 20
50 5 130 5 120 5 30
2586 131072 0 48 208896 0
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trp_russian_grenadier_ai Russian_Grenadier Grenadiers 0 133169152 0 0 9 0 0
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12 10 15 15 20
50 5 130 5 120 5 30
2586 131072 0 48 208896 0
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trp_russian_foot_guard_ai Russian_Foot_Guard Foot_Guards 0 133169152 0 0 9 0 0
374 0 645 0 646 0 471 0 111 0 43 0 98 0 700 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
12 10 15 15 20
70 5 170 5 130 5 30
2586 131072 0 48 208896 0
34359738369 1315051091194281984 1835136 0 50465891015 7916447985573822463 2031036 0
trp_russian_infantry_rifle_ai Russian_Jaeger Jaegers 0 133169152 0 0 9 0 0
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12 10 15 15 20
30 5 90 5 150 5 30
2586 131072 0 48 135168 0
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trp_russian_hussar_ai Russian_Hussar Hussars 0 133170176 0 0 9 0 0
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12 10 15 15 20
150 5 30 5 30 5 30
2586 131072 0 4 208896 0
34359738369 1315051091194281984 1835136 0 50465891015 7916447985573822463 2031036 0
trp_russian_uhlan_ai Russian_Uhlan Uhlans 0 133170176 0 0 9 0 0
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12 10 15 15 20
50 5 130 5 40 5 30
2586 131072 0 4 208896 0
34359738369 1315051091194281984 1835136 0 50465891015 7916447985573822463 2031036 0
trp_russian_cossack_ai Russian_Cossack Cossacks 0 133170176 0 0 9 0 0
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12 10 15 15 20
50 5 130 5 40 5 30
2586 131072 0 4 208896 0
34359738369 1315051091194281984 1835136 0 50465891015 7916447985573822463 2031036 0
trp_russian_dragoon_ai Russian_Dragoon Dragoons 0 133170176 0 0 9 0 0
389 0 659 0 660 0 450 0 18 0 111 0 65 0 744 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
12 10 15 15 20
100 5 30 5 100 5 30
2586 131072 0 3 208896 0
34359738369 1315051091194281984 1835136 0 50465891015 7916447985573822463 2031036 0
trp_russian_horse_guard_ai Russian_Cavalry_Guard Cavalry_Guards 0 133170176 0 0 9 0 0
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12 10 15 15 20
120 5 30 5 30 5 30
2586 131072 0 4 208896 0
34359738369 1315051091194281984 1835136 0 50465891015 7916447985573822463 2031036 0
trp_russian_arty_ai Russian_Artillerist Artillery_(Cannon) 0 133169152 0 0 9 0 0
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12 10 15 15 20
50 5 50 5 80 5 30
2586 131072 0 49 204800 0
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trp_russian_arty_alt_ai Russian_Artillerist Artillery_(Howitzer) 0 133169152 0 0 9 0 0
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12 10 15 15 20
50 5 50 5 80 5 30
2586 131072 0 49 204800 0
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trp_austrian_infantry_ai Austrian_Line_Infantry Line_Infantry 0 133169152 0 0 10 0 0
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12 10 15 15 20
50 5 130 5 120 5 30
2586 131072 0 48 208896 0
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trp_austrian_infantry2_ai Hungarian_Line_Infantry Line_Infantry 0 133169152 0 0 10 0 0
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12 10 15 15 20
50 5 130 5 120 5 30
2586 131072 0 48 208896 0
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trp_austrian_grenzer_ai Austrian_Grenzer Grenzers 0 133169152 0 0 10 0 0
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12 10 15 15 20
50 5 130 5 120 5 30
2586 131072 0 48 135168 0
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trp_austrian_grenadier_ai Hungarian_Grenadier Grenadiers 0 133169152 0 0 10 0 0
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12 10 15 15 20
70 5 170 5 130 5 30
2586 131072 0 48 208896 0
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trp_austrian_infantry_rifle_ai Austrian_Jaeger Jaegers 0 133169152 0 0 10 0 0
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12 10 15 15 20
30 5 90 5 150 5 30
2586 131072 0 48 135168 0
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trp_austrian_hussar_ai Austrian_Hussar Hussars 0 133170176 0 0 10 0 0
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12 10 15 15 20
150 5 30 5 30 5 30
2586 131072 0 4 208896 0
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trp_austrian_uhlan_ai Austrian_Uhlan Uhlans 0 133170176 0 0 10 0 0
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trp_austrian_dragoon_ai Austrian_Dragoon Dragoons 0 133170176 0 0 10 0 0
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trp_austrian_cuirassier_ai Austrian_Cuirassier Cuirassiers 0 133170176 0 0 10 0 0
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trp_austrian_arty_alt_ai Austrian_Artillerist Artillery_(Howitzer) 0 133169152 0 0 10 0 0
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Poorly edited by me troops.txt:SpoilerCodetrp_british_infantry_ai British_Line_Infantry Line_Infantry 0 133169152 0 0 6 0 0
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trp_british_horseguard_ai British_Horse_Guard Horse_Guards 0 133170176 0 0 6 0 0
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trp_french_lancer_ai Polish_Lancer Polish_Lancers 0 133170176 0 0 7 0 0
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12 10 15 15 20
50 5 130 5 40 5 30
2586 131072 0 4 208896 0
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trp_french_dragoon_ai French_Dragoon Dragoons 0 133170176 0 0 7 0 0
201 0 622 0 485 0 703 0 9 0 12 0 15 0 111 0 53 0 713 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
12 10 15 15 20
100 5 30 5 100 5 30
2586 131072 0 3 208896 0
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trp_french_cuirassier_ai French_Cuirassier Cuirassiers 0 133170176 0 0 7 0 0
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12 10 15 15 20
120 5 30 5 30 5 30
2586 131072 0 4 208896 0
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trp_french_carabineer_ai French_Carabinier Carabiniers 0 133170176 0 0 7 0 0
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12 10 15 15 20
120 5 30 5 30 5 30
2586 131072 0 4 208896 0
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trp_french_grenadier_a_cheval_ai French_Horse_Grenadier Horse_Grenadiers 0 133170176 0 0 7 0 0
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12 10 15 15 20
140 5 30 5 30 5 30
2586 131072 0 4 208896 0
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trp_french_ship_ai French_Sailor Sailors 0 133169152 0 0 7 0 0
641 0 524 0 524 0 525 0 60 0 62 0 72 0 79 0 138 0 138 0 138 0 138 0 139 0 140 0 140 0 137 0 111 0 20 0 112 0 3 0 3 0 3 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
12 10 15 15 20
40 5 80 5 80 60 30
2586 131072 0 48 208896 0
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trp_french_ship_marine_ai French_Marine Marines 0 133169152 0 0 7 0 0
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12 10 15 15 20
50 5 130 5 120 5 30
2586 131072 0 48 208896 0
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trp_french_arty_ai French_Artillerist Artillery_(Cannon) 0 133169152 0 0 7 0 0
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12 10 15 15 20
50 5 50 5 80 5 30
2586 131072 0 49 204800 0
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trp_french_arty_alt_ai French_Artillerist Artillery_(Howitzer) 0 133169152 0 0 7 0 0
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12 10 15 15 20
50 5 50 5 80 5 30
2586 131072 0 49 204800 0
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trp_prussian_infantry_ai Prussian_Line_Infantry Line_Infantry_(Brandenburg) 0 133169152 0 0 8 0 0
301 0 690 0 592 0 593 0 99 0 47 0 111 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
12 10 15 15 20
50 5 130 5 120 5 30
2586 131072 0 48 208896 0
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trp_prussian_infantry2_ai Prussian_Line_Infantry Line_Infantry_(Rhen) 0 133169152 0 0 8 0 0
328 0 690 0 592 0 593 0 616 0 99 0 47 0 111 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
12 10 15 15 20
50 5 130 5 120 5 30
2586 131072 0 48 208896 0
34359738369 1315051091194281984 1835136 0 50465891015 7916447985573822463 2031036 0
trp_prussian_infantry_kurmark_ai Prussian_Landwehr Landwehr 0 133169152 0 0 8 0 0
333 0 334 0 692 0 589 0 590 0 591 0 101 0 102 0 47 0 111 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
12 10 15 15 20
50 5 130 5 120 5 30
2586 131072 0 48 208896 0
34359738369 1315051091194281984 1835136 0 50465891015 7916447985573822463 2031036 0
trp_prussian_infantry_freikorps_ai Prussian_Freikorps Freikorps 0 133169152 0 0 8 0 0
348 0 699 0 593 0 100 0 47 0 111 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
12 10 15 15 20
50 5 130 5 120 5 30
2586 131072 0 48 208896 0
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trp_prussian_infantry_15_ai Prussian_Foot_Guard Foot_Guards 0 133169152 0 0 8 0 0
315 0 670 0 646 0 605 0 99 0 47 0 111 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
12 10 15 15 20
70 5 170 5 130 5 30
2586 131072 0 48 208896 0
34359738369 1315051091194281984 1835136 0 50465891015 7916447985573822463 2031036 0
trp_prussian_infantry_rifle_ai Prussian_Jaeger Jaegers 0 133169152 0 0 8 0 0
310 0 311 0 691 0 593 0 69 0 26 0 111 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
12 10 15 15 20
30 5 90 5 150 5 30
2586 131072 0 48 135168 0
34359738369 1315051091194281984 1835136 0 50465891015 7916447985573822463 2031036 0
trp_prussian_dragoon_ai Prussian_Dragoon Dragoons 0 133170176 0 0 8 0 0
306 0 695 0 601 0 83 0 18 0 111 0 734 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
12 10 15 15 20
100 5 30 5 100 5 30
2586 131072 0 3 208896 0
34359738369 1315051091194281984 1835136 0 50465891015 7916447985573822463 2031036 0
trp_prussian_hussar_ai Prussian_Hussar Hussars 0 133170176 0 0 8 0 0
323 0 697 0 595 0 83 0 732 0 733 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
12 10 15 15 20
150 5 30 5 30 5 30
2586 131072 0 6 208896 0
34359738369 1315051091194281984 1835136 0 50465891015 7916447985573822463 2031036 0
trp_prussian_landwehr_cav_ai Prussian_Lancer Lancers 0 133170176 0 0 8 0 0
339 0 693 0 608 0 122 0 83 0 730 0 731 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
12 10 15 15 20
50 5 130 5 40 5 30
2586 131072 0 4 208896 0
34359738369 1315051091194281984 1835136 0 50465891015 7916447985573822463 2031036 0
trp_prussian_cuirassier_ai Prussian_Cuirassier Cuirassiers 0 133170176 0 0 8 0 0
344 0 695 0 696 0 613 0 53 0 736 0 737 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
12 10 15 15 20
140 5 30 5 30 5 30
2586 131072 0 4 208896 0
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trp_prussian_arty_ai Prussian_Artillerist Artillery_(Cannon) 0 133169152 0 0 8 0 0
320 0 690 0 599 0 182 0 111 0 47 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
12 10 15 15 20
50 5 50 5 80 5 30
2586 131072 0 49 204800 0
34359738369 1315051091194281984 1835136 0 50465891015 7916447985573822463 2031036 0
trp_prussian_arty_alt_ai Prussian_Artillerist Artillery_(Howitzer) 0 133169152 0 0 8 0 0
320 0 690 0 599 0 182 0 111 0 47 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
12 10 15 15 20
50 5 50 5 80 5 30
2586 131072 0 49 204800 0
34359738369 1315051091194281984 1835136 0 50465891015 7916447985573822463 2031036 0
trp_russian_partizan_ai Russian_Partisan Partisans 0 66060288 0 0 9 0 0
391 0 392 0 655 0 656 0 617 0 476 0 477 0 478 0 479 0 480 0 617 0 452 0 111 0 16 0 128 0 129 0 130 0 127 0 132 0 131 0 73 0 133 0 134 0 72 0 79 0 80 0 135 0 136 0 137 0 138 0 20 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
12 10 15 15 20
40 5 80 5 80 60 30
2586 131072 0 48 208896 0
34359738369 1315051091194281984 1835136 0 50465891015 7916447985573822463 2031036 0
trp_russian_opol_ai Russian_Militia Line_Militia 0 66060288 0 0 9 0 0
371 0 655 0 656 0 617 0 111 0 16 0 126 0 126 0 72 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
12 10 15 15 20
50 5 130 5 120 5 30
2586 131072 0 48 208896 0
34359738369 1315051091194281984 1835136 0 50465891015 7916447985573822463 2031036 0
trp_russian_infantry_ai Russian_Line_Infantry Line_Infantry 0 133169152 0 0 9 0 0
354 0 645 0 646 0 452 0 111 0 43 0 98 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
12 10 15 15 20
50 5 130 5 120 5 30
2586 131072 0 48 208896 0
34359738369 1315051091194281984 1835136 0 50465891015 7916447985573822463 2031036 0
trp_russian_grenadier_ai Russian_Grenadier Grenadiers 0 133169152 0 0 9 0 0
383 0 645 0 646 0 449 0 111 0 43 0 98 0 700 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
12 10 15 15 20
50 5 130 5 120 5 30
2586 131072 0 48 208896 0
34359738369 1315051091194281984 1835136 0 50465891015 7916447985573822463 2031036 0
trp_russian_foot_guard_ai Russian_Foot_Guard Foot_Guards 0 133169152 0 0 9 0 0
374 0 645 0 646 0 471 0 111 0 43 0 98 0 700 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
12 10 15 15 20
70 5 170 5 130 5 30
2586 131072 0 48 208896 0
34359738369 1315051091194281984 1835136 0 50465891015 7916447985573822463 2031036 0
trp_russian_infantry_rifle_ai Russian_Jaeger Jaegers 0 133169152 0 0 9 0 0
379 0 657 0 467 0 26 0 111 0 69 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
12 10 15 15 20
30 5 90 5 150 5 30
2586 131072 0 48 135168 0
34359738369 1315051091194281984 1835136 0 50465891015 7916447985573822463 2031036 0
trp_russian_hussar_ai Russian_Hussar Hussars 0 133170176 0 0 9 0 0
361 0 649 0 464 0 64 0 743 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
12 10 15 15 20
150 5 30 5 30 5 30
2586 131072 0 4 208896 0
34359738369 1315051091194281984 1835136 0 50465891015 7916447985573822463 2031036 0
trp_russian_uhlan_ai Lithuanian_Uhlan Uhlans 0 133170176 0 0 9 0 0
395 0 661 0 483 0 125 0 63 0 742 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
12 10 15 15 20
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2586 131072 0 4 208896 0
34359738369 1315051091194281984 1835136 0 50465891015 7916447985573822463 2031036 0
trp_russian_cossack_ai Russian_Cossack Cossacks 0 133170176 0 0 9 0 0
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12 10 15 15 20
50 5 130 5 40 5 30
2586 131072 0 4 208896 0
34359738369 1315051091194281984 1835136 0 50465891015 7916447985573822463 2031036 0
trp_russian_dragoon_ai Russian_Dragoon Dragoons 0 133170176 0 0 9 0 0
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12 10 15 15 20
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2586 131072 0 3 208896 0
34359738369 1315051091194281984 1835136 0 50465891015 7916447985573822463 2031036 0
trp_russian_horse_guard_ai Russian_Cavalry_Guard Cavalry_Guards 0 133170176 0 0 9 0 0
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12 10 15 15 20
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2586 131072 0 4 208896 0
34359738369 1315051091194281984 1835136 0 50465891015 7916447985573822463 2031036 0
trp_russian_arty_ai Russian_Artillerist Artillery_(Cannon) 0 133169152 0 0 9 0 0
386 0 658 0 458 0 182 0 111 0 43 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
12 10 15 15 20
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2586 131072 0 49 204800 0
34359738369 1315051091194281984 1835136 0 50465891015 7916447985573822463 2031036 0
trp_russian_arty_alt_ai Russian_Artillerist Artillery_(Howitzer) 0 133169152 0 0 9 0 0
386 0 658 0 458 0 182 0 111 0 43 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
12 10 15 15 20
50 5 50 5 80 5 30
2586 131072 0 49 204800 0
34359738369 1315051091194281984 1835136 0 50465891015 7916447985573822463 2031036 0
trp_austrian_infantry_ai Austrian_Line_Infantry Line_Infantry(Austria) 0 133169152 0 0 10 0 0
398 0 548 0 662 0 111 0 45 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
12 10 15 15 20
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2586 131072 0 48 208896 0
34359738369 1315051091194281984 1835136 0 50465891015 7916447985573822463 2031036 0
trp_austrian_infantry2_ai Czech_Line_Infantry Line_Infantry(Bohemia) 0 133169152 0 0 10 0 0
403 0 548 0 663 0 111 0 45 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
12 10 15 15 20
50 5 130 5 120 5 30
2586 131072 0 48 208896 0
34359738369 1315051091194281984 1835136 0 50465891015 7916447985573822463 2031036 0
trp_austrian_grenzer_ai Austrian_Light_Infantry Light Infantry 0 133169152 0 0 10 0 0
414 0 545 0 663 0 45 0 45 0 45 0 45 0 26 0 26 0 20 0 111 0 91 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
12 10 15 15 20
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2586 131072 0 48 135168 0
34359738369 1315051091194281984 1835136 0 50465891015 7916447985573822463 2031036 0
trp_austrian_grenadier_ai Hungarian_Grenadier Grenadiers 0 133169152 0 0 10 0 0
408 0 409 0 539 0 663 0 111 0 45 0 103 0 700 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
12 10 15 15 20
70 5 170 5 130 5 30
2586 131072 0 48 208896 0
34359738369 1315051091194281984 1835136 0 50465891015 7916447985573822463 2031036 0
trp_austrian_infantry_rifle_ai Austrian_Jaeger Jaegers 0 133169152 0 0 10 0 0
419 0 540 0 665 0 26 0 111 0 90 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
12 10 15 15 20
30 5 90 5 150 5 30
2586 131072 0 48 135168 0
34359738369 1315051091194281984 1835136 0 50465891015 7916447985573822463 2031036 0
trp_austrian_hussar_ai Austrian_Hussar Hussars 0 133170176 0 0 10 0 0
439 0 551 0 667 0 707 0 83 0 747 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
12 10 15 15 20
150 5 30 5 30 5 30
2586 131072 0 4 208896 0
34359738369 1315051091194281984 1835136 0 50465891015 7916447985573822463 2031036 0
trp_austrian_uhlan_ai Polish_Uhlan Uhlans 0 133170176 0 0 10 0 0
431 0 535 0 668 0 707 0 123 0 83 0 746 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
12 10 15 15 20
50 5 130 5 40 5 30
2586 131072 0 4 208896 0
34359738369 1315051091194281984 1835136 0 50465891015 7916447985573822463 2031036 0
trp_austrian_light_horse_ai Austrian_Chevauleger Chevaulegers 0 133170176 0 0 10 0 0
423 0 533 0 671 0 707 0 18 0 111 0 65 0 748 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
12 10 15 15 20
100 5 30 5 100 5 30
2586 131072 0 4 143360 0
34359738369 1315051091194281984 1835136 0 50465891015 7916447985573822463 2031036 0
trp_austrian_dragoon_ai Austrian_Dragoon Dragoons 0 133170176 0 0 10 0 0
427 0 533 0 671 0 707 0 18 0 111 0 65 0 749 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
12 10 15 15 20
100 5 30 5 100 5 30
2586 131072 0 3 208896 0
34359738369 1315051091194281984 1835136 0 50465891015 7916447985573822463 2031036 0
trp_austrian_cuirassier_ai Austrian_Cuirassier Cuirassiers 0 133170176 0 0 10 0 0
443 0 533 0 671 0 702 0 82 0 750 0 702 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
12 10 15 15 20
120 5 30 5 30 5 30
2586 131072 0 4 208896 0
34359738369 1315051091194281984 1835136 0 50465891015 7916447985573822463 2031036 0
trp_austrian_arty_ai Austrian_Artillerist Artillery_(Cannon) 0 133169152 0 0 10 0 0
435 0 529 0 670 0 182 0 111 0 45 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
12 10 15 15 20
50 5 50 5 80 5 30
2586 131072 0 49 204800 0
34359738369 1315051091194281984 1835136 0 50465891015 7916447985573822463 2031036 0
trp_austrian_arty_alt_ai Austrian_Artillerist Artillery_(Howitzer) 0 133169152 0 0 10 0 0
435 0 529 0 670 0 182 0 111 0 45 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
12 10 15 15 20
50 5 50 5 80 5 30
2586 131072 0 49 204800 0
34359738369 1315051091194281984 1835136 0 50465891015 7916447985573822463 2031036 0[close]
Aw really? :'(If you can't do it, then I'll gladly do it for you. :)
Then maybe I accidentally removed a number or space or something... I'll try to edit it once again, maybe I'll start with editing just one name to check if it works.
NW Epic Enhancement [client-side overhaul mod] Version 5.1 Out! (Final Version)
^^^^^^^^
yep mine was too. Btw it's sad that Parrot didn't include any new Cav regiments :'(NW Epic Enhancement [client-side overhaul mod] Version 5.1 Out! (Final Version)
^^^^^^^^
Apparently its a buggy mess with my version dunno why
So did anyone ever get round to fixing the invisible rock minefields? The fake trees i can deal with but these little gits have got me killed more than i can count. Oh and you gota love it when you think you're taking cover behind a rock and it turns out you were actually sat in the open looking like a right billy.Why can't you just check if the "rock" you're hiding behind has a hitbox? ;D
HiYes, you can edit the module.ini file inside the mod folder (which is named just module) with notepad and such to re-enable the 42nd Highlanders instead of the 93rd.
Firstly, I just want to say I absolutely love this mod. I was just wondering, is there a way to change the Highlanders unit back to the vanilla skin?
Cheers
#British Black Watch
#load_mod_resource = en_brit_uniform_blackwatch
load_mod_resource = en_brit_uniform_sutherland
Thanks usnavy30!No problem, you're welcome :)
Why do some human units have horse head, how to disable it?Find en_russian_uniforms.brf in Resource, use openBRF and replace the pirate_hat with the pirate_hat from NW's russian_uniforms.brfHello, anyone can give me mmanimation file with the old reload animation? The new I do not like, it is not at all realistic, it's like opening the charge and poured on the barrel, and then masturbated the barrel of a hand.en_animations.brf change man_reload to man_reload_new or whatnot. Then change man_reload_old to man_reload
The pirate hat issue should be easy to resolve with replacing the pirate_hat mesh in openBRF. I cannot check at this moment but this still irks me why it would not be fixable. How did you try to solve the issue?Why do some human units have horse head, how to disable it?Find en_russian_uniforms.brf in Resource, use openBRF and replace the pirate_hat with the pirate_hat from NW's russian_uniforms.brfHello, anyone can give me mmanimation file with the old reload animation? The new I do not like, it is not at all realistic, it's like opening the charge and poured on the barrel, and then masturbated the barrel of a hand.en_animations.brf change man_reload to man_reload_new or whatnot. Then change man_reload_old to man_reload
I've learned how to add new music.. I've learned how to remove the admin MLP.. But I cannot for the life of me solve the first issue involving the horse head and pirate hat. All I get now is an invisible head. Some assistance would be most appreciated.
Also, would anyone be interested in the music add-on pack I created? It expands on the music from the period that I feel deserves a spot in the playlist.
The pirate hat issue should be easy to resolve with replacing the pirate_hat mesh in openBRF. I cannot check at this moment but this still irks me why it would not be fixable. How did you try to solve the issue?Why do some human units have horse head, how to disable it?Find en_russian_uniforms.brf in Resource, use openBRF and replace the pirate_hat with the pirate_hat from NW's russian_uniforms.brfHello, anyone can give me mmanimation file with the old reload animation? The new I do not like, it is not at all realistic, it's like opening the charge and poured on the barrel, and then masturbated the barrel of a hand.en_animations.brf change man_reload to man_reload_new or whatnot. Then change man_reload_old to man_reload
I've learned how to add new music.. I've learned how to remove the admin MLP.. But I cannot for the life of me solve the first issue involving the horse head and pirate hat. All I get now is an invisible head. Some assistance would be most appreciated.
Also, would anyone be interested in the music add-on pack I created? It expands on the music from the period that I feel deserves a spot in the playlist.
Hello,
There is one walking animation in this pack that I absolutly love, this one:
(https://i.imgur.com/77w0Gtx.jpg)
The problem is, the musket is actually inside the uniform, but it should only touch it, not get inside. Could anyone please fix this for me? Thank you
he is script guyHello,
There is one walking animation in this pack that I absolutly love, this one:
(https://i.imgur.com/77w0Gtx.jpg)
The problem is, the musket is actually inside the uniform, but it should only touch it, not get inside. Could anyone please fix this for me? Thank you
Im sure USNavy will post here xD
he is script guyHello,
There is one walking animation in this pack that I absolutly love, this one:
(https://i.imgur.com/77w0Gtx.jpg)
The problem is, the musket is actually inside the uniform, but it should only touch it, not get inside. Could anyone please fix this for me? Thank you
Im sure USNavy will post here xD
Very nice mod, only one problem though, when I installed it and launched it from the install window the mod didn't seem to show any changes that this mod makes. Maybe someone could explain this to me as soon as possible? Thanks.When installing a NW mod in particular, be sure it installs properly to Modules and either replaces Vanilla Napoleonic Wars or if you made it's own folder. The preview icon on the pre-game launch window should be changed to reflect the mod is installed correctly.
I'll look into what the hell is the problem. Ah, I see it, easy.The pirate hat issue should be easy to resolve with replacing the pirate_hat mesh in openBRF. I cannot check at this moment but this still irks me why it would not be fixable. How did you try to solve the issue?Why do some human units have horse head, how to disable it?Find en_russian_uniforms.brf in Resource, use openBRF and replace the pirate_hat with the pirate_hat from NW's russian_uniforms.brfHello, anyone can give me mmanimation file with the old reload animation? The new I do not like, it is not at all realistic, it's like opening the charge and poured on the barrel, and then masturbated the barrel of a hand.en_animations.brf change man_reload to man_reload_new or whatnot. Then change man_reload_old to man_reload
I've learned how to add new music.. I've learned how to remove the admin MLP.. But I cannot for the life of me solve the first issue involving the horse head and pirate hat. All I get now is an invisible head. Some assistance would be most appreciated.
Also, would anyone be interested in the music add-on pack I created? It expands on the music from the period that I feel deserves a spot in the playlist.
If you're up to it.. perhaps you can assist me by figuring out just where in the blue hell I went wrong, because I have not an inkling.
https://www.dropbox.com/sh/ybm79iectak92t2/AADJy7EQDoRgNNRP2CrioawXa?dl=0
itm_pirate_hat Pirate_Hat Pirate_Hat 1 pirate_hat 0 2684420108 0 4 704643238 0.000000 100 1 0 0 0 0 0 0 0 0 0 0
0
0
itm_pirate_hat Pirate_Hat Pirate_Hat 1 pirate_hat 0 553713676 0 4 123731968 0.500000 100 8 0 0 0 0 0 0 0 0 0 0
0
0
A terrible answer...So did anyone ever get round to fixing the invisible rock minefields? The fake trees i can deal with but these little gits have got me killed more than i can count. Oh and you gota love it when you think you're taking cover behind a rock and it turns out you were actually sat in the open looking like a right billy.Why can't you just check if the "rock" you're hiding behind has a hitbox? ;D
Very nice mod, only one problem though, when I installed it and launched it from the install window the mod didn't seem to show any changes that this mod makes. Maybe someone could explain this to me as soon as possible? Thanks.When installing a NW mod in particular, be sure it installs properly to Modules and either replaces Vanilla Napoleonic Wars or if you made it's own folder. The preview icon on the pre-game launch window should be changed to reflect the mod is installed correctly.
Edit: Double post, whoops, welp.I'll look into what the hell is the problem. Ah, I see it, easy.The pirate hat issue should be easy to resolve with replacing the pirate_hat mesh in openBRF. I cannot check at this moment but this still irks me why it would not be fixable. How did you try to solve the issue?Why do some human units have horse head, how to disable it?Find en_russian_uniforms.brf in Resource, use openBRF and replace the pirate_hat with the pirate_hat from NW's russian_uniforms.brfHello, anyone can give me mmanimation file with the old reload animation? The new I do not like, it is not at all realistic, it's like opening the charge and poured on the barrel, and then masturbated the barrel of a hand.en_animations.brf change man_reload to man_reload_new or whatnot. Then change man_reload_old to man_reload
I've learned how to add new music.. I've learned how to remove the admin MLP.. But I cannot for the life of me solve the first issue involving the horse head and pirate hat. All I get now is an invisible head. Some assistance would be most appreciated.
Also, would anyone be interested in the music add-on pack I created? It expands on the music from the period that I feel deserves a spot in the playlist.
If you're up to it.. perhaps you can assist me by figuring out just where in the blue hell I went wrong, because I have not an inkling.
https://www.dropbox.com/sh/ybm79iectak92t2/AADJy7EQDoRgNNRP2CrioawXa?dl=0How to Do itThis should be a simple quick edit in openBRF for en_russian_uniforms.brf you want to delete the pirate_hat LODs as those were LoDs made for the vertical positioned bicorne specifically for the horse head, not the vanilla horizontal positioned bicorne that NW uses. You will need also to copy and paste pirate_hat.1 from Vanilla NW if you can, as the EN pirate_hat.1 is a different position.
So you only need:
pirate_hat
pirate_hat.1
pirate_hat.2
Finally, if the model does not show up in-game the textures need to be loaded in openBRF somewhere and found in the mod's Textures folder.
The Enhancement mod will load the BRF files with the en_ prefix which in your case is en_russian_uniforms.brf first, which means the mm_russian_uniforms.brf is not used as priority by the module.ini file.Therefpre editing the mm_russian_uniforms.brf file is useless for this fix.[close]
And since I have the time right now, I can do these edits and it should work I am testing on my own copy to make sure it does still.
Let's see.. item_kinds1.txt file is the item code's changed? It sure is, well whadd'ya know?
You want to change this item code in item_kinds1.txt from thisCodeitm_pirate_hat Pirate_Hat Pirate_Hat 1 pirate_hat 0 2684420108 0 4 704643238 0.000000 100 1 0 0 0 0 0 0 0 0 0 0
0
0
to thisCodeitm_pirate_hat Pirate_Hat Pirate_Hat 1 pirate_hat 0 553713676 0 4 123731968 0.500000 100 8 0 0 0 0 0 0 0 0 0 0
0
0
As you can see client-side the numbers are changed and in this case one of the changes directly affects the item flags if the hat covers the head, which is most likely why the player's head is invisible in-game. So with editing item_kinds1.txt this should be fixed, I'll provide the fixed BRF and item_kinds1 files for you.
en_russian_uniforms.brf file
https://drive.google.com/file/d/0B_XEt5J8_HVnRDY2MXNISlVzVGM/view?usp=sharing
item_kinds1.txt file
https://drive.google.com/file/d/0B_XEt5J8_HVnTVhCaDdzZUlNaU0/view?usp=sharing
Copy and replace both these files or disable the old brf/txt files for it to finally work. Both files are needed to make it work.
No problem, I'd be interested to know more about that music pack you mentioned.
@usnavy30
I still haven't been able to check on the invisible heads.. keep getting pulled away, or just too busy. I will let you know once I check in-game. Something tells me you have corrected the problem. I have this gut feeling. You seem to know the games coding quite well.
By the way, Amuro deserved it..
ummm parrot some people arnt to happy with the uk lights and the uk rifles the people didnt know about the 60th rifles they liked the 95th welsh rifles more and the lights they are milita and the people who play the lights are not to happy about it :-\ ??????You can easily switch out the UK lights and rifles with the module.ini file to enable and disable them.
The download isn't showing up :(As far as i know the download for V1.5 is working. If mediafire shows an error page just click the download link again and it should work. May be due to traffic but just refresh the link page.
The download isn't showing up :(As far as i know the download for V1.5 is working. If mediafire shows an error page just click the download link again and it should work. May be due to traffic but just refresh the link page.
You run the .exe file and select your appropriate modules directory for installation. You want to have a copy of vanilla Napoleonic Wars backed up in-case. As this enhancement mod makes a lot of changes. Also never ever, ever use the uninstall button after it installs. Using that option will cause unwanted side effects like a missing skybox (being pitch black instead).The download isn't showing up :(As far as i know the download for V1.5 is working. If mediafire shows an error page just click the download link again and it should work. May be due to traffic but just refresh the link page.
Thanks man, I got it working now. Now, to figure out which file the .exe goes into ???
Good news, everything is working but... I have a question for whoever can answer it - Not that I don't love every skin here, but my reg leader Diversey made a special 58th skin for our regiment, and I was curious as to if I could use it beside the NW Enhancement? I tried copying and replacing it, but nothing happened. Any help?Nothing happened because the NW Enhancement mod uses it's own named brf files instead of the regular mm prefix. It uses the en prefix instead. So if you know how to use openBRF you can modify en_brit_uniforms to your leisure.
Good news, everything is working but... I have a question for whoever can answer it - Not that I don't love every skin here, but my reg leader Diversey made a special 58th skin for our regiment, and I was curious as to if I could use it beside the NW Enhancement? I tried copying and replacing it, but nothing happened. Any help?Nothing happened because the NW Enhancement mod uses it's own named brf files instead of the regular mm prefix. It uses the en prefix instead. So if you know how to use openBRF you can modify en_brit_uniforms to your leisure.
The KGL infantry in the Enhancement mod are replaced with the Brunswick infantry which uses br_inf material and texture named. This is why nothing happened.Good news, everything is working but... I have a question for whoever can answer it - Not that I don't love every skin here, but my reg leader Diversey made a special 58th skin for our regiment, and I was curious as to if I could use it beside the NW Enhancement? I tried copying and replacing it, but nothing happened. Any help?Nothing happened because the NW Enhancement mod uses it's own named brf files instead of the regular mm prefix. It uses the en prefix instead. So if you know how to use openBRF you can modify en_brit_uniforms to your leisure.
All it is a .dds file for a skin. It's supposed to replace the KGL. I copied and replaced it but nothing happened.
Anyone know if 5e compagine des marins de la garde is available individually?Yes, fortunately the 5e Marins download link is still around, although the re-skin is old with what brf file it uses. You will most likely need openBRF program.
I swear, atleast 40% of usnavy's posts belong to this topic, explaining how to install and such. :PGood news, everything is working but... I have a question for whoever can answer it - Not that I don't love every skin here, but my reg leader Diversey made a special 58th skin for our regiment, and I was curious as to if I could use it beside the NW Enhancement? I tried copying and replacing it, but nothing happened. Any help?Nothing happened because the NW Enhancement mod uses it's own named brf files instead of the regular mm prefix. It uses the en prefix instead. So if you know how to use openBRF you can modify en_brit_uniforms to your leisure.
I swear, atleast 40% of usnavy's posts belong to this topic, explaining how to install and such. :PI know, right? Well it is at least a productive way to bump the thread in relevancy.
Himain_menu_nord.dds and mp_ui_bg.dds texture files
Is there anyway I revert back to the original menu screen and the background to the server list? If so, what files do I need to swap?
Great mod, but I'm having a problem where the animations stop half way through for example someone might be falling but they stop in mid air, does anyone know how to stop this!Set your ragdolls to unlimited.
Thanks Solster!
I have the same mod, but when i got it my game crashed and now it will never play again. I tried deleting all of m&b data, everything. plz help someone this game meant everything to me i would greatly appreciate it if u could tell me how to fix it, if I could, i would vote u for president.Something had to happen by user error if your game crashes now. You did not happen to use the it's-a-trap uninstaller for the NW Epic Enhancement mod did you? The key to fixing a problem on Warband (easiest on Steam version) is to not manually delete files of the game data but to select re-verify integrity of Steam cache. When problems occur it is best to have backups, a copy of NW mod folder and a leftover .exe/.rar file of the mod you downloaded.
NEVER combine this witht he American Expidentionary force textures. Just a heads up xDWell of course not. The American Expeditionary Force mini-mod replaces United Kingdom and as any mini-mod replaces the crucial mmmaterials and mmtextures brf files.
Just installed and love most of the content, with some important exceptions... the hussar replacements are just AWFUL. In place of uniforms, embarassing pyjamas in ill-matched colours. With hussar being most important troop in the game for me, I just have to fix it. Any chance? Might just as well resign from all the replacement uniform textures, no problem, if that's neccessary.Well I have to say, you are the first one to give subjective feedback on the hussars used in Parrot's Enhancement mod. You can replace the current hussars with openBRF, in the BRF files for example: en_french_uniforms.brf The uniform can be replaced by copying the vanilla models into the en_ brf files, the mmmaterials and mmtextures brfs need to be modified. And the texture.dds files moved into and replacing in the Textures folder. Basically you'll want to make a copy of the Napoleonic Wars (EN) folder version you have.
I also have problem with corpses hanging in the air in dying pose for a while as they gradually disappear, part by part. It's confusing and looks weird. Especially with the new dying sounds, which keep on going much longer than original ones. This is another thing I'd like to exclude from the package.
If it's not possible, where can I get single links for individual mods responsibe for: (living) character animations, weapon sounds and, most important thing, landscapes?
The landscapes, well please specify what you mean with landscapes. Is it the Polished Landscapes trees and flora? The new ground textures? The terrain borders?
Thanks for the explainations.openBRF is actually quite easy to use. you can copy/paste uniform models at will from one BRF file to another.The landscapes, well please specify what you mean with landscapes. Is it the Polished Landscapes trees and flora? The new ground textures? The terrain borders?
All of these. It didn't occur to me that these are actually separate modifications.
The openBRF thing sounds like black magic to me. I guess I should try to re-install my NW and then instead of running NW-E installator again, copy selected files into new directory (from the former enhanced NW folder). So these would be actions.txt, mmanimations.brf for the animations, sound files for the audio changes... and again, for the environment stuff? Would that basically give me the whole content, only without the troop textures?
TPAN nice xddI'm busy with studying for school exam(s), dammit. I'll think about it after that.
Navy is going to answer anyways lil
Hey guys!You can copy the uniform models in the BRF files with openBRF, and the textures from the Textures folder. As long as it's for your own personal use else you will need the mod author's, Parrot's permission.
Could you guys please upload only the classes textures and names only (I'm currently using custom made sound effects with custom crosshair etc.)
Thanks!Animations are trickier, they are BRF files called en_animations, en_anim_idle and so on and the actions.txt file accompanies the animations.
And how about animations?
Do I have to overwrite them from Resources folder, and thats it?
nice :)You can copy the uniform BRF files and only the uniform related textures. Everything to customize the Enhancement mod of a user requires manual effort of course.
now the only thing I hate in this mod is the textures,well not the uniforms but the ground, sky, building, trees etc.
Is there a way to install the game without all these "useless" textures?
Could you maybe make it possible for a manual install? Whenever I try to install it says that I don't have Napoleonic Wars and I do have NW. I've done the Regedit trick and the join a server thing and neither of them work for me :'(
Hey,Yes. You mean the aiming reticule crosshairs, right? Locate ui_gadgets.dds in the Enhancement mod's Textures folder. Paste the file in the default Napoleonic Wars Textures folder. To revert, rename the file to ui_gadgets_disabled.dds or so or just delete it from the default NW Textures folder.
Can i install only the aiming cross or triangle? Bcs vanilla aiming is so bad and your aniamtion of aiming is really cool. I really like it ;)
It's always my recommendation before people try installing the mod or any tweaks, backup your vanilla Napoleonic Wars folder. You may not want to use it, but should you want a little change like the death sounds it's all right there as backup.
Is there a way to install just the sounds and smoke from Bailie's Immersion mod into this one?Maybe, probably. It's been a while since I have looked over the then just Smoke enhancement's files. I'll check that out some time soon. Thanks for reminding me about Baillie's mod. :)
Could you please leave the link to the Pavlovskiy Grenaderskiy Polk skin.. I have been looking for it everywhere and I cant find it but I don't want to download the whole thing. ThanksThen try harder
So uh, aye, is there any way to just get the aesthetic changes, atleast manually? I need the default uniforms and names, still.To do this, you must edit module.ini
I know this may be already an answered question but I am not sure. I downloaded the latest version of this and tried installing it. When I tried it said that I need to have Napoleonic Wars for Warband which I do have it and it just said a bunch of places that I could get it from. Can anyone help me out please? Thanks. :'(Hello, please try joining a regular Napoleonic Wars server and then re-run the installer.
I installed the mod the first time, it worked fine.The actions.txt file is how 3-4 variations work IIRC.
However I ended up having to reinstall the mod (conflict with another mod, my fault) and now the different animations for carrying a musket don't work. Whereas before there were 3-4 different ways to carry the musket/rifle with the mod, now there's only one. Anyone have any ideas?
The actions.txt file is how 3-4 variations work IIRC.
Simply download and overwrite the file in the mod folder when asked. Else it could be a brf file, but please try this first:
http://www.mediafire.com/file/9tjziaj8xghd3r0/actions.txt
The other way would be keeping your current version, renaming it to something else, and reinstalling the EN mod in modules folder and then applying your other mod.
This mod is absolutely fantastic, only, I notice that when I install the admin tool it only gives me 1 animation for running and standing, apart from the random animations, I spoke with a friend and he said he was having the same issue, it's not exactly a big deal whatsoever, I'm just curious is there's a way to fix it? If anyone would know. Also, when I uninstall the admin tool while I have the enhancement mod downloaded and start up the game, it gives me an audio error of some sort, any help would be awesome, thanks!
I am happy with the mod, but then i am sad that you didnt keep some of the signiture skin like the Scottish Highlanders kilt and the french line grenediersYou can open your Epic Enhancement mod's module.ini file to switch certain units out.
I really hope you can fix this XD
#British Black Watch
#load_mod_resource = en_brit_uniform_blackwatch
load_mod_resource = en_brit_uniform_sutherland
#British Lights
#load_mod_resource = en_brit_uniform_glengarry
load_mod_resource = en_brit_uniform_canadian_militia
#British 95th Rifles
#load_mod_resource = en_brit_uniform_95rifles
load_mod_resource = en_brit_uniform_60rifles
#French Voltigeurs
load_mod_resource = en_french_uniform_volt
#load_mod_resource = en_french_uniform_tir
#French 84e
load_mod_resource = en_french_uniform_swiss
#load_mod_resource = en_french_uniform_5e_garde
# ***Customization Ends Here***
Does anyone know how to download the animations separately? Specifically the death ones?Yes. They are in en_anim_death.brf file, so just copy that brf and paste into Resource.
I've downloaded the enhancement mod to a separate folder but I don't know what to do beyond there.
fall_face_hold 9218 92274783 1
2.200000 death_face 8 60 529 127 0.000000 0.000000 0.000000 0.600000
fall_chest_front 9218 92274783 3
2.700000 dead_new 0 149 529 178 0.000000 0.000000 0.000000 1.800000
2.800000 mm_death_1 0 60 529 165 0.000000 0.000000 0.000000 1.600000
1.500000 death_new4 0 84 529 63 0.000000 0.000000 0.000000 0.400000
fall_abdomen_hold_front 9218 92274783 1
2.800000 mm_death_2 0 54 529 165 0.000000 0.000000 0.000000 1.600000
fall_head_front 9218 92274783 1
1.200000 anim_human 40100 40138 529 204 0.000000 0.000000 0.000000 0.800000
fall_right_front 9218 92274783 1
2.000000 death2 0 53 529 165 0.000000 0.000000 0.000000 1.000000
fall_body_back 9218 92274783 2
2.800000 mm_death_2 0 54 529 165 0.000000 0.000000 0.000000 1.500000
1.200000 death_new5 0 103 529 76 0.000000 0.000000 0.000000 0.500000
fall_face_hold 9218 92274783 1
2.200000 death_face 8 60 529 127 0.000000 0.000000 0.000000 0.600000
fall_chest_front 9218 92274783 3
2.700000 dead_new 0 109 529 178 0.000000 0.000000 0.000000 1.800000
2.800000 mm_death_1 0 199 529 165 0.000000 0.000000 0.000000 1.600000
0.200000 death_new4 0 25 529 63 0.000000 0.000000 0.000000 0.100000
fall_abdomen_hold_front 9218 92274783 1
0.500000 mm_death_2 0 20 529 165 0.000000 0.000000 0.000000 0.500000
fall_head_front 9218 92274783 1
1.200000 anim_human 40100 40138 529 204 0.000000 0.000000 0.000000 0.800000
fall_right_front 9218 92274783 1
2.000000 death2 0 53 529 165 0.000000 0.000000 0.000000 1.000000
fall_body_back 9218 92274783 2
0.500000 mm_death_2 0 20 529 165 0.000000 0.000000 0.000000 0.500000
0.200000 death_new5 0 21 529 76 0.000000 0.000000 0.000000 0.100000
- New death animations from North and South and Blood and Iron
Thanks for the help usnavy, this did work for me. Although some of the old animations are still there, there is also an animation that remains still, I think that I did most of it correct.Yeah, no problem. Whichever old animation is still there, it may be in a different commonly used animation brf like mmanimations file.
Thanks for the help usnavy, this did work for me. Although some of the old animations are still there, there is also an animation that remains still, I think that I did most of it correct.Edit: really you just need the en_anim_death.brf animations to copy paste into mmanimations (and remove old same named ones or rename) and both uses ani_death.brf for two other death animations. You don't need to load en_anim_death at all.
No really though, how do I get beards back?Got all the beards and facial hair back then?
EDIT: Just replace skins.txt
Still having trouble with the installer. I've joined 5 different servers and in the mean time redownloaded this mod 4 times, but still can't get past the installer message explaining where to buy the game.
- Right click on Mount & Blade: Warband on steam and select view CD key.
Copy the Napoleonic Wars serial code or keep it open.
- Click Start > Run
- Enter regedit, right click to open with administrative rights
- A new window will open, browse to HKEY_CURRENT_USER > Software > MountAndBladeWarbandKeys
- Search the entry, serial_key_nw,
- If it doesent exist, make a string value with that name and enter your cd key there.
- make sure that the value is the same as your CD key. Also make sure that the key is separated correctly. Double click the entry and modify it until it is correct. Watch out for invisible spaces in the CD key.
- If you are done with that, close the Registry Window and start the installer, and have fun playing!
Press Windows + R
Type regedit
Head to HKCU - HKEY Current user
Open the software folder
Head to MountAndBladeWarbandKeys
Right click on MoutnAndBladeWarbandKeys
Click on New String Value
Enter serial_key_nw as name
Right click on the new string and hit "Modify". Now enter your serial key as value, which you can retrieve by right clicking on your Mount & Blade Warband on steam or from your buying receipt.
Yeah I cant download this mod even after Ive played on Napoleonic wars what should I do to fix this?????
He means he cannot download this client-side mod even if he joins a regular NW server. Did you try re-running the installer after joining a server as well, Yeetmaster? In order to fix this, is to use the manual download without .exe I will PM you the manual download link, Yeetmaster, and let me know if that works for you. (I don't want high traffic to disable the link) It should be a .rar archive instead of an .exe and the same latest version of the EN mod.Yeah I cant download this mod even after Ive played on Napoleonic wars what should I do to fix this?????
you mean how to remove the mod?
Why don't the pictures work? It says I need to enable third party hosting.The pictures' hosting expired on that website and account type. It happens to many pictures overtime that are posted somewhere.
Is this compatible with the new patch?
Is this compatible with the new patch?
Nope
Parrot doesn't have a thread for these Generals and the Leib-Gvardii Preobrazhenskiy Polk , does he? Trying to just add some of the skins manually atm but can't find those..
PS: SOMEONE UPDATE THIS REEEEEEEEEE
Parrot doesn't have a thread for these Generals and the Leib-Gvardii Preobrazhenskiy Polk , does he? Trying to just add some of the skins manually atm but can't find those..
PS: SOMEONE UPDATE THIS REEEEEEEEEE
you can download the outdated version to a seperate module then just transfer the general skins or whatever you want manually using openbrf
Parrot doesn't have a thread for these Generals and the Leib-Gvardii Preobrazhenskiy Polk , does he? Trying to just add some of the skins manually atm but can't find those..
PS: SOMEONE UPDATE THIS REEEEEEEEEE
you can download the outdated version to a seperate module then just transfer the general skins or whatever you want manually using openbrf
well that seems like a lotta work xd
Will This Work With the new update with Rhienbund as a new nation?
Will This Work With the new update with Rhienbund as a new nation?
its outdated i think
Will This Work With the new update with Rhienbund as a new nation?
its outdated i think
it's very outdated - but I could port alot of it to the new version if people want
Will This Work With the new update with Rhienbund as a new nation?
its outdated i think
it's very outdated - but I could port alot of it to the new version if people want
yass
What's your steam?SpoilerWill This Work With the new update with Rhienbund as a new nation?
its outdated i think
it's very outdated - but I could port alot of it to the new version if people want
yass[close]
or alternatively you can contact me privately to DL my personal mod which is alot more lit winkwinkwinkwink
PM'dSpoilerWill This Work With the new update with Rhienbund as a new nation?
its outdated i think
it's very outdated - but I could port alot of it to the new version if people want
yass[close]
or alternatively you can contact me privately to DL my personal mod which is alot more lit winkwinkwinkwink
Just finished making a updated version. Some of the orginal features of the mod I haven't been able to move over but a majority of it lives.
Download:
https://drive.google.com/open?id=1kLNxu0C8NTl1MfEYLv8ikF93MOn1K7bt
Just finished making a updated version. Some of the orginal features of the mod I haven't been able to move over but a majority of it lives.
Download:
https://drive.google.com/open?id=1kLNxu0C8NTl1MfEYLv8ikF93MOn1K7bt
Just finished making a updated version. Some of the orginal features of the mod I haven't been able to move over but a majority of it lives.
Download:
https://drive.google.com/open?id=1kLNxu0C8NTl1MfEYLv8ikF93MOn1K7bt
Just finished making a updated version. Some of the orginal features of the mod I haven't been able to move over but a majority of it lives.I'm glad to see Parrot's NW Epic Enhancement mod live on in 2021. Thank you for making an updated version and sharing it here.
Download:
https://drive.google.com/open?id=1kLNxu0C8NTl1MfEYLv8ikF93MOn1K7bt