Flying Squirrel Entertainment

Mount & Blade Warband: Napoleonic Wars => Released Modifications => War of 1812 => Topic started by: usnavy30 on November 06, 2014, 08:38:14 pm

Title: War of 1812: News Corner: Final Version Features.
Post by: usnavy30 on November 06, 2014, 08:38:14 pm
United States Declaration of War
(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fupload.wikimedia.org%2Fwikipedia%2Fcommons%2Ff%2Ff5%2F1812_War_Declaration.jpg&hash=e3a71168251b8184a5ece781c17da209683c0769)
[close]
United Kingdom's Response to Declaration of War
(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fupload.wikimedia.org%2Fwikipedia%2Fcommons%2F4%2F4f%2FProclamation_Province_of_Upper_Canada_by_Isaac_Brock.jpg&hash=86c6c896d769512d50c3e5d088804117048677c1)
[close]

(https://i.imgur.com/gZQaUCP.png)

War of 1812
Full and Final Version
The War of 1812 module in this download is the full and final version of the mod. You should delete any older versions of the mod in your Warband Napoleonic Wars modules folder located at the path C:\Program Files (x86)\Steam\SteamApps\common\MountBlade Warband\Modules such as Warof1812V2 Version 2 as it is no longer supported by any servers and there will be no upcoming patch to convert it to the War of 1812 module, full and final version.

Download Links:
Spoiler
Client Download (Choose one mirror)

Mirror 1 - Mediafire
http://www.mediafire.com/download/hlbz2in2h9j6mcy/War_of_1812.exe
Mirror 2 - MEGA
https://mega.nz/#!Cp8hBQAL!FOBCunY5FKl4FxujOKdz80MP34Ha1zgWWvR655JLQR8
Mirror 3 - ModDB
http://www.moddb.com/mods/the-war-of-1812/downloads/war-of-1812-final-version
[close]

Optional Major Update Download
http://www.mediafire.com/download/cb6fzav9kg3fkl0/Optional+Update+Wo1812.zip (http://www.mediafire.com/download/cb6fzav9kg3fkl0/Optional+Update+Wo1812.zip)
Extract files then copy and paste the files in the BRF folder onto the Resource folder and the files in the DDS folder onto the Textures folder of the War of 1812 module. Replace destination files when promted. Text file description of updates included in download.
[close]

Final Version Features for War of 1812 Mod

New textures for the white building set - This was formerly a stucco texture. We changed it to wood clapboards to give the buildings more of a North American look. See the pictures below of how the new textures will look on the Bladensburg map. The interior of these walls will continue to have the stucco texture because it simulates plaster well. A new set of whitewashed walls from the old unpainted woodwall set is also planned.
Spoiler
(https://i.imgur.com/AQ3ufTe.png)
[close]
Spoiler
(https://i.imgur.com/JrfMWsE.png)
[close]
Spoiler
(https://i.imgur.com/Hl5jPf7.png)
[close]

Faction specific Cannons - The current field guns used in the War of 1812 mod are the Gribeauval or French style guns that were used by the US Army during the war. The barrel of the cannon was made of iron and it was mounted on a double bracketed carriage. The British cannon, however, differed a great deal in appearance since they had a different, block and trail style carriage, were brass instead of iron, and had equipment boxes mounted on the axel between the gun and the wheels. British artillery train drivers will now spawn with the new British style guns.
Current US cannon
(https://i.imgur.com/OkFXVMa.png)
[close]
New British cannon
(https://i.imgur.com/FSmo9cn.png)
[close]

A couple new naval inspired banners - These will be US banners with a couple of famous slogans that came form the war. "DONT GIVE UP THE SHIP" were the dying words of Captain Lawrence on the frigate Chesapeake during his ill fated duel with the Shannon outside Boston harbor in 1813. Commander Oliver Hazard Perry flew a banner with these words on his flag ship the USS Niagara during the battle of Lake Erie. The white banner "FREE TRADE AND SAILOR'S RIGHTS' trumpeted one of the primary reasons for the war and was flown as a swallow tailed pennant on some US ships during the war.  Although, one of these ships just happened to be the unfortunate Chesapeake mentioned above. See pictures in spoiler below.
Spoiler
(https://i.imgur.com/8x5iBvj.png)
[close]

New Naval Weapons - We have completed models and textures for new naval cutlasses, boarding axes, boarding pike, and naval dirk to replace the hodgepodge of weapons currently used by sailors.
British Figure Eight Cutlass and US Starr Cutlass
(https://i.imgur.com/oO9Re0U.png)
[close]
US Boarding Axe and Royal Navy Boarding Axe
(https://i.imgur.com/E57TqPQ.png)
[close]
Boarding Pike
(https://i.imgur.com/L6uc7t3.png)
[close]
Naval Dirk
(https://i.imgur.com/nXLV90K.png)
[close]

New Native Warpaint - We have added a couple of new native heads for the First Nations warriors. The ghost warrior warpaint head is new and so is the magua style head.  All the heads have revised hair and feathers.
Revised Native Heads
(https://i.imgur.com/riZE06H.png)
[close]

New Native Melee Weapon - The stone club has been added to the arsenal of weapons available to the First Nations melee warrior.
Stone Club
(https://i.imgur.com/nn7r0TQ.png)
[close]

Mac Linux Version - Our coder US Navy will provide a version compatible with the Mac operating system, Linux. If/when possible.

Title: Re: War of 1812 News Corner - 0.5
Post by: KurassierNixon on November 07, 2014, 03:47:31 am
GET HYPED
Title: Re: War of 1812 News Corner - 0.5
Post by: Malkolm R. Lind on November 07, 2014, 07:49:52 am
If the bowie knives can't block then the tomahawks shouldn't be able to. The tomahawks are SUPER FAST. Might as well be my slow blocking. But if you're going to remove blocking for the bowie knife, then please slow down the tomahawk.
Title: Re: War of 1812 News Corner - 0.5
Post by: Blitz_craig on November 07, 2014, 05:40:26 pm
If the bowie knives can't block then the tomahawks shouldn't be able to. The tomahawks are SUPER FAST. Might as well be my slow blocking. But if you're going to remove blocking for the bowie knife, then please slow down the tomahawk.

The tomahawk will continue to be a weapon that can block. Tomahawks are very effective as a hook type of parry weapon. As far as reducing it's speed we will take that under consideration.
Title: Re: War of 1812 News Corner - 0.5
Post by: BSM 'Shut up' Williams on November 08, 2014, 02:29:39 pm
I like the late and early idea.
Title: Re: War of 1812 News Corner - 0.5
Post by: NicolasKiyoshi on November 10, 2014, 02:38:33 am
By the way , I'm sure that the bugs will be fixed and the mod's quality will be improved ! Good Work and Good Lucky usnavy30 !
Title: Re: War of 1812 News Corner - 0.5
Post by: Roy on November 10, 2014, 03:39:47 am
Good luck Navy!
Title: Re: War of 1812 News Corner - 0.5
Post by: usnavy30 on November 12, 2014, 12:19:20 am
Thank you everyone and as requested by Blitz here is the Manual instructions we have for the Early/Late War idea. We are looking into a possible batch file to make it easier to switch.

Manaul Early-Late War Switch Process
Instructions for switching between early and late war module configurations:

After initial download the "War of 1812" module will automatically be in a late war configuration.

Open the "War of 1812" module folder located at the path (C:\Program Files (x86)\Steam\SteamApps\common\MountBlade Warband\Modules\War of 1812)

*It is recommended to put a shortcut to the path of the "War of 1812" module folder on your desktop for easy access later.

Use the renaming sequence below to change to the early war configuration:
(Late to Early)
1.Rename file "module" to "module_late"
2.Rename file "module_early" to "module"
3.Rename file "troops" to "troops_late"
4.Rename file "troops_early" to "troops"

Your module is now in early war configuration.
Start the module and it will now load the early war troops menus and uniform resources.

Use the renaming sequence below to change back to the late war configuration:
(Early to Late)
1.Rename file "module" to "module_early"
2.Rename file "module_late" to "module"
3.Rename file "troops" to "troops_early"
4.Rename file "troops_late" to "troops"

Your module is now back in late war configuration.
Repeat the (Late to Early) renaming sequence to change to early war again.
[close]
Title: Re: War of 1812 News Corner - 0.5
Post by: BSM 'Shut up' Williams on November 12, 2014, 08:15:46 pm
I like the idea it's easy to follow.
Title: Re: War of 1812 News Corner - 0.5
Post by: usnavy30 on November 13, 2014, 10:55:00 pm
War of 1812: 0.5 Release Date - This Weekend!

Targeted long awaited release date is this weekend!


War of 1812 Beta 0.5 includes:
-Pressing 'B' to fix bayonets no longer transforms into a pistol as UK sergeant or natives. Largest fix for the mod as I have received many reports of this one bug.
-Bowie Knife cannot be used to block now.
-Early/Late War uniforms feature and switchable with easy knowledge
-Many upon many and countless fixes on uniform details and item LODs.

Current progress:

Status = Compiling Installer

Next uploading to mediafire and generating mirrors.


PS: We need a server!
Title: Re: War of 1812 News Corner - 0.5
Post by: Merdic on November 13, 2014, 11:24:01 pm
oh yeah :)
Title: Re: War of 1812 News Corner - 0.5
Post by: BSM 'Shut up' Williams on November 13, 2014, 11:31:51 pm
Awesome, two days away!
Title: Re: War of 1812 News Corner - Version 0.5 Is Now Released!
Post by: usnavy30 on November 15, 2014, 12:20:36 am
War of 1812 Beta 0.5 Mirrors

Choose ONE mirror to download the installer. Please note wait for servers to come online for 0.5, don't remove your 0.4 folder yet.

Client

Mirror 1
http://www.mediafire.com/download/zsa131q6yeaxoco/War_of_1812_Beta_0.5.rar
Mirror 2
http://www.mediafire.com/download/w1qr6bfg2qrm8go/War_of_1812_Beta_0.5(2).rar
Mirror 3
http://www.mediafire.com/download/v9o7wv9q9kpu6js/War_of_1812_Beta_0.5(3).rar
Mirror 4
http://www.mediafire.com/download/dcm2ha5ajhmzah4/War_of_1812_Beta_0.5(4).rar
Mirror 5
http://www.mediafire.com/download/yn7nhkw8gfky8cf/War_of_1812_Beta_0.5(5).rar
Mirror 6
http://www.mediafire.com/download/96uglyrqjcl0wza/War_of_1812_Beta_0.5(6).rar
Title: Re: War of 1812 News Corner - Version 0.5 Is Now Released!
Post by: Peter_ORiley on November 15, 2014, 01:29:05 pm
I'm using Mozilla Firefox and all the MediaFire pages seems to be broken D:
Title: Re: War of 1812 News Corner - Version 0.5 Is Now Released!
Post by: usnavy30 on November 15, 2014, 06:17:59 pm
I'm using Mozilla Firefox and all the MediaFire pages seems to be broken D:
Try refreshing the page or using google chrome browser. Damn, I just checked and no issues on my end. There are six mirrors to spread out the traffic.
Title: Re: War of 1812 News Corner - Version 0.5 Is Now Released!
Post by: BSM 'Shut up' Williams on November 15, 2014, 06:44:55 pm
0.5 wont work for me, and what I mean by that is the British faction is OK, but when I want to choose the faction, of the US, its called Russian empire and Austrian empire inderneath and I can't choose any unit, the menu will just disappear.

Have I installed this incorrectly?
Title: Re: War of 1812 News Corner - Version 0.5 Is Now Released!
Post by: usnavy30 on November 16, 2014, 03:42:24 am
You have it installed correctly most likely we really need servers though so you can use it as intended.
Title: Re: War of 1812 News Corner - Version 0.5 Is Now Released!
Post by: KurassierNixon on November 16, 2014, 03:52:44 am
You have it installed correctly most likely we really need servers though so you can use it as intended.

After 20 minutes of trying to find where I put the folder I finally got it :D
Title: Re: War of 1812 News Corner - Version 0.5 Is Now Released!
Post by: usnavy30 on November 16, 2014, 04:29:52 am
0.5 wont work for me, and what I mean by that is the British faction is OK, but when I want to choose the faction, of the US, its called Russian empire and Austrian empire inderneath and I can't choose any unit, the menu will just disappear.

Have I installed this incorrectly?
There are two servers up for 0.5

Public 0.5 hosted by Tupac
9th East Norfolk server is up for 0.5 right now

try joining one of the two servers

and that should only happen on host a game test non-dedicated


Regarding people saying the installer is the wrong path I double checked it and it installed to Modules just fine for me. So I assume the previous 0.4 installer remembers your last location so just change it to /Modules
Title: War of 1812 News Corner - Phase II Progress
Post by: usnavy30 on November 28, 2014, 04:36:21 am
Progress {onwards after 0.5}

---U.S.---
14th U.S. Infantry Regiment added:
Early war  brown uniforms along with red facings with blue half-gaitered pants
Late war  blue uniforms with white rolled pants
14th U.S. Line Infantry AI bot added

Added a test fur cap to Frontier Militia ranker
Spoiler
(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fcloud-4.steampowered.com%2Fugc%2F35229900828378932%2F22BD0B1177573CD18CF707C64889EBA789F4406E%2F&hash=174f204687c05fb48ce5affac6dda2c56cf95e0c)
[close]
New York Militia and Pennsylvania Militia have their own pants coded for ranker/sargeant
5th Maryland moved to Cav/Militia tab as third militia unit
5th Maryland unit name changed to '5th Maryland Militia Infantry Regiment'
5th Maryland unit sub-name changed from 'Volunteer Infantry' to 'Militia'
U.S. Artillery Officer now have a cannon lighter than a pistol with ammo

U.S. Commander Battle Commands & Shouts added, courtesy of Comrade Crimson

---U.K.---
Highlander bagpiper pennon is normal again I guess it was just me  ???
Missing backpack belt attached mesh #6 added to Voltigeur Sgt
Glengarry 2nd Militia Battalion now has blue shakos and blue rifle pants

U.K. Commander Battle Command & Shouts added, courtesy of Comrade Crimson
Native American War cries added, courtesy of Comrade Crimson

Native weapon models courtesy of DarthTaco
Native weapon models are in need of texturing/UV-mapping

New animations are worth a test to spice up the mod, but are not mandatory. I plan to make a thread to shed light on potential animations made by the community. Mini-modifications thread is my plan.

Maps added:
-Bladensburg (Battle)
-Longwoods (Siege)
-Chateauguay (Battle)
-Fort York (Siege)

I have mentioned it three times in this post, but again, a huge special thanks to Comrade Crimson for his generous voicework. Added a note of this to the credits list on the installer. Also a huge thanks to DarthTaco for his native weapon models, added to credits list on installer as well.

Note to General Community
We are in need of sceners for additional maps and modellers/texturers. If you would like to join our mod team please PM me on Steam or here on FSE. We have native weapon models but no textures for them yet. We are honestly in need of help here.
Title: Re: War of 1812 News Corner - Version 0.5 Is Now Released!
Post by: BSM 'Shut up' Williams on November 28, 2014, 08:30:57 am
This looks interesting!
Title: Re: War of 1812 News Corner - Version 0.5 Is Now Released!
Post by: Blitz_craig on November 30, 2014, 09:37:45 pm
0.5 wont work for me, and what I mean by that is the British faction is OK, but when I want to choose the faction, of the US, its called Russian empire and Austrian empire inderneath and I can't choose any unit, the menu will just disappear.

Have I installed this incorrectly?


Please see the known bugs section on the first page of the main thread.
Title: Re: War of 1812 News Corner - Version 0.5 Is Now Released!
Post by: BSM 'Shut up' Williams on November 30, 2014, 11:50:58 pm
It's alright now.
Title: Re: War of 1812 News Corner - Version 0.5 Is Now Released!
Post by: usnavy30 on December 06, 2014, 05:23:52 am
First Nations Auxiliaries unit has been overhauled. Perhaps I'll post a preview..


Changelog
First Nations Auxiliaries have more troop ranks now
Glengarry 2nd Militia Battalion have blue shakos and pants now
New idle flag animation by Raddeo added
Custom shouts & commands

Todo
Natives club needs texturing (done finally)
Natives riflestock needs texturing (done finally)
Testing new animations (some added)
Player banners (done finally)
Custom music (I'll think about it)

More maps (sceners wanted)
Title: Re: War of 1812 News Corner - Version 0.5 Is Now Released!
Post by: Charles William on December 07, 2014, 10:00:11 pm
 I feel like i was put into exile for weeks, i apologize for being away due for being busy with work and life. Mod workshop will be updated Monday 6 PM EST.
Title: Re: War of 1812 News Corner - Version 0.5 Is Now Released!
Post by: usnavy30 on December 07, 2014, 11:05:48 pm
Good to hear  :D
Title: Re: War of 1812 News Corner - Future units preview!
Post by: Blitz_craig on December 09, 2014, 07:12:27 pm
New and revised unit preview for future patch.

First Nations Auxilleries will be expanded with different troop types and additional leader:

Melee Warrior armed with new gunstock club
Spoiler
(https://i.imgur.com/xcmPfYC.png)(https://i.imgur.com/zIjFyqJ.png)
[close]
Bowman
Spoiler
(https://i.imgur.com/FihXQCv.png)
[close]
New Variant Ranker
Spoiler
(https://i.imgur.com/UcEl8Rq.png)
[close]
Tenskwatawa (The Prophet)
Spoiler
(https://i.imgur.com/lvDThCp.png)
[close]


2nd Glengarry Militia  revised uniform
Spoiler
(https://i.imgur.com/DLpV3m6.png)
[close]

14th US Infantry Regiment   new unit
Spoiler
(https://i.imgur.com/LYyp1Qa.png)(https://i.imgur.com/ZhcWwCv.png)
[close]

Title: Re: War of 1812 News Corner - Future units preview page 2!
Post by: KurassierNixon on December 10, 2014, 05:07:18 am
Dat test fur cap. 10/10 would wear while defending the glorious united states.
Title: Re: War of 1812 News Corner - Future units preview!
Post by: usnavy30 on December 10, 2014, 05:35:13 am
Future units preview
New and revised unit preview for future patch.

First Nations Auxilleries will be expanded with different troop types and additional leader:

Melee Warrior armed with new gunstock club
Spoiler
(https://i.imgur.com/xcmPfYC.png)(https://i.imgur.com/zIjFyqJ.png)
[close]
Bowman
Spoiler
(https://i.imgur.com/FihXQCv.png)
[close]
New Variant Ranker
Spoiler
(https://i.imgur.com/UcEl8Rq.png)
[close]
Tenskwatawa (The Prophet)
Spoiler
(https://i.imgur.com/lvDThCp.png)
[close]


2nd Glengarry Militia  revised uniform
Spoiler
(https://i.imgur.com/DLpV3m6.png)
[close]

14th US Infantry Regiment   new unit
Spoiler
(https://i.imgur.com/LYyp1Qa.png)(https://i.imgur.com/ZhcWwCv.png)
[close]
[close]
Added to first page main Original Post.
Title: Re: War of 1812 News Corner - Future units preview page 2 & front page!
Post by: Wastee on December 10, 2014, 05:53:11 am
I fucking love you navy! Rip 1stEPG
Title: Re: War of 1812 News Corner - Future units preview page 2 & front page!
Post by: usnavy30 on December 10, 2014, 05:59:38 am
I fucking love you navy! Rip 1stEPG
;) Indeed may it R.I.P.
Title: War of 1812 News Corner - Phase II Patch Changelog
Post by: usnavy30 on December 19, 2014, 09:08:36 pm
Changelog
Progress {onwards after 0.5} for Phase II Patch

Important: Phase II Patch will be in Late War configuration for uniforms and troops. Therefore, make sure your mod folder is in late war configuration before applying to 0.5 mod folder.

Resource
Resource_early

item_kinds1
item_kinds1_early (delete)

troops
troops_early

How can you check in-game? The very first instance is the character uniform preview on the Multiplayer main menu, early war shako and pants vs late war tombstone shako and pants difference.

Militia Unit Tab created for militia units
Militia Unit Tab is Centered below Cavalry Tab
(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fcloud-4.steamusercontent.com%2Fugc%2F37486252377962445%2F05EAD77B8998729E2DBA04FF970F72AE781AEEE5%2F&hash=df9003e196ab4b779c879106f0a00f0d59753593)
[close]
Militia units can now be used in Siege mode

New idle flag holding animation by Raddeo
New musket idle hold and walking animations by DanP346

Tomahawk melee speed decreased from 117 -> 90
Tomahawk throwing speed increased from 90 -> 117
Max ammo of tomahawks reduced from 4 -> 2
Tomahawks can be picked up on the ground now.
Max ammo of arrows reduced from 30 -> 15

---U.S.---
-14th U.S. Infantry Regiment added:
-Early war  brown uniforms along with red facings with blue half-gaitered pants:
Early War 14th U.S. Ranker
(https://i.imgur.com/LYyp1Qa.png)(https://i.imgur.com/ZhcWwCv.png)
[close]
-Late war  blue uniforms with white rolled pants
-14th U.S. Line Infantry AI bot added

-Added a test fur cap to Frontier Militia ranker:
Frontier Militia Ranker with Fur Cap
(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fcloud-4.steampowered.com%2Fugc%2F35229900828378932%2F22BD0B1177573CD18CF707C64889EBA789F4406E%2F&hash=174f204687c05fb48ce5affac6dda2c56cf95e0c)
[close]
-New York Militia and Pennsylvania Militia have their own pants coded for ranker/sergeant
-Early War New York Militia Ranker/Sargeant & Pennsylvania Militia Ranker/Sargeant have long-tailed coats.
-5th Maryland moved to Cav/Militia tab as third militia unit
-5th Maryland unit name changed to '5th Maryland Militia Infantry Regiment'
-5th Maryland unit sub-name changed from 'Volunteer Infantry' to 'Militia'
-U.S. Musician/Sapper swords are the same length as British musician sword now.
-U.S. Artillery Officer now have a cannon lighter than a pistol with ammo

-U.S. Commander Battle Commands & Shouts added, courtesy of Comrade Crimson

---U.K.---
-Highlander bagpiper pennon is normal again I guess it was just me  ???
-Missing backpack belt attached mesh #6 added to Voltigeur Sgt
-Glengarry 2nd Militia Battalion now has blue shakos and blue rifle pants:
Glengarry 2nd Militia Battalion Ranker
(https://i.imgur.com/DLpV3m6.png)
[close]

-U.K. Commander Battle Command & Shouts added, courtesy of Comrade Crimson

-Native American War cries added, courtesy of Comrade Crimson

Native Auxiliary unit overhauled:
Melee Warrior
(https://i.imgur.com/xcmPfYC.png)(https://i.imgur.com/zIjFyqJ.png)
[close]
Bowman
(https://i.imgur.com/FihXQCv.png)
[close]
Variant Ranker
(https://i.imgur.com/UcEl8Rq.png)
[close]
Tenskwatawa (The Prophet)
(https://i.imgur.com/lvDThCp.png)
[close]
Bow & arrows added
Gunstock club added
Throwing spears added
War club needs texturing
New tomahawks need texturing

Native weapon models courtesy of DarthTaco
Native weapon models are in need of texturing/UV-mapping

Maps added:
-Bladensburg (Battle)
-Fort McHenry (Night) (Siege)
-Longwoods (Siege)
-Chateauguay (Battle)
-Fort York (Siege)
-Stoney Creek (Day) (Battle)
-Stoney Creek (Night) (Battle)

Multiplayer profile menu reverted to vanilla for legibility.

I have mentioned it three times in this post, but again, a huge special thanks to Comrade Crimson for his generous voicework. Added a note of this to the credits list on the installer. Also a huge thanks to DarthTaco for his native weapon models, added to credits list on installer as well.

Mini-modifications thread made to document animations and the like.

Note to General Community
We are in need of sceners for additional maps and modellers/texturers. If you would like to join our mod team please PM me on Steam or here on FSE.
[close]
Title: Re: War of 1812 News Corner - Future units preview page 2 & front page!
Post by: NicolasKiyoshi on December 21, 2014, 07:23:54 am
First of all, how many arrows will the indians carry? Second, i will certainly love to arrow spam the enemy musketeers with this bowman new class :D
Title: Re: War of 1812 News Corner - Future units preview page 2 & front page!
Post by: Blitz_craig on December 22, 2014, 12:13:27 am
First of all, how many arrows will the indians carry? Second, i will certainly love to arrow spam the enemy musketeers with this bowman new class :D

The bowman is currently set-up to get 15 arrows. The arrows will do much less damage then musket or rifle balls. The only back-up weapon the bowman receives is a knife.
Title: Re: War of 1812 News Corner - Future units preview page 2 & front page!
Post by: KurassierNixon on December 22, 2014, 06:02:58 am
First of all, how many arrows will the indians carry? Second, i will certainly love to arrow spam the enemy musketeers with this bowman new class :D

The bowman is currently set-up to get 15 arrows. The arrows will do much less damage then musket or rifle balls. The only back-up weapon the bowman receives is a knife.

Shouldn't they do more than or as much damage as musket balls? I mean i'd rather have soft lead in my leg than a rigid arrowhead. Although I dont really know the real life deaths in 1812 caused by arrow wounds.
Title: Re: War of 1812 News Corner - Future units preview page 2 & front page!
Post by: Blitz_craig on December 24, 2014, 07:34:12 pm
First of all, how many arrows will the indians carry? Second, i will certainly love to arrow spam the enemy musketeers with this bowman new class :D

The bowman is currently set-up to get 15 arrows. The arrows will do much less damage then musket or rifle balls. The only back-up weapon the bowman receives is a knife.

Shouldn't they do more than or as much damage as musket balls? I mean i'd rather have soft lead in my leg than a rigid arrowhead. Although I don't really know the real life deaths in 1812 caused by arrow wounds.

Bullets travel at a much higher velocity than arrows and therefore apply more force when hitting a target. The soft lead ball flattens out on impact causing it to transmit more of it's energy into the target and it smashes bone on it's way through instead of just clipping it as an arrow would. Therefore, bullets get more more pierce and damage points in the game. This is the way it has always been in the other modules that have both firearms and arrows such as "With Fire and Sword".
Title: Re: War of 1812 News Corner - Future units preview page 2 & front page!
Post by: NicolasKiyoshi on January 02, 2015, 11:20:35 pm
First of all, how many arrows will the indians carry? Second, i will certainly love to arrow spam the enemy musketeers with this bowman new class :D

The bowman is currently set-up to get 15 arrows. The arrows will do much less damage then musket or rifle balls. The only back-up weapon the bowman receives is a knife.

Shouldn't they do more than or as much damage as musket balls? I mean i'd rather have soft lead in my leg than a rigid arrowhead. Although I don't really know the real life deaths in 1812 caused by arrow wounds.

Bullets travel at a much higher velocity than arrows and therefore apply more force when hitting a target. The soft lead ball flattens out on impact causing it to transmit more of it's energy into the target and it smashes bone on it's way through instead of just clipping it as an arrow would. Therefore, bullets get more more pierce and damage points in the game. This is the way it has always been in the other modules that have both firearms and arrows such as "With Fire and Sword".

Hey, can't you give 30 arrows for the indians? 15 is too few.
Title: Re: War of 1812 News Corner - Future units preview page 2 & front page!
Post by: Blitz_craig on January 03, 2015, 06:11:34 pm
Quote
Hey, can't you give 30 arrows for the indians? 15 is too few.

Considering the much faster rate of fire of the bow and the fact that arrows can be retrieved after they are fired and used again, giving 30 arrows per bowman would unbalance the game in our opinion.
Title: Re: War of 1812 News Corner - Future units and maps preview front page!
Post by: Dekkers on January 03, 2015, 06:16:45 pm
The maps look better than the current NW ones. I like
Title: Re: War of 1812 News Corner - Future units preview page 2 & front page!
Post by: KurassierNixon on January 06, 2015, 06:08:48 am
First of all, how many arrows will the indians carry? Second, i will certainly love to arrow spam the enemy musketeers with this bowman new class :D

The bowman is currently set-up to get 15 arrows. The arrows will do much less damage then musket or rifle balls. The only back-up weapon the bowman receives is a knife.

Shouldn't they do more than or as much damage as musket balls? I mean i'd rather have soft lead in my leg than a rigid arrowhead. Although I don't really know the real life deaths in 1812 caused by arrow wounds.

Bullets travel at a much higher velocity than arrows and therefore apply more force when hitting a target. The soft lead ball flattens out on impact causing it to transmit more of it's energy into the target and it smashes bone on it's way through instead of just clipping it as an arrow would. Therefore, bullets get more more pierce and damage points in the game. This is the way it has always been in the other modules that have both firearms and arrows such as "With Fire and Sword".

Hey, can't you give 30 arrows for the indians? 15 is too few.
I agree. In a line battle that'd be no we're near enough. Would there be a way to refill arrows?
Title: Re: War of 1812 News Corner - Future units preview page 2 & front page!
Post by: Wastee on January 06, 2015, 04:09:07 pm
I fucking love you navy! Rip 1stEPG
;) Indeed may it R.I.P.
lol 1stEPG is back
Title: Re: War of 1812 News Corner - Future units preview page 2 & front page!
Post by: usnavy30 on January 06, 2015, 09:00:55 pm
It is yet again, good ol' Church.  8)

Steam Workshop page for 1812 re-uploaded and being edited heavily right now. Took much less time than expected..
Title: Re: War of 1812 News Corner - Future units and maps preview front page!
Post by: usnavy30 on January 12, 2015, 03:46:50 am
Militia can now be used in Siege mode with the upcoming patch for 1812
Militia Unit Tab is Centered below Cavalry Tab
(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fcloud-4.steamusercontent.com%2Fugc%2F37486252377962445%2F05EAD77B8998729E2DBA04FF970F72AE781AEEE5%2F&hash=df9003e196ab4b779c879106f0a00f0d59753593)
[close]
Title: Re: War of 1812: News Corner - Future units and maps preview front page!
Post by: usnavy30 on January 13, 2015, 05:26:29 am
Another update, fixed a bug in Conquest mode where name of Flags do not appear.
Title: Re: War of 1812: News Corner - Future units and maps preview front page!
Post by: usnavy30 on January 19, 2015, 01:43:00 am
The phase II patch testing was useful and fun. Native Bowman needs a power draw nerf  ::)
Thanks to Dorf, the 27th, Panini, USADominic. You guys rock.
Title: Re: War of 1812: News Corner - Future units and maps preview front page!
Post by: BSM 'Shut up' Williams on January 19, 2015, 11:29:05 am
Ca't wait to play it!
Title: Re: War of 1812: News Corner - Future units and maps preview front page!
Post by: usnavy30 on January 20, 2015, 03:53:38 am
Thanks to DarthTaco & Blitz_craig the ball club and tomahawk are finally textured & in-game. I'll be updating lots of things soon.

New Native weapon - the spiked ball head club
(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fcloud-2.steamusercontent.com%2Fugc%2F37487183197030580%2F7FA0923247CFF0B3E882DCDB7CDF5581616BAFB7%2F&hash=1e32fccf99fcbfdbbabab3808c38079b25d39cd3)
[close]
New tomahawk model
(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fcloud-4.steamusercontent.com%2Fugc%2F37487183197030881%2F9679F9D16DE744FB0CE3532FB40F7B5C70CFF575%2F&hash=1e953b3398edc7c7b61b2b090a0918cdfd3ce013)
[close]
Title: War of 1812: News Corner - Phase II Patch Units & Maps Preview!
Post by: usnavy30 on January 22, 2015, 02:55:58 am
Phase II Patch

You will need Version 0.5 Full Version first, then apply the patch. Choose one mirror. A Readme is included in the download.

Google Drive
https://drive.google.com/file/d/0B_XEt5J8_HVnZURYTzhWdVpaUG8/view?usp=sharing
[close]
Mega
https://mega.co.nz/#!nkMwVbLB!khicYSBv77jFsxTCqzfZnU7Q5LDvGKhRiY2TtefyDKo
[close]
Moddb
http://www.moddb.com/mods/the-war-of-1812/downloads/war-of-1812-v1-patch-phase-ii
[close]
Mediafire
http://www.mediafire.com/download/oy0oegldboe9zbr/Phase_II_Patch.rar
[close]
Title: Re: War of 1812: News Corner - *Phase II Patch Released!*
Post by: Ry1459 on January 22, 2015, 03:21:09 am
I know I should be studying for my finals, (I know, I have them later than most), but this just got released!  ;D
Title: Re: War of 1812: News Corner - *Phase II Patch Released!*
Post by: usnavy30 on January 22, 2015, 04:00:14 am
Enjoy, I hope we can get an event up and running soon for the patch new version. My tireless work is now complete for tonight.
Title: Re: War of 1812: News Corner - *Phase II Patch Released!*
Post by: Ry1459 on January 22, 2015, 04:03:29 am
Enjoy, I hope we can get an event up and running soon for the patch new version. My tireless work is now complete for tonight.
I think you deserve some time off now.
Title: Re: War of 1812: News Corner - *Phase II Patch Released!*
Post by: NicolasKiyoshi on January 22, 2015, 05:58:47 pm
Which regiments are curently doing events for this mod?
Title: Re: War of 1812: News Corner - *Phase II Patch Released!*
Post by: KurassierNixon on January 22, 2015, 06:51:03 pm
Which regiments are curently doing events for this mod?
the 27th and my pub regiment as well as the XI legion
Title: Re: War of 1812: News Corner - *Phase II Patch Released!*
Post by: NicolasKiyoshi on January 23, 2015, 01:38:52 pm
Which regiments are curently doing events for this mod?
the 27th and my pub regiment as well as the XI legion

Thanks for the info
Title: Re: War of 1812: News Corner *Phase II Patch Released!*
Post by: usnavy30 on February 16, 2015, 12:11:25 am
Warof1812v1 Full Version now on Moddb & Mediafire
http://www.moddb.com/mods/the-war-of-1812/downloads/war-of-1812-v1-full-version
http://www.mediafire.com/download/f3fc09krm82qq89/Warof1812v1_full.exe

Full Version of v1, current version running on servers. Warof1812v1 is the new mod folder name, or else you cannot join servers. All new players should download this. Due to many reports a patch is difficult to install I uploaded this. The 0.5 to v1 Patch is now old.

The Destination Location should look like this before installing:
C:\Program Files (x86)\Steam\SteamApps\common\MountBlade Warband\Modules\

This is the full version download.

Includes corrected early war U.S. uniforms (was still late war by mistake)

Servers online:
27th_Commander_Battle
27th_1812_Official

Events:
NA Wednesday Siege
EU Saturday/Sunday event


News Corner OP updated as well
Title: Re: War of 1812: News Corner *Phase II Patch Released!*
Post by: usnavy30 on February 20, 2015, 08:01:16 pm
Next version:

Fixed the admin panel being too rigid. Had to add three Invalid Factions so one can switch the team placement of U.K. or U.S. (should do well for now)

A new map is added for the next version - Horseshoe Bend
Complete with a nice admin panel image
(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fcloud-4.steamusercontent.com%2Fugc%2F37489965393169441%2F3D03C7C98899CEEEF99E941DE03CB8C432E1CBD4%2F&hash=68067d96e76895a7f9b70399d3e93a4c9201613e)

War of 1812 Beta Version Commentary/Gameplay
Please note this video is from 0.4 which is very old now
https://www.youtube.com/watch?v=MhZjmR-B7Ak
[close]
Title: Re: War of 1812: News Corner *Phase II Patch Released!*
Post by: usnavy30 on March 01, 2015, 11:21:54 pm
Some more progress:

-Added Infantry Service ranker/sargeant to U.S. Artillery unit
(Infantry Service) Ranker
(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fcloud-4.steamusercontent.com%2Fugc%2F37490947731580633%2FA520BC174CA25EB98996D6D9950AE88FAF75497E%2F&hash=07a24009799a0eb6cd889e2229ef84b415077bed)
[close]
(Infantry Service) Sargeant
(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fcloud-4.steamusercontent.com%2Fugc%2F37490947731581711%2FE629DA738B3CF588947D4C5D17026CC142CA6AB4%2F&hash=668fe8b2faae09dae9be8c197a0aa76bc757e8ee)
[close]

Custom darker flute texture added

Waiting on the new U.S. Ranger tomahawk model..
Title: Re: War of 1812: News Corner *1.0 Full Version Released!*
Post by: usnavy30 on March 12, 2015, 10:26:30 pm
Canoe is driveable now if I can get it properly placed in a map..
Title: Re: War of 1812: News Corner *1.0 Full Version Released!*
Post by: usnavy30 on March 14, 2015, 07:20:28 am
Driveable canoe for natives is fully working and operational. ;D
Title: Re: War of 1812: News Corner *1.0 Full Version Released!*
Post by: usnavy30 on March 24, 2015, 08:54:08 pm
New version of War of 1812 mod inbound soonTM if you want to see the whole list of changes, check the Changelog thread in the Next version spoiler. Unless you want surprises.
Title: Re: War of 1812: News Corner *1.0 Full Version Released!*
Post by: KurassierNixon on March 25, 2015, 12:52:42 am
6x post ban pls
Title: Re: War of 1812: News Corner *1.0 Full Version Released!*
Post by: usnavy30 on March 25, 2015, 08:23:58 pm
I am certain if you do not double post in the same day it is ok especially if I am one of the board moderators giving the updates.
Title: Re: War of 1812: News Corner *1.0 Full Version Released!*
Post by: KurassierNixon on March 25, 2015, 11:27:57 pm
I kid I kid ;)
Title: Re: War of 1812: News Corner *2.0 Coming Very Soon*
Post by: usnavy30 on April 30, 2015, 01:19:18 am
Version 2.0 of War of 1812 mod is ready with Warof1812v2 being the mod folder name (so people don't get confused which server to join) Now I just need to upload it somewhere across the mirrors. Get hyped
Title: Re: War of 1812: News Corner *2.0 Coming Very Soon*
Post by: DorftheHoe on April 30, 2015, 11:52:43 pm
Version 2.0 of War of 1812 mod is ready with Warof1812v2 being the mod folder name (so people don't get confused which server to join) Now I just need to upload it somewhere across the mirrors. Get hyped

hype is real.... hype is life.  Usnavy is god!
Title: Re: War of 1812: News Corner: *Warof1812v2 (Version 2) Released!*
Post by: usnavy30 on May 15, 2015, 11:25:49 pm
Oh you ::)

Next development progress of mine will be making the Mac/Linux version.
Title: Re: War of 1812: News Corner: Upcomming Features for Final Version page 5!
Post by: Blitz_craig on August 27, 2015, 07:43:57 pm
Final Version Features for War of 1812 Mod

This post contains a preview of some of the new features that are being worked on for the final version of War of 1812. We can not give an estimate of a release date at this time because some of these are works in process and and haven't been completed.

New textures for the white building set - This was formerly a stucco texture. We changed it to wood clapboards to give the buildings more of a North American look. See the pictures below of how the new textures will look on the Bladensburg map. The interior of these walls will continue to have the stucco texture because it simulates plaster well. A new set of whitewashed walls from the old unpainted woodwall set is also planned. There are still some bugs on the damaged wall progression that we are working on to get this feature done.
Spoiler
(https://i.imgur.com/AQ3ufTe.png)
[close]
Spoiler
(https://i.imgur.com/JrfMWsE.png)
[close]
Spoiler
(https://i.imgur.com/Hl5jPf7.png)
[close]

Faction specific Cannons - The current field guns used in the War of 1812 mod are the Gribeauval or French style guns that were used by the US Army during the war. The barrel of the cannon was made of iron and it was mounted on a double bracketed carriage. The British cannon, however, differed a great deal in appearance since they had a different, block and trail style carriage, were brass instead of iron, and had equipment boxes mounted on the axel between the gun and the wheels. Since the cannons are a prop that spawns accessories like ammo boxes, adding them is more complex than an ordinary scene prop and may involve scripting. We are attempting to resolve this last issue but the new British cannon models and ammo boxes are complete.
Current US cannon
(https://i.imgur.com/OkFXVMa.png)
[close]
New British cannon
(https://i.imgur.com/FSmo9cn.png)
[close]

A couple new naval inspired banners - These will be US banners with a couple of famous slogans that came form the war. "DONT GIVE UP THE SHIP" were the dying words of Captain Lawrence on the frigate Chesapeake during his ill fated duel with the Shannon outside Boston harbor in 1813. Commander Oliver Hazard Perry flew a banner with these words on his flag ship the USS Niagara during the battle of Lake Erie. The white banner "FREE TRADE AND SAILOR'S RIGHTS' trumpeted one of the primary reasons for the war and was flown as a swallow tailed pennant on some US ships during the war.  Although, one of these ships just happened to be the unfortunate Chesapeake mentioned above. See pictures in spoiler below.
Spoiler
(https://i.imgur.com/8x5iBvj.png)
[close]

New Naval Weapons - We have completed models and textures for new naval cutlasses and boarding axes to replace the hodgepodge of weapons currently used by sailors.
British Figure Eight Cutlass and US Starr Cutlass
(https://i.imgur.com/oO9Re0U.png)
[close]
US Boarding Axe and Royal Navy Boarding Axe
(https://i.imgur.com/E57TqPQ.png)
[close]

Mac Linux Version - Our coder US Navy will provide a version compatible with the Mac operating system, Linux.
Title: Re: War of 1812: News Corner: Upcomming Features for Final Version on page 5!
Post by: ThePatriot98 on August 27, 2015, 08:03:16 pm
Nice :)
Title: Re: War of 1812: News Corner: Upcomming Features for Final Version on page 5!
Post by: James Grant on August 27, 2015, 09:16:54 pm
That all looks very nice. The Yanks get some truly balling cannons.
Title: Re: War of 1812: News Corner: Upcomming Features for Final Version on page 5!
Post by: usnavy30 on August 27, 2015, 09:18:48 pm
And this *final* version will definitely take some time..
Title: Re: War of 1812: News Corner: Upcoming Features for Final Version on page 1 and 5!
Post by: Josef733 on September 13, 2015, 11:43:27 pm
WAT copied this mod, I want this to succeed and to be better than WAT. Good luck with any development.
Title: Re: War of 1812: News Corner: Upcoming Features for Final Version on page 1 and 5!
Post by: Captain_Frosty on September 13, 2015, 11:51:05 pm
WAT copied this mod, I want this to succeed and to be better than WAT. Good luck with any development.
+9999
Title: Re: War of 1812: News Corner: Upcoming Features for Final Version on page 1 and 5!
Post by: Ry1459 on September 14, 2015, 12:53:48 am
WAT copied this mod, I want this to succeed and to be better than WAT. Good luck with any development.
First, don't post that kind of stuff. It is not needed. Secondly, WaT and Wof1812 are two entirely different wars.
Title: Re: War of 1812: News Corner: Upcoming Features for Final Version on page 1 and 5!
Post by: Frederik on September 14, 2015, 01:11:19 am
WAT copied this mod, I want this to succeed and to be better than WAT. Good luck with any development.
Maybe the mods are similar because many people who worked on 1812 worked on WaT?
And the setting of WaT is waymore popular, what is for sure a big point making more player want to play it.
Title: Re: War of 1812: News Corner: Upcoming Features for Final Version on page 1 and 5!
Post by: usnavy30 on September 14, 2015, 02:01:56 am
Keep the thread to discussion about Wo1812 and refrain from commenting on other mods. Our development on War of 1812 is going just fine, thank you.

The next post to go offtopic will be deleted without warning. No dissent.
Title: Re: War of 1812: News Corner: Upcoming Features for Final Version on page 1.
Post by: usnavy30 on September 25, 2015, 12:54:50 am
Added a couple of new weapons for the sailors on each side today. Hmm what else..

Decreased the loading screen time significantly:

loading time:  54845 - Current version
loading time:  29431 - Dev version


Cleaned up module errors.

Worked further on the First Nations Native Auxiliaries unit. The Prophet now has a morale boosting role as intended.

Now just to rename the mod folder one more time.
Title: Re: War of 1812: News Corner: Upcoming Features for Final Version on page 1.
Post by: ThePatriot98 on September 25, 2015, 01:27:26 am
yay :D
Title: Re: War of 1812: News Corner: Upcoming Features for Final Version on page 1.
Post by: The Mighty McLovin on September 25, 2015, 08:27:10 am
Sounds awesome!
Title: Re: War of 1812: News Corner: Upcoming Features for Final Version on page 1.
Post by: usnavy30 on November 02, 2015, 11:22:24 pm
Making download links sure takes time. We could really use a trailer video.