Author Topic: Developer Blog: New Update #3  (Read 63330 times)

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Offline Nipplestockings

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Re: Developer Blog: New Update #1
« Reply #30 on: October 07, 2013, 08:11:49 pm »
Don't think so, it was still fairly new at the time. 200 years old and being maintained, and the battle hasn't started yet.

Yeah but it would still show some wear, just like how on The Lincoln Memorial and other man-made monuments that still are in use today they have some dirt and stuff on them just fr the elements and smoke and stuff.

Offline Willhelm

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Re: Developer Blog: New Update #1
« Reply #31 on: October 08, 2013, 12:51:13 am »
Yeah but it's using textures shared with most buildings which are repeated hundreds of times over the model so it would be impossible without going to great length to get a good even wear and dirt on it. Also the texture up close isn't perfectly clean. It uses the Arc texture mostly.

Offline William

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Re: Developer Blog: New Update #1
« Reply #32 on: October 08, 2013, 12:58:30 am »
Looks great, hope the new faction will help liven up the game even more.

Do you think that it's possible to make pila available for pickup when you die, like cartridges for roman infantry, that and can you make javelins to be like the shovel and ramrod in NW, they auto drop even if they were not equipped. Would make it easier to scavenge through bodies.
Check out my YT channel where I post NW www.youtube. com/c/CluelessWill
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god damn, Anthony is smart, he was able to get the shit AEF to tie with the best reg in the game. The tactical geniusness needed to pull off such a feat is insane. He's the Erwin Rommel of NW.
i always get an erection when i check my subscrptions and see that phresh cluelesswill vid
It won't be FSE developing it, so it will come out!
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Offline Hinkel

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Re: Developer Blog: New Update #1
« Reply #33 on: October 12, 2013, 11:15:16 am »
We would like to present a new update for the greek & egyptian units, which will get a new look.
FSE modeller Admiral is supporting us with the greek units, with some new helmets made by himself.

Corinthian Helmet variations


Offline Wismar

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Re: Developer Blog: New Update #1
« Reply #34 on: October 12, 2013, 12:41:08 pm »
Wow! Really nice textures!

Offline BSM 'Shut up' Williams

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Re: Developer Blog: New Update #1
« Reply #35 on: October 12, 2013, 01:10:28 pm »
That's wonderful.

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Offline Slawtering

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Re: Developer Blog: New Update #1
« Reply #36 on: October 12, 2013, 07:00:09 pm »
They are sweet!

Offline Goony

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Re: Developer Blog: New Update #1
« Reply #37 on: October 15, 2013, 05:40:16 pm »
Looking good!

Offline wdadade

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Re: Developer Blog: New Update #1
« Reply #38 on: October 16, 2013, 01:30:26 am »
We would like to present a new update for the greek & egyptian units, which will get a new look.
FSE modeller Admiral is supporting us with the greek units, with some new helmets made by himself.


So Egypt confirmed?

Offline Mailman653

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Re: Developer Blog: New Update #1
« Reply #39 on: October 16, 2013, 01:32:23 am »
We would like to present a new update for the greek & egyptian units, which will get a new look.
FSE modeller Admiral is supporting us with the greek units, with some new helmets made by himself.


So Egypt confirmed?

Yes.  8)

Offline Wismar

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Re: Developer Blog: New Update #1
« Reply #40 on: October 16, 2013, 08:10:41 am »
Very nice!
Chariots??

Offline Friedrich

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Re: Developer Blog: New Update #1
« Reply #41 on: October 16, 2013, 07:07:41 pm »



Offline Mailman653

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Re: Developer Blog: New Update #1
« Reply #42 on: October 16, 2013, 07:31:47 pm »
Very nice!
Chariots??

No. Due to the changes in how warfare was conducted and advances in technology, a chariots usefuless was highly diminshed. According to an article I found about chariots in the Mediterranean and Near East, the last recorded use of chariots was in India, around 600 BCE.

Britons still used chariots though, but not in the way in which they were used in antiquity. Accoring to Caesar, the Britons would charge through a line, then once behind the enemy, the runner (chariot guard) would jump off and fight. The chariot would then fall back a distance and kind of watch what goes on....then if he sees the runner needs to get out of there, he'd pick him up and retreat, or if the runner dies then the chariot would flee.
« Last Edit: October 16, 2013, 07:42:13 pm by Mailman653 »

Offline William

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Re: Developer Blog: New Update #1
« Reply #43 on: October 16, 2013, 11:44:04 pm »
Very nice!
Chariots??

No. Due to the changes in how warfare was conducted and advances in technology, a chariots usefuless was highly diminshed. According to an article I found about chariots in the Mediterranean and Near East, the last recorded use of chariots was in India, around 600 BCE.

Britons still used chariots though, but not in the way in which they were used in antiquity. Accoring to Caesar, the Britons would charge through a line, then once behind the enemy, the runner (chariot guard) would jump off and fight. The chariot would then fall back a distance and kind of watch what goes on....then if he sees the runner needs to get out of there, he'd pick him up and retreat, or if the runner dies then the chariot would flee.

Sounds like a drive by, lol
Check out my YT channel where I post NW www.youtube. com/c/CluelessWill
Spoiler
god damn, Anthony is smart, he was able to get the shit AEF to tie with the best reg in the game. The tactical geniusness needed to pull off such a feat is insane. He's the Erwin Rommel of NW.
i always get an erection when i check my subscrptions and see that phresh cluelesswill vid
It won't be FSE developing it, so it will come out!
[close]

Offline Slawtering

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Re: Developer Blog: New Update #1
« Reply #44 on: October 18, 2013, 11:39:40 am »
Would that be Grand Theft Carrus? :P