Author Topic: Historical Event : Peninsular War. 22.12.2016*1 slot left  (Read 6383 times)

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Offline Preobraz_LG_Official

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Historical Event : Peninsular War. 22.12.2016*1 slot left
« on: December 04, 2016, 05:24:31 pm »


    Peninsular War
    1807–1814
    The Peninsular War was a military conflict between Napoleon's empire and the allied powers of Spain, Britain and Portugal for control of the Iberian Peninsula during the Napoleonic Wars. The war started when French and Spanish armies invaded and occupied Portugal in 1807, and escalated in 1808 when France turned on Spain, its ally until then. The war on the peninsula lasted until the Sixth Coalition defeated Napoleon in 1814, and is regarded as one of the first wars of national liberation, significant for the emergence of large-scale guerrilla warfare.

    Rules

    General rules:

    • Always obey admins words.
    • Respect administrators and other players.
    • Only Officers are allowed to use Global chat.
    • No teamkills, rambo,insults etc...
    • You must always be in formation,unless you are near defences (siege/conquest).
    • If you have less then 6 men, join another line.

    Classes rules:

    Infantry
    • Minimum of 12 men.
    • Must take regiment banner
    • Maximum of 30 men.
    • Fire in Charge is allowed
    • No Reloading in charge,unless you are near defences.
    • No Officer Aim.
    • No Fire out of Formation
    [close]
    Grenadier
    • Minimum of 12 men.
    • Must take regiment banner
    • Maximum of 20 men.
    • Are allowed only for Foot Guards
    • Must through grenades before charge/during shooting.Not in Charge.
    • Fire in Charge is allowed
    • No Reloading in charge,unless you are near defences.
    • No Officer Aim.
    • No Fire out of Formation
    [close]
    Rifles
    • Minimum of 8 men.
    • Maximum of 12 men.
    • 3-5 men spacings.
    • Must take rifles
    • Fire in charge is allowed.
    • No reloading in charge,unless you are near defences
    • May crouch.
    [close]
    Light Infantry
    • Minimum of 8 men.
    • Must take regiment banner
    • Maximum of 14 men.
    • Must keep no more,than 3 men spaces.
    • Must take cavalry muskets
    • Fire in Charge is allowed
    • No Reloading in charge,unless you are near defences.
    • No Officer Aim.
    • No Fire out of Formation
    [close]
    Artillery
    • 3 cannons for team (depending on the map).
    • Minimum of 3 men( officer,cart,artillery man) per cannon.
    • Maximum 6 men per cannon.
    • Arty Guard must behave like lines,it may move out of arty position.
    • Each cannon is allowed to have an engineer.
    • Engineer is not allowed to spam defences,stairs in the sky etc...
    [close]
    Cavalry
    • Minimum of 10 men.
    • Maximum of 20 men.
    • Must be in formation all time before charge.
    [close]
    Rocket Troops
    • 6 lauchers for team (
    • Minimum of 3 men.
    • Maximum 6 men.
    • Must place launchers in one place
    [close]
    Head Quarters
    • Are used only in Linebattle stages
    • Maximum of 5 men per side
    • Can move alone across the map,but are concerned to stay with the General
    • Can attack only with the allies.
    • Can not charge alone or before the fight was occured
    • Must take Horse Guard unit
    [close]
    Punishment:
    • 1 men disturbance - Slay.
    • 1 men disturbance again - Ban.
    • Regiment disturbance - Warning.
    • Several disturbances from regiment - Ban
      of all regiment.

    Seven phases of event

    1)Mountain ambush
    The Peninsular War is regarded as one of the first people's wars, significant for the emergence of large-scale guerrilla warfare. It is from this conflict that the English language borrowed the word. The Spanish War of Independence was one of the most successful partisan wars in history. This guerrilla warfare was costly for both sides; the guerrillas troubled the French troops, but they frightened their own countrymen with forced conscription and looting. Many of the partisans were either fleeing the law or trying to get rich. Later in the war the authorities tried to make the guerrillas reliable, and many of them formed regular army units such as Espoz y Mina's "Cazadores de Navarra".Some of British rifles made several ambushes on French communications...

    Time for this round will be 10 minutes.This phase is played as Battle. The British take Rifles.France take 45e regiment of foot. Admins take officers. British make ambush rifle formation,shoot when ordered.France make 6-8 colums,move towards the road.Then,all charge happens with allowed FiC.

    British Intervention
    -Rifles: Preobraz_LG ( 15 ) ; Junta Suprema Central ( 15 ) ; Queens Royal Regiment of foot (20 ) ;  6te Garde-Grenadier Regiment ( 15 ) ; 1stEB ( 15 ) ;  13th Royal Scots ( 15 ) ;

    95/85

    French Empire:
    -Infantry: Preobraz_LG ( 15 ) ; 3 pułk piechoty Xięstwa Warszawskiego ( 20 ) ;  8th_Moscow reg ( 15 ) ; 13. Pułk Piechoty  ( 15 ) ;  XIIIth Kurmark Landwehr ( 15 ) ;  7. Pułk Piechoty Xięstwa Warszawskiego ( 15 ) ; 11e Belgische Infantry Regiment ( 10 ) ;

    105/115


    2)The lines Torres Vedras
    The Lines of Torres Vedras were lines of forts built in secrecy to defend Lisbon during the Peninsular War. Named after the nearby town of Torres Vedras, they were ordered by Arthur Wellesley, Viscount Wellington, constructed by Sir Richard Fletcher, 1st Baronet, and his Portuguese workers between November 1809 and September 1810, and used to stop Masséna's 1810 offensive. The French army under Marshal André Masséna discovered a barren land (under the scorched earth policy) and an enemy behind an impenetrable defensive position. Masséna's forces arrived at the lines on 11 October and took Sobral de Monte Agraço the following day. After driving in the Anglo-Portuguese skirmish line on 13 October, the VIII Corps tried to push forward on the 14th. In the Battle of Sobral they were repelled in an attempt to assault a strong British outpost...

    Time for this round will be 12 minutes.This phase will be played as Siege. Lines must have 8+ men to move from the spawn.Sappers can join lines and make extra defences. Out of defences lines must keep formation.The British are defenders.

    British Intervention
    -Infantry: Preobraz_LG ( 18 ) ;  Junta Suprema Central ( 10 ) ;  Queens Royal Regiment of foot (20 ) ;  6te Garde-Grenadier Regiment (15 ) ;  1stEB (15 ) ;  13th Royal Scots ( 15 ) ;
    -Artillery:  Junta Suprema Central ( 5 ) ;
    -Rifles: Preobraz_LG ( 12 ) ;

    110/100

    French Empire:
    -Infantry:  8th_Moscow reg ( 10 ) ;XIIIth Kurmark Landwehr ( 15 ) ;  7. Pułk Piechoty Xięstwa Warszawskiego ( 15 ) ;  11e Belgische Infantry Regiment ( 10 ) ;
    -Grenadiers:  : 3 pułk piechoty Xięstwa Warszawskiego ( 20 ) ;
    -Artillery: 8th_Moscow reg ( 5 ) ;
    -Light Infantry:  13. Pułk Piechoty ( 15 ) ;

    90/100




    3)The siege of Badajoz

    In the Siege of Badajoz (16 March – 6 April 1812), also called the Third Siege of Badajoz, an Anglo-Portuguese Army, under General Arthur Wellesley (later the Duke of Wellington), besieged Badajoz, Spain and forced the surrender of the French garrison.

    The siege was one of the bloodiest in the Napoleonic Wars and was considered a costly victory by the British, with some 4,800 Allied soldiers killed in a few short hours of intense fighting during the storming of the breaches as the siege drew to an end. Enraged at the huge amount of casualties they suffered in seizing the city, the troops broke into houses and stores consuming vast quantities of liquor with many of them then going on a rampage. Threatening their officers and ignoring their commands to desist, and even killing several, the troops massacred about 4,000 Spanish civilians. It took three days before the men were brought back into order.

    Time for this round is 15 minutes.This phase will be played as Siege. The French are defenders.Lines must have 8+ men to move from the spawn.Sappers can join lines and make extra defences. Out of defences lines must keep formation.

    British Intervention
    -Infantry:Preobraz_LG (25 ) ;  Queens Royal Regiment of foot (20 ) ;  6te Garde-Grenadier Regiment ( 15 ) ;  1stEB ( 15 ) ;  13th Royal Scots ( 15 ) ;
    -Artillery:Preobraz_LG ( 5 ) ;
    -Rifles: Junta Suprema Central ( 15 ) ;

    110/100

    French Empire:
    -Infantry:  : 3 pułk piechoty Xięstwa Warszawskiego ( 15 ) ; 8th_Moscow reg ( 15 ) ;  ; XIIIth Kurmark Landwehr ( 15 ); 7. Pułk Piechoty Xięstwa Warszawskiego ( 15 ) ;  11e Belgische Infantry Regiment ( 10 ) ;
    -Artillery:: 3 pułk piechoty Xięstwa Warszawskiego ( 5 ) ;
    -Light Infantry: 13. Pułk Piechoty ( 15 ) ;

    90/100


    4)The Siege of Almaraz
    In 1812 just before the impending battle of Salmanca against the French Marshall Marmont, Wellington orders a raid on the only bridge capable of transporting an army across the Tagus river that bisects Spain from east to west. He sends a force under the command of general Hill to destroy the pontoon bridge near the village of Almaraz. The French have constructed the bridge to replace the old Arbalat bridge destroyed earlier in the war by the Spanish. The bridge would allow Marshall Suchet, commander of French forces in the south, to potentially link up with Marmont in the north, tipping the balance against Wellington before the battle. The bridge is guarded by two hilltop fortifications on both sides of the river along with earthworks at or near the bridgeheads. The objective of the attackers is to capture the southern redoubt (larger of the two). Hint...Destroying the pontoon bridge will severely slow down reinforcements coming from the north bank where most of the defenders spawn.

    Time for this round is 12 minutes.This phase will be played as Siege. The French are defenders.Lines must have 8+ men to move from the spawn.Sappers can join lines and make extra defences. Out of defences lines must keep formation.

    British Intervention
    -Infantry: Preobraz_LG  ( 18 ) ;  Junta Suprema Central ( 9 ) ;  Queens Royal Regiment of foot (20 ) ;  6te Garde-Grenadier Regiment ( 15 ) ;  1stEB ( 15 ) ;  13th Royal Scots ( 15 ) ;
    -Rocket Troops: Junta Suprema Central ( 6 ) ;
    -Rifles: Preobraz_LG ( 12 ) ;

    110/100

    French Empire:
    -Infantry:  : 3 pułk piechoty Xięstwa Warszawskiego (20 ) ; XIIIth Kurmark Landwehr ( 15 ); 7. Pułk Piechoty Xięstwa Warszawskiego ( 15 ) ; 11e Belgische Infantry Regiment ( 10 ) ;
    -Grenadiers: 8th_Moscow reg ( 15 ) ;
    -Artillery: 13. Pułk Piechoty ( 5 ) ;
    -Light Infantry:13. Pułk Piechoty ( 10 ) ;

    90/100


    5)The Battle of Salamanca
    The Battle of Salamanca (in French and Spanish known as "Battle of Arapiles") saw an Anglo-Portuguese army under the Duke of Wellington defeat Marshal Auguste Marmont's French forces among the hills around Arapiles, south of Salamanca, Spain on 22 July 1812 during the Peninsular War. A Spanish division was also present but took no part in the battle...

    The battle involved a succession of flanking manoeuvres in oblique order, initiated by the British heavy cavalry brigade and Pakenham's 3rd division, and continued by the cavalry and the 4th, 5th and 6th divisions. These attacks resulted in a rout of the French left wing. Both Marmont and his deputy commander, General Bonet, received shrapnel wounds in the first few minutes of firing. Confusion amongst the French command may have been decisive in creating an opportunity, which Wellington successfully seized and exploited....

    Time for this round will be 14 minutes.This phase will be played as Battle.All classes follow rules above. Sappers stay with artillery. 2 cannons per side.All charge at 46:00.

    British Intervention
    -HeadQuarters:Preobraz_LG (2 ) ;  Queens Royal Regiment of foot (1 ) ; 
    -Infantry:Preobraz_LG (20 );  Queens Royal Regiment of foot (19 ) ; 6te Garde-Grenadier Regiment ( 11 ) ;  13th Royal Scots ( 15 ) ;
    -Artillery: Preobraz_LG  ( 8 ) ;
    -Cavalry: Junta Suprema Central ( 15 ) ;
    -Rocket Troops:  6te Garde-Grenadier Regiment ( 6 ) ;
    -Rifles:  1stEB ( 15 ) ;

    110/100

    French Empire:
    -HeadQuarters: : 3 pułk piechoty Xięstwa Warszawskiego ( 2 ) ; 8th_Moscow reg ( 1 ) ;
    -Infantry:   7. Pułk Piechoty Xięstwa Warszawskiego ( 15 ) ; 11e Belgische Infantry Regiment ( 10 ) ; 8th_Moscow reg ( 15 ) ;
    -Grenadiers:  13. Pułk Piechoty ( 10 ) ;
    -Artillery: 13. Pułk Piechoty ( 5) ;
    -Cavalry:: 3 pułk piechoty Xięstwa Warszawskiego ( 18 ) ;
    -Light Infantry:XIIIth Kurmark Landwehr ( 15 ) ;

    90/100





    6)The battle of Vitoria
    At the Battle of Vitoria on 21 June, Joseph's 65,000-man army were decisively defeated by Wellington's army of 57,000 British, 16,000 Portuguese and 8,000 Spanish.[180] Wellington split his army into four attacking "columns" and attacked the French defensive position from south, west and north while the last column cut down across the French rear. The French were forced back from their prepared positions, and despite attempts to reform and hold were driven into a rout. This led to the abandonment of all of the French artillery as well as King Joseph's extensive baggage train and personal belongings. The latter led to many Anglo-Allied soldiers halting the pursuit to loot the wagons; as a result they could not complete the pursuit and this, along with the French managing to hold the east road out of Vitoria towards Salvatierra, allowed the French to partially recover. The Allies chased the retreating French, reaching the Pyrenees in early July, and began operations against San Sebastian and Pamplona. On 11 July Soult was given command of all French troops in Spain and in consequence Wellington decided to halt his army to regroup at the Pyrenees....

    Time for this round will be 14 minutes.This phase will be played as Battle.All classes follow rules above. Sappers stay with artillery. 2 cannons per side.All charge at 46:00.

    British Intervention
    -HeadQuarters:Preobraz_LG (2 ) ; Queens Royal Regiment of foot ( 1 ) ;
    -Infantry:Preobraz_LG (22 ) ;    Queens Royal Regiment of foot (19 ) ;   Junta Suprema Central ( 15 ) ;  13th Royal Scots ( 15 ) ;
    -Artillery:  6te Garde-Grenadier Regiment ( 6 ) ;
    -Cavalry: 1stEB ( 15 ) ;
    -Rocket Troops:Preobraz_LG (6 ) ;
    -Rifles: 6te Garde-Grenadier Regiment ( 9 ) ;

    110/100

    French Empire:
    -HeadQuarters:: 3 pułk piechoty Xięstwa Warszawskiego (2 ) ; 8th_Moscow reg ( 1 ) ;
    -Infantry:  : 3 pułk piechoty Xięstwa Warszawskiego ( 14 ) ;  7. Pułk Piechoty Xięstwa Warszawskiego ( 15 ) ; 11e Belgische Infantry Regiment ( 10 ) ;
    -Grenadiers:  XIIIth Kurmark Landwehr ( 15 ) ;
    -Artillery:: 3 pułk piechoty Xięstwa Warszawskiego ( 5 ) ;
    -Cavalry: 13. Pułk Piechoty ( 15 ) ;
    -Light Infantry: 8th_Moscow reg ( 14 ) ;

    90/100



    7)The siege of Nivelle
    On the night of 9 November 1813 Wellington brought up his right from the Pyrenean passes to the northward of Maya and towards the Nivelle. Marshal Soult's army (about 79,000), in three entrenched lines, stretched from the sea in front of Saint-Jean-de-Luz along commanding ground to Amotz and thence, behind the river, to Mont Mondarrain near the Nive.
    Each army had with it about 100 guns; and, during a heavy cannonade, Wellington on 10 November 1813 attacked this extended position of 16 miles (26 km) in five columns, these being so directed that after carrying Soult's advanced works a mass of about 50,000 men converged towards the French centre near Amotz, where, after hard fighting, it swept away the 18,000 of the second line there opposed to it, cutting Soult's army in two. The French right then fell back to Saint-Jean-de-Luz, the left towards points on the Nive. It was now late and the Allies, after moving a few miles down both banks of the Nivelle, bivouacked, while Soult, taking advantage of the respite, withdrew in the night to Bayonne. The allied loss during the Battle of Nivelle was about 2,700; that of the French 4,000, 51 guns, and all their magazines. The next day Wellington closed in upon Bayonne from the sea to the left bank of the Nive...

     Time for this round is 12 minutes.This phase will be played as Siege. The French are defenders.Lines must have 8+ men to move from the spawn.Sappers can join lines and make extra defences. Out of defences lines must keep formation.

    British Intervention
    -Infantry:Preobraz_LG (30 ) ;  Junta Suprema Central ( 15 ) ; Queens Royal Regiment of foot (20 ) ;  1stEB ( 15 ) ;  13th Royal Scots ( 15 ) ;
    -Rifles:  6te Garde-Grenadier Regiment ( 15 ) ;

    110/100

    French Empire:
    -Infantry:  3 pułk piechoty Xięstwa Warszawskiego ( 20) ;8th_Moscow reg ( 15 ) ; 13. Pułk Piechoty ( 15 ) ; XIIIth Kurmark Landwehr ( 15 ); 11e Belgische Infantry Regiment ( 10 ) ;
    -Light Infantry: 7. Pułk Piechoty Xięstwa Warszawskiego ( 15 ) ;

    90/100






    Application form:
    Spoiler
    Regiment name:
    Prefered nation:
    Unit in phase 2:
    Unit in phase 3:
    Unit in phase 4:
    Unit in phase 5:
    Unit in phase 6:
    Unit in phase 7:
    Estimated attendance:
    Steam link of 2 leaders :
    Have you read and accepted the rules ?:
    [close]

    Server:
    The Peninsular War
    Teamspeak:
    ts3.voice-server.ru:10998
    Date:
    22.12.2016
    Time:
    18.30-20.00 GMT

    All regiments' leaders must come to commanders' meeting on TS at 17:40 GMT
    We need to give them instructions about each event phase.

    Admin
    [/list]
    « Last Edit: December 22, 2016, 03:41:57 pm by Preobraz_LG_Official »

    Offline Preobraz_LG_Official

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    Re: Historical Event : Peninsular War. 10.12.2016
    « Reply #1 on: December 04, 2016, 05:26:37 pm »
    Regiment name: Preobraz_LG
    Prefered nation: British Intervention
    Unit in phase 2: Infantry+Rifles
    Unit in phase 3:Infantry+Artillery
    Unit in phase 4:Infantry+Rifles
    Unit in phase 5:HQ+infantry+artillery
    Unit in phase 6:HQ+infantry+rocket troops
    Unit in phase 7:Infantry
    Estimated attendance: 25-35
    Steam link of 2 leaders : obvious
    Have you read and accepted the rules ?: ofc
    « Last Edit: December 15, 2016, 02:29:17 pm by Preobraz_LG_Official »

    Offline [3pp]_XW_Trojan

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    • Commit all of your atrocities at once
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    Re: Historical Event : Peninsular War. 10.12.2016
    « Reply #2 on: December 04, 2016, 05:35:16 pm »
    Regiment name: 3 pułk piechoty Xięstwa Warszawskiego
    Prefered nation: France
    Unit in phase 2: Grenadiers
    Unit in phase 3: Inf + Arty
    Unit in phase 4: Inf
    Unit in phase 5: Cav
    Unit in phase 6: Inf + arty
    Unit in phase 7: Inf
    Estimated attendance: 15-25
    Steam link of 2 leaders : u have us
    Have you read and accepted the rules ?: Yes
    « Last Edit: December 04, 2016, 05:37:33 pm by [3pp]_XW_Trojan »

    Offline Junta Suprema Central

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    Re: Historical Event : Peninsular War. 10.12.2016
    « Reply #3 on: December 04, 2016, 05:39:12 pm »
    Regiment name: Junta Suprema Central (JSC)
    Prefered nation: British
    Unit in phase 2: Infantry + Arty
    Unit in phase 3: Rifles + Arty
    Unit in phase 4: Rocket Troops + Rifles
    Unit in phase 5: Cavalry
    Unit in phase 6: Cavalry
    Unit in phase 7: Infantry
    Estimated attendance: 15-20
    Steam link of 2 leaders : https://steamcommunity.com/id/JSC_Swordsman/ | https://steamcommunity.com/profiles/76561198089935139/
    Have you read and accepted the rules ?: Yes

    Offline QRR_Valdetantor

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    Re: Historical Event : Peninsular War. 10.12.2016
    « Reply #4 on: December 04, 2016, 05:41:49 pm »
    Regiment name:Queens Royal Regiment of foot
    Prefered nation: British Intervention
    Unit in phase 2: HQ+infantry
    Unit in phase 3:HQ+infantry
    Unit in phase 4:HQ+infantry
    Unit in phase 5:HQ+infantry
    Unit in phase 6:HQ+infantry
    Unit in phase 7:HQ+infantry
    Estimated attendance: 17-23
    Steam link of 2 leaders : https://steamcommunity.com/profiles/76561198063445871/ and https://steamcommunity.com/profiles/76561198162621902/
    Have you read and accepted the rules ?: ofc

    Offline 3pp_XW Sharpshooter

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    Re: Historical Event : Peninsular War. 10.12.2016
    « Reply #5 on: December 04, 2016, 05:48:52 pm »
    Finally historical event :P

    Offline Wüstenfuchs

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    Re: Historical Event : Peninsular War. 10.12.2016
    « Reply #6 on: December 04, 2016, 05:54:03 pm »
    Regiment name: 6te Garde-Grenadier Regiment
    Prefered nation: British Intervention
    Unit in phase 2: Arty or Rifles
    Unit in phase 3: Arty or Rifles
    Unit in phase 4: Rocket Troops
    Unit in phase 5: Arty or Rifles
    Unit in phase 6: Arty or Rifles
    Unit in phase 7: Rifles
    Estimated attendance: 10-15
    Steam link of 2 leaders : u have me
    Have you read and accepted the rules ?: yes

    Offline Kutuzov1

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    • Nick: 8th_MGR_Stalin
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    Re: Historical Event : Peninsular War. 10.12.2016
    « Reply #7 on: December 04, 2016, 06:20:22 pm »
    Regiment name: 8th_Moscow reg
    Prefered nation: France
    Unit in phase 2: Grenadiers or arty
    Unit in phase 3: Inf or arty
    Unit in phase 4: Grenadiers!
    Unit in phase 5: HeadQuarters and Grenadiers
    Unit in phase 6: Light inf or Grenadiers
    Unit in phase 7: Infantry
    Estimated attendance: 13-20
    Steam link of 2 leaders : https://steamcommunity.com/profiles/76561198246454276/
    Have you read and accepted the rules ?: yes
    « Last Edit: December 05, 2016, 09:15:55 am by Kutuzov1 »

    Offline BearlyHuman

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    Re: Historical Event : Peninsular War. 10.12.2016
    « Reply #8 on: December 04, 2016, 07:38:55 pm »
    Regiment name: 1stEB
    Prefered nation: None
    Unit in phase 2: Arty + Line
    Unit in phase 3: Arty + Line
    Unit in phase 4: Arty + Line
    Unit in phase 5: Cav + Rifles/Lights
    Unit in phase 6: Cav + Rifles/Lights
    Unit in phase 7: Rifles/Lights
    Estimated attendance: 15
    Steam link of 2 leaders : https://steamcommunity.com/id/TheBearlyHuman/ ][ https://steamcommunity.com/id/Furyisours/
    Have you read and accepted the rules ?: Yes
    « Last Edit: December 04, 2016, 07:41:12 pm by BearlyHuman »

    Offline 3pp_XW Sharpshooter

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    Re: Historical Event : Peninsular War. 10.12.2016
    « Reply #9 on: December 04, 2016, 08:02:31 pm »
    Thanks to you Preobraz for hosting this wonderful event :P

    Offline Preobraz_LG_Official

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    Re: Historical Event : Peninsular War. 10.12.2016
    « Reply #10 on: December 04, 2016, 09:57:55 pm »
    Thanks to you Preobraz for hosting this wonderful event :P
    Hope we wont let you down ;)

    Offline 3pp_XW Sharpshooter

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    Re: Historical Event : Peninsular War. 10.12.2016
    « Reply #11 on: December 04, 2016, 11:13:04 pm »
    Thanks to you Preobraz for hosting this wonderful event :P
    Hope we wont let you down ;)
    I'm sure about that that you won't  ;)

    Offline Koxxus

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    • Side: Confederacy
    Re: Historical Event : Peninsular War. 10.12.2016
    « Reply #12 on: December 05, 2016, 08:12:49 am »
    Regiment name: 13. Pułk Piechoty
    Prefered nation: France
    Unit in phase 2: Arty
    Unit in phase 3: Lights
    Unit in phase 4: Grenadiers
    Unit in phase 5: Cavalry
    Unit in phase 6: Cavalry
    Unit in phase 7: Line Infantry
    Estimated attendance: 15-20
    Steam link of 2 leaders : You've got us
    Have you read and accepted the rules ?: Yes
    « Last Edit: December 06, 2016, 03:20:45 pm by Koxxus »
    "Ma frappe y'a personne qui l’arrête
    Penalty j'souris au gardien
    Igo y'a Mowgli dans l’arène
    Ciseaux retourné comme Papin"

    Offline SoulDrinker

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    Re: Historical Event : Peninsular War. 10.12.2016
    « Reply #13 on: December 05, 2016, 10:01:09 am »
    Regiment name: XIIIth Kurmark Landwehr
    Prefered nation: France
    Unit in phase 1: Inf
    Unit in phase 2: Inf
    Unit in phase 3: Inf
    Unit in phase 4: Inf
    Unit in plase 5: Inf
    Unit in phase 6: Inf
    Unit in phase 7: Inf
    Estimated attendance: 10-15
    Steam link of 2 leaders : u have us
    Have you read and accepted the rules ?: Yes


    Offline Pushok

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    Re: Historical Event : Peninsular War. 10.12.2016
    « Reply #14 on: December 05, 2016, 08:35:45 pm »
    Regiment name: 52y Vilensky Regiment
    Prefered nation: France
    Unit in phase 2: Grenadiers
    Unit in phase 3: Infantry
    Unit in phase 4: Grenadiers
    Unit in phase 5: Grenadiers
    Unit in phase 6: Grenadiers
    Unit in phase 7: Infantry
    Estimated attendance: 10+
    Steam link of 2 leaders :
    https://steamcommunity.com/profiles/76561198085979775/
    https://steamcommunity.com/id/System_334
    Have you read and accepted the rules ?: Yes and yes.