Author Topic: My game crash when i join a custom map  (Read 1372 times)

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Radulf

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My game crash when i join a custom map
« on: May 05, 2019, 03:50:28 pm »
When i try to join a server with "custom map 3" and "custom map 7" my game crash..

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I have tried to reinstall my game like 2 3 time, and i have tried to check the game cache , and it still doesn't work
« Last Edit: May 05, 2019, 03:52:03 pm by Radulf »

Offline Syncmaster667

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Re: My game crash when i join a custom map
« Reply #1 on: May 06, 2019, 11:29:33 am »
Could try deleting the custom map 3 & custom map 7 sco and txt files located in:

C:\Users\igued\Documents\Mount&Blade Warband\SceneObj

Deleting these will simply mean you will redownload the maps when you join a server.

Radulf

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Re: My game crash when i join a custom map
« Reply #2 on: May 06, 2019, 08:18:06 pm »
Could try deleting the custom map 3 & custom map 7 sco and txt files located in:

C:\Users\igued\Documents\Mount&Blade Warband\SceneObj

Deleting these will simply mean you will redownload the maps when you join a server.
i dont see any custom map in my ScenesOBJ files :/

Offline Woeski

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Re: My game crash when i join a custom map
« Reply #3 on: May 07, 2019, 04:54:19 pm »
There might be something wrong with the map then, do others have the problem also?

Also check your rgl_log in your Mount & Blade folder (not module folder), you can also send it here so we can download it.

Radulf

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Re: My game crash when i join a custom map
« Reply #4 on: May 07, 2019, 05:27:39 pm »
There might be something wrong with the map then, do others have the problem also?

Also check your rgl_log in your Mount & Blade folder (not module folder), you can also send it here so we can download it.
in other server too :/, this is my rgl log :

Spoiler
Starting new log file.
 Version:  1.174
 
rgl_post_warning_line: Unable to get technique with name standart_noskin_bump_nospecmap_Instanced
-- OS: Microsoft  (build 9200), 64-bit
-- RAM: Available physical RAM: 1481MB/3974MB
-- CPU: AMD A9-9420 RADEON R5, 5 COMPUTE CORES 2C+3G (AuthenticAMD)
 - L1 cache size: 32K
 - L2 cache size: 1024K
 - CPU Features: FPU MMX SSE SSE2 SSE3 HTT MmxExt
 - Number of CPUs: 2 ( Speed: ~2994MHz / ~2994MHz )

-- GPU:
 - D3D9 Adapter: 0 / Driver: aticfx32.dll / Description: AMD Radeon(TM) R5 Graphics
 - Texture Memory: 2055 ( Available Texture Memory: 2043 )

 Received stats and achievements from Steam
 
 Processing Ini File {
 Module_name =  Calradia
 Num Hints =  0
 Setting Map Min X =  -180.000000
 Setting Map Max X =  180.000000
 Setting Map Min Y =  -145.000000
 Setting Map Max Y =  145.000000
 Setting Time Multiplier =  0.250000
 Setting Seeing Range Multiplier =  6.500000
 Setting Track Spotting Multiplier =  0.800000
 Setting player_wounded_treshold =  5.000000
 Setting hero_wounded_treshold =  15.000000
 Setting Skill Prisoner Management Bonus =  5
 Setting Skill Leadership Bonus =  3
 Setting Base Companion Limit =  20
 Setting player_xp_multiplier =  2.000000
 Setting hero_xp_multiplier =  2.000000
 Setting regulars_xp_multiplier =  3.000000
 Setting damage_interrupt_attack_treshold =  3.000000
 Setting damage_interrupt_attack_treshold_mp =  1.000000
 Setting armor_soak_factor_against_cut =  0.800000
 Setting armor_soak_factor_against_pierce =  0.650000
 Setting armor_soak_factor_against_blunt =  0.500000
 Setting armor_reduction_factor_against_cut =  1.000000
 Setting armor_reduction_factor_against_pierce =  0.500000
 Setting armor_reduction_factor_against_blunt =  0.750000
 Setting horse_charge_damage_multiplier =  1.000000
 Setting couched_lance_damage_multiplier =  0.650000
 Setting fall_damage_multiplier =  3.000000
 Setting shield_penetration_offset =  30.000000
 Setting shield_penetration_factor =  3.000000
 Setting missile_damage_speed_power =  1.900000
 Setting melee_damage_speed_power =  2.000000
 Scan Module Textures =  1
 Scan Module Sounds =  1
 Loading Module Resource  textures_face_gen
 Loading Module Resource  shaders
 Loading Module Resource  mm_shaders
 Loading Module Resource  textures
 Loading Module Resource  mmtextures
 Loading Module Resource  mm_confederate_textures
 Loading Module Resource  materials
 Loading Module Resource  mmmaterials
 Loading Module Resource  mm_confederate_materials
 Loading Module Resource  materials_face_gen
 Loading Module Resource  meshes_face_gen
 Loading Module Resource  helpers
 Loading Module Resource  particle_meshes
 Loading Module Resource  skeletons
 Loading Module Resource  tree_meshes
 Loading Module Resource  xtree_meshes
 Loading Module Resource  grass_meshes
 Loading Module Resource  plant_meshes
 Loading Module Resource  body_meshes
 Loading Module Resource  object_meshes
 Loading Module Resource  object_bodies
 Loading Module Resource  goods_meshes
 Loading Module Resource  arabian_castle
 Loading Module Resource  food
 Loading Module Resource  beards
 Loading Module Resource  village_houses
 Loading Module Resource  village_houses_a
 Loading Module Resource  interiors_a
 Loading Module Resource  interiors_c
 Loading Module Resource  arena
 Loading Module Resource  castle_a
 Loading Module Resource  dungeon
 Loading Module Resource  snowy_houses
 Loading Module Resource  square_keep
 Loading Module Resource  xtree_meshes_b
 Loading Module Resource  user_interface_b
 Loading Module Resource  user_interface_c
 Loading Module Resource  houses1
 Loading Module Resource  wall_meshes1
 Loading Module Resource  town_houses
 Loading Module Resource  doors
 Loading Module Resource  churches
 Loading Module Resource  town_houses_b
 Loading Module Resource  castle_c
 Loading Module Resource  castle_e
 Loading Module Resource  castle_f
 Loading Module Resource  castle_g
 Loading Module Resource  castle_h
 Loading Module Resource  gatehouse
 Loading Module Resource  viking_houses
 Loading Module Resource  town_houses_c
 Loading Module Resource  banners
 Loading Module Resource  mmparticles
 Loading Module Resource  particles_2
 Loading Module Resource  prisons
 Loading Module Resource  skyboxes
 Loading Module Resource  object_b
 Loading Module Resource  destroy
 Loading Module Resource  grass_meshes_b
 Loading Module Resource  interiors_steppe
 Loading Module Resource  town_houses_d
 Loading Module Resource  arabian_props
 Loading Module Resource  horse_skeleton
 Loading Module Resource  ani_horse_mounted
 Loading Module Resource  ani_man_walk
 Loading Module Resource  ani_death
 Loading Module Resource  ani_human_mounted
 Loading Module Resource  ani_man_cheer
 Loading Module Resource  ani_stand_onhorse
 Loading Module Resource  ani_strikes
 Loading Module Resource  ani_equip_arms
 Loading Module Resource  ani_run_p
 Loading Module Resource  uni_strikes3
 Loading Module Resource  ani_walk_sideways
 Loading Module Resource  ani_run_sideways
 Loading Module Resource  ani_stand
 Loading Module Resource  ani_crouch_down
 Loading Module Resource  ani_low_walk
 Loading Module Resource  ani_turn_man
 Loading Module Resource  ani_lancer
 Loading Module Resource  ani_attacks
 Loading Module Resource  ani_kicks
 Loading Module Resource  ani_walk_backward
 Loading Module Resource  ani_run_lookingsides
 Loading Module Resource  ani_defends
 Loading Module Resource  ani_walk_lookingsides
 Loading Module Resource  ani_jump
 Loading Module Resource  uni_jump
 Loading Module Resource  uni_stances
 Loading Module Resource  uni_equip
 Loading Module Resource  uni_strike
 Loading Module Resource  uni_throws
 Loading Module Resource  uni_fistswing
 Loading Module Resource  uni_defence
 Loading Module Resource  uni_sideways
 Loading Module Resource  uni_equip_musket
 Loading Module Resource  rock
 Loading Module Resource  raw_materials
 Loading Module Resource  ui_server_filter
 Loading Module Resource  ship
 Loading Module Resource  arabian_houses
 Loading Module Resource  tree_f
 Loading Module Resource  arabian_village
 Loading Module Resource  valleyProps
 Loading Module Resource  workshops
 Loading Module Resource  barrier_primitives
 Loading Module Resource  town_houses_e
 Loading Module Resource  wb_mp_objects_a
 Loading Module Resource  mmweapons
 Loading Module Resource  mmuniforms
 Loading Module Resource  mm_french_uniforms
 Loading Module Resource  mm_french_hats
 Loading Module Resource  mm_french_swords
 Loading Module Resource  mm_french_firearms
 Loading Module Resource  mm_russian_uniforms
 Loading Module Resource  mm_russian_hats
 Loading Module Resource  mm_russian_swords
 Loading Module Resource  mm_russian_firearms
 Loading Module Resource  mm_british_swords
 Loading Module Resource  mm_british_firearms
 Loading Module Resource  mm_german_firearms
 Loading Module Resource  mm_german_swords
 Loading Module Resource  mmprusuniforms
 Loading Module Resource  mmprushats
 Loading Module Resource  mmaustrianuniforms
 Loading Module Resource  mmaustrianhats
 Loading Module Resource  mmbrituniforms
 Loading Module Resource  mmbrithats
 Loading Module Resource  mm_colours
 Loading Module Resource  mmanimations
 Loading Module Resource  nw_custom_anim
 Loading Module Resource  mmsceneprops
 Loading Module Resource  mm_cannons
 Loading Module Resource  mm_cannon_items
 Loading Module Resource  mmhorses
 Loading Module Resource  mmplants
 Loading Module Resource  mmspanishbuildings
 Loading Module Resource  mmczechbuildings
 Loading Module Resource  mmwallprops
 Loading Module Resource  mm_waterloo
 Loading Module Resource  mmfurniture
 Loading Module Resource  terrain_borders
 Loading Module Resource  mm_sapperbuildstuff
 Loading Module Resource  mmmills
 Loading Module Resource  mm_fortprops
 Loading Module Resource  mm_spvillagehouse
 Loading Module Resource  mm_uiobjects
 Loading Module Resource  mm_oimprops
 Loading Module Resource  mmwoodenwalls
 Loading Module Resource  frigate
 Loading Module Resource  shipcrew
 Loading Module Resource  mm_confederate_uniforms
 Loading Module Resource  training_and_nonmilitary
 Setting multiplayer_walk_enabled =  0
 
} //Processing Ini File Finished
 Loading Music...
 Loading Textures...
 Finished Loading Textures...
 L8 Format is  supported
 Loading Module...
 Loading item kinds...
 Loading dialogs...
 Loading mission templates...
 Loading party templates...
 loading time:  57975
 Finished All...
 load_map_data complete.
 Init_map complete.
 init_meta_mission complete.
 launch complete.
 Main server response:  840181|3604669398529994774
 
Saving options...  OK!
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Offline MarjioviƧR

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Re: My game crash when i join a custom map
« Reply #5 on: May 09, 2019, 04:24:03 am »
verify your game files if it doesnt fix your problem then reinstall ez

Offline John Price

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Re: My game crash when i join a custom map
« Reply #6 on: May 09, 2019, 05:01:30 am »
I would just delete the whole SceneObj folder then verify your files to re download it.

This is an age old issue however very rare. Solutions work for some people but not for others.
Knightmare is from Albania, no?
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Offline Tommmy

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Re: My game crash when i join a custom map
« Reply #7 on: May 13, 2019, 08:38:22 am »
F in the chat imagine having a broken game :(
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