About
The Prussian Army Saturday European and North American linebattle is a linebattle event meant for mature regiments and players looking for an event run by experienced admin, strictly enforced rules, and a play style that is unique (double ranked lines). The linebattle will focus on infantry fighting in double ranks, as well as specialist units to support them. All of the regiments attending and the members of said regiments will be expected to follow all of the rules of the linebattle, and not obeying with rules will result in first slays, and then if needed, bans. Regiment leaders will be expected to show up to the linebattle administration meeting prior to the event to get the server name and password The event will take place at:
When: 8 pm EST
Where: The Prussian Army Server
Linebattle Administration and Information
Regiment leaders will be expected to show up to the teamspeak 10 minutes before an event in order to receive the server name and password. Regiments that are not present at the administration meeting will not receive the server info. A list of assisting admins, will be added later, as more admins will be taken on to help everything run smooth.
The Linebattle will be best of three maps, with each map being the best of two. We also plan to have special events such as a modified conquest battle thrown into the event every once in a while to spice things up.
Rules:
| General Rules and Expectations:
- The officers of a regiment are responsible for their regiment. Their men are their responsibility.
- All regiments must agree that they understand and intend to follow the event rules before they are allowed to attend.
- Violation of any rules will result in a slay on the first offense.
- If either side has 3 soldiers or less alive, the rules governing combat may be ignored in order to expedite an end to the round.
- Do not delay the end of a round.
- Team Killing will not be tolerated at any time during the event, for any reason.
- There is no firing out of formation or in the charge.
|
Line Infantry
- Lines of more than 8 musket armed soldiers must fight in two ranks.
- Infantry units may only spawn with muskets (cavalry or infantry) or musketoons. If an infantryman finds a rifle, he may use, but may not spawn with it.
- Soldiers should only fire their muskets while in a properly spaced line formation
-One space is the width of your avatar on screen
-Infantry should have less than 1 space between them if in two ranks, and no space between them if in one rank.
- Anyone who fires out of formation and scores a kill may be immediately slain, and then slain again at the start of the following round
- Persistent firing out of formation may result in a temporary or permanent ban
- If only 2 men remain in a line, they must immediately join a friendly line OR charge directly toward their enemy into melee
- If an Infantry regiment splits into two separate lines during battle, both lines must fight in two ranks regardless of numbers.
Skirmishers/Light Infantry
- Skirmisher units may never exceed 12 soldiers (This is including the officer).
- Spacing for light infantry and rifles is as follows:
-Light Infantry: 3 paces
-Riflemen: 5 paces- Skirmishers may not fire while engaging in melee
- Skirmishers (riflemen or light infantry) may crouch at any time
Cavalry
- Cavalry units may never exceed 13 soldiers (with a maximum of two officers).
- Cavalry may fire muskets from horseback, but must be in a stand-still line as with Infantry.
- Unhorsed/dismounted Cavalry are considered Line Infantry.
- Cavalry must stay together and fight as a cohesive group. Lone cavalry who are fighting far from the rest of their unit may be slain for ramboing.
Artillery
- Each faction is allowed 2 guns (cannon, howitzer, or mortar). They may not have 2 of the same type of gun. 2 rockets count as 1 gun.
- The artillery regiment is made up of 10 men divided as seen fit (For example you could have 2 cannoneers and 8 guards)
- Artillery Bodyguards may choose Infantry, Skirmisher, or Engineer classes.
- Artillery Bodyguards may kneel and fire as long as they are within 5 paces of an active cannon.
How to Apply
Regiment name:
Regiment leader's Steam:
Once, or permanently:
Expected attendance:
Attending Regiments
1stEPI
19te
WFI
2.GzF
4te
EPG
88th
26e
RdCm
1.LH
63e
Expected Attendance: 140-150
[/list][/list][/list]